Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 13:43:19 Player: Torako Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2930) 2930 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 6682 Bonus ------- High Alert Combat Kills 272 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Cool (53) Movement Core (450) Ox8 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Enhanced Autogun Mini Assault Cannon > --- INVENTORY (15) --- Armored Wheel High-capacity Matter Pod (200) Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Matter Filter Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Treads Improved Treads Armored Wheel Hardened Light Armor Plating Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Mini Assault Cannon Concussive RPG Heavy Missile Launcher Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 89 | 6 13 20 . 14 8 28 Power 13 | 1 1 2 . 2 2 5 Engine 8 | 1 1 1 . 1 2 2 Core 5 | . . 1 . 1 . 3 Reactor . | . . . . . . . Propulsion 23 | 2 2 5 . 5 1 8 Treads 14 | 2 . 4 . 5 1 2 Leg 9 | . 2 1 . . . 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 5 6 . 2 3 7 Device 6 | . 2 1 . . 1 2 Storage 3 | 1 1 1 . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 13 | . 1 4 . 1 2 5 Artifact . | . . . . . . . Weapon 29 | 2 5 7 . 5 2 8 Energy Gun 11 | 1 4 6 . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 8 | 1 1 . . 2 . 4 Ballistic Cannon 7 | . . . . 3 2 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . Parts Lost 43 | . 6 4 . 4 1 28 Power 11 | . 1 2 . 2 . 6 Propulsion 14 | . 2 . . . . 12 Utility 10 | . . 1 . . . 9 Weapon 8 | . 3 1 . 2 1 1 Highest Loss Streak 10 | . 6 1 . 2 1 10 Average Slot Usage (%) 90 | . 95 99 100 93 94 73 Engine 7 | . 13 7 11 2 11 5 Core 2 | . . 2 . 5 . 2 Treads 23 | . 16 27 33 36 30 7 Leg 6 | . 10 5 . . . 15 Device 5 | . 6 4 11 3 5 5 Storage 9 | . 14 11 11 9 7 7 Processor 3 | . 2 . . 9 7 4 Protection 10 | . 1 17 11 9 14 7 Energy Gun 9 | . 16 17 22 4 . . Energy Cannon 1 | . . 3 . . . . Ballistic Gun 2 | . 11 . . . . 3 Ballistic Cannon 6 | . . . . 12 14 11 Naked Turns . | . . . . . . . Heaviest Build 63 | 10 24 38 37 54 61 63 Greatest Support 107 | 40 40 63 63 107 107 99 Greatest Overweight (x) 5 | . 1 1 . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 11 15 15 15 15 Most Carried 15 | 7 10 15 15 15 15 15 Average Carried 11 | 5 8 10 15 14 14 11 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 7 10 15 15 15 14 7 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 2494 | 357 137 170 20 315 356 1139 Remotely . | . . . . . . . Salvage Created 3047 | 102 286 1045 . 453 462 699 Parts 168 | 5 15 68 . 29 21 30 Haulers Intercepted 4 | . 1 1 . 1 1 . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 74 | . 7 23 . 12 7 25 Melee 5 | . . 3 . . . 2 Guns 29 | . 7 12 . 5 . 5 Cannons 32 | . . 5 . 5 7 15 AOE 7 | . . 3 . 1 . 3 Classes Destroyed 12 | 2 3 4 . 2 . 1 Worker 3 | 2 . . . . 1 . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . 1 . . Hauler 4 | . 1 1 . 1 1 . Recycler 3 | 1 . . . . 2 . Watcher 2 | . . 2 . . . . Swarmer 19 | . 3 4 . 3 . 9 Grunt 37 | . 4 12 . 6 6 9 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . . . 1 Sentry 12 | . . 6 . 2 . 4 Hunter 3 | . . . . 1 1 1 Best Kill Streak 5 | 2 3 5 . 4 4 4 Combat Bots Only 5 | . 3 5 . 3 4 4 Max Kills in Single Turn 3 | 1 1 2 . 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 1 . 3 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 8049 | . 746 978 57 912 320 5036 Core 914 | . 106 73 . 31 28 676 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 57 . 81 94 . . Volleys Fired 264 | 9 34 47 . 42 19 113 Largest 2 | 2 2 2 . 2 2 2 Hottest 101 | 60 80 101 . 96 96 96 Shots Fired 493 | 18 65 87 . 76 33 214 Gun 222 | 18 65 73 . 25 . 41 Cannon 269 | . . 14 . 51 33 171 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 336 | 9 30 . . 52 33 212 Thermal 41 | 9 32 . . . . . Explosive 2 | . . . . . . 2 Electromagnetic 114 | . 3 87 . 24 . . Robot Hit Streak 27 | 5 15 14 . 8 5 27 Robot Miss Streak 5 | 1 3 4 . 4 2 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 346 | 13 47 68 . 45 23 150 Core Hits 161 | 4 16 43 . 24 17 57 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . 3 . 1 1 9 Blast 11 | . . . . 1 1 9 Corrupt 3 | . . 3 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7380 | 136 473 1492 . 1023 610 3646 Guns 2239 | 136 473 862 . 294 . 474 Cannons 4282 | . . 179 . 633 599 2871 Explosions 773 | . . 431 . 96 . 246 Melee . | . . . . . . . Ramming 86 | . . 20 . . 11 55 Kinetic 4792 | 41 155 . . 652 599 3345 Thermal 908 | 95 286 431 . 96 . . Explosive 246 | . . . . . . 246 Electromagnetic 1348 | . 32 1041 . 275 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 . . . Average Corruption 2 | . . 2 2 . . . Corruption Purged . | . . . . . . . Effects 13 | . . 11 2 . . . Message Errors 8 | . . 6 2 . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 116 | . . . . 34 6 76 Projectiles 86 | . . . . 34 6 46 Explosions 30 | . . . . . . 30 Melee . | . . . . . . . Knockbacks 28 | . . . . 7 7 14 Impact . | . . . . . . . Kinetic 26 | . . . . 7 7 12 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 137 | . . 37 . 63 . 37 Shots 3 | . . 1 . 1 . 1 Rammed 17 | . . 2 . . 3 12 Targets Rammed 26 | . . 5 . . 3 18 Kicked 5 | . . . . . . 5 Crushed 4 | . . 3 . . . 1 Highest Temperature 567 | 20 88 351 . 426 394 567 Average Temperature 135 | 14 31 110 . 134 150 178 Received Heat Transfer 3090 | . 408 474 . 414 147 1647 Effects 30 | . . 4 . 2 7 17 Shutdowns 7 | . . . . . 1 6 Energy Bleed 6 | . . . . 2 1 3 Interference 6 | . . 3 . . 2 1 Matter Decay 2 | . . . . . 1 1 Short Circuit 4 | . . . . . 1 3 Damage (minor) 3 | . . 1 . . 1 1 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 6 | . . 6 . . . . Impact Corruptions 2 | . . 1 . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1425 | 225 650 500 . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 5 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 913 | 15 171 477 178 400 334 913 Initial 178 | . 9 . 178 68 163 165 Average 271 | 5 102 227 178 251 226 487 Maximum Alert Level 3 | . . 2 . 2 1 3 Low Security (%) 45 | 100 100 47 100 24 58 6 Level 1 34 | . . 37 . 66 41 38 Level 2 11 | . . 14 . 8 . 25 Level 3 7 | . . . . . . 30 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 1 . 4 2 . Investigation 4 | . . 1 . 1 2 . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 3 | . . 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 15 32 4 25 11 41 Peak Tracking Total 8 | . 6 8 3 6 6 8 Tactical Retreats 17 | . 1 3 . 1 . 12 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 5 | . . 1 . 3 1 . Max in Single Turn 1 | . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 14 | . 1 7 . 4 2 . Terminals 13 | . 1 7 . 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 37 | . 1 16 . 12 8 . Successful 18 | . . 7 . 7 4 . Failed 19 | . 1 9 . 5 4 . Catastrophic 5 | . 1 1 . 2 1 . Database Lockouts . | . . . . . . . Manual 14 | . 1 7 . 4 2 . Terminals 34 | . 1 16 . 12 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 11 | . . 5 . 4 2 . Record 2 | . . 2 . . . . Prototype ID Bank 2 | . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 2 | . . 1 . . 1 . Garrison Index 1 | . . . . . 1 . Registered Components 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . . 2 . 3 1 . Terminals 6 | . . 2 . 3 1 . Botnet 5 | . . 2 . 2 1 . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 4 . 3 2 . Full Trace Events 3 | . . 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 4060 | 158 413 1155 254 601 465 1014 Spaces Moved 1794 | 76 179 593 142 269 230 305 Core 3 | 3 . . . . . . Treads 1392 | 73 92 462 142 269 230 124 Legs 399 | . 87 131 . . . 181 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 120 Average Speed 162 | 155 148 151 160 160 160 198 Slowest Speed 470 | 160 190 190 160 160 160 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 33 57 40 32 8 56 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 78 | . . 17 . 40 3 18 Melee . | . . . . . . . Projectile 22 | . . . . 19 3 . AOE 56 | . . 17 . 21 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 2460 | 97 269 770 171 372 293 488 Wait 170 | . 22 68 28 21 24 7 Move 1789 | 75 178 592 141 268 230 305 Hop . | . . . . . . . Pick Up 54 | 7 11 18 1 11 2 4 Fast Attach 44 | 6 7 5 . 5 7 14 Attach 26 | . 4 6 . 4 2 10 Detach 12 | . 2 4 . . 1 5 Swap 20 | . 2 9 . 5 . 4 Drop 52 | . 9 16 1 16 5 5 Fire 264 | 9 34 47 . 42 19 113 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush 21 | . . 5 . . 3 13 Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Lost 6 parts (1p2n3w) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1042 | -9/Materials | Build established: Scavenger-Mutant 1502 | -9/Materials | Identified exit to Mines 1727 | -9/Materials | Entered Mines 1734 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1914 | -9/Mines | Learned location of 1 exit from Lower Caves 1918 | -9/Mines | Discovered new exit (range 16) 1971 | -9/Mines | Learned Materials terminal intel 1981 | -9/Mines | Entered Materials 1981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -8/Materials | Loaded intel: 12 terminal locations 2416 | -8/Materials | Build established: Mutant 2566 | -8/Materials | Discovered new exit (range 11) 2582 | -8/Materials | Entered Factory 2582 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3047 | -7/Factory | Identified exit to Garrison 3047 | -7/Factory | Entered Garrison 3187 | -7/Garrison | Lost 10 parts (2p4n4u) 3475 | -7/Garrison | Build established: Scavenger-Mutant 3548 | -7/Garrison | Lost 3 parts (2n1u) 3601 | -7/Garrison | Core integrity fell below 50% 3623 | -7/Garrison | Lost 4 parts (1p2n1u) 3626 | -7/Garrison | Triggered checkpoint 3800 | -7/Garrison | Discovered new exit (range 8) 4004 | -7/Garrison | Triggered checkpoint 4052 | -7/Garrison | Core integrity fell below 20% 4061 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired 2 matter. Acquired 10 matter. Acquired 22 matter. L-41 Fighter destroyed. ALERT: Garrison interior compromised. Beams of light sweep through the air. An alarm sounds. Carbon-fiber Leg destroyed. Y-54 Guardian suffers critical hit (Blast). Y-54 Guardian destroyed. Acquired 6 matter. Hrd. Heavy Armor Plating destroyed. Aluminum Leg destroyed. Lgt. Angular Momentum Engine destroyed. Aluminum Leg destroyed. Y-54 Guardian destroyed. Enh. Autogun destroyed. Imp. Heat Sink destroyed. Lgt. Nuclear Core destroyed. S-27 Virus destroyed. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #!!#?????????????????????????????????????????????? | | #!!#?????????????????????????????????????????????? | | # !#?????????????????????????????????????????????? | | #! #????????????????????##???????????????????????? | | #???????????????????? ???????????????????????? | | #!]#???????????????????# ???????????????????????? | | ####???????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ######?????????????????# #??????????????????????? | | #?###??############ ############???????????? | | #? ##?# [* + #????????? | | ### #?# ?# %%%! + #????????? | | #?# #?# #?# #########Y%### ##### #??????????? | | #?# #?# #?# #???????#%[#???? +% ??????????????? | | #?# #?# #?# #???????# @#??????###?????????????? | | ### #?# [#?# #???????# %#??????????????????????? | | ? + ###+"### #??????*+%%#??????????????????????? | | ??# ##% %## #?????### %#??????????????????????? | | ?## ## "[## ##??????#% #??????????????????????? | | ## [ ####???# #??????????????????????? | | #??????????????????????? | | ^ *=#??????????????????????? | | ## ## % ## ########+##??????????????????????? | | ## ## % ## #??????#%????????????????????????? | | "??????# ????????????????????????? | | % "?????? ????????????????????????? | | = "??????##????????????????????????? | | "????????????????????????????????? | | ## ## ## #????????????????????????????????? | | ## ## ## #????????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ## ?????????????????????????????? | | ?## ##""""########??????????????????????????????? | | ??#^^#???????????????????????????????????????????? | | ###^^#???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaComponentSheargun Manual? 0 Play Time 00:33:39 Cumulative 287.4 hours Start 2021.10.22 @ 13:09:56 End 2021.10.22 @ 13:43:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/4/2/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75433162-9110-47f8-a2e6-0f2af90f1f1b