Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.13 @ 15:37:32 Player: RedTie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (365) 365 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2235 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 23 | 9 2 4 1 7 Power 7 | 2 . . . 5 Engine 5 | 2 . . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 4 . 2 . 1 Treads 4 | 2 . 2 . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device . | . . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 1 1 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 1 . 11 Power 4 | . . . . 4 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . . 1 . 3 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 98 79 78 74 Engine 9 | . 14 11 11 4 Core 3 | . . . . 11 Treads 10 | . . 7 22 14 Leg 17 | . 28 18 11 12 Storage 10 | . 14 11 11 9 Protection 9 | . 12 11 11 6 Ballistic Gun 10 | . 14 11 11 8 Launcher 8 | . 13 10 1 7 Naked Turns . | . . . . . Heaviest Build 62 | 13 18 53 53 62 Greatest Support 40 | 40 20 40 40 40 Greatest Overweight (x) 19 | . . 2 1 19 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 6 8 18 20 20 Most Carried 6 | 4 5 6 4 5 Average Carried 4 | 2 4 4 4 3 Final Capacity 20 | 8 8 20 20 20 Final Carried 5 | 4 5 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 298 | 180 7 57 . 54 Remotely . | . . . . . Salvage Created 358 | . 69 96 . 193 Parts 26 | . 5 6 . 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 9 | . 3 2 . 4 Guns 6 | . 2 2 . 2 AOE 3 | . 1 . . 2 Classes Destroyed 6 | . 2 2 . 2 Builder 3 | . . 1 . 2 Recycler 2 | . 1 . . 1 Swarmer 3 | . 3 . . . Grunt 3 | . . . . 3 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 6 | . 4 1 . 6 Combat Bots Only 3 | . 3 1 . 3 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1890 | . 48 383 . 1459 Core 632 | . 10 69 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 96 . 82 . Volleys Fired 37 | . 4 15 . 18 Largest 2 | . 2 2 . 2 Hottest 53 | . 50 50 . 53 Shots Fired 52 | . 8 21 . 23 Gun 37 | . 4 15 . 18 Cannon . | . . . . . Launcher 15 | . 4 6 . 5 Special . | . . . . . Kinetic 37 | . 4 15 . 18 Thermal . | . . . . . Explosive 15 | . 4 6 . 5 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 2 11 . 14 Robot Miss Streak 1 | . . 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | . 2 17 . 13 Core Hits 34 | . 9 8 . 17 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 939 | . 149 277 . 513 Guns 268 | . 26 130 . 112 Cannons . | . . . . . Explosions 667 | . 119 147 . 401 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 268 | . 26 130 . 112 Thermal . | . . . . . Explosive 667 | . 119 147 . 401 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . 1 . 14 Projectiles . | . . . . . Explosions 15 | . . 1 . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 67 | . . 10 . 67 Average Temperature 21 | . . 7 . 26 Received Heat Transfer 765 | . . 153 . 612 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 248 | . 220 248 81 146 Initial 81 | . . 79 81 26 Average 88 | . 121 134 81 60 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 54 79 100 100 Level 1 13 | . 45 20 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 3 3 . 13 Peak Tracking Total 8 | . 3 2 . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . . 2 Successful 4 | . 2 . . 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Maintenance Status 1 | . . . . 1 Transport Status 1 | . . . . 1 Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 865 | 95 152 254 105 259 Spaces Moved 381 | 69 112 94 44 62 Core 9 | 7 . . . 2 Treads 86 | 6 . 27 44 9 Legs 286 | 56 112 67 . 51 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 240 240 Average Speed 189 | 116 120 224 240 305 Slowest Speed 1000 | 160 120 260 240 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 4 23 10 16 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 115 | . 38 45 . 32 Melee . | . . . . . Projectile . | . . . . . AOE 115 | . 38 45 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 473 | 80 120 118 44 111 Wait 24 | . . 4 . 20 Move 377 | 68 111 93 43 62 Hop . | . . . . . Pick Up 2 | 1 . . . 1 Fast Attach 15 | 8 2 1 1 3 Attach 5 | . . 1 . 4 Detach 6 | 2 1 1 . 2 Swap 3 | 1 . 2 . . Drop 2 | . . 1 . 1 Fire 37 | . 4 15 . 18 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 358 | -9/Materials | Discovered new exit (range 16) 502 | -9/Materials | Entered Mines 565 | -9/Mines | Learned location of 1 exit from Materials 574 | -9/Mines | Discovered new exit (range 10) 586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -9/Mines | Entered Materials 607 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 608 | -8/Materials | Identified exit to Factory 841 | -8/Materials | Core integrity fell below 50% 861 | -8/Materials | Core integrity fell below 20% 866 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00814_ K-01 Serf destroyed. 00818_ Lgt. Treads destroyed. 00820_ Rocket Launcher destroyed. 00824_ U-05 Engineer builds a Wall. 00828_ L-31 Rogue destroyed. 00830_ Nuclear Core destroyed. 00834_ U-05 Engineer lays Concrete. 00835_ Lgt. Assault Rifle destroyed. 00836_ U-05 Engineer lays Concrete. 00837_ U-05 Engineer builds a Wall. 00841_ U-05 Engineer lays Concrete. 00844_ Lgt. Ion Engine destroyed. 00846_ Ion Engine destroyed. 00858_ Assault Rifle destroyed. 00858_ U-05 Engineer lays Concrete. 00860_ U-05 Engineer builds a Wall. 00862_ U-05 Engineer lays Concrete. 00864_ Critical hit (Burn: +37). 00864_ U-05 Engineer builds a Wall. 00866_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ????????????????????????? | | ???????????????????#?# ????????????????????????? | | ??????????????????? # ????????????????????????? | | ???????????????????? # ????????????????????????? | | ?????????????????????+ ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ###################?????? | | ?????????????????????# #?????? | | ?????????????????????# w #?????? | | ?????????????????????# @ #?????? | | ?????????????????????####g#############+####?????? | | ??????????????????????#%==/ #??????# #?????? | | ??????????????????????#=s]g! #??????# "" #?????? | | ??????????????????????#[%a%= #??????# T" #?????? | | ??????????????????????#[ !=! #??????# "" #?????? | | ?????????????????????## g #??????# #?????? | | ?????????????????????# #??????# #?????? | | ?????????????????????# ##??????########?????? | | ?????????????? 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"" % % #???????????????????? | | ?????????? ##/# ###???????????????????? | | ??????????? / % % ?????????????????????? | | ????????????"%" #???????????????????? | | ???????????##### "" #???????????????????? | | ??????????????# "" #???????????????????? | | ??????????????# # """" #???????????????????? | | ??????????????# # *#???????????????????? | | ??????????????# ?## #???????????????????? | | ??????????????? ???# #???????????????????? | | ???????????????????###?####?##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 380 Matter Stores 190 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightLobotomyDisintegrator Manual? 0 Play Time 00:10:59 Cumulative 23.9 hours Start 2023.01.13 @ 15:29:13 End 2023.01.13 @ 15:37:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 7 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f7e855d-afd4-4ed6-b745-bae20598d06c