Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:00:12 Player: Tuja Result: Destroyed by H-66 Slayer via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (4468) 4468 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1210) 1210 TOTAL SCORE: 11043 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 215 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 209/400 Energy 310/310 System Corruption 21% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Medium Matter Pod Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (15) --- Light Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Improved VSS Leg Enhanced Optical Array Active Sensor Suite Improved Transmission Jammer Insulated Plating EM Shield Improved Arc Projector Heavy Laser Mass Driver Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Target Analyzer Improved Target Analyzer Improved Weapon Cycler A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Heavy Laser Gauss Rifle Mass Driver > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Medium Matter Pod Enhanced Optical Array Improved Heavy Armor Plating Gauss Rifle Coil Gun KE Penetrator Mass Driver Mass Driver Companion Sword [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Medium Reactive Plating Weapon Companion Sword Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . . . . 4 . . 1 Weapon 2 | . . . . . . . 1 . . 1 Parts Attached 114 | 7 1 . 8 10 4 6 16 7 1 54 Power 15 | 1 . . 1 1 . . 3 2 . 7 Engine 11 | 1 . . 1 1 . . 3 1 . 4 Core 4 | . . . . . . . . 1 . 3 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 . . 6 1 3 2 4 2 . 20 Treads 2 | . . . . . . . . 2 . . Leg 30 | 2 . . 6 1 3 2 2 . . 14 Wheel 7 | . . . . . . . 2 . . 5 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 31 | 2 1 . 1 1 . 2 7 2 1 14 Device 14 | 1 . . . . . . 3 . . 10 Storage 5 | 1 1 . . 1 . 1 . . . 1 Processor 5 | . . . 1 . . 1 . 1 1 1 Hackware . | . . . . . . . . . . . Protection 7 | . . . . . . . 4 1 . 2 Artifact . | . . . . . . . . . . . Weapon 28 | 2 . . . 7 1 2 2 1 . 13 Energy Gun 8 | . . . . 3 . . 1 1 . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . . . 3 . . 1 . . 6 Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 3 | . . . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . . Parts Lost 75 | . . . 1 6 . . 14 9 . 45 Power 13 | . . . 1 1 . . 2 2 . 7 Propulsion 26 | . . . . 2 . . 7 2 . 15 Utility 17 | . . . . . . . 4 3 . 10 Weapon 19 | . . . . 3 . . 1 2 . 13 Highest Loss Streak 10 | . . . 1 2 . . 8 8 . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 3 6 10 9 9 10 10 10 10 9 11 Power 1 | . 1 1 . . 1 1 . 1 1 1 Propulsion 1 | 1 3 3 1 . . 1 . 2 2 1 Utility 3 | . . 3 4 5 4 4 4 3 2 2 Weapon 3 | . 2 2 2 3 4 3 4 3 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 1 2 5 1 2 4 1 . . 14 Power 3 | . . . . . . . . . . 3 Propulsion 7 | . 1 1 1 . . 2 . . . 2 Utility 11 | . . . 3 . 1 1 1 . . 5 Weapon 8 | . . 1 1 1 1 1 . . . 3 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 99 96 97 80 81 70 80 84 Engine 8 | . 14 14 10 9 11 11 10 6 6 4 Core 1 | . . . . . . . . 1 6 4 Treads 1 | . . . . . . . . 10 13 1 Leg 25 | . 28 28 43 42 44 44 20 . . 11 Wheel 1 | . . . . . . . . 5 . 5 Device 6 | . 14 14 8 . . . 12 6 6 11 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 Processor 9 | . . . 2 11 11 11 6 5 13 13 Protection 2 | . . . . . . . 5 6 6 2 Energy Gun 2 | . . . . 7 8 . 1 . 5 4 Ballistic Gun 7 | . 28 28 22 13 8 . 4 6 6 4 Ballistic Cannon 1 | . . . . . . . . . . 3 Slashing Weapon 4 | . . . . . . 2 10 12 6 3 Peak Build Rating 83 | 9 10 10 20 23 21 37 61 53 55 83 Average Rating 39 | 5 9 9 13 20 20 24 52 48 54 64 On Entrance 25 | . 9 10 10 20 20 18 37 52 52 54 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 11 16 16 18 21 21 32 66 77 68 86 Greatest Support 70 | 20 20 20 60 60 56 63 64 50 50 70 Greatest Overweight (x) 26 | . . . . . . . 15 3 1 26 Average Overweight (x) . | . . . . . . . . 2 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 11 15 15 15 15 Most Carried 15 | 4 10 10 10 10 10 15 15 15 11 15 Average Carried 10 | 3 6 9 9 9 10 11 11 11 10 12 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 4 10 10 10 10 10 14 15 11 11 14 Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Matter Collected 3145 | 296 62 136 111 456 . 90 275 118 96 1505 Remotely . | . . . . . . . . . . . Salvage Created 5516 | 105 183 78 161 1383 . . 720 271 69 2546 Parts 260 | 3 7 5 12 77 . . 28 6 3 119 Haulers Intercepted 3 | . . . 2 1 . . . . . . Recyclers Shooed 6 | . 1 . . 1 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 5 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 90 | . 4 5 1 23 . . 7 6 1 43 Melee 16 | . . . . . . . 5 3 . 8 Guns 59 | . 4 5 1 23 . . 2 3 1 20 Cannons 14 | . . . . . . . . . . 14 Classes Destroyed 15 | 2 2 1 1 3 . . 3 . . 3 Worker 3 | . . . . 2 . . . . . 1 Builder 3 | . . . . . . . 1 . . 2 Tunneler 2 | 1 . . . . . . . . . 1 Hauler 3 | . . . 2 1 . . . . . . Recycler 9 | 1 . . . 2 . . 2 . . 4 Operator 1 | . . . . 1 . . . . . . Watcher 6 | . 1 . 1 2 . . 1 . . 1 Swarmer 18 | . . 5 . 1 . . . 3 . 9 Grunt 40 | . 4 . 1 13 . . 3 3 . 16 Sentry 12 | . . . . 9 . . 1 . 1 1 Specialist 2 | . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . 2 Programmer 14 | . . . . . . . 2 . . 12 Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 3 2 9 . . 3 3 1 5 Combat Bots Only 7 | . 2 3 1 7 . . 3 3 1 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Hostile Shots Fired 944 | . 21 42 8 102 . . 234 80 36 421 Missed 262 | . 6 10 1 40 . . 75 18 14 98 Hits 682 | . 15 32 7 62 . . 159 62 22 323 Melee 1 | . . . . . . . . 1 . . Projectile 681 | . 15 32 7 62 . . 159 61 22 323 AOE 3 | . . . . . . . 1 . . 2 Critical Strikes 21 | . . . . 2 . . 4 1 . 14 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 11487 | . 162 249 78 971 . . 2563 1042 149 6273 Core 1809 | . 34 56 . 109 . . 395 183 11 1021 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 157 | . . . . . . . . 93 26 38 Regen/Repaired (Parts) 13 | . . . . . . . 13 . . . Core Remaining (%) 66 | 100 . 64 . . . 72 . . 30 . Volleys Fired 295 | 13 26 18 18 79 . . 13 15 5 108 Largest 4 | 2 2 2 2 2 . . 3 3 2 4 Hottest 219 | 40 40 40 40 79 . . 180 219 99 213 Shots Fired 717 | 26 52 36 36 157 . . 37 22 10 341 Gun 623 | 26 52 36 36 157 . . 37 22 10 247 Cannon 94 | . . . . . . . . . . 94 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 533 | 26 52 36 36 105 . . 25 16 5 232 Thermal 152 | . . . . 27 . . 12 6 5 102 Explosive . | . . . . . . . . . . . Electromagnetic 32 | . . . . 25 . . . . . 7 Robot Hit Streak 12 | 4 6 5 6 12 . . 9 11 11 9 Robot Miss Streak 8 | 3 6 8 3 7 . . 5 2 1 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . . 1 . 2 . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 Shots Hit Robots 517 | 14 32 16 21 102 . . 52 32 8 240 Core Hits 216 | 4 13 7 12 50 . . 22 11 2 95 Critical Kills 6 | . 1 . . . . . . . . 5 Critical Parts Destroyed 12 | 1 . . . . . . . . . 11 Critical Strikes 44 | 1 1 . . 5 . . . 2 . 35 Burn 13 | . . . . 4 . . . . . 9 Destroy 19 | 1 1 . . 1 . . . . . 16 Blast 6 | . . . . . . . . . . 6 Sever 4 | . . . . . . . . 2 . 2 Melee Attacks 132 | . . . . 3 . . 39 17 . 73 Impact . | . . . . . . . . . . . Slashing 132 | . . . . 3 . . 39 17 . 73 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . 6 2 . 9 Damage Inflicted 11986 | 117 280 165 180 1550 . . 1796 1103 170 6625 Guns 6662 | 117 280 165 175 1539 . . 661 450 170 3105 Cannons 1770 | . . . . . . . . . . 1770 Explosions 58 | . . . . . . . 58 . . . Melee 3469 | . . . . . . . 1077 653 . 1739 Ramming 27 | . . . 5 11 . . . . . 11 Kinetic 5997 | 117 280 165 175 910 . . 353 310 111 3576 Thermal 2120 | . . . . 281 . . 366 140 59 1274 Explosive . | . . . . . . . . . . . Electromagnetic 373 | . . . . 348 . . . . . 25 Impact . | . . . . . . . . . . . Slashing 3469 | . . . . . . . 1077 653 . 1739 Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . 3 3 . 3 5 5 21 Average Corruption 9 | . . . . 1 3 . 2 4 5 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 102 | . . . . 2 1 . 3 20 7 69 Message Errors 25 | . . . . 1 . . 2 6 . 16 Matter Fused 17 | . . . . 1 . . . 3 3 10 Heat Flow Errors 11 | . . . . . . . . 4 1 6 Energy Discharges 16 | . . . . . . . . 4 1 11 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 2 1 4 Data Loss (major) 7 | . . . . . 1 . . 1 . 5 Misfires 3 | . . . . . . . . . . 3 Alerts 5 | . . . . . . . . . 1 4 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . 1 . . 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 507 | . . . . . . . 170 93 . 244 Projectiles 24 | . . . . . . . . . . 24 Explosions 99 | . . . . . . . 99 . . . Melee 384 | . . . . . . . 71 93 . 220 Knockbacks 23 | . . . . . . . . . . 23 Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . 20 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 419 | . . . . . . . 414 . . 5 Shots 6 | . . . . . . . 6 . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 6 | . . . 3 2 . . . . . 1 Kicked 5 | . . . 3 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 456 | . 18 . 3 126 . . 456 306 174 315 Average Temperature 73 | . 8 . 3 26 . . 188 107 45 83 Received Heat Transfer 2547 | . 90 . 42 336 . . 594 405 54 1026 Effects 3 | . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 15 | . . . . 8 . . . . . 7 Heat Transferred 4905 | . . . . 962 . . 550 248 111 3034 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Maximum Alert Level 2 | . . . . 2 1 . . . . 2 Low Security (%) 67 | 100 100 100 100 16 84 . 100 . . 58 Level 1 12 | . . . . 14 15 . . . . 21 Level 2 20 | . . . . 68 . . . . . 19 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 595 | 5 37 105 25 595 203 . 158 . . 493 Initial 203 | . . . 25 . 203 . . . . . Average 160 | . 7 46 6 408 174 . 35 . . 175 Influence Increases 3350 | 10 92 125 41 1148 . . 450 150 20 1314 Destroy 0b10 Robot/C 1980 | . 80 100 20 640 . . 140 120 20 860 Destroy 0b10 Robot/NC 140 | 10 5 . 15 40 . . 20 5 . 45 Destroy Leader 448 | . 2 10 6 206 . . 52 10 . 162 Allied During Kill 149 | . . . . 149 . . . . . . Successful Hack 56 | . 5 . . 18 . . 10 . . 23 Disable Machine 225 | . . . . 45 . . 120 . . 60 Destroy Structure 187 | . . . . 5 . . 48 . . 134 Lose Combat Pursuer 165 | . . 15 . 45 . . 60 15 . 30 Influence Decreases 2877 | 10 92 60 106 625 380 143 322 266 32 841 Entered New Map 554 | . . . 40 . 320 143 . 48 3 . Time Decay 1391 | 10 92 60 59 375 60 . 160 138 29 408 Lost Part 710 | . . . 7 50 . . 140 80 . 433 Lost Ally 222 | . . . . 200 . . 22 . . . Squads Dispatched 29 | . 1 . . 9 . . 3 . . 16 Investigation 9 | . . . . 4 . . 1 . . 4 Extermination 7 | . . . . . . . 2 . . 5 Reinforcement 10 | . 1 . . 2 . . . . . 7 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Distress Signals 6 | . . . . 3 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 8 6 2 35 . . 19 8 1 54 Peak Tracking Total 7 | . 3 3 2 7 . . 4 4 1 7 Tactical Retreats 7 | . . 1 . 2 . . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Traps Triggered 7 | . . . . 5 . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Machines Disabled 15 | . . . . 3 . . 8 . . 4 Max in Single Turn 6 | . . . . 1 . . 6 . . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Machines Accessed 33 | . 2 . . 9 1 5 8 . . 8 Terminals 16 | . 2 . . 8 . . 3 . . 3 Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 Total Hacks 83 | . 7 . . 23 1 25 14 . . 13 Successful 50 | . 2 . . 9 1 25 4 . . 9 Failed 33 | . 5 . . 14 . . 10 . . 4 Catastrophic 9 | . 1 . . 5 . . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 5 . . 12 . . 6 . . 8 Terminals 36 | . 7 . . 20 . . 5 . . 4 Fabricators 7 | . . . . . . . 7 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 6 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 7 | . . . . 3 . . 1 . . 3 Terminal Hacks 33 | . . . . 6 1 25 . . . 1 Record 24 | . . . . . 1 23 . . . . Part Schematic 1 | . . . . 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . Open Door 3 | . . . . 2 . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . 2 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 12 | . 2 . . 3 . . 1 . . 6 Terminals 8 | . 2 . . 3 . . 1 . . 2 Botnet 8 | . 2 . . 3 . . 1 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 Fedlink 4 | . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 . . 7 . . 7 . . 3 Full Trace Events 5 | . . . . 4 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . . 99 . . . Total Robot Build Rating 4 | . . . . . . . 4 . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Total Allies 12 | . . . . 10 . . 2 . . . Largest Group 10 | . . . . 10 . . 2 . . . Highest-Rated Group 88 | . . . . 88 . . 30 . . . Highest-Rated Ally 16 | . . . . 16 . . 15 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 85 | . . . . 82 . . 3 . . . Total Damage 753 | . . . . 694 . . 59 . . . Kills 9 | . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Active Infowar (turns) 1530 | 13 363 180 226 . . . 748 . . . Sensors 748 | . . . . . . . 748 . . . Terrain 782 | 13 363 180 226 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Turns Passed 7816 | 177 363 180 282 981 133 1721 1032 543 252 2152 Spaces Moved 4577 | 111 180 105 156 531 104 1399 656 292 96 947 Core 18 | 6 . . . . . . 8 . . 4 Treads 273 | . . . . . . . . 39 96 138 Legs 3675 | 105 180 105 156 531 104 1399 595 . . 500 Wheels 611 | . . . . . . . 53 253 . 305 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 115 130 240 90 Average Speed 133 | 116 120 120 120 120 120 121 131 157 240 150 Slowest Speed 1350 | 120 120 120 120 120 120 122 800 240 240 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 6 25 36 10 95 30 91 18 45 19 26 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 5 | . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . Scrap Searched 5 | . . 1 . . . 3 . . 1 . Spaces Dug 23 | . . . . . . . 2 . . 21 Terrain Destroyed 118 | . . . . . . . 50 . . 68 Melee 23 | . . . . . . . 2 . . 21 Projectile 48 | . . . . . . . 1 . . 47 AOE 47 | . . . . . . . 47 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Total 5578 | 134 286 131 225 711 114 1419 757 334 109 1358 Wait 309 | . 71 5 25 63 . 1 21 2 6 115 Move 4567 | 110 179 104 155 530 103 1398 655 291 95 947 Hop . | . . . . . . . . . . . Pick Up 89 | 4 7 2 7 6 1 7 13 2 1 39 Fast Attach 47 | 7 . . 1 4 1 1 7 2 . 24 Attach 60 | . . . 3 4 . 1 12 6 1 33 Detach 7 | . . . . . 1 . 2 . . 4 Swap 34 | . 1 . 4 10 3 4 1 2 1 8 Drop 51 | . 2 2 9 7 5 7 1 . . 18 Fire 295 | 13 26 18 18 79 . . 13 15 5 108 Melee 110 | . . . . 3 . . 32 14 . 61 Ram 1 | . . . . . . . . . . 1 Kick 5 | . . . 3 2 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 15) 541 | -10/Materials | Entered Mines 562 | -10/Mines | Learned Materials interactive machine intel 707 | -10/Mines | Discovered new exit (range 15) 721 | -10/Mines | Entered Materials 721 | -9/Materials | Evolved 2 slots: Propulsion x2 722 | -9/Materials | Loaded intel: 18 interactive machine locations 794 | -9/Materials | Discovered new exit (range 7) 980 | -9/Materials | Identified exit to Storage 1003 | -9/Materials | Entered Storage 1071 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1118 | -9/Storage | Garrison activated, responded to threat 1199 | -9/Storage | Destroyed 7 combat bots 1281 | -9/Storage | Lost 4 allies 1355 | -9/Storage | Discovered new exit (range 18) 1785 | -9/Storage | Identified exit to Recycling 1979 | -9/Storage | Used back door to open Recycling access 1984 | -9/Storage | Entered Recycling 2081 | -9/Recycling | Scanned before Scraplab entrance 2101 | -9/Recycling | Entered Scraplab 2115 | -9/Recycling | Discovered new exit (range 3) 2116 | -9/Recycling | Identified exit to Scraptown 2117 | -9/Recycling | Entered Scraptown 2117 | -9/Scraptown | System corruption cleaned by C-Scrubber 2283 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2438 | -9/Scraptown | Discovered new exit (range 11) 2538 | -9/Scraptown | Visited Junk Repository 2574 | -9/Scraptown | Visited Comm Corps 2589 | -9/Scraptown | Visited Cyclists 2687 | -9/Scraptown | Visited SPCMW 2710 | -9/Scraptown | Visited Symbiants 2758 | -9/Scraptown | Visited TADAMA 2798 | -9/Scraptown | Visited Fellowship of the Rings 2838 | -9/Scraptown | Visited UFD Registry 2838 | -9/Scraptown | Registered with UFD as "Macetank" 2882 | -9/Scraptown | Entered Cyclist Reading Room 3005 | -9/Scraptown | Visited Observation Area 3054 | -9/Scraptown | Visited Science Guys 3098 | -9/Scraptown | Visited Junk Cannon Lab 3262 | -9/Scraptown | Visited LU-1G1's Boring Crew 3313 | -9/Scraptown | Visited Derelict Rescue Squad 3321 | -9/Scraptown | Found DRS Beacon 3343 | -9/Scraptown | Visited Scrapoid Research Area 3370 | -9/Scraptown | Visited Modified Component R&D 3466 | -9/Scraptown | Found Scrap Suit 3593 | -9/Scraptown | Visited A0-MCA Data Center 3600 | -9/Scraptown | Given a B- rating by A0-MCA 3603 | -9/Scraptown | Found A0-MCA's Component Scanner 3631 | -9/Scraptown | Visited Curators Association 3664 | -9/Scraptown | Visited Sword Containment 3771 | -9/Scraptown | Met Optimus 3771 | -9/Scraptown | Accepted into 0bPrime 3833 | -9/Scraptown | Discovered new exit (range 5) 3837 | -9/Scraptown | Identified exit to Factory 3838 | -9/Scraptown | Entered Factory 3838 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4339 | -6/Factory | Fabricated Y-45 Defender? 4617 | -6/Factory | Lost 5 parts (1p3n1u) 4653 | -6/Factory | Spotted B-75 Beast 4695 | -6/Factory | Discovered new exit (range 12) 4716 | -6/Factory | Destroyed B-75 Beast 4746 | -6/Factory | Lost 8 parts (1p4n2u1w) 4869 | -6/Factory | Identified exit to Lower Caves 4870 | -6/Factory | Entered Lower Caves 4891 | -6/Lower Caves | Core integrity fell below 50% 4931 | -6/Lower Caves | Lost 8 parts (2p1n3u2w) 5004 | -6/Lower Caves | Encountered a Warlord checkpoint 5240 | -6/Lower Caves | Build established: Scavenger-Mutant 5382 | -6/Lower Caves | Discovered new exit (range 14) 5413 | -6/Lower Caves | Entered another Lower Caves area 5415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5626 | -6/Lower Caves | Discovered new exit (range 5) 5665 | -6/Lower Caves | Entered Factory 5665 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5820 | -5/Factory | Loaded intel: 8 recycling unit locations 5907 | -5/Factory | Learned location of Protoforge (-2) 6066 | -5/Factory | Lost 4 parts (1p1n1u1w) 6423 | -5/Factory | Lost 4 parts (1p1n2u) 6501 | -5/Factory | System corruption reached 10% 6546 | -5/Factory | Lost 10 parts (1p4n2u3w) 6775 | -5/Factory | Build established: Scavenger-Gunner 7013 | -5/Factory | Lost 4 parts (1p2n1w) 7072 | -5/Factory | Lost 3 parts (1p1n1u) 7252 | -5/Factory | Core integrity fell below 50% 7335 | -5/Factory | Lost 9 parts (2p3n4w) 7379 | -5/Factory | Core integrity fell below 20% 7380 | -5/Factory | Lost 3 parts (1n2w) 7496 | -5/Factory | Found Active Sensor Suite 7817 | -5/Factory | Destroyed by H-66 Slayer via exploding Nuclear Reactor Last Messages --------------- data lost. 07741_ Penetrated by Slug. 07745_ Dropped Arc Projector. 07746_ Dropped Mic. Fission Core. 07746_ Dropped Mass Driver. 07756_ System corrupted: Matter fused (-9). 07773_ Slug penetrates Wall. 07784_ Adv. Heat Sink destroyed. 07784_ Penetrated by Slug. 07790_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2C. 07792_ Penetrated by Slug. 07796_ Slug penetrates Wall. 07806_ System corrupted: Substantial component data lost. 07810_ Slug penetrates Nuclear Reactor. 07813_ Imp. Heavy Armor Plating destroyed. 07817_ Nuclear Reactor explodes. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????# """"?" ?# #?###### ## %#% | | ????????# """""" ## """ """ #?# ## # | | ????????# """""" ## """ """ #?# ## # | | ????????# """""" ## """ """ #?# ## #! | | ????????# ## #?# ### ####### | | ????????# ?""""" ## #?# #?# ####### | | ????????# """""" ## #?# #?# | | ????????# """""" #"##########?# #?########### | | ????????# """""" "##??????????# "## ! ? | | ????????# ##???????????# ### ?? | | ????????# """""" #???????????## "## """""?? | | ????????# """""" #???????????#" " # """"""? | | ????????? 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""" ##??????????# # | | ???????????# #@#?????????# ## % | | ???????????# ## #???????# #?# | | ???????????# ]#?##???????##??#% | | ???????????###########??????????????# % | | ???????????????????????????????????#" | | ???????????????????????????????????## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????#"###"""### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 31 Energy Capacity 400 Matter Stores 342 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 70 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Storage | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed TiamatLauncherInitializer Manual? 0 Play Time 01:31:23 Cumulative 75.1 hours Start 2025.08.17 @ 12:23:45 End 2025.08.17 @ 14:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 42 Adventurer 4 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6154c00e-9d8c-4577-b114-ee17ad04bbdc