Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 21:09:15 Player: Dewz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2138) 2138 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4834 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 378/700 Matter 300/300 Energy 190/190 System Corruption 6% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Light Treads Improved Treads Improved Heat Sink Improved Heat Sink Beam Rifle Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 61 | 7 13 5 4 32 Power 12 | 2 2 1 1 6 Engine 9 | 2 2 1 . 4 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 11 | 2 3 . . 6 Treads 8 | . 2 . . 6 Leg . | . . . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 3 4 3 12 Device 12 | . 2 1 2 7 Storage 2 | 1 1 . . . Processor 8 | . . 3 1 4 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 5 . . 8 Energy Gun 8 | 1 3 . . 4 Energy Cannon 4 | . 2 . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 28 | . 3 . . 25 Power 6 | . 1 . . 5 Propulsion 9 | . 2 . . 7 Utility 7 | . . . . 7 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . 3 . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 100 100 89 Engine 6 | . 13 11 8 2 Core 3 | . . . . 7 Treads 18 | . 16 22 18 18 Wheel 2 | . 8 . . . Device 17 | . 14 22 27 14 Storage 9 | . 14 11 9 7 Processor 12 | . . 11 18 16 Protection 2 | . . . . 4 Energy Gun 5 | . 10 . . 6 Energy Cannon 12 | . 15 22 18 6 Peak Build Rating 33 | 6 16 20 23 33 Average Rating 22 | 4 12 19 22 28 On Entrance 13 | . 6 16 20 23 Naked Turns . | . . . . . Heaviest Build 49 | 13 32 37 38 49 Greatest Support 74 | 20 46 46 46 74 Greatest Overweight (x) 13 | . 4 . . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 Most Carried 11 | 1 8 11 10 8 Average Carried 6 | . 5 8 9 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 1 8 11 9 3 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 874 | 214 195 50 30 385 Remotely . | . . . . . Salvage Created 2681 | . 291 633 363 1394 Parts 148 | . 20 35 18 75 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 9 10 10 21 Guns 17 | . 7 . . 10 Cannons 23 | . 2 10 8 3 AOE 4 | . . . . 4 Classes Destroyed 12 | . 4 3 . 5 Worker 2 | . 1 . . 1 Builder 4 | . . . . 4 Hauler 1 | . . 1 . . Recycler 4 | . . 1 . 3 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . 2 2 . 1 Swarmer 9 | . 5 . 4 . Grunt 33 | . 4 9 5 15 Sentry 4 | . . 1 1 2 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 11 | . 3 4 5 11 Combat Bots Only 5 | . 2 3 5 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 336 | . 54 13 38 231 Missed 98 | . 14 1 11 72 Damage Taken 3493 | . 391 128 317 2657 Core 505 | . 103 21 59 322 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 58 94 89 . Volleys Fired 173 | . 42 18 27 86 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 136 136 136 Shots Fired 324 | . 63 36 54 171 Gun 146 | . 55 . . 91 Cannon 169 | . 8 36 54 71 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 8 | . 8 . . . Thermal 307 | . 55 36 54 162 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 6 12 7 18 Robot Miss Streak 9 | . 9 2 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 191 | . 26 23 33 109 Core Hits 98 | . 15 15 13 55 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . . 2 10 Burn 9 | . . . . 9 Meltdown 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4185 | . 420 518 680 2567 Guns 1268 | . 298 . . 970 Cannons 2289 | . 122 518 680 969 Explosions 628 | . . . . 628 Melee . | . . . . . Ramming . | . . . . . Kinetic 39 | . 39 . . . Thermal 3518 | . 381 518 680 1939 Explosive 628 | . . . . 628 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 5 | . . . . 5 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Misfires 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 35 | . . . 1 34 Projectiles 6 | . . . 1 5 Explosions 29 | . . . . 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 363 | . 363 150 290 312 Average Temperature 81 | . 106 46 90 77 Received Heat Transfer 1248 | . 138 66 108 936 Effects 7 | . 4 . 2 1 Shutdowns 1 | . 1 . . . Interference 5 | . 3 . 2 . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 6 | . . . 2 4 Combat Hostiles 6 | . . . 2 4 Parts Melted 18 | . 2 . 6 10 Heat Transferred 7525 | . 828 925 1221 4551 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 467 | . 274 467 350 243 Initial 158 | . . 34 112 158 Average 159 | . 126 213 263 136 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 57 | 100 69 38 17 67 Level 1 41 | . 30 55 82 32 Level 2 . | . . 6 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 3 1 9 Investigation 5 | . 1 2 1 1 Extermination 4 | . . . . 4 Reinforcement 6 | . 1 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 12 16 11 29 Peak Tracking Total 8 | . 3 8 4 4 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 2 2 1 Terminals 7 | . 3 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 9 5 4 3 Successful 11 | . 5 3 1 2 Failed 10 | . 4 2 3 1 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 13 | . 7 4 1 1 Terminals 20 | . 9 5 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 3 . 2 Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Investigation Status 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 1 1 Full Trace Events 5 | . 2 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2711 | 42 608 427 331 1303 Spaces Moved 1319 | 40 359 222 147 551 Core 11 | 2 4 . . 5 Treads 1121 | . 206 222 147 546 Legs . | . . . . . Wheels 187 | 38 149 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 160 Average Speed 154 | 78 129 160 160 172 Slowest Speed 700 | 80 250 160 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 60 24 19 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1657 | 46 438 258 190 725 Wait 69 | . 9 6 6 48 Move 1315 | 39 358 221 146 551 Hop . | . . . . . Pick Up 24 | . 9 6 3 6 Fast Attach 19 | 6 5 . . 8 Attach 22 | . 2 3 2 15 Detach 2 | . 1 1 . . Swap 20 | 1 6 2 2 9 Drop 12 | . 6 1 4 1 Fire 173 | . 42 18 27 86 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 12) 255 | -10/Materials | Lost 3 parts (1p2n) 347 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Build established: Mutant 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Utility x2 792 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Identified exit to Storage 1041 | -9/Materials | Discovered new exit (range 13) 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Utility x2 1340 | -8/Materials | Discovered new exit (range 10) 1370 | -8/Materials | Build established: Scavenger-Skirmisher 1407 | -8/Materials | Identified exit to Factory 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1584 | -7/Factory | Lost 7 parts (2p1n3u1w) 1923 | -7/Factory | Build established: Mutant 2318 | -7/Factory | Lost 3 parts (2n1w) 2326 | -7/Factory | Build established: Scavenger-Mutant 2523 | -7/Factory | Lost 5 parts (1p2n1u1w) 2689 | -7/Factory | Lost 5 parts (1p1n2u1w) 2712 | -7/Factory | Self-destructed Last Messages --------------- 02659_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Y. 02664_ Penetrated by Slug. 02669_ H-55 Commando destroyed. 02675_ M-28 Smith destroyed. 02678_ Acquired 30 matter. 02687_ System corrupted: FCS attempts to trigger Ion Cannon. 02687_ System corrupted: Ion Cannon misfires. 02687_ R-06 Scavenger destroyed. 02690_ Acquired Lgt. Deuterium Engine. 02691_ Acquired 10 matter. 02694_ R-06 Scavenger collects Tractor Beam. 02697_ R-06 Scavenger collects Com. Wheel. 02698_ ALERT: Cargo convoy en route, clear transfer corridor. 02701_ R-06 Scavenger collects Lgt. Ion Engine. 02705_ R-06 Scavenger collects Com. Wheel. 02709_ Beam Rifle destroyed. 02711_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????############## | | ???????????????????????????????#?#####????# # | | ?????????????????????????????????#??##????### | | ??????????????????????????????#???#???##??# # | | ????????????????????????????? ?#?#??###?#?### | | ??????????????????????????????#??####?#?##### | | ???????????????????????????????#??###???##### | | ??????????????????????????? ???#?########## | | ????????????????????????#? ########## #### | | ?????????????????????? | | ?????????????????????? | | ????????????????????? | | ???????????????????? ? 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