Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.19 @ 23:43:05 Player: Togure Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (480) 480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1705 Bonus ------- None Cogmind --------- Core Integrity 263/400 Matter 261/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (12) --- EM Pulse Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Cooled Ion Engine Large Storage Unit Weight Redist. System EM Pulse Gun Beam Cannon Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 7 8 6 9 Power 8 | 1 1 1 5 Engine 8 | 1 1 1 5 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 5 1 . Device 1 | . . 1 . Storage 5 | 1 4 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 2 4 2 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 2 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 Average Slot Usage (%) 78 | . 85 73 75 Engine 15 | . 14 14 17 Treads 6 | . . . 14 Leg 10 | . 24 8 . Device 7 | . . 14 11 Storage 15 | . 20 14 11 Processor 2 | . 6 . . Energy Gun 1 | . . 4 1 Energy Cannon 1 | . . 6 . Ballistic Gun 18 | . 18 11 20 Naked Turns . | . . . . Heaviest Build 58 | 12 58 42 51 Greatest Support 40 | 20 20 10 40 Greatest Overweight (x) 16 | . 3 13 16 Average Overweight (x) 2 | . 2 5 1 Largest Inventory Capacity 18 | 6 18 12 12 Average Capacity 12 | 5 14 12 12 Most Carried 10 | 4 7 6 10 Average Carried 4 | 1 5 4 3 Final Capacity 12 | 6 12 12 12 Final Carried 6 | 2 6 6 1 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 679 | 232 182 41 224 Remotely . | . . . . Salvage Created 543 | . 212 41 290 Parts 43 | . 17 5 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 7 3 10 Guns 17 | . 7 . 10 Cannons 3 | . . 3 . Classes Destroyed 4 | . 3 . 1 Watcher 1 | . 1 . . Swarmer 10 | . 3 3 4 Grunt 9 | . 4 . 5 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1346 | . 380 162 804 Core 256 | . 74 45 137 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 76 | . 25 11 40 Largest 2 | . 2 2 2 Hottest 100 | . 43 100 53 Shots Fired 116 | . 36 13 67 Gun 105 | . 36 2 67 Cannon 11 | . . 11 . Launcher . | . . . . Special . | . . . . Kinetic 99 | . 36 . 63 Thermal 17 | . . 13 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 3 9 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 80 | . 25 7 48 Core Hits 35 | . 16 3 16 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1002 | . 322 135 545 Guns 863 | . 306 12 545 Cannons 123 | . . 123 . Explosions . | . . . . Melee . | . . . . Ramming 16 | . 16 . . Kinetic 833 | . 306 . 527 Thermal 153 | . . 135 18 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . 7 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 348 | . 6 218 348 Average Temperature 74 | . 3 113 57 Received Heat Transfer 438 | . 138 . 300 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 358 | . . 284 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 220 | . 107 77 220 Average Influence 58 | . 22 44 98 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 85 Level 1 6 | . . . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 13 3 14 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . . . 4 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . . 10 Successful 9 | . . . 9 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 3 | . . . 3 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled 1 | . . . 1 Recycled Matter 366 | . . . 366 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1864 | 56 632 380 796 Spaces Moved 733 | 45 286 111 291 Core 69 | 19 . 20 30 Treads 261 | . . . 261 Legs 403 | 26 286 91 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 160 Average Speed 216 | 90 184 316 230 Slowest Speed 850 | 120 210 700 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 49 36 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 903 | 61 355 130 357 Wait 19 | . 19 . . Move 730 | 44 285 110 291 Hop . | . . . . Pick Up 30 | 8 11 3 8 Fast Attach . | . . . . Attach 16 | 6 4 2 4 Detach 2 | 1 1 . . Swap 14 | 1 4 4 5 Drop 14 | 1 4 . 9 Fire 76 | . 25 11 40 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Entered Mines 737 | -10/Mines | Learned location of Recycling (-9) 1017 | -10/Mines | Discovered new exit (range 9) 1069 | -10/Mines | Entered Materials 1069 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1472 | -9/Materials | Repaired Lgt. Assault Rifle? 1615 | -9/Materials | Build established: Scavenger-Mutant 1865 | -9/Materials | Self-destructed Last Messages --------------- Weight Redist. System (11) Lgt. Armor Plating (32) Faulty Cld. Ion Engine (38) Beam Cannon (4) Lgt. Assault Rifle (2) Heat Sink (10) Heat Sink (13) Aluminum Leg (28) Cld. Ion Engine (13) Lrg. Storage Unit (175) Shotgun (40) >>Recycling(Report) Matter reserves: 449 Inventory: Empty 01803_ Recycling unit begins matter transfer process. 01848_ Lgt. Treads destroyed. 01852_ G-34 Mercenary suffers critical hit. 01852_ Destroyed Sml. Laser. 01855_ G-34 Mercenary destroyed. 01860_ R-06 Scavenger inserts Aluminum Leg into recycling unit. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????"????#????????????????????? | | ??????????????????????????#####????????????? | | ???????????????#????????? ?????????????? | | ????????????????????????? ??????????????? | | ???????????????????????? ???????????????? | | ??????????????????????? #????????????????? | | ????????#?????????????# ##???????????????? | | ????????# ####+##+## #???????????????? | | ????????+ # ""???????????? | | ????????# / ""???????????? | | ?????? ?# #???????????????? | | ?????? ????########+## #???????????????? | | ??????????#?# !%= #????##???? ??????????? | | ????????????# """* #?????????????????????? | | ????????????# """ #?????????????????????? | | ????????????# r""" ##????????????????????? | | ?????? ?????# #? ???????????????????? | | ????? ??????#"" r @ #?????????????????????? | | ????????????#"Y ##????????????????????? | | ????????????#"" [ #?????????????????????? | | ?#??######### #?????????????????????? | | ?# ? ##+########?????????????????????? | | ?# """"""" ## ######## #???????????????? | | ?# """"""" # #???????????????? | | ?# """"""" + +???????????????? | | ?# """"""" # #???????????????? | | ?# """"""" # ####### #???????????????? | | ?# # #?????????###???????????????? | | ?# # #???????????????????????????? | | ?###+####### ##??????????????????????????? | | ???# #?????# ???????????????????????????? | | ???# #?????##+###??????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #???? ????????????????????????????????? | | #??# #?????????????????????????????????????? | | ???# #??#??????????????????????????????????? | | ???# #???????????????????????#?????????????? | | ???# #?#????????????????#??????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????#??????########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMediumGuard Manual? 0 Play Time 00:23:18 Cumulative 9.4 hours Start 2020.02.19 @ 20:34:59 End 2020.02.19 @ 23:43:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 995cc272-9512-4929-9add-41f8f5d94465