Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 20:40:49 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (878) 878 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 2723 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 543/550 Matter 282/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod (176) Hardened Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Improved Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 22 | 6 3 13 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 1 7 . Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 1 5 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 96 81 Engine 11 | . 14 11 9 Treads 29 | . 28 30 27 Device 9 | . 6 10 9 Storage 11 | . 14 11 9 Protection 7 | . . 10 9 Energy Gun 1 | . 5 . . Ballistic Gun 20 | . 22 21 18 Naked Turns . | . . . . Heaviest Build 31 | 12 19 31 30 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 4 10 10 Average Carried 7 | 1 2 8 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 4 10 10 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1080 | 203 137 419 321 Remotely . | . . . . Salvage Created 1013 | . 211 641 161 Parts 79 | . 16 49 14 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 6 17 5 Guns 20 | . 6 9 5 AOE 8 | . . 8 . Classes Destroyed 7 | . 3 4 . Builder 1 | . . 1 . Hauler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 12 | . 3 6 3 Grunt 10 | . 3 7 . Sentry 6 | . . 4 2 Best Kill Streak 9 | . 3 9 3 Combat Bots Only 8 | . 3 8 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 114 | . 28 67 19 Missed 31 | . 6 18 7 Damage Taken 978 | . 209 619 150 Core 102 | . 30 65 7 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 88 83 . Volleys Fired 89 | . 24 56 9 Largest 2 | . 2 2 2 Hottest 60 | . 60 46 46 Shots Fired 164 | . 48 98 18 Gun 150 | . 48 84 18 Cannon . | . . . . Launcher 14 | . . 14 . Special . | . . . . Kinetic 140 | . 38 84 18 Thermal 10 | . 10 . . Explosive 14 | . . 14 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 8 7 Robot Miss Streak 7 | . 3 7 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 97 | . 29 55 13 Core Hits 56 | . 13 36 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2049 | . 297 1557 195 Guns 1247 | . 297 755 195 Cannons . | . . . . Explosions 802 | . . 802 . Melee . | . . . . Ramming . | . . . . Kinetic 1202 | . 252 755 195 Thermal 112 | . 45 67 . Explosive 735 | . . 735 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . . 49 . Projectiles . | . . . . Explosions 49 | . . 49 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 21 . Average Temperature 16 | . 19 7 . Received Heat Transfer 330 | . 69 225 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 100 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 512 | . 192 512 315 Initial 169 | . . 80 169 Average 163 | . 98 191 215 Maximum Alert Level 2 | . . 2 1 Low Security (%) 79 | 100 100 76 48 Level 1 17 | . . 17 51 Level 2 3 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 9 24 9 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 1 4 2 Successful 1 | . . 1 . Failed 6 | . 1 3 2 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1465 | 75 339 844 207 Spaces Moved 691 | 43 155 381 112 Core 5 | 5 . . . Treads 686 | 38 155 381 112 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 43 47 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . 99 . Melee . | . . . . Projectile . | . . . . AOE 99 | . . 99 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 898 | 55 203 519 121 Wait 61 | . 14 47 . Move 688 | 42 154 380 112 Hop . | . . . . Pick Up 29 | 7 6 16 . Fast Attach . | . . . . Attach 14 | 6 2 6 . Detach . | . . . . Swap 8 | . 1 7 . Drop 9 | . 2 7 . Fire 89 | . 24 56 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 13) 138 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Discovered new exit (range 9) 829 | -9/Materials | Discovered new exit (range 16) 879 | -9/Materials | Build established: Scavenger-Mutant 1205 | -9/Materials | Discovered new exit (range 16) 1238 | -9/Materials | Destroyed 8 combat bots 1241 | -9/Materials | Identified exit to Mines 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -8/Materials | Self-destructed Last Messages --------------- 01383_ R-06 Scavenger collects Lgt. Ion Engine. 01385_ K-01 Serf collects debris. 01386_ R-06 Scavenger collects Lgt. Assault Rifle. 01393_ K-01 Serf collects debris. 01413_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01417_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01422_ Y-45 Defender suffers critical hit (Destroy). 01422_ Destroyed Lgt. Treads. 01425_ Y-45 Defender destroyed. 01442_ Acquired 54 matter. 01442_ Triggered Alarm Trap. 01442_ An alarm sounds. 01442_ ALERT: Alarm triggered, dispatching investigation squad. 01451_ U-05 Engineer lays Concrete. 01463_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????? T??????? | | ?????????????????????? ??????? | | ?????????????????????? ??????? | | ??????#??????????????# #?????? | | ?##### ??????????????# #?????? | | ? ! ??????????????# #?????? | | ? T #?????????????# #?????? | | ? #?????????????# #?????? | | ? #?????????????# #?????? | | # a #?????????????# +?????? | | # """ !#?????????????# ####### | | # """!%#?????????????# # | | # """ !#?????????????# # """ | | # ######????????# # """ | | # """ @# ########## # """ | | # """ g = [ # | | # """ # * + """ | | # # g #####+####### """ | | ######### ##???????????# """ | | ????????# g#????????????# | | ????????+ #????????????##+###+ | | ????????# #?????????????# | | ????????# ?????????????# | | ????????# ##????????????# | | ????????# #?????????????# | | ????????# #?????????????# | | ????????# #?????????????# | | ????????# ?????????????# | | ????????## #?????????????# | | ?????????? #?????????????# | | ?????????? ??????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????? | | ???????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorMiningBlaster Manual? 0 Play Time 00:09:42 Cumulative 86.5 hours Start 2024.04.13 @ 20:31:56 End 2024.04.13 @ 20:40:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eadf2a02-8fc2-4218-862c-832d4e425dd6