Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 21:35:53 Player: Tornaido Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (869) 869 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3399 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heat Sink Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (176) Army-in-a-Box Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Chronowheel Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 50 | 6 16 2 8 7 11 Power 3 | 1 1 . . . 1 Engine 2 | 1 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 3 5 . . 4 4 Treads . | . . . . . . Leg 9 | 3 1 . . 2 3 Wheel 7 | . 4 . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 4 . 3 . . Device 1 | . . . 1 . . Storage 4 | . 3 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 24 | 2 6 2 5 3 6 Energy Gun 8 | 2 2 . 2 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | . 3 2 2 1 1 Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . 1 . . 1 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 17 | . 2 . . . 15 Power 3 | . 1 . . . 2 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 7 | . 1 . . . 6 Highest Loss Streak 11 | . 1 . . . 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 76 100 98 100 37 Engine 12 | . 12 14 14 14 2 Leg 4 | . 16 . . . 7 Wheel 22 | . 11 28 28 28 8 Storage 11 | . 6 14 14 14 9 Protection 10 | . 5 14 13 14 2 Energy Gun 7 | . 14 . 7 15 . Ballistic Gun 15 | . 6 28 19 6 2 Ballistic Cannon 1 | . . . . 6 3 Naked Turns . | . . . . . . Heaviest Build 55 | 7 30 30 50 55 54 Greatest Support 24 | 20 24 24 24 24 24 Greatest Overweight (x) 13 | . 1 1 2 2 13 Average Overweight (x) 1 | . . 1 1 2 3 Largest Inventory Capacity 20 | 5 15 15 20 20 20 Average Capacity 14 | 5 9 15 16 20 20 Most Carried 19 | 5 14 14 17 19 18 Average Carried 12 | 2 6 13 15 18 14 Final Capacity 20 | 5 15 15 20 20 20 Final Carried 19 | 3 13 14 17 19 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 899 | 260 350 169 48 43 29 Remotely . | . . . . . . Salvage Created 947 | 46 323 350 . . 228 Parts 57 | . 26 22 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | 1 7 9 . . 7 Guns 18 | . 7 9 . . 2 AOE 5 | . . . . . 5 Classes Destroyed 7 | 1 3 1 . . 2 Worker 1 | . 1 . . . . Recycler 2 | . . 1 . . 1 Watcher 3 | . 3 . . . . Swarmer 6 | . 3 3 . . . Grunt 16 | 1 4 6 . . 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Best Kill Streak 6 | 1 5 3 . . 6 Combat Bots Only 5 | 1 4 3 . . 5 Max Kills in Single Turn 3 | 1 1 1 . . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 222 | 7 46 39 . . 130 Missed 61 | 2 13 8 . . 38 Damage Taken 2724 | 57 386 344 . . 1937 Core 686 | 12 48 65 . . 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 95 . . . 50 . Volleys Fired 102 | 6 40 24 . . 32 Largest 2 | 2 2 2 . . 2 Hottest 100 | 80 100 40 . . 100 Shots Fired 172 | 12 72 48 . . 40 Gun 149 | 12 72 48 . . 17 Cannon 19 | . . . . . 19 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 94 | . 19 48 . . 27 Thermal 38 | . 29 . . . 9 Explosive 4 | . . . . . 4 Electromagnetic 36 | 12 24 . . . . Robot Hit Streak 13 | 6 4 13 . . 5 Robot Miss Streak 7 | 2 2 2 . . 7 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 98 | 8 38 33 . . 19 Core Hits 58 | 1 18 16 . . 23 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | 1 . . . . 1 Destroy 1 | . . . . . 1 Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2215 | 119 511 441 . . 1144 Guns 1169 | 119 484 440 . . 126 Cannons 204 | . . . . . 204 Explosions 826 | . 24 . . . 802 Melee . | . . . . . . Ramming 16 | . 3 1 . . 12 Kinetic 788 | . 106 440 . . 242 Thermal 326 | . 238 . . . 88 Explosive 802 | . . . . . 802 Electromagnetic 283 | 119 164 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 17 | . . . . . 17 Projectiles 2 | . . . . . 2 Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . . . 112 Shots 3 | . . . . . 3 Rammed 3 | . . 1 . . 2 Targets Rammed 4 | . 1 1 . . 2 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 362 | 138 362 11 . . 223 Average Temperature 91 | 64 109 4 . . 93 Received Heat Transfer 867 | 30 159 147 . . 531 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | 1 . . . . . Combat Hostiles 1 | 1 . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 938 | . 679 . . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 248 | 20 248 170 . . 132 Initial 34 | . 13 34 . . . Average 78 | 2 163 61 . . 63 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 85 | 100 51 100 . 100 100 Level 1 14 | . 48 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | 1 12 9 . . 11 Peak Tracking Total 11 | 1 3 3 . . 11 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 5 . 4 . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 76 | . 21 . 49 . 6 Successful 68 | . 15 . 49 . 4 Failed 7 | . 6 . . . 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual 1 | . . . 1 . . Terminals 23 | . 17 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 65 | . 12 . 49 . 4 Record 60 | . 7 . 49 . 4 Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 28 | . 28 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2603 | 91 604 741 597 360 210 Spaces Moved 1530 | 74 401 183 520 289 63 Core 55 | 47 . . . . 8 Treads . | . . . . . . Legs 246 | 27 218 . . . 1 Wheels 1229 | . 183 183 520 289 54 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 105 90 120 120 Average Speed 113 | 75 112 105 108 120 198 Slowest Speed 700 | 120 190 105 120 120 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 7 62 49 94 60 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . . . . 62 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 52 | . . . . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2229 | 97 479 683 559 298 113 Wait 480 | 3 5 469 1 1 1 Move 1525 | 73 400 182 519 288 63 Hop . | . . . . . . Pick Up 44 | 8 15 3 12 2 4 Fast Attach . | . . . . . . Attach 27 | 6 5 . 5 . 11 Detach 6 | 1 1 . 4 . . Swap 23 | . 11 2 3 7 . Drop 17 | . 1 2 14 . . Fire 102 | 6 40 24 . . 32 Melee . | . . . . . . Ram 3 | . . 1 . . 2 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Entered Mines 755 | -10/Mines | Excavation squad dispatched 755 | -10/Mines | A large section of the Mines collapsed 1005 | -10/Mines | Excavation squad dispatched 1255 | -10/Mines | Excavation squad dispatched 1431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -10/Mines | Discovered new exit (range 5) 1437 | -10/Mines | Entered Exiles 1454 | -10/Exiles | Discovered new exit (range 15) 1481 | -10/Exiles | Met 8R-AWN 1499 | -10/Exiles | Met EX-HEX 1573 | -10/Exiles | Met EX-DEC 1590 | -10/Exiles | Visited The Gauntlet 1730 | -10/Exiles | Learned location of Zion (-7) 1767 | -10/Exiles | Met EX-BIN 1786 | -10/Exiles | Aligned with FarCom system 1787 | -10/Exiles | Given EX-Vault access code 1831 | -10/Exiles | Opened EX-Vault 1840 | -10/Exiles | Found Prototype Device 1841 | -10/Exiles | Identified Chronowheel 1841 | -10/Exiles | Activated Chronowheel 1846 | -10/Exiles | Found Prototype Device 1856 | -10/Exiles | Found Prototype Energy Cannon 1858 | -10/Exiles | Identified YOLO Cannon 1923 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2020 | -10/Exiles | Discovered new exit (range 14) 2034 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2034 | -10/Exiles | Entered Mines 2149 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2155 | -9/Mines | Learned Materials trap positions 2216 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2287 | -9/Mines | Discovered new exit (range 13) 2394 | -9/Mines | Entered Materials 2394 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2395 | -8/Materials | Loaded intel: 13 trap records 2405 | -8/Materials | Central database locked down 2526 | -8/Materials | Core integrity fell below 50% 2546 | -8/Materials | Lost 11 parts (2p4n1u4w) 2558 | -8/Materials | Core integrity fell below 20% 2580 | -8/Materials | System corruption reached 10% 2604 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02568_ U-05 Engineer builds a Wall. 02570_ System corrupted: Matter fused (-6). 02576_ U-05 Engineer builds a Wall. 02579_ Wheel destroyed. 02579_ System corrupted by crushing effect (+1). [Achievement: System Compromised] 02580_ U-05 Engineer builds a Wall. 02585_ Knocked back. 02586_ U-05 Engineer builds a Door. 02586_ Acquired 18 matter. 02592_ B&LE%3GLH:%VL6KQWNC=F V/DX 02599_ Welding Torch destroyed. 02599_ System corrupted by crushing effect (+4). 02599_ Knocked back. 02600_ U-05 Engineer builds a Door. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????##########?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #????#????????????????? | | ????????????????# #### ###??????????????? | | ????????????????# b @ #??????????????? | | ????????????????# % # ## ##?????????????? | | ????????????????# ############### | | ????????????????# u+ %[%![! % % [ % | | ????????????????# =############""# ""? | | ????????????????# g r#!#%!# ## ?????????? | | ????????????????#####/###### #?[ "" #???????? | | ???????????######## # # #? Y" #???????? | | ???????????# # ######??"" #???????? | | ???????????# T #### #??????? #???????? | | ???????????# #???##??????? !#???????? | | ???????????######## #????????????? #???????? | | ??????????????????#######??????????????#???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 460 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian Power Corrupts Risk Taker Shopping List Storm Trooper System Compromised Tourist Uninvited Guest Challenges ------------ None Game ------ Seed PowerPhasingLattice Manual? 0 Play Time 01:28:55 Cumulative 1.4 hours Start 2024.04.14 @ 19:46:37 End 2024.04.14 @ 21:35:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbccf432-460b-4660-8e0e-7bdf4d733758