Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 04:58:36 Player: Somberlain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1587) 1587 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4692 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 27/100 System Corruption 18% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Pulse Rifle Heavy Particle Gun > --- INVENTORY (5) ---- Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Particle Charger Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Sensor Array Shock Rifle Shock Rifle Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Beam Cannon Beam Cannon Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 55 | 6 9 . 8 20 12 Power 8 | 1 2 . 1 1 3 Engine 5 | 1 1 . 1 1 1 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 2 . 3 4 . Treads 5 | 2 2 . . 1 . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover 5 | . . . 3 2 . Flight . | . . . . . . Utility 12 | 1 2 . 1 5 3 Device 4 | . 1 . . 1 2 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . 1 . Hackware 4 | . . . . 3 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 3 . 3 10 6 Energy Gun 19 | 1 2 . 3 10 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 3 . Corrupted Parts 1 | . . . . . 1 System Corruption 11 | . . . . . 11 Parts Lost 27 | . . . 4 14 9 Power 5 | . . . . 2 3 Propulsion 6 | . . . 1 4 1 Utility 4 | . . . 1 1 2 Weapon 12 | . . . 2 7 3 Highest Loss Streak 7 | . . . 2 5 7 To Critical Strikes . | . . . . . . Average Backups 7 | . 6 10 8 8 8 Power . | . . 1 . 1 . Propulsion 1 | . 3 4 3 . . Utility . | . . . . . 1 Weapon 4 | . 2 5 4 6 5 Tool/Special . | . . . . . . Unused Backups 2 | . . . . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 91 100 72 81 69 Engine 5 | . 7 . 4 8 . Core 3 | . 6 14 6 . . Treads 15 | . 28 28 18 3 8 Hover 3 | . . . 3 11 . Device 4 | . 6 14 6 1 2 Storage 10 | . 14 14 11 9 7 Processor 3 | . . . . 5 7 Hackware 11 | . . . . 20 25 Energy Gun 17 | . 19 28 21 14 13 Ballistic Gun 2 | . 7 . . . . Peak Build Rating 32 | 6 14 14 15 32 27 Average Rating 17 | 4 9 14 12 24 24 On Entrance 11 | . 6 14 14 13 23 Avg Prop Armor Cover (%) 12 | . . . . 12 15 Naked Turns . | . . . . . . Heaviest Build 38 | 14 32 32 33 38 28 Greatest Support 40 | 40 40 40 40 24 22 Greatest Overweight (x) 11 | . . . 4 11 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 12 Most Carried 12 | 2 10 10 10 12 11 Average Carried 7 | . 6 10 8 8 8 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 10 | 2 10 10 8 10 2 Class Distribution -------------------- 60% | Mutant 39% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 842 | 250 201 . 80 195 116 Remotely . | . . . . . . Salvage Created 1877 | . 363 . 553 767 194 Parts 131 | . 24 . 41 51 15 Haulers Intercepted 3 | . 1 . 1 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 48 | . 9 . 15 18 6 Guns 40 | . 9 . 14 12 5 AOE 5 | . . . 1 4 . Classes Destroyed 11 | . 5 . 2 3 1 Worker 1 | . . . . 1 . Builder 2 | . . . . 2 . Hauler 3 | . 1 . 1 1 . Recycler 1 | . . . . 1 . Operator 2 | . 1 . . 1 . Watcher 4 | . . . 2 2 . Swarmer 25 | . 4 . 9 9 3 Grunt 14 | . 4 . 4 4 2 Sentry 7 | . . . 2 5 . Hunter 1 | . . . . . 1 Subdweller 1 | . 1 . . . . Best Kill Streak 12 | . 3 . 5 12 4 Combat Bots Only 8 | . 3 . 3 8 4 Max Kills in Single Turn 3 | . 2 . 2 3 2 Gunslinging 1 | . . . 1 . 1 Exploded 2 | . . . 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 329 | . 35 . 58 161 75 Missed 87 | . 9 . 20 50 8 Hits 242 | . 26 . 38 111 67 Projectile 242 | . 26 . 38 111 67 AOE 1 | . . . . 1 . Critical Strikes 6 | . . . . 3 3 Damage Taken 3290 | . 398 . 523 1339 1030 Core 716 | . 73 . 86 240 317 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 70 78 . . Volleys Fired 179 | . 35 . 29 50 65 Largest 2 | . 2 . 2 2 2 Hottest 110 | . 90 . 90 105 110 Shots Fired 306 | . 70 . 55 96 85 Gun 254 | . 70 . 55 89 40 Cannon 45 | . . . . . 45 Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 36 | . 27 . . . 9 Thermal 95 | . 27 . . 1 67 Explosive 7 | . . . . 7 . Electromagnetic 168 | . 16 . 55 88 9 Robot Hit Streak 12 | . 4 . 12 11 10 Robot Miss Streak 6 | . 5 . 3 6 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . . 2 4 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 169 | . 42 . 44 61 22 Core Hits 96 | . 20 . 30 36 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . 1 . Burn 1 | . 1 . . . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3611 | . 498 . 694 1930 489 Guns 2564 | . 476 . 604 1012 472 Cannons . | . . . . . . Explosions 1030 | . 22 . 90 918 . Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 351 | . 233 . . . 118 Thermal 866 | . 161 . 90 378 237 Explosive 540 | . . . . 540 . Electromagnetic 1837 | . 104 . 604 1012 117 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . 2 18 Average Corruption 4 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 14 | . . . 1 13 . Projectiles . | . . . . . . Explosions 14 | . . . 1 13 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 155 | . 37 . 76 25 17 Shots 4 | . 1 . 2 1 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 440 | . 102 . 105 195 440 Average Temperature 74 | . 40 . 47 58 160 Received Heat Transfer 1176 | . 126 . 123 378 549 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 3 1 Combat Hostiles 3 | . . . . 2 1 Parts Fried 13 | . 1 . 3 7 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1612 | . 531 . 150 450 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 1 . 3 5 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 98 | 100 100 100 100 96 96 Level 1 1 | . . . . 3 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 215 | . 95 . 181 215 210 Initial 56 | . . . . 56 . Average 47 | . 27 . 74 57 45 Influence Increases 1596 | . 282 . 454 610 250 Destroy 0b10 Robot/C 940 | . 160 . 300 360 120 Destroy 0b10 Robot/NC 65 | . 10 . 15 40 . Destroy Leader 214 | . 22 . 76 96 20 Successful Hack 82 | . 12 . 27 43 . Disable Machine 30 | . . . . 30 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 50 | . 3 . 6 41 . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 150 | . 60 . 30 . 60 Influence Decreases 1436 | . 282 . 320 744 90 Entered New Map 78 | . . . . 78 . Time Decay 913 | . 282 . 280 351 . Lost Part 235 | . . . 40 105 90 Purge Threat 210 | . . . . 210 . Squads Dispatched 6 | . . . 2 4 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . 1 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 20 . 18 26 8 Peak Tracking Total 8 | . 4 . 3 8 5 Tactical Retreats 7 | . 3 . 2 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . 1 . 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 17 | . 4 . 5 8 . Terminals 14 | . 4 . 4 6 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 62 | . 16 . 14 32 . Successful 30 | . 3 . 6 21 . Failed 31 | . 13 . 8 10 . Catastrophic 2 | . 1 . . 1 . Database Lockouts 1 | . . . . 1 . Manual 51 | . 16 . 11 24 . Terminals 57 | . 16 . 13 28 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 2 . 1 9 . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Garrison Index 1 | . . . . 1 . Unreport Threat 3 | . . . . 3 . Recall Reinforcements 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 15 | . 1 . 5 9 . Terminals 15 | . 1 . 5 9 . Assimilate 2 | . . . . 2 . Botnet 10 | . . . 4 6 . Operators 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 . 5 7 . Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 153 | . . . . . 153 Sensors 153 | . . . . . 153 Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3712 | 87 1001 88 802 965 769 Spaces Moved 1735 | 51 473 56 403 516 236 Core 70 | 4 . . . 8 58 Treads 1112 | 47 473 56 352 6 178 Legs . | . . . . . . Wheels 238 | . . . . 238 . Hover 315 | . . . 51 264 . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 108 100 Average Speed 163 | 151 160 160 163 134 236 Slowest Speed 600 | 160 160 160 320 600 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 69 26 40 41 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . 2 . 5 38 . Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . 2 . 5 38 . Terrain Rammed 2 | . . . . . 2 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2298 | 58 645 55 492 688 360 Wait 267 | . 115 . 44 81 27 Move 1731 | 50 472 55 402 516 236 Hop . | . . . . . . Pick Up 23 | 2 6 . 2 13 . Fast Attach 32 | 6 7 . 5 10 4 Attach 22 | . . . 3 8 11 Detach 6 | . . . . . 6 Swap 13 | . 4 . 1 4 4 Drop 20 | . 6 . 6 6 2 Fire 179 | . 35 . 29 50 65 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 6) 394 | -10/Materials | Discovered new exit (range 15) 588 | -10/Materials | Derelicts attacked the area 729 | -10/Materials | Discovered new exit (range 15) 1089 | -10/Materials | Entered Mines 1153 | -10/Mines | Discovered new exit (range 14) 1177 | -10/Mines | Entered Materials 1177 | -9/Materials | Evolved 2 slots: Utility x2 1358 | -9/Materials | Discovered new exit (range 8) 1617 | -9/Materials | Discovered new exit (range 16) 1979 | -9/Materials | Entered another Materials area 1979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -8/Materials | Central database locked down 2355 | -8/Materials | Lost 3 parts (1n1u1w) 2501 | -8/Materials | Garrison activated, responded to threat 2509 | -8/Materials | Lost 5 parts (1p1n3w) 2522 | -8/Materials | Destroyed 8 combat bots 2524 | -8/Materials | Build established: Hacker-Mutant 2944 | -8/Materials | Identified exit to Garrison 2944 | -8/Materials | Entered Garrison 2972 | -8/Garrison | Lost 3 parts (1p1n1w) 3158 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Garrison Relay disabled 3409 | -8/Garrison | Installed Relay Interface Framework 3626 | -8/Garrison | System corruption reached 10% 3650 | -8/Garrison | Core integrity fell below 50% 3696 | -8/Garrison | Core integrity fell below 20% 3713 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03670_ System corrupted: Heat flow error (+125). 03670_ Slug penetrates G-47 Trooper. 03671_ Critical hit (Burn: +37). 03672_ Acquired 56 matter. 03673_ Power failure, Lgt. Ion Engine shutdown. 03675_ Overheating: Energy bleed (-11). 03676_ Acquired Imp. Heat Sink. 03676_ Gauss Rifle destroyed. 03685_ System corrupted: Heat flow error (+213). 03685_ Broken Adv. Treads destroyed. 03687_ Lgt. Ion Engine destroyed. 03688_ Overheating: Energy bleed (-7). 03696_ Slammed into G-47 Trooper. 03697_ Hvy. Particle Gun destroyed. 03700_ Acquired Lgt. Nuclear Core. 03702_ G-47 Trooper destroyed. 03705_ Imp. Sensor Array destroyed. 03709_ Lgt. Nuclear Core destroyed. 03709_ Critical hit (Burn: +37). 03709_ Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ??????????????????????# ??????? ???????????????? | | ?????????????????????? ?????? ????????????????? | | ?????????????????????? ?????? ?? ???????????? | | ??????????????????????# #???? #? #???????????? | | ????????????????????### ##??? ## #???????????? | | ????????????????????# ??? 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Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkBombLegs Manual? 0 Play Time 00:22:51 Cumulative 153.0 hours Start 2026.09.22 @ 04:36:52 End 2026.09.22 @ 04:58:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad714f2-f644-4e7e-b151-f3a6d70354d8