Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.04 @ 22:10:47 Player: nev Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (4502) 4502 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8787 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 311/700 Matter 290/300 Energy 350/350 System Corruption 7% Temperature Cool (0) Movement Rolling (93) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (5) --- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Heavy Ion Cannon Katana > --- INVENTORY (10) --- Medium Treads Improved Cooling System Cloak of Protection Hardened Light Armor Plating Hardlight Generator Long-range Tractor Beam Improved Trap Extractor Minigun Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Transport Network Coupler Cloak of Protection Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator Shock Rifle Heavy Rocket Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 2 1 Utility 2 | . . . . . 1 1 Weapon . | . . . . . . . Parts Attached 116 | 7 7 5 1 8 31 57 Power 18 | 3 1 1 . 1 6 6 Engine 14 | 3 . 1 . 1 4 5 Core 4 | . 1 . . . 2 1 Reactor . | . . . . . . . Propulsion 42 | 2 3 3 . 3 12 19 Treads 4 | . . . . . 2 2 Leg 23 | 2 3 3 . 3 10 2 Wheel 15 | . . . . . . 15 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 3 . . . 5 9 Device 5 | . . . . . 1 4 Storage 2 | . 1 . . . 1 . Processor 3 | . 1 . . . 2 . Hackware 1 | . . . . . 1 . Protection 6 | . 1 . . . . 5 Artifact . | . . . . . . . Weapon 39 | 2 . 1 1 4 8 23 Energy Gun 3 | . . . . . . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 19 | 2 . 1 . 1 5 10 Ballistic Cannon 11 | . . . 1 2 3 5 Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 16 | . 1 . . . 2 13 Power 3 | . 1 . . . . 2 Propulsion 9 | . . . . . 2 7 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . 1 . . . 1 3 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 92 96 85 99 97 88 Engine 11 | . 1 8 14 14 15 11 Core 3 | . 12 5 . . 2 1 Treads 3 | . . . . . 8 1 Leg 20 | . 28 27 28 27 26 8 Wheel 7 | . . . . . . 18 Device 2 | . . . . . 4 3 Storage 8 | . 6 14 14 14 8 7 Processor 9 | . 9 14 14 14 9 6 Hackware 3 | . . . . . 4 7 Protection 2 | . 4 . . . . 3 Ballistic Gun 14 | . 28 24 14 14 14 8 Ballistic Cannon 3 | . . . . 12 3 4 Naked Turns . | . . . . . . . Heaviest Build 51 | 7 19 19 19 21 33 51 Greatest Support 66 | 20 20 30 30 30 45 66 Greatest Overweight (x) 2 | . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 9 10 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 8 | 1 5 9 9 9 9 9 Final Capacity 10 | 5 10 10 10 10 10 10 Final Carried 10 | 2 10 10 9 9 10 10 Class Distribution -------------------- 41% | Hacker-Mutant 35% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3728 | 288 335 87 . 230 970 1818 Remotely 468 | . . . . . . 468 Salvage Created 4764 | 42 612 156 . 132 1408 2414 Parts 289 | 1 37 8 . 12 88 143 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed 4 | . . . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 102 | 1 14 3 . 8 28 48 Melee 4 | . . . . . . 4 Guns 59 | 1 14 3 . 3 12 26 Cannons 32 | . . . . 3 16 13 AOE 7 | . . . . 2 . 5 Classes Destroyed 12 | 1 1 1 . 2 2 5 Worker 2 | . . . . . . 2 Builder 2 | . . . . . . 2 Hauler 2 | . . . . . 1 1 Recycler 5 | . . . . . 2 3 Operator 2 | . . . . . . 2 Watcher 13 | . 3 . . . 5 5 Swarmer 14 | . . . . 4 6 4 Grunt 63 | 1 14 2 . 3 14 29 Brawler 2 | . . . . 1 . 1 Sentry 14 | . . 1 . . 8 5 Hunter 2 | . . . . . . 2 Programmer 7 | . . . . . . 7 Best Kill Streak 7 | 1 5 2 . 4 4 7 Combat Bots Only 5 | 1 4 2 . 4 4 5 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 718 | 5 55 7 . 27 181 443 Missed 224 | 1 13 1 . 10 49 150 Damage Taken 5180 | 32 402 69 . 185 1438 3054 Core 703 | . 86 . . 39 189 389 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1529 | 11 123 22 . 56 416 901 Regen/Repaired (Parts) 472 | . . . . . 251 221 Core Remaining (%) 71 | 100 . . . 50 65 . Volleys Fired 351 | 3 45 7 . 24 97 175 Largest 2 | 2 2 2 . 2 2 2 Hottest 92 | 40 40 40 . 58 67 92 Shots Fired 645 | 6 90 14 . 37 194 304 Gun 478 | 6 90 14 . 22 137 209 Cannon 163 | . . . . 13 57 93 Launcher 4 | . . . . 2 . 2 Special . | . . . . . . . Kinetic 626 | 6 90 14 . 35 194 287 Thermal 6 | . . . . . . 6 Explosive 4 | . . . . 2 . 2 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 26 | 2 26 16 . 13 16 19 Robot Miss Streak 4 | 1 3 1 . 1 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 2 . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 524 | 3 72 11 . 29 150 259 Core Hits 273 | 2 33 6 . 9 86 137 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 10 | . 1 . . . 4 5 Destroy 3 | . 1 . . . 2 . Blast 7 | . . . . . 2 5 Melee Attacks 14 | . . . . . . 14 Impact . | . . . . . . . Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10282 | 36 920 131 . 645 2487 6063 Guns 6075 | 36 920 125 . 268 1626 3100 Cannons 2864 | . . . . 195 843 1826 Explosions 850 | . . . . 182 . 668 Melee 400 | . . . . . . 400 Ramming 93 | . . 6 . . 18 69 Kinetic 8793 | 36 920 125 . 463 2469 4780 Thermal 139 | . . . . . . 139 Explosive 629 | . . . . 182 . 447 Electromagnetic 228 | . . . . . . 228 Impact . | . . . . . . . Slashing 400 | . . . . . . 400 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 47 | . . . . . . 47 Message Errors 5 | . . . . . . 5 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 9 | . . . . . . 9 Energy Discharges 5 | . . . . . . 5 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 3 | . . . . . . 3 Misfires 5 | . . . . . . 5 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 96 | . . . . 15 17 64 Projectiles 20 | . . . . . 17 3 Explosions 76 | . . . . 15 . 61 Melee . | . . . . . . . Knockbacks 29 | . . . . . 18 11 Impact 2 | . . . . . . 2 Kinetic 26 | . . . . . 17 9 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 302 | . . . . . . 302 Shots 7 | . . . . . . 7 Rammed 9 | . . . . . . 9 Targets Rammed 18 | . . 2 . . 4 12 Kicked 9 | . . 2 . . 4 3 Crushed . | . . . . . . . Highest Temperature 477 | . 26 20 . 5 279 477 Average Temperature 75 | . 8 8 . 4 63 87 Received Heat Transfer 2460 | 24 291 69 . 24 855 1197 Effects 8 | . . . . . 1 7 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . 1 1 Interference 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 124 | . . . . . . 124 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 367 | 20 191 51 . 160 367 227 Initial 85 | . . 1 . . 18 85 Average 70 | 7 51 13 . 69 97 80 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 86 93 Level 1 6 | . . . . . 13 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . . . 1 13 Investigation 8 | . 2 . . . . 6 Extermination 6 | . . . . . . 6 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . . . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | 1 19 4 . 21 39 60 Peak Tracking Total 17 | 1 5 2 . 17 6 6 Tactical Retreats 5 | . . . . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 9 | . 2 . . 2 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 19 | . . . . . 1 18 Max in Single Turn 4 | . . . . . 1 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 49 | . 9 1 5 1 14 19 Terminals 25 | . 7 1 . . 9 8 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . . . . . 2 3 Recycling Units 7 | . 2 . . . 2 3 Scanalyzers 3 | . . . . . 1 2 Garrison Access 1 | . . . . . . 1 Total Hacks 183 | . 21 3 50 1 56 52 Successful 134 | . 13 2 50 1 40 28 Failed 49 | . 8 1 . . 16 24 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . . 1 Terminals 84 | . 16 3 . . 42 23 Fabricators 7 | . . . . . . 7 Repair Stations 16 | . . . . . 6 10 Recycling Units 11 | . 5 . . . 3 3 Scanalyzers 8 | . . . . . 5 3 Garrison Access 6 | . . . . . . 6 Terminal Hacks 101 | . 11 2 50 1 26 11 Record 57 | . 2 1 49 . 4 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 5 | . 1 . . . 3 1 Open Door 1 | . . . . 1 . . Open DSF 3 | . . . . . . 3 Branch Access Points 2 | . . . . . 1 1 Emergency Access Points 1 | . 1 . . . . . Repair Station Index 1 | . . . . . 1 . Alert Level 3 | . 1 . . . 2 . Unreport Threat 2 | . . . . . 1 1 Locate Traps 7 | . 2 . . . 4 1 Disarm Traps 1 | . . . . . 1 . Dispatch Records 2 | . . . . . 2 . Surveillance Status 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Reinforcement Status 3 | . 2 . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 2 | . 1 . . . . 1 Registered Prototypes 1 | . . . . . 1 . Zone Layout 4 | . . 1 . . 1 2 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 5 | . . . . . . 5 Network Status 1 | . . . . . . 1 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 10 | . . . . . 6 4 Scan Component 5 | . . . . . 3 2 Repair 5 | . . . . . 3 2 Recycling Unit Hacks 8 | . 2 . . . 3 3 Report Inventory 4 | . 2 . . . 2 . Retrieve Components 4 | . . . . . 1 3 Scanalyzer 8 | . . . . . 5 3 Insert Component 4 | . . . . . 2 2 Analyze 4 | . . . . . 3 1 Garrison Access Hacks 2 | . . . . . . 2 Seal Access 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 32 | . 7 1 . . 13 11 Full Trace Events 4 | . . . . . . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 126 | . . . . . . 126 Total Part Build Rating 16 | . . . . . . 16 Parts Repaired 5 | . . . . . 3 2 Time 158 | . . . . . 96 62 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 31 | . . . . . 10 21 Parts Scanalyzed 3 | . . . . . 2 1 Part Schematics Acquired 3 | . . . . . 2 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 12543 | 934 1389 779 1151 689 3106 4495 Spaces Moved 8282 | 238 994 594 948 474 1891 3143 Core 20 | 20 . . . . . . Treads 3 | . . . . . . 3 Legs 5872 | 218 994 594 948 474 1891 753 Wheels 2387 | . . . . . . 2387 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 85 Average Speed 111 | 114 120 120 120 120 121 98 Slowest Speed 330 | 120 120 190 120 120 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 74 | 16 89 99 94 82 92 48 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 15 | . . . . 15 . . Terrain Destroyed 110 | . . . . 25 . 85 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 105 | . . . . 25 . 80 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 10895 | 891 1098 644 963 555 2505 4239 Wait 1989 | 643 41 29 7 41 451 777 Move 8276 | 237 993 593 947 473 1890 3143 Hop . | . . . . . . . Pick Up 50 | 1 8 1 4 5 12 19 Fast Attach 67 | 5 5 5 . 4 16 32 Attach 21 | . . . 1 1 5 14 Detach 17 | . . . . . 8 9 Swap 28 | 2 2 . . 3 10 11 Drop 64 | . 4 7 4 4 12 33 Fire 351 | 3 45 7 . 24 97 175 Melee 14 | . . . . . . 14 Ram 9 | . . . . . . 9 Kick 9 | . . 2 . . 4 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 935 | -11/Scrapyard | Entered Materials 936 | -10/Materials | Build established: Mutant 1176 | -10/Materials | Discovered new exit (range 11) 1271 | -10/Materials | Discovered new exit (range 6) 1679 | -10/Materials | Discovered new exit (range 14) 1848 | -10/Materials | Discovered new exit (range 8) 1940 | -10/Materials | Discovered new exit (range 12) 1951 | -10/Materials | Identified exit to Materials 2125 | -10/Materials | Identified exit to Mines 2324 | -10/Materials | Entered Mines 2325 | -10/Mines | Learned location of Storage (-8) 2420 | -10/Mines | Discovered exit to Materials (range 5) 2447 | -10/Mines | Discovered exit to Materials (range 13) 2539 | -10/Mines | Learned Materials stockpile data 2674 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2675 | -10/Mines | Discovered new exit (range 5) 2679 | -10/Mines | Identified exit to Exiles 2898 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3103 | -10/Mines | Entered Exiles 3124 | -10/Exiles | Discovered new exit (range 14) 3141 | -10/Exiles | Identified exit to Mines 3166 | -10/Exiles | Met 8R-AWN 3183 | -10/Exiles | Met EX-HEX 3226 | -10/Exiles | Met EX-BIN 3232 | -10/Exiles | Build established: Scavenger-Mutant 3357 | -10/Exiles | Met EX-DEC 3389 | -10/Exiles | Learned location of Zion (-6) 3449 | -10/Exiles | Discovered exit to Mines (range 14) 3586 | -10/Exiles | Visited The Gauntlet 4026 | -10/Exiles | Aligned with FarCom system 4027 | -10/Exiles | Given EX-Vault access code 4064 | -10/Exiles | Opened EX-Vault 4076 | -10/Exiles | Found Cloak of Protection 4104 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4254 | -10/Exiles | Left Exiles lab with Cloak of Protection 4254 | -10/Exiles | Entered Mines 4302 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4446 | -9/Mines | Discovered new exit (range 7) 4452 | -9/Mines | Identified exit to Materials 4581 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4835 | -9/Mines | Assembled infested the area 4840 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4943 | -9/Mines | Entered Materials 4943 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5491 | -8/Materials | Identified exit to Storage 5542 | -8/Materials | Discovered new exit (range 16) 5559 | -8/Materials | Identified exit to Factory 5567 | -8/Materials | Build established: Mutant 6000 | -8/Materials | Repaired Carbon-fiber Leg 6473 | -8/Materials | Repaired Hvy. Assault Rifle 6784 | -8/Materials | Discovered exit to Factory (range 15) 6824 | -8/Materials | Build established: Hacker-Mutant 6920 | -8/Materials | Repaired Med. Storage Unit 7611 | -8/Materials | Discovered exit to Factory (range 15) 8049 | -8/Materials | Entered Factory 8049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8621 | -7/Factory | Discovered new exit (range 7) 8628 | -7/Factory | Identified exit to Factory 9358 | -7/Factory | Lost 3 parts (3n) 10114 | -7/Factory | Fabricated Gauss Cannon? 10364 | -7/Factory | Repaired Hrd. Light Armor Plating 10581 | -7/Factory | Build established: Scavenger-Mutant 11090 | -7/Factory | Identified exit to Lower Caves 11135 | -7/Factory | Build established: Hacker-Mutant 11144 | -7/Factory | Discovered exit to Factory (range 9) 11357 | -7/Factory | Repaired Broken Arm. Huge Wheel 11832 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 11910 | -7/Factory | Discovered exit to Factory (range 10) 12250 | -7/Factory | Core integrity fell below 50% 12544 | -7/Factory | Self-destructed Last Messages --------------- 12397_ K-01 Serf collects debris. 12408_ W-25 Informer destroyed. 12410_ K-01 Serf collects debris. 12411_ Acquired 10 matter. 12413_ R-06 Scavenger collects Visual Processing Unit. 12413_ R-06 Scavenger collects Lgt. Deuterium Engine. 12413_ K-01 Serf collects debris. 12417_ R-06 Scavenger collects Imp. Signal Interpreter. 12417_ K-01 Serf collects debris. 12431_ Dropped Transport Network Coupler. 12438_ Acquired Imp. Cooling System. 12445_ R-06 Scavenger collects Transport Network Coupler. 12477_ System corrupted: Heat flow error (+173). 12497_ System corrupted: Matter fused (-10). 12515_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 12515_ System corrupted: Hvy. Ion Cannon misfires. 12529_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 1 components... Imp. Gravmag System Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????###########################??? | | ??????????????????# # ! #??? | | ??????????????????# """ """ # """ """ #??? | | ??????????????????# "Y" """ # """ """ !#??? | | ??????????????????# " " """ # ! """ """ #??? | | ############??????# = # #??? | | = # #??????#######+############+####+#??? | | ! # ###########?# #??? | | ! + # ### ########### #??? | | # # + ########### #??? | | "" """ # #=! = = ### # ## #??? | | "" """ # #[[!* #?# # ]## #??? | | "" """ # # [ *=""" #?# # ## #??? | | + +!"Y" """ #?# # ! ## #??? | | ######## # """ """ #?# + ## #??? | | # ### # """" ## #??? | | #####+###### # """" ## #??? | | ]]! #????#T @ # """" ## #??? | | ]] """ #????## # """" ## #??? | | ]! 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""" #???# #??????# #???# #??? | | """ #???# ! #??????# #???# #??? | | #???# #??????# #???# #??? | | """ """ #???# #??????# #???# #??? | | """ """ #???##########??????# #### #?###+###? | | """%""" #???????????????????# #??# ### !#? | | #???????????????????+ ???# + "" #? | | #???????????????????##???##### "" #? | | #????????????????????????????# """ #? | | #????????????????????????????# """ #? | | #????????????????????????????# """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Librarian Loot Pinata Shopping List Slippery One Use The Force Challenges ------------ None Game ------ Seed FireFortressMace Manual? 0 Play Time 02:44:30 Cumulative 11.1 hours Start 2024.03.02 @ 19:43:03 End 2024.03.04 @ 22:10:47 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0642126-77e3-4858-a798-9121b77853f1