Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:58:30 Player: iromakkem Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2158) 2158 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 4326 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 302/325 System Corruption 6% Temperature Critical (547) Movement Rolling (200) Ox8 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Cargo Storage Unit Advanced Targeting Computer Drone Bay (2/2) > --- WEAPON (3) ------- Beam Rifle Particle Gun Gauss Rifle > --- INVENTORY (30) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Coolant Injector Large Matter Pod (150) Compact Matter Pod (150) Trap Scanner Terrain Scanner Advanced Targeting Computer Advanced ECM Suite Core Shielding Improved Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite System Restoration Module Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Heavy Assault Rifle Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Beam Rifle Particle Gun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Heat Sink Cooling System Coolant Injector Large Matter Pod Compact Matter Pod Trap Scanner Terrain Scanner Transport Network Coupler Advanced Targeting Computer Advanced ECM Suite Core Shielding Improved Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite System Restoration Module Drone Bay Drone Bay Beam Rifle Heavy Assault Rifle Grenade Launcher Datajack Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility Cargo Storage Unit Device Heat Sink Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Light Cannon Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 109 | 7 10 26 51 15 Power 10 | 1 . 1 6 2 Engine 8 | 1 . 1 5 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 19 | 4 2 3 6 4 Treads 8 | . . . 6 2 Leg 7 | 2 2 3 . . Wheel 4 | 2 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 40 | . 3 15 20 2 Device 19 | . 3 9 6 1 Storage 6 | . . 3 3 . Processor 4 | . . . 4 . Hackware . | . . . . . Protection 11 | . . 3 7 1 Artifact . | . . . . . Weapon 40 | 2 5 7 19 7 Energy Gun 12 | 1 1 1 6 3 Energy Cannon . | . . . . . Ballistic Gun 15 | 1 1 1 9 3 Ballistic Cannon 5 | . 2 3 . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 3 . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 17 | . 2 3 12 . Power 5 | . . . 5 . Propulsion 2 | . 1 1 . . Utility 4 | . 1 1 2 . Weapon 6 | . . 1 5 . Highest Loss Streak 4 | . 2 2 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 95 86 83 84 Engine 10 | . 14 11 11 4 Core 1 | . . . 1 9 Treads 6 | . . . 13 13 Leg 12 | . 18 21 3 . Wheel 1 | . 8 . . 4 Device 6 | . 25 5 5 2 Storage 11 | . . 13 11 9 Processor 2 | . . . 4 9 Protection 3 | . . 2 4 7 Energy Gun 6 | . 2 7 5 11 Ballistic Gun 9 | . 12 5 12 13 Ballistic Cannon 9 | . 9 15 4 . Impact Weapon 2 | . . 3 1 . Special Melee Weapon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 168 | 6 12 154 162 168 Greatest Support 46 | 20 20 34 46 40 Greatest Overweight (x) 8 | . . 8 6 8 Average Overweight (x) 2 | . . 3 3 4 Largest Inventory Capacity 30 | 5 5 30 30 30 Average Capacity 26 | 5 5 28 30 30 Most Carried 30 | 5 5 30 30 30 Average Carried 23 | 3 4 20 29 28 Final Capacity 30 | 5 5 30 30 30 Final Carried 30 | 5 5 30 27 30 Class Distribution -------------------- 37% | Hauler-Mutant 27% | Hauler-Gunner 18% | Hauler-Tank 9% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2822 | 274 311 935 1046 256 Remotely 94 | . . 94 . . Salvage Created 2434 | 49 322 569 972 522 Parts 178 | 3 17 46 82 30 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 56 | 1 8 14 24 9 Melee 1 | . . 1 . . Guns 40 | 1 4 3 23 9 Cannons 12 | . 1 10 1 . AOE 3 | . 3 . . . Classes Destroyed 12 | 1 2 6 2 1 Worker 6 | . . 2 4 . Builder 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 2 | . . 1 1 . Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 9 | . 1 3 5 . Swarmer 18 | . . 4 14 . Grunt 24 | 1 8 3 5 7 Duelist 2 | . . 2 . . Sentry 11 | . . 5 4 2 Hunter 1 | . . . 1 . Best Kill Streak 5 | 1 4 4 5 5 Combat Bots Only 5 | 1 4 3 5 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 484 | 4 46 142 234 58 Missed 135 | 1 14 47 64 9 Damage Taken 4188 | 35 457 977 1878 841 Core 867 | 12 127 173 274 281 Absorbed by Shields 292 | . . 88 204 . Redirected to Shielding 36 | . . 4 7 25 Core Remaining (%) 65 | 95 44 56 . . Volleys Fired 229 | 4 54 60 81 30 Largest 3 | 2 2 3 3 3 Hottest 149 | 70 85 133 144 149 Shots Fired 510 | 8 96 141 192 73 Gun 359 | 8 74 44 160 73 Cannon 145 | . 16 97 32 . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 388 | 4 83 112 152 37 Thermal 116 | 4 7 29 40 36 Explosive 6 | . 6 . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 2 6 11 13 14 Robot Miss Streak 11 | 2 7 11 7 2 Penetration Max . | . . . . . Secondary Targets 10 | . 1 . 6 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 268 | 3 47 60 103 55 Core Hits 138 | 2 22 29 57 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 3 1 2 Burn 3 | . . . 1 2 Blast 3 | . . 3 . . Melee Attacks 3 | . . 1 2 . Impact . | . . . . . Slashing 1 | . . 1 . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4381 | 39 826 1139 1699 678 Guns 2772 | 39 405 274 1376 678 Cannons 1132 | . 106 829 197 . Explosions 441 | . 315 . 126 . Melee 28 | . . 28 . . Ramming 8 | . . 8 . . Kinetic 2907 | 15 511 917 1208 256 Thermal 997 | 24 . 186 365 422 Explosive 441 | . 315 . 126 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 28 | . . 28 . . Piercing . | . . . . . Highest Corruption 6 | . 1 . 2 6 Average Corruption 2 | . 1 . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . 2 . 21 16 Message Errors 8 | . . . 3 5 Matter Fused 7 | . . . 5 2 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 11 | . . . 7 4 Parts Rejected 1 | . . . 1 . Data Loss (minor) 5 | . 2 . 3 . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 36 | . . . 36 . Projectiles 4 | . . . 4 . Explosions 32 | . . . 32 . Melee . | . . . . . Knockbacks 11 | . 3 6 2 . Impact . | . . . . . Kinetic 11 | . 3 6 2 . Secondary . | . . . . . Self-Inflicted Damage 144 | . 33 . 111 . Shots 3 | . 2 . 1 . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 571 | 98 17 310 227 571 Average Temperature 105 | 50 8 116 35 199 Received Heat Transfer 1518 | 18 303 276 444 477 Effects 17 | . . 5 3 9 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . 2 . 1 Interference 6 | . . 3 3 . Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 2701 | 74 . 407 999 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 350 | 20 350 303 234 294 Initial 76 | . 13 76 27 72 Average 114 | 5 192 126 81 145 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 80 | 100 52 79 87 72 Level 1 19 | . 47 20 12 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 2 1 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 11 | . 2 4 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | 1 21 25 41 13 Peak Tracking Total 6 | 1 6 5 5 5 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 9 | . 3 2 2 2 Max in Single Turn 2 | . 1 1 2 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 3 . 5 3 Terminals 7 | . 1 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 7 . 14 7 Successful 14 | . 3 . 8 3 Failed 14 | . 4 . 6 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 18 | . 1 . 10 7 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . . . 6 3 Record 7 | . . . 6 1 Open Door 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . Recycle Component 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 4 1 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . 2 . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 10 | . . . . 10 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5599 | 97 436 2393 2134 539 Spaces Moved 1435 | 81 241 567 424 122 Core 23 | 22 . 1 . . Treads 418 | . . . 341 77 Legs 833 | 25 159 566 83 . Wheels 161 | 34 82 . . 45 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 400 200 Average Speed 323 | 84 106 375 421 337 Slowest Speed 720 | 120 120 690 640 720 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 26 47 47 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . 47 . 8 . Melee . | . . . . . Projectile . | . . . . . AOE 55 | . 47 . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1956 | 100 330 712 622 192 Wait 11 | . 10 1 . . Move 1431 | 80 240 566 423 122 Hop . | . . . . . Pick Up 102 | 9 8 37 37 11 Fast Attach 16 | 1 4 8 . 3 Attach 47 | 4 5 7 27 4 Detach 8 | . 2 3 3 . Swap 46 | 2 1 11 24 8 Drop 57 | . 6 16 25 10 Fire 229 | 4 54 60 81 30 Melee 3 | . . 1 2 . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . . . 4 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 335 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 981 | -9/Materials | Build established: Hauler-Tank 1950 | -9/Materials | Build established: Hauler-Gunner 2070 | -9/Materials | Discovered new exit (range 15) 2453 | -9/Materials | Build established: Hauler-Mutant 2696 | -9/Materials | Discovered new exit (range 16) 2927 | -9/Materials | Entered another Materials area 2927 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4078 | -8/Materials | Lost 4 parts (2p1u1w) 4547 | -8/Materials | Build established: Hauler-Gunner 4688 | -8/Materials | Lost 4 parts (1p3w) 5015 | -8/Materials | Build established: Hauler-Mutant 5019 | -8/Materials | Discovered new exit (range 9) 5061 | -8/Materials | Entered Storage 5172 | -8/Storage | Core integrity fell below 50% 5578 | -8/Storage | Garrison activated, responded to threat 5595 | -8/Storage | Core integrity fell below 20% 5601 | -8/Storage | Core destroyed Last Messages --------------- 05591_ Terminal disabled. 05591_ K-01 Serf cleans the Transfer Shaft. 05596_ Power failure, Imp. Ion Engine shutdown. 05597_ Overheating: Energy bleed (-52). 05597_ G-47 Trooper destroyed. 05597_ Switching to secondary target: Y-45 Defender. 05598_ K-01 Serf cleans the Transfer Shaft. 05599_ Overheating: Cargo Storage Unit damaged (-405). 05599_ Overheating: Adv. Targeting Computer damaged (-12). 05599_ Critical hit (Burn: +37). 05600_ Overheating: Wheel damaged (-6). 05601_ Overheating: Core damaged (-99). [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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""??# ""#????????????????? | | ????????????# """ """ # T"#????????????????? | | ????????????# + ""#????????????????? | | ????????????# # ###????????????????? | | ????????????# = ??# #??????????????????? | | ????????????# ????# #??????????????????? | | ????????????# ??????+ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Packrat Release The Drones! Storm Trooper Tank Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed DataOpticalReplicator Manual? 0 Play Time 01:50:06 Cumulative 1.8 hours Start 2024.04.01 @ 10:12:20 End 2024.04.01 @ 12:58:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb808eab-a225-4fe2-b61e-e785fb8195bd