Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 22:44:56 Player: RX86 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2158) 2158 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 5134 Bonus ------- High Alert Combat Kills 122 Aligned with FarCom 300 Friendly Fire -381 Cogmind --------- Core Integrity 264/550 Matter 290/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Heat Sink High-capacity Storage Unit Weight Redist. System Melee Analysis Suite Shield Generator System Shield > --- WEAPON (2) ------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY (20) --- Light Deuterium Engine Light Treads Light Treads Carbon-fiber Leg Potential Leg Potential Leg Structural Scanner Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Guided Plasma Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Field Lobotomy Kit (5) Plasma Cutter Plasma Cutter Heavy Mace Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Weight Redist. System Advanced Targeting Computer Melee Analysis Suite System Shield > --- WEAPON ----------- Pulse Rifle Autogun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Carbon-fiber Leg Structural Scanner Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Guided Plasma Cannon High-powered Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Field Lobotomy Kit Plasma Cutter Plasma Cutter Heavy Mace Makeshift Sword [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Weapon Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 148 | 6 29 15 12 14 72 Power 11 | 1 1 2 1 1 5 Engine 8 | 1 1 2 1 . 3 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 62 | 2 19 8 2 1 30 Treads 17 | . 10 . . . 7 Leg 21 | 2 1 . 2 1 15 Wheel 11 | . . 3 . . 8 Hover 13 | . 8 5 . . . Flight . | . . . . . . Utility 25 | 1 4 2 2 1 15 Device 7 | . . . . . 7 Storage 8 | 1 3 2 1 . 1 Processor 3 | . . . . . 3 Hackware 2 | . 1 . . . 1 Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 50 | 2 5 3 7 11 22 Energy Gun 13 | 2 3 . . 1 7 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 18 | . 1 3 3 3 8 Ballistic Cannon 2 | . . . . 2 . Launcher 6 | . . . 2 2 2 Special Weapon 3 | . . . 1 . 2 Impact Weapon 1 | . 1 . . . . Slashing Weapon 4 | . . . . 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 18 | . . 1 1 3 13 Power 5 | . . 1 . 1 3 Propulsion 2 | . . . . . 2 Utility 6 | . . . . 1 5 Weapon 5 | . . . 1 1 3 Highest Loss Streak 5 | . . 1 1 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 95 97 97 Engine 8 | . 14 13 14 1 3 Core 3 | . . . . 11 5 Treads 7 | . 21 . . . 4 Leg 8 | . . . 13 28 11 Wheel 3 | . . 8 14 . 1 Hover 3 | . 5 18 . . . Device 9 | . . . . . 21 Storage 11 | . 14 14 14 14 9 Processor 5 | . . . . . 12 Hackware 7 | . 13 14 7 . 2 Protection 4 | . . . 6 14 6 Energy Gun 9 | . 25 . . 2 6 Ballistic Gun 11 | . 2 26 18 14 10 Naked Turns . | . . . . . . Heaviest Build 64 | 11 26 26 46 24 64 Greatest Support 66 | 20 40 20 60 60 66 Greatest Overweight (x) 3 | 2 . 1 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 8 20 Average Capacity 12 | 7 11 10 14 8 15 Most Carried 20 | 8 15 15 14 8 20 Average Carried 11 | 5 9 9 11 7 14 Final Capacity 20 | 8 15 15 8 8 20 Final Carried 20 | 6 15 14 6 8 20 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2665 | 227 356 249 . 335 1498 Remotely . | . . . . . . Salvage Created 3012 | . 460 322 21 450 1759 Parts 172 | . 28 19 . 37 88 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 6 | . . . . . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 62 | . 10 10 5 14 23 Melee 1 | . . . . . 1 Guns 43 | . 9 10 . 4 20 Cannons 6 | . . . 1 5 . AOE 11 | . . . 4 5 2 Classes Destroyed 12 | . 8 . 1 2 1 Worker 4 | . 1 1 . . 2 Builder 4 | . 1 1 . 1 1 Hauler 4 | . 1 . . . 3 Recycler 8 | . 1 . . . 7 Operator 2 | . 1 . . . 1 Watcher 4 | . 1 . . . 3 Swarmer 16 | . 6 6 . 4 . Grunt 32 | . 4 4 . 8 16 Brawler 2 | . . . . 1 1 Duelist 2 | . . . . 1 1 Sentry 5 | . . . . . 5 Assembled 7 | . . . 7 . . Best Kill Streak 6 | . 4 3 4 6 6 Combat Bots Only 6 | . 3 3 4 5 6 Max Kills in Single Turn 3 | . 1 1 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3044 | . 359 323 92 605 1665 Core 511 | . 44 92 22 67 286 Absorbed by Shields 68 | . . . . . 68 Redirected to Shielding 51 | . . . . . 51 Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 284 | . 59 38 12 41 134 Largest 2 | . 2 2 1 2 2 Hottest 120 | . 90 90 120 120 119 Shots Fired 502 | . 116 76 12 51 247 Gun 462 | . 116 76 3 30 237 Cannon 14 | . . . 1 13 . Launcher 22 | . . . 8 8 6 Special 4 | . . . . . 4 Kinetic 276 | . 11 64 3 34 164 Thermal 204 | . 105 12 1 9 77 Explosive 22 | . . . 8 8 6 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 11 9 1 6 20 Robot Miss Streak 7 | . 3 4 1 4 7 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 327 | . 75 48 1 32 171 Core Hits 167 | . 26 20 13 24 84 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 10 | . 3 1 . . 6 Burn 7 | . 3 . . . 4 Destroy 3 | . . 1 . . 2 Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6147 | . 917 533 397 769 3531 Guns 4279 | . 917 533 . 142 2687 Cannons 375 | . . . 36 339 . Explosions 1096 | . . . 361 288 447 Melee 332 | . . . . . 332 Ramming 21 | . . . . . 21 Kinetic 2612 | . 73 430 . 215 1894 Thermal 2086 | . 844 103 36 266 837 Explosive 1096 | . . . 361 288 447 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 332 | . . . . . 332 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 39 | . . . 8 15 16 Projectiles . | . . . . . . Explosions 23 | . . . 8 15 . Melee 16 | . . . . . 16 Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . . 48 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 261 | . 261 180 86 254 193 Average Temperature 63 | . 74 35 27 94 27 Received Heat Transfer 1295 | . 129 135 . 219 812 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 12 | . 6 1 . 1 4 Heat Transferred 5636 | . 2441 273 80 585 2257 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 495 | . 251 207 . 491 495 Initial 191 | . . 2 . . 191 Average 216 | . 76 41 . 262 352 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 47 | 100 89 97 . 27 8 Level 1 37 | . 10 2 . 46 64 Level 2 15 | . . . . 25 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 22 9 6 16 40 Peak Tracking Total 8 | . 3 3 7 8 6 Tactical Retreats 7 | . 4 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . . 3 . 4 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 18 | . 7 1 2 . 8 Terminals 15 | . 7 1 . . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 78 | . 22 5 24 . 27 Successful 52 | . 10 2 24 . 16 Failed 26 | . 12 3 . . 11 Catastrophic 6 | . 3 1 . . 2 Database Lockouts . | . . . . . . Manual 54 | . 22 5 1 . 26 Terminals 53 | . 22 5 . . 26 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 4 2 24 . 5 Record 23 | . . . 23 . . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 5 | . 3 2 . . . Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 6 . . . 11 Terminals 16 | . 6 . . . 10 Track 4 | . 1 . . . 3 Assimilate 1 | . 1 . . . . Botnet 9 | . 3 . . . 6 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 7 1 . . 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . 1 . . 3 . Largest Group 3 | . 1 1 1 . 3 Highest-Rated Group 40 | . 10 10 10 . 40 Highest-Rated Ally 16 | . 10 10 10 . 16 Total Orders 6 | . 2 2 1 . 1 STAY 4 | . 1 1 1 . 1 FOLLOW 2 | . 1 1 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4982 | 57 1304 604 553 360 2104 Spaces Moved 3424 | 40 794 693 604 279 1014 Core 22 | 22 . . . . . Treads 631 | . 463 . . . 168 Legs 1438 | 18 7 . 306 279 828 Wheels 489 | . . 173 298 . 18 Hover 844 | . 324 520 . . . Flight . | . . . . . . Fastest Speed 45 | 50 56 56 45 45 45 Average Speed 101 | 105 117 65 83 87 126 Slowest Speed 240 | 150 160 95 95 90 240 Overloaded Moves 144 | . . . 122 18 4 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 3 76 90 82 65 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . . 23 44 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 88 | . . . 23 44 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4423 | 53 1043 770 645 344 1568 Wait 440 | . 141 8 1 5 285 Move 3419 | 39 793 692 603 278 1014 Hop . | . . . . . . Pick Up 63 | 8 13 11 1 5 25 Fast Attach 31 | 4 1 4 4 2 16 Attach 20 | 2 1 . 4 2 11 Detach 10 | . 1 . 4 . 5 Swap 98 | . 27 11 4 10 46 Drop 41 | . 7 6 12 1 15 Fire 284 | . 59 38 12 41 134 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 267 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 16) 1362 | -10/Materials | Entered Mines 1362 | -10/Mines | Accompanied by 1 ally 1406 | -10/Mines | Discovered new exit (range 4) 1512 | -10/Mines | Discovered new exit (range 9) 1643 | -10/Mines | Learned location of Storage (-7) 1646 | -10/Mines | Identified exit to Exiles 1678 | -10/Mines | Build established: Scavenger-Mutant 1688 | -10/Mines | Core integrity fell below 50% 1961 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1966 | -10/Mines | Entered Exiles 1966 | -10/Exiles | Accompanied by 1 ally 1988 | -10/Exiles | Met 8R-AWN 2005 | -10/Exiles | Met EX-HEX 2054 | -10/Exiles | Met EX-DEC 2073 | -10/Exiles | Visited The Gauntlet 2184 | -10/Exiles | Learned location of Zion (-6) 2206 | -10/Exiles | Met EX-BIN 2219 | -10/Exiles | Aligned with FarCom system 2220 | -10/Exiles | Given EX-Vault access code 2243 | -10/Exiles | Opened EX-Vault 2252 | -10/Exiles | Found Potential Leg 2255 | -10/Exiles | Found Potential Leg 2281 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2383 | -10/Exiles | Attacked by the Exiles 2419 | -10/Exiles | Found Gui. Plasma Cannon 2428 | -10/Exiles | Found Field Lobotomy Kit 2511 | -10/Exiles | Discovered new exit (range 14) 2519 | -10/Exiles | Stole three prototypes: Potential Leg, Gui. Plasma Cannon, Field Lobotomy Kit 2519 | -10/Exiles | Entered Mines 2538 | -9/Mines | Build established: Mutant 2614 | -9/Mines | Core integrity fell below 20% 2691 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2709 | -9/Mines | Learned Materials stockpile data 2863 | -9/Mines | Discovered new exit (range 15) 2877 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2879 | -9/Mines | Entered Materials 2879 | -8/Materials | Accompanied by 3 allies 2879 | -8/Materials | Evolved 4 slots: Utility x4 3365 | -8/Materials | Build established: Scavenger-Mutant 4095 | -8/Materials | Lost 4 parts (1p1n1u1w) 4773 | -8/Materials | Lost 5 parts (1p2u2w) 4850 | -8/Materials | Core integrity fell below 50% 4957 | -8/Materials | Discovered new exit (range 16) 4983 | -8/Materials | Identified exit to Factory 4983 | -8/Materials | Self-destructed Last Messages --------------- 04937_ Dropped Lgt. Deuterium Engine. 04939_ Acquired Lgt. Deuterium Engine. 04943_ Acquired 20 matter. 04950_ Dropped Pulse Rifle. 04951_ Acquired Prototype Energy Gun. 04951_ Identified Hvy. Particle Gun. 04957_ EXIT=FOUND 04983_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Access(Main) Found 3 level access points to Factory: (86,22) (15,86) (79,86) Map updated. 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Challenges ------------ None Game ------ Seed PowerTeslaSuite Manual? 0 Play Time 01:46:21 Cumulative 60.0 hours Start 2022.05.20 @ 01:55:05 End 2022.05.20 @ 22:44:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 38 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa2a9a8e-16ae-46e3-ac5f-e97686c96316