Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 18:06:02 Player: Skysub Result: Destroyed by 1I-RMV(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (748) 748 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1513 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 262/265 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Shotgun Improved Light Cannon > --- INVENTORY (20) --- Subdweller Power Source Medium Matter Pod (100) Utility Shielding Scrap Shield Tractor Beam EM Pulse Gun Light EM Pulse Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Shotgun Shotgun Shotgun Battle Rifle Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Treads Wheel Medium Matter Pod Seismic Detector Utility Shielding Tractor Beam EM Pulse Gun Light EM Pulse Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Shotgun Shotgun Improved Light Cannon Improved Light Cannon Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Shotgun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 9 1 4 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 2 | . 1 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 5 1 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | . 3 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 15 | 3 13 20 18 Power . | . . . . Propulsion 1 | 1 2 2 . Utility 2 | . 2 3 4 Weapon 11 | . 9 14 13 Tool/Special . | . . . . Unused Backups 19 | . 2 1 16 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 13 | . 1 1 11 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 97 Engine 13 | . 13 14 14 Treads 14 | . 15 14 11 Wheel 12 | . 12 14 13 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 3 | . 5 . . Energy Cannon 2 | . 5 . . Ballistic Gun 14 | . 8 27 15 Ballistic Cannon 2 | . . . 12 Impact Weapon 4 | . 7 1 . Peak Build Rating 14 | 6 11 12 14 Average Rating 10 | 4 9 11 13 On Entrance 7 | . 6 11 12 Avg Prop Armor Cover (%) 12 | . 13 12 11 Naked Turns . | . . . . Heaviest Build 55 | 12 53 54 55 Greatest Support 40 | 40 40 16 16 Greatest Overweight (x) 5 | . 3 3 5 Average Overweight (x) 3 | . 2 3 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 6 20 20 20 Average Carried 16 | 3 14 20 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 714 | 171 274 88 181 Remotely . | . . . . Salvage Created 1036 | 141 486 189 220 Parts 74 | 15 35 13 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 13 3 6 Guns 12 | . 5 3 4 Cannons 10 | . 8 . 2 Classes Destroyed 11 | 2 6 1 2 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 8 | . 6 . 2 Grunt 10 | . 7 3 . Artisan 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 4 | 4 4 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 104 | . 63 16 25 Missed 26 | . 12 8 6 Hits 78 | . 51 8 19 Projectile 78 | . 51 8 19 Critical Strikes 1 | . 1 . . Damage Taken 1044 | . 571 109 364 Core 253 | . 176 12 65 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | 9 38 10 25 Largest 2 | 1 2 2 2 Hottest 100 | 40 100 46 56 Shots Fired 150 | 9 74 20 47 Gun 92 | 9 37 20 26 Cannon 58 | . 37 . 21 Launcher . | . . . . Special . | . . . . Kinetic 67 | . . 20 47 Thermal 83 | 9 74 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 5 6 9 12 Robot Miss Streak 7 | 1 4 3 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | 7 47 17 29 Core Hits 53 | 5 22 12 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 8 | . 8 . . Impact 8 | . 8 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1697 | 88 788 270 551 Guns 954 | 88 262 270 334 Cannons 602 | . 385 . 217 Explosions . | . . . . Melee 141 | . 141 . . Ramming . | . . . . Kinetic 821 | . . 270 551 Thermal 735 | 88 647 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 141 | . 141 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . 41 . . Projectiles . | . . . . Explosions . | . . . . Melee 41 | . 41 . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 1 | . . . 1 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 416 | . 416 6 . Average Temperature 121 | . 126 3 . Received Heat Transfer 393 | . 258 57 78 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1614 | 200 1414 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 207 | 15 207 50 . Initial 3 | . 3 . . Average 53 | 2 73 9 . Influence Increases 667 | 20 477 105 65 Destroy 0b10 Robot/C 360 | . 260 60 40 Destroy 0b10 Robot/NC 55 | 20 25 10 . Destroy Leader 86 | . 56 20 10 Successful Hack 27 | . 27 . . Select Force Hacks 30 | . 30 . . Disable Machine 60 | . 60 . . Destroy Structure 4 | . 4 . . Lose Combat Pursuer 45 | . 15 15 15 Influence Decreases 667 | 15 482 98 72 Entered New Map 6 | . 2 . 4 Time Decay 628 | 15 460 98 55 Lost Part 33 | . 20 . 13 Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 23 8 9 Peak Tracking Total 14 | . 4 14 3 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 27 1 4 Successful 17 | . 12 1 4 Failed 15 | . 15 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 19 | . 19 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Record 4 | . . . 4 Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 7 | . 7 . . Botnet 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2504 | 13 1393 550 548 Terrain 548 | . . . 548 Seismic 1956 | 13 1393 550 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2579 | 88 1393 550 548 Spaces Moved 1193 | 39 532 322 300 Core 7 | 7 . . . Treads 116 | 32 84 . . Legs . | . . . . Wheels 1070 | . 448 322 300 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 130 145 145 Average Speed 148 | 140 147 145 154 Slowest Speed 240 | 160 240 145 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 86 77 21 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 3 . . Terrain Destroyed 3 | . 3 . . Melee 3 | . 3 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1836 | 62 1051 385 338 Wait 495 | . 441 51 3 Move 1190 | 38 531 321 300 Hop . | . . . . Pick Up 31 | 9 18 1 3 Fast Attach 5 | 3 2 . . Attach 6 | 3 1 . 2 Detach . | . . . . Swap 10 | . 6 1 3 Drop 9 | . 6 1 2 Fire 82 | 9 38 10 25 Melee 8 | . 8 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 534 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Discovered new exit (range 14) 807 | -10/Materials | Discovered new exit (range 6) 995 | -10/Materials | Discovered new exit (range 13) 1078 | -10/Materials | Discovered new exit (range 13) 1099 | -10/Materials | Learned location of 2 exits from Subcaves 1160 | -10/Materials | Learned location of Recycling (-8) 1211 | -10/Materials | Identified exit to Subcaves 1211 | -10/Materials | Learned location of 1 exit from Materials 1254 | -10/Materials | Learned location of 2 exits from Subcaves 1285 | -10/Materials | Learned location of 1 exit from Recycling 1482 | -10/Materials | Entered Mines 1571 | -10/Mines | Received a Mining Laser from a helpful Derelict 1699 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1713 | -10/Mines | Discovered new exit (range 8) 1829 | -10/Mines | Discovered new exit (range 15) 1987 | -10/Mines | Discovered exit to Subcaves (range 9) 1995 | -10/Mines | Assembled infested the area 2032 | -10/Mines | Entered Subcaves 2033 | -10/Subcaves | Identified exit to Materials 2033 | -10/Subcaves | Identified exit to Recycling 2037 | -10/Subcaves | Core integrity fell below 20% 2175 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2256 | -10/Subcaves | Visited Clippyterm 2261 | -10/Subcaves | Learned location of Deep Caves (-7) 2580 | -10/Subcaves | Destroyed by 1I-RMV(R) with Subdweller Machine Gun Last Messages --------------- >>Record "Some Assembly Required" It looks like you want to find the nearest Z-Facility, would you like help? World map updated: -7/Deep Caves. >>Record "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 02299_ W6-9UC(u) tweaks Twisted Machinery. 02301_ W6-9UC(u) builds Twisted Machinery. 02312_ W6-9UC(u) tweaks Twisted Machinery. 02330_ Acquired Sub. Power Source. 02407_ Acquired Battle Rifle. 02424_ Acquired 11 matter. 02427_ Acquired 8 matter. 02446_ L6-427(R) destroyed. 02451_ Q6-J7J(R) destroyed. 02472_ F6-W8I(O) collects matter. 02482_ Subatomizers dissect the Sub. Optics. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????????????#????????????????????????????????? | | ???#???#?????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ????????????#???#?##?????????????????????????????? | | ??????????#??????## ??????????#??????????????????? | | ????????????????## ####?????????????????????????? | | ????????###??????# ##????????????????????????? | | ??##???## #???###? #????????????????????????? | | ??# #### ##??# ##? ##???????????????????????? | | ?## ## #### ### # ######??????????????????? | | ?# ## # @ ##?????????????????? | | ?# R % #?????????????????? | | ?### ## ### #????????????????? | | "# #" ### ### # ##??? #???????????????? | | ?# ### ## ####???? ?????????????? | | ?# #" ## ##???????? #???????????? | | "## ### #????????? ??????????? | | ###### #?## ##??????? ?? ?????????? | | ??# ## ##?## ###????????????? ???????????? | | ??# ### #?### #??"????????????? ???????????? | | ??# ### #???## ##????????"??????????????????? | | ??# ## #????###????????????????????????????? | | ??# ##???????????????????????????????????? | | ??## ###?#??????????????????????????????????? | | ???# ###??????????????????????????????????????? | | ??## ##?#??#?????#??????? ?????????????????????? | | ???# ##?????????????????????????????????????????? | | ??## ##??##?????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ##??????#???#??#???????????????????????????? | | ??# #??????????????????????????????????????????? | | ?### ##?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | # ##???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingJammingTriangulator Manual? 0 Play Time 00:15:00 Cumulative 301.8 hours Start 2025.12.01 @ 17:54:03 End 2025.12.01 @ 18:06:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/0/3/1/1/0/1/1/0/1 Lore% 78 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9462709f-9fdc-4ef8-8085-fb36ea88ee3e