Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.28 @ 22:06:46 Player: Vena Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (815) 815 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3589 Bonus ------- Follower Combat Kills 97 Aligned with FarCom 300 Friendly Fire -323 Cogmind --------- Core Integrity 274/550 Matter 118/300 Energy 335/335 System Corruption 8% Temperature Warm (174) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Firepult Gauss Rifle > --- INVENTORY (8) ---- Carbon-fiber Leg Titanium Leg Improved Light Armor Plating Latent Energy Streamer Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Firepult Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Heat Sink Latent Energy Streamer Rocket Launcher Makeshift Hammer [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Makeshift Hammer Energy Gun Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 60 | 8 4 13 4 9 22 Power 7 | 2 . 2 . 1 2 Engine 6 | 2 . 2 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 2 4 . 2 7 Treads 4 | . . 2 . 2 . Leg 10 | . 2 1 . . 7 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 11 | 1 1 3 . 2 4 Device 1 | . . . . . 1 Storage 5 | 1 . 2 . 2 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 25 | 3 1 4 4 4 9 Energy Gun 5 | 3 . 1 . 1 . Energy Cannon 10 | . 1 . 3 2 4 Ballistic Gun 4 | . . . . . 4 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . . 1 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 8 | 5 . 1 . 1 1 Power 2 | 2 . . . . . Propulsion 1 | 1 . . . . . Utility . | . . . . . . Weapon 5 | 2 . 1 . 1 1 Highest Loss Streak 5 | 5 . 1 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 76 97 99 99 94 Engine 12 | . . 12 14 14 9 Core 1 | . . . . . 9 Treads 20 | . . 8 28 27 8 Leg 7 | . 28 19 . . 18 Storage 13 | . 14 14 14 14 9 Processor 12 | . . 11 14 14 9 Protection 2 | . 10 2 . . 8 Energy Gun 6 | . 14 7 10 . . Energy Cannon 6 | . 9 11 3 6 12 Ballistic Gun 1 | . . . . . 8 Impact Weapon 9 | . . 3 13 14 1 Naked Turns . | . . . . . . Heaviest Build 85 | 13 10 85 34 25 52 Greatest Support 49 | 26 20 40 40 40 49 Greatest Overweight (x) 4 | . . 4 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 8 Average Capacity 8 | 7 8 9 8 8 8 Most Carried 8 | 6 6 8 8 8 8 Average Carried 7 | 5 4 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 5 8 8 8 6 Class Distribution -------------------- 87% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 821 | 260 . 160 . 214 187 Remotely . | . . . . . . Salvage Created 1889 | 74 . 114 . 798 903 Parts 87 | . . 12 . 35 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . . 6 . 6 11 Melee 3 | . . 1 . 2 . Guns 5 | . . 2 . . 3 Cannons 4 | . . 2 . . 2 AOE 8 | . . . . 4 4 Classes Destroyed 10 | 1 . 2 . 3 4 Worker 8 | . . 2 . 4 2 Builder 2 | . . . . . 2 Tunneler 2 | . . . . 2 . Recycler 11 | 1 . . . 7 3 Swarmer 11 | . . 6 . 3 2 Grunt 8 | . . . . 4 4 Brawler 1 | . . . . 1 . Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 11 | 1 . 3 . 4 11 Combat Bots Only 6 | . . 3 . 3 6 Max Kills in Single Turn 5 | 1 . 1 . 3 5 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2021 | 553 128 122 . 339 879 Core 498 | 123 16 10 . 73 276 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . 10 3 . . 11 Core Remaining (%) 30 | 50 . . . 11 . Volleys Fired 72 | 11 3 20 . 10 28 Largest 3 | 2 1 2 . 1 3 Hottest 310 | 90 40 100 . 60 310 Shots Fired 120 | 21 3 27 . 12 57 Gun 71 | 21 3 9 . 3 35 Cannon 37 | . . 12 . 3 22 Launcher 6 | . . . . 6 . Special 6 | . . 6 . . . Kinetic 39 | . . 4 . . 35 Thermal 46 | 21 3 17 . . 5 Explosive 6 | . . . . 6 . Electromagnetic 29 | . . 6 . 6 17 Robot Hit Streak 10 | 10 2 4 . 3 7 Robot Miss Streak 4 | 3 2 4 . 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | 14 2 13 . 25 33 Core Hits 57 | 2 2 6 . 19 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 5 | 2 . 1 . 1 1 Burn 2 | 2 . . . . . Destroy 1 | . . . . . 1 Smash 2 | . . 1 . 1 . Melee Attacks 28 | . . 7 . 21 . Impact 28 | . . 7 . 21 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . 1 . 10 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4059 | 163 28 406 . 1980 1482 Guns 514 | 163 22 36 . 46 247 Cannons 374 | . . 89 . . 285 Explosions 1584 | . . . . 645 939 Melee 1566 | . . 277 . 1289 . Ramming 21 | . 6 4 . . 11 Kinetic 284 | . . 37 . . 247 Thermal 407 | 163 22 73 . . 149 Explosive 466 | . . . . 466 . Electromagnetic 1315 | . . 15 . 225 1075 Impact 1566 | . . 277 . 1289 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 4 8 Average Corruption 3 | . . . . 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 13 8 Message Errors 5 | . . . . 4 1 Matter Fused 5 | . . . . 3 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 571 | . . 127 . 412 32 Projectiles 10 | . . . . . 10 Explosions 46 | . . . . 24 22 Melee 515 | . . 127 . 388 . Knockbacks 3 | . . 1 . 2 . Impact 3 | . . 1 . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . . 47 7 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed 10 | . 7 1 . . 2 Kicked 10 | . 7 1 . . 2 Crushed . | . . . . . . Highest Temperature 1140 | 90 . 82 . 42 1140 Average Temperature 158 | 38 . 31 . 17 253 Received Heat Transfer 309 | . 72 27 . 66 144 Effects 28 | . . . . . 28 Shutdowns 10 | . . . . . 10 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 5 | . . . . . 5 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 10 | . . . . 3 7 Impact Corruptions 15 | . . 6 . 9 . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | 2 . 1 . . 9 Heat Transferred 1525 | 594 50 161 . . 720 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Latent Energy Used 614 | . . . . 189 425 LE Corruption 11 | . . . . 4 7 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 364 | 5 60 137 . 296 364 Initial 74 | . . 23 . . 74 Average 69 | . 20 66 . 200 134 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 88 | 100 100 100 . 58 70 Level 1 11 | . . . . 41 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 . . 5 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | 2 10 7 . 4 20 Peak Tracking Total 6 | 2 6 3 . 3 6 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . . . 1 3 Max in Single Turn 2 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . . 1 5 . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . . 1 50 . 7 Successful 55 | . . 1 50 . 4 Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . . 2 9 . 4 Terminals 7 | . . . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 53 | . . 1 50 . 2 Record 51 | . . . 49 . 2 Open Door 1 | . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 1 | . . . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 1 Highest-Rated Group 40 | . . 31 . 40 16 Highest-Rated Ally 31 | . . 31 . 16 16 Total Orders 4 | . . . . 4 . GUARD 4 | . . . . 4 . Ally Attacks 12 | . . 2 . . 10 Total Damage 352 | . . 43 . . 309 Kills 6 | . . 2 . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 7043 | 1876 152 831 2686 641 857 Spaces Moved 2970 | 218 108 390 1665 344 245 Core 6 | 6 . . . . . Treads 2229 | . . 137 1665 344 83 Legs 523 | . 108 253 . . 162 Wheels 212 | 212 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 123 Average Speed 150 | 89 120 141 160 160 159 Slowest Speed 400 | 100 120 400 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 21 28 63 96 59 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 139 | . . 6 . 69 64 Melee . | . . . . . . Projectile 9 | . . 6 . . 3 AOE 130 | . . . . 69 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 5389 | 1876 125 622 1691 407 668 Wait 2165 | 1632 1 168 10 6 348 Move 2965 | 217 107 389 1664 343 245 Hop . | . . . . . . Pick Up 47 | 8 3 14 4 9 9 Fast Attach 11 | 4 1 . 2 . 4 Attach 22 | 4 2 3 2 3 8 Detach 4 | . . . 2 . 2 Swap 27 | . 1 10 . 6 10 Drop 38 | . . 10 7 9 12 Fire 72 | 11 3 20 . 10 28 Melee 28 | . . 7 . 21 . Ram . | . . . . . . Kick 10 | . 7 1 . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 1865 | -11/Scrapyard | Assembled infested the area 1877 | -11/Scrapyard | Entered Materials 1899 | -10/Materials | Build established: Mutant 1905 | -10/Materials | Lost 5 parts (2p1n2w) 2023 | -10/Materials | Discovered new exit (range 5) 2025 | -10/Materials | Core integrity fell below 50% 2029 | -10/Materials | Entered Mines 2147 | -10/Mines | Met a Derelict shopkeep closing up shop 2335 | -10/Mines | Received a Mining Laser from a helpful Derelict 2342 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2487 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2682 | -10/Mines | Assembled infested the area 2684 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2854 | -10/Mines | Discovered new exit (range 5) 2860 | -10/Mines | Entered Exiles 2906 | -10/Exiles | Discovered new exit (range 14) 2926 | -10/Exiles | Met 8R-AWN 2961 | -10/Exiles | Met EX-HEX 3078 | -10/Exiles | Met EX-DEC 3153 | -10/Exiles | Met EX-BIN 3728 | -10/Exiles | Learned location of Zion (-6) 3805 | -10/Exiles | Visited The Gauntlet 4170 | -10/Exiles | Discovered new exit (range 15) 4717 | -10/Exiles | Aligned with FarCom system 4718 | -10/Exiles | Given EX-Vault access code 4765 | -10/Exiles | Opened EX-Vault 4785 | -10/Exiles | Found Deploy-a-Sentry 4802 | -10/Exiles | Found Prototype Energy Cannon 4802 | -10/Exiles | Identified Latent Energy Streamer 4828 | -10/Exiles | Found Prototype Energy Cannon 4829 | -10/Exiles | Identified Firepult 4954 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5546 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Firepult, Deploy-a-Sentry 5546 | -10/Exiles | Entered Mines 5550 | -9/Mines | Met a Derelict bent on vengeance 5573 | -9/Mines | Core integrity fell below 20% 5811 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5830 | -9/Mines | Identified exit to Materials 6187 | -9/Mines | Entered Materials 6187 | -8/Materials | Accompanied by 1 ally 6187 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6497 | -8/Materials | Build established: Scavenger-Skirmisher 6627 | -8/Materials | Garrison activated, responded to threat 6654 | -8/Materials | DAS Turret deployed 7024 | -8/Materials | Core integrity fell below 50% 7044 | -8/Materials | Self-destructed Last Messages --------------- 07029_ Carbon-fiber Leg broken. 07029_ Overheating: Short circuit. 07029_ U-05 Engineer lays Concrete. 07029_ K-01 Serf collects debris. 07030_ Overheating: Energy bleed (-33). 07031_ Overheating: Energy bleed (-64). 07031_ U-05 Engineer lays Concrete. 07033_ Power failure, Deuterium Engine shutdown. 07033_ U-05 Engineer lays Concrete. 07033_ K-01 Serf collects debris. 07034_ Overheating: Matter decay (-20). 07034_ K-01 Serf collects debris. 07035_ Power failure, Lgt. Nuclear Core shutdown. 07035_ U-05 Engineer lays Concrete. 07036_ K-01 Serf collects debris. 07037_ U-05 Engineer lays Concrete. 07039_ K-01 Serf collects debris. 07039_ U-05 Engineer lays Concrete. 07043_ System corrupted: Component data lost. 07043_ U-05 Engineer lays Concrete. 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