Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 21:01:55 Player: Vosil Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (138) 690 Value Destroyed (3582) 3582 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 6788 Bonus ------- High Alert Combat Kills 796 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 200/200 System Corruption 5% Temperature Cool (41) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Target Analyzer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (15) --- Improved Cooling System Coolant Injector High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Sensor Array Hacking Suite Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Target Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod Advanced Weight Redist. System Improved Sensor Array Weapon Shielding Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Chainsword [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 172 | 9 33 75 55 Power 28 | 1 3 14 10 Engine 21 | 1 3 14 3 Core 7 | . . . 7 Reactor . | . . . . Propulsion 37 | 2 3 21 11 Treads 16 | . . 5 11 Leg 6 | 2 . 4 . Wheel 13 | . 2 11 . Hover . | . . . . Flight 2 | . 1 1 . Utility 53 | . 17 25 11 Device 34 | . 10 16 8 Storage 8 | . 5 3 . Processor 2 | . . 1 1 Hackware 1 | . 1 . . Protection 8 | . 1 5 2 Artifact . | . . . . Weapon 54 | 6 10 15 23 Energy Gun 12 | 1 3 8 . Energy Cannon 10 | . 4 3 3 Ballistic Gun 21 | 4 1 4 12 Ballistic Cannon . | . . . . Launcher 5 | . 2 . 3 Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon 5 | . . . 5 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 29 | . 5 7 17 Power 5 | . 2 1 2 Propulsion 13 | . 2 4 7 Utility 4 | . 1 . 3 Weapon 7 | . . 2 5 Highest Loss Streak 7 | . 2 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 91 93 95 Engine 10 | . 12 20 2 Core 5 | . . . 13 Treads 13 | . . 5 26 Leg 5 | . 20 1 . Wheel 5 | . 5 12 . Device 12 | . 9 17 10 Storage 10 | . 13 10 9 Protection 3 | . . 3 5 Energy Gun 5 | . 7 10 . Energy Cannon 5 | . 14 3 1 Ballistic Gun 12 | . 1 8 22 Launcher 1 | . 3 . 1 Naked Turns . | . . . . Heaviest Build 61 | 7 54 61 52 Greatest Support 72 | 20 20 52 72 Greatest Overweight (x) 10 | . 10 6 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 5 20 20 15 Average Capacity 13 | 5 14 11 15 Most Carried 16 | 3 15 16 15 Average Carried 10 | 1 9 8 14 Final Capacity 20 | 5 20 15 15 Final Carried 12 | 3 10 12 8 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Mutant 17% | Tank 6% | Gunner 4% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 3430 | 358 552 1087 1433 Remotely . | . . . . Salvage Created 4288 | 94 295 1707 2192 Parts 295 | 4 40 111 140 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 92 | 1 10 37 44 Melee 9 | . . . 9 Guns 48 | 1 . 26 21 Cannons 12 | . 3 8 1 AOE 21 | . 7 1 13 Classes Destroyed 15 | 3 5 4 3 Worker 10 | 1 3 4 2 Builder 7 | . 5 . 2 Tunneler 3 | 1 1 1 . Hauler 4 | . . 2 2 Recycler 3 | . . 2 1 Mechanic 2 | . 1 . 1 Operator 6 | . 2 1 3 Watcher 11 | . 3 3 5 Swarmer 32 | . 6 15 11 Grunt 35 | 1 4 13 17 Brawler 2 | . . 1 1 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 19 | . . 8 11 Heavy 1 | . . . 1 Best Kill Streak 8 | 1 5 8 7 Combat Bots Only 7 | 1 4 6 7 Max Kills in Single Turn 5 | 1 4 2 5 Gunslinging 1 | . . . 1 Exploded 5 | . 3 1 5 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 5682 | 21 469 1816 3376 Core 1011 | 10 50 399 552 Absorbed by Shields 117 | . . 117 . Regen/Repaired (Parts) 309 | . . 70 239 Core Remaining (%) 57 | 96 76 . . Volleys Fired 262 | 10 34 118 100 Largest 3 | 2 2 2 3 Hottest 204 | 100 136 136 204 Shots Fired 516 | 14 44 221 237 Gun 389 | 11 9 170 199 Cannon 95 | . 18 51 26 Launcher 29 | . 17 . 12 Special 3 | 3 . . . Kinetic 254 | 5 2 48 199 Thermal 210 | 9 25 150 26 Explosive 29 | . 17 . 12 Electromagnetic 23 | . . 23 . Robot Hit Streak 12 | 4 3 12 12 Robot Miss Streak 6 | 1 4 4 6 Penetration Max 1 | . . . 1 Secondary Targets 9 | . . 4 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 294 | 6 18 129 141 Core Hits 190 | 4 32 62 92 Critical Kills 3 | . . . 3 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 18 | . . 8 10 Burn 8 | . . 8 . Destroy 5 | . . . 5 Sever 5 | . . . 5 Melee Attacks 24 | . . . 24 Impact . | . . . . Slashing 24 | . . . 24 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 8353 | 69 1474 2348 4462 Guns 4102 | 69 83 1734 2216 Cannons 880 | . 205 513 162 Explosions 2473 | . 1179 101 1193 Melee 869 | . . . 869 Ramming 29 | . 7 . 22 Kinetic 2705 | 26 10 453 2216 Thermal 2854 | 43 433 1571 807 Explosive 1572 | . 1024 . 548 Electromagnetic 324 | . . 324 . Impact . | . . . . Slashing 869 | . . . 869 Piercing . | . . . . Highest Corruption 5 | . 2 2 5 Average Corruption 3 | . 2 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 74 | . 2 19 53 Message Errors 16 | . . 5 11 Matter Fused 20 | . . 6 14 Heat Flow Errors 16 | . 1 3 12 Energy Discharges 7 | . 1 . 6 Parts Rejected 2 | . . 1 1 Parts Fused 1 | . . 1 . Data Loss (minor) 6 | . . 2 4 Data Loss (major) 4 | . . 1 3 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 221 | . 75 3 143 Projectiles 4 | . . . 4 Explosions 217 | . 75 3 139 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 444 | . 112 . 332 Shots 7 | . 2 . 5 Rammed 5 | . . . 5 Targets Rammed 6 | . 1 . 5 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 584 | 40 375 567 584 Average Temperature 129 | 14 100 136 133 Received Heat Transfer 2032 | 12 84 613 1323 Effects 33 | . . 25 8 Shutdowns 10 | . . 6 4 Energy Bleed 3 | . . . 3 Interference 8 | . . 8 . Matter Decay 1 | . . 1 . Short Circuit 4 | . . 3 1 Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 14 | 1 1 8 4 Heat Transferred 5264 | 100 692 3776 696 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 1324 | 30 350 745 1324 Initial 300 | . 19 81 300 Average 422 | 17 159 450 603 Maximum Alert Level 4 | . 1 3 4 Low Security (%) 26 | 100 61 24 . Level 1 28 | . 38 15 32 Level 2 22 | . . 35 30 Level 3 15 | . . 24 21 Level 4 6 | . . . 15 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 1 5 9 Investigation 5 | . . 2 3 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 3 | . . 1 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 135 | 1 17 46 71 Peak Tracking Total 9 | 1 3 5 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 6 | . 1 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 28 | . 6 3 19 Max in Single Turn 7 | . 1 1 7 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 27 | . 8 7 12 Terminals 17 | . 6 4 7 Fabricators . | . . . . Repair Stations 5 | . 1 2 2 Recycling Units 3 | . 1 1 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 88 | . 20 19 49 Successful 63 | . 15 12 36 Failed 25 | . 5 7 13 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 46 | . 17 9 20 Fabricators . | . . . . Repair Stations 16 | . 1 8 7 Recycling Units 8 | . 2 2 4 Scanalyzers 18 | . . . 18 Garrison Access . | . . . . Terminal Hacks 28 | . 13 6 9 Record 14 | . 8 3 3 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . . 1 1 Locate Traps 2 | . . . 2 Disarm Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Maintenance Status 2 | . 1 . 1 Investigation Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 13 | . 1 5 7 Scan Component 6 | . 1 2 3 Repair 5 | . . 2 3 Refit 2 | . . 1 1 Recycling Unit Hacks 5 | . 1 1 3 Recycle Component 1 | . . 1 . Process 1 | . . . 1 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 17 | . . . 17 Insert Component 8 | . . . 8 Analyze 9 | . . . 9 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 20 | . 5 6 9 Full Trace Events 4 | . . 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . . 8 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 2 3 Time 190 | . . 58 132 Parts Recycled 1 | . . 1 . Recycled Matter 215 | . . . 215 Retrieved Matter 262 | . . . 262 Retrieved Components . | . . . . Parts Scanalyzed 8 | . . . 8 Part Schematics Acquired 8 | . . . 8 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 5925 | 222 1537 1675 2491 Spaces Moved 3146 | 119 873 923 1231 Core 31 | 19 11 1 . Treads 1458 | . . 227 1231 Legs 707 | 100 568 39 . Wheels 936 | . 287 649 . Hover . | . . . . Flight 14 | . 7 7 . Fastest Speed 50 | 50 95 90 145 Average Speed 142 | 108 156 120 152 Slowest Speed 680 | 120 680 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 11 90 67 90 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 342 | . 183 3 156 Melee . | . . . . Projectile 10 | . . . 10 AOE 331 | . 183 3 145 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 4053 | 189 998 1250 1616 Wait 209 | 44 . 45 120 Move 3143 | 118 872 922 1231 Hop . | . . . . Pick Up 137 | 8 34 53 42 Fast Attach 14 | . 1 8 5 Attach 51 | 5 14 14 18 Detach 3 | . 3 . . Swap 107 | 4 18 53 32 Drop 98 | . 21 37 40 Fire 262 | 10 34 118 100 Melee 23 | . . . 23 Ram . | . . . . Kick 1 | . 1 . . Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 72 | -11/Junkyard | Discovered new exit (range 8) 223 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 15) 1760 | -10/Materials | Entered another Materials area 1760 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2261 | -9/Materials | Discovered new exit (range 15) 2316 | -9/Materials | Discovered new exit (range 9) 2538 | -9/Materials | Build established: Scavenger-Mutant 2551 | -9/Materials | Core integrity fell below 50% 2613 | -9/Materials | Discovered new exit (range 16) 2777 | -9/Materials | Repaired Imp. Ion Engine 2803 | -9/Materials | Repaired Com. Wheel 2894 | -9/Materials | Discovered new exit (range 7) 2960 | -9/Materials | First assault squad dispatched 3021 | -9/Materials | Core integrity fell below 20% 3435 | -9/Materials | Entered another Materials area 3435 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3707 | -8/Materials | Build established: Gunner 4128 | -8/Materials | Discovered new exit (range 16) 4353 | -8/Materials | Build established: Tank 4743 | -8/Materials | Repaired Gauss Rifle 5164 | -8/Materials | Discovered new exit (range 8) 5435 | -8/Materials | First assault squad dispatched 5532 | -8/Materials | Destroyed 7 combat bots 5810 | -8/Materials | Build established: Mutant 5818 | -8/Materials | Repaired Gauss Rifle 5850 | -8/Materials | Garrison activated, responded to threat 5867 | -8/Materials | Repaired Mic. Nuclear Core? 5883 | -8/Materials | Core integrity fell below 50% 5910 | -8/Materials | Core integrity fell below 20% 5919 | -8/Materials | Lost 7 parts (1p3n1u2w) 5926 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). M-13 Machinist fits Backup Plating I on G-47 Trooper. Y-45 Defender Unknown Protection severed. M-13 Machinist resupplies. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. Y-45 Defender destroyed. Adv. Treads destroyed. Gauss Rifle destroyed. Critical hit (Burn: +37). Particle Gun melted. Aluminum Leg melted. G-47 Trooper destroyed. System corrupted: Component data lost. M-13 Machinist repairs G-47 Trooper. Adv. Treads destroyed. 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[[ """# # ### # #= = | | ??#! R"# # T"#### ##T # # | | ??# *"""# ################# """ ""## + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot It's Just You Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Quick And Dirty Remodeling Risk Taker Safety First Shopping List Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed SkeletonChargeSteel Manual? 0 Play Time 02:30:37 Cumulative 5.5 hours Start 2023.05.03 @ 17:41:28 End 2023.05.03 @ 21:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c83029e-bbd7-4c97-b2b4-e8f1d3ac0c50