Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:36:29 Player: weezard Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (216) 1080 Value Destroyed (8245) 8245 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 17482 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 605 Aligned with FarCom 300 Friendly Fire -275 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Improved Remote Shield Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Launcher Loader Layered Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Advanced Hardlight Generator Advanced Component Analysis Suite > --- WEAPON ----------- Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- Armored Huge Wheel Advanced Hardlight Generator Advanced Hardlight Generator Improved Remote Shield Long-range Phase Cannon High-powered Shotgun High-powered Shotgun Coil Gun KE Penetrator [Rating: 113] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 . . 4 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 1 . . 1 Utility 7 | . . . . . 2 . . 2 . . 1 . . 1 . . 1 Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . Parts Attached 317 | 6 13 . 2 . 41 49 17 25 7 . 29 9 43 2 7 42 25 Power 37 | 1 1 . . . 5 4 1 3 1 . 3 1 6 . 1 6 4 Engine 15 | 1 1 . . . 4 4 1 3 . . . . . . . 1 . Core 14 | . . . . . 1 . . . 1 . 3 . 6 . . 2 1 Reactor 8 | . . . . . . . . . . . . 1 . . 1 3 3 Propulsion 55 | 2 4 . 1 . 10 4 5 7 2 . 3 1 8 . . 5 3 Treads 1 | . . . . . . . . 1 . . . . . . . . . Leg 46 | 2 4 . 1 . 10 4 5 6 2 . 3 1 8 . . . . Wheel 8 | . . . . . . . . . . . . . . . . 5 3 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 98 | 1 4 . . . 7 13 4 9 2 . 15 4 12 2 3 14 8 Device 51 | . 2 . . . 3 6 2 4 1 . 10 3 5 2 1 8 4 Storage 6 | 1 1 . . . 1 . . 1 . . . . . . 1 1 . Processor 13 | . 1 . . . 1 1 . 1 . . 2 . 3 . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . Protection 28 | . . . . . 2 6 2 3 1 . 3 1 4 . 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 127 | 2 4 . 1 . 19 28 7 6 2 . 8 3 17 . 3 17 10 Energy Gun 49 | 1 3 . . . 4 15 5 3 . . 6 . 10 . . 2 . Energy Cannon 13 | . . . . . 3 1 . . . . . . 2 . 2 4 1 Ballistic Gun 33 | 1 1 . 1 . 6 3 . 3 1 . 2 2 3 . . 3 7 Ballistic Cannon 5 | . . . . . 5 . . . . . . . . . . . . Launcher 15 | . . . . . 1 3 . . . . . . . . 1 8 2 Special Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . Impact Weapon 5 | . . . . . . 5 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon 3 | . . . . . . 1 2 . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 4 5 . 3 . . 3 . . . . 1 . Corrupted Parts 6 | . . . . . 3 . . . . . . . . . 2 1 . System Corruption 23 | . . . . . 11 . . . . . . . . . 11 1 . Parts Lost 65 | . 5 . . . 6 4 . 3 . 1 1 . 7 . 6 10 22 Power 13 | . 1 . . . 2 1 . 1 . . . . 1 . 1 3 3 Propulsion 15 | . 2 . . . 2 1 . 1 . . . . 1 . 3 2 3 Utility 17 | . . . . . 1 1 . . . 1 . . 1 . 2 4 7 Weapon 20 | . 2 . . . 1 1 . 1 . . 1 . 4 . . 1 9 Highest Loss Streak 13 | . 5 . . . 2 4 . 1 . 1 1 . 4 . 4 5 13 To Critical Strikes 4 | . . . . . . . . . . . . . 3 . . 1 . Average Slot Usage (%) 91 | . 94 100 87 85 91 98 99 99 100 97 98 100 95 89 42 60 62 Engine 7 | . 13 14 14 14 8 8 9 13 6 6 5 5 . . . . . Core 2 | . . . . . . . . . 5 6 5 3 8 10 5 1 1 Leg 24 | . 27 28 28 28 32 35 35 25 26 26 23 23 22 21 5 . . Wheel 1 | . . . . . . . . . . . . . . . . 9 11 Device 10 | . 10 . . . 7 8 8 13 13 10 12 17 11 10 6 11 11 Storage 7 | . 14 14 14 14 9 9 9 5 6 6 5 5 5 5 3 2 3 Processor 9 | . 1 14 14 14 9 9 9 12 13 13 14 11 13 15 9 . 7 Protection 6 | . . . . . 7 8 9 6 6 6 4 5 4 5 3 13 4 Energy Gun 9 | . 15 28 4 . 2 16 17 10 6 6 12 12 14 10 1 1 . Ballistic Gun 6 | . 10 . 11 14 6 . . 8 12 13 9 9 7 10 1 3 6 Naked Turns 75 | . . . . . . . . . . . . . . . 75 . . Heaviest Build 161 | 14 21 18 25 25 42 42 41 62 68 68 76 79 84 85 99 161 156 Greatest Support 90 | 20 20 20 20 20 60 60 68 73 73 72 80 90 90 75 75 66 84 Greatest Overweight (x) 12 | . 5 . 1 1 1 . 12 1 1 . 1 1 1 1 4 3 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . 1 . 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 13 | 6 9 10 10 10 10 15 15 14 15 15 15 15 15 15 10 11 17 Most Carried 19 | 3 6 5 8 7 15 15 15 15 15 15 15 15 15 15 15 19 14 Average Carried 11 | 1 4 4 6 7 8 14 14 13 14 15 14 14 14 14 7 8 7 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 20 5 Final Carried 15 | 3 4 5 7 7 15 15 14 15 15 15 15 15 15 15 5 14 5 Class Distribution -------------------- 23% | Scavenger-Skirmisher 17% | Scavenger-Mutant 11% | Tank 10% | Skirmisher 10% | Mutant 7% | Commander-Skirmisher 6% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -5/Factory Skirmisher | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Waste Scavenger-Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Matter Collected 6343 | 113 334 20 . . 820 819 272 655 452 . 765 147 652 . . 960 334 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11276 | . 642 44 . . 1689 1518 366 1096 516 . 1616 625 1738 . . 998 428 Parts 442 | . 22 5 . . 86 57 14 33 25 . 46 8 72 . . 54 20 Haulers Intercepted 12 | . . . . . 3 6 . 2 . . 1 . . . . . . Recyclers Shooed 15 | . . . . . 1 . . 2 . . 7 . 3 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 21 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Combat Hostiles Destroyed 151 | . 11 3 . . 32 20 7 15 12 . 9 . 21 . . 12 9 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 111 | . 11 3 . . 12 16 7 15 12 . 8 . 17 . . 7 3 Cannons 16 | . . . . . 12 . . . . . . . 1 . . 3 . AOE 16 | . . . . . 6 2 . . . . . . 1 . . 2 5 Classes Destroyed 17 | . 3 1 . . 7 . 1 . 2 . . . 1 . . . 2 Worker 10 | . . . . . 1 1 . . . . . . 2 . . 6 . Builder 7 | . . . . . 2 2 . . . . . . 1 . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 12 | . . . . . 3 6 . 2 . . 1 . . . . . . Recycler 21 | . 2 . . . 2 2 . 2 . . 8 . 3 . . 2 . Operator 3 | . . . . . 2 1 . . . . . . . . . . . Watcher 9 | . 1 . . . 2 2 . 1 . . 1 . 1 . . . 1 Swarmer 24 | . . 3 . . 3 3 . 3 6 . . . 3 . . . 3 Grunt 53 | . 11 . . . 15 11 . 5 2 . 4 . 5 . . . . Brawler 2 | . . . . . . . . . 1 . . . 1 . . . . Duelist 3 | . . . . . 1 . . 1 . . . . 1 . . . . Sentry 32 | . . . . . 10 6 5 3 1 . 1 . 3 . . 2 1 Hunter 11 | . . . . . 3 . 1 . . . . . 3 . . 4 . Programmer 23 | . . . . . . . 1 3 1 . 4 . 4 . . 6 4 Heavy 1 | . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 5 3 . . 8 4 3 3 7 . 5 . 9 . . 4 5 Combat Bots Only 7 | . 5 3 . . 7 3 3 3 7 . 4 . 7 . . 2 4 Max Kills in Single Turn 4 | . 1 1 . . 2 3 1 1 2 . 1 1 4 . . 3 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . 1 . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Hostile Shots Fired 1346 | . 95 12 . . 169 109 37 109 38 64 58 . 187 . 18 212 238 Missed 421 | . 25 7 . . 55 38 10 44 12 21 20 . 40 . 2 64 83 Damage Taken 16840 | . 832 41 . . 1751 1052 312 715 233 623 765 . 3509 . 723 2455 3829 Core 2721 | . 242 . . . 218 82 65 48 41 20 42 . 223 . 320 103 1317 Absorbed by Shields 1347 | . . . . . . . 17 370 243 224 . . . . . 493 . Ignored by Resistances 204 | . . . . . . . . . . . 10 . . . 59 . 135 Regen/Repaired (Parts) 966 | . . . . . 89 341 . 146 . . . 90 300 . . . . Core Remaining (%) 59 | 100 . . . 3 . . 33 . . 87 . . 73 . . 63 . Volleys Fired 607 | . 63 5 . . 86 98 14 60 30 2 52 8 54 . 13 85 37 Largest 4 | . 2 2 . . 2 2 2 3 3 3 4 4 4 . 3 4 3 Hottest 308 | . 115 90 . . 112 124 122 183 91 91 195 196 308 . 234 286 147 Shots Fired 1379 | . 102 10 . . 218 178 30 180 89 7 152 32 182 . 19 127 53 Gun 1210 | . 102 10 . . 129 176 30 180 87 7 152 32 178 . . 88 39 Cannon 133 | . . . . . 79 . . . . . . . 4 . 15 31 4 Launcher 34 | . . . . . 10 2 . . . . . . . . 4 8 10 Special 2 | . . . . . . . . . 2 . . . . . . . . Kinetic 595 | . 34 . . . 149 13 . 106 57 5 59 16 50 . . 67 39 Thermal 645 | . 68 10 . . 4 162 30 74 32 2 93 16 128 . . 22 4 Explosive 30 | . . . . . 10 2 . . . . . . . . . 8 10 Electromagnetic 109 | . . . . . 55 1 . . . . . . 4 . 19 30 . Robot Hit Streak 40 | . 17 3 . . 12 27 8 17 12 14 16 40 22 . 20 22 13 Robot Miss Streak 5 | . 4 2 . . 5 4 2 3 3 . 3 . 4 . . 5 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 13 | . 2 1 . . . . . . 3 . 1 . 6 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . 1 . 1 . . . . Autonomous 60 | . . . . . 60 . . . . . . . . . . . . Shots Hit Robots 1006 | . 75 5 . . 152 139 49 126 63 7 107 26 120 . 19 80 38 Core Hits 413 | . 29 3 . . 79 49 8 44 17 . 36 5 61 . 4 43 35 Critical Kills 3 | . . . . . . . . . . . 1 1 . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . 1 . . . 2 1 Critical Strikes 52 | . 1 . . . 4 13 1 7 2 1 6 3 9 . . 4 1 Burn 38 | . 1 . . . . 13 1 7 2 1 5 . 8 . . . . Destroy 10 | . . . . . 2 . . . . . 1 3 . . . 3 1 Blast 1 | . . . . . 1 . . . . . . . . . . . . Corrupt 2 | . . . . . 1 . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 72 | . . . . . . 39 29 . . . . . 4 . . . . Impact 38 | . . . . . . 38 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . 4 . . . . Sneak Attacks 28 | . . . . . . 1 27 . . . . . . . . . . Combat Hostiles 26 | . . . . . . . 26 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25361 | . 985 61 . . 4527 2993 402 2912 1142 152 2935 671 3296 . 49 2887 2349 Guns 18744 | . 975 61 . . 2217 2570 402 2911 1142 152 2899 671 2791 . . 1200 753 Cannons 2065 | . . . . . 1242 . . . . . . . 88 . 34 613 88 Explosions 3883 | . . . . . 1050 330 . . . . . . 250 . 14 1043 1196 Melee 166 | . . . . . . 84 . . . . . . 82 . . . . Ramming 503 | . 10 . . . 18 9 . 1 . . 36 . 85 . 1 31 312 Kinetic 9367 | . 299 . . . 2442 180 . 1731 832 112 958 312 768 . . 980 753 Thermal 10756 | . 676 61 . . 207 2377 402 1180 310 40 1941 359 2023 . . 1092 88 Explosive 3181 | . . . . . 877 330 . . . . . . 250 . . 528 1196 Electromagnetic 1388 | . . . . . 983 13 . . . . . . 88 . 48 256 . Impact 84 | . . . . . . 84 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 82 | . . . . . . . . . . . . . 82 . . . . Highest Corruption 40 | . . . . . 11 11 12 5 5 5 2 . 4 . 29 40 19 Average Corruption 10 | . . . . . 5 11 11 2 5 5 1 . 2 . 14 35 10 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 338 | . . . . . 20 79 47 16 38 2 6 . 16 . 11 81 22 Message Errors 67 | . . . . . 3 12 13 2 9 1 . . 5 . 1 16 5 Matter Fused 85 | . . . . . 7 21 8 4 15 . 1 . 5 . 2 18 4 Heat Flow Errors 41 | . . . . . 4 8 3 1 5 . . . 4 . . 12 4 Energy Discharges 27 | . . . . . 2 7 4 2 1 . . . . . 1 9 1 Parts Rejected 4 | . . . . . . 1 1 . . . . . . . 1 . 1 Parts Fused 7 | . . . . . 1 2 1 2 . . . . 1 . . . . Data Loss (minor) 39 | . . . . . 1 14 6 3 4 . 1 . . . 3 5 2 Data Loss (major) 15 | . . . . . . 4 2 . 1 . 2 . . . 1 5 . Misfires 16 | . . . . . 1 5 3 . 3 1 1 . 1 . . 1 . Alerts 7 | . . . . . . 3 . 2 . . . . . . 1 . 1 Misdirections 12 | . . . . . . . 5 . . . . . . . 1 3 3 Weapon Failures 18 | . . . . . 1 2 1 . . . 1 . . . . 12 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 570 | . . . . . 71 65 . . . . . . 14 . . 283 137 Projectiles 37 | . . . . . 17 . . . . . . . 14 . . 6 . Explosions 475 | . . . . . 54 11 . . . . . . . . . 277 133 Melee 58 | . . . . . . 54 . . . . . . . . . . 4 Knockbacks 13 | . . . . . 8 . . . . . 1 . . . . 1 3 Impact 5 | . . . . . . . . . . . 1 . . . . 1 3 Kinetic 7 | . . . . . 7 . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 994 | . . . . . 124 . . . . . . . 54 . 66 347 403 Shots 19 | . . . . . 3 . . . . . . . 1 . 4 6 5 Rammed 37 | . . . . . . . . . . . . . . . 1 3 33 Targets Rammed 66 | . 4 . . . 3 2 . 1 . . 6 . 13 . 1 3 33 Kicked 29 | . 4 . . . 3 2 . 1 . . 6 . 13 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 608 | . 155 112 . . 209 389 310 218 282 22 437 382 571 . 75 608 260 Average Temperature 105 | . 60 60 . . 47 109 104 17 57 13 121 168 177 . 17 152 83 Received Heat Transfer 2950 | . 465 . . . 666 495 50 187 45 258 190 . 297 . . 90 207 Effects 38 | . . . . . . 5 . . . . 2 1 13 . . 17 . Shutdowns 17 | . . . . . . 1 . . . . 2 . 6 . . 8 . Energy Bleed 4 | . . . . . . 2 . . . . . 1 1 . . . . Interference 9 | . . . . . . 2 . . . . . . 3 . . 4 . Matter Decay 3 | . . . . . . . . . . . . . 1 . . 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . Parts Fried 11 | . . . . . 8 2 . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . 2 . . . . . . . . . . 1 Robots Melted 5 | . . . . . . 2 . . . . 1 . 2 . . . . Combat Hostiles 5 | . . . . . . 2 . . . . 1 . 2 . . . . Parts Melted 59 | . 7 . . . . 16 3 7 . . 15 . 9 . . 2 . Heat Transferred 20566 | . 1924 173 . . 274 5661 814 2627 703 148 3071 518 3774 . . 805 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 3 . . . . . . . . . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Peak Influence 688 | . 132 100 . . 670 508 134 199 . . 202 25 688 305 106 436 412 Initial 305 | . . 15 . . . 260 97 13 . . . 25 . 305 106 14 164 Average 183 | . 55 90 . . 217 283 61 41 . . 46 16 454 305 50 170 211 Maximum Alert Level 2 | . . . . . 2 2 . . . . 1 . 2 1 . 2 2 Low Security (%) 61 | 100 100 100 . 100 57 9 100 100 . . 99 100 12 . 100 56 54 Level 1 26 | . . . . . 34 77 . . . . . . 25 100 . 41 42 Level 2 11 | . . . . . 8 13 . . . . . . 61 . . 2 2 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 . . . 8 2 . 5 . 1 2 . 12 . . 7 3 Investigation 9 | . 1 . . . 3 1 . . . . . . 3 . . 1 . Extermination 14 | . . . . . . . . 3 . . 2 . 3 . . 4 2 Reinforcement 16 | . 3 . . . 4 1 . 2 . . . . 3 . . 2 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . . . . 1 . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Distress Signals 12 | . 1 . . . 3 5 . 1 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 16 3 . . 48 24 7 19 13 15 9 . 41 . 6 15 26 Peak Tracking Total 12 | . 5 3 . . 4 4 3 3 7 12 4 . 8 . 5 2 11 Tactical Retreats 13 | . . . . . 2 1 . 1 . . . . 3 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Traps Triggered 8 | . . . . . 1 . . 2 . . 1 . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 10 | . 10 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Machines Disabled 24 | . . . . . 4 3 . 1 . . 1 . 6 . . 9 . Max in Single Turn 4 | . . . . . 1 1 . 1 . . 1 . 4 . . 4 . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Machines Accessed 46 | . 3 . . . 7 12 6 5 2 . 1 . 7 1 . 1 1 Terminals 29 | . 3 . . . 5 9 5 2 . . 1 . 2 . . 1 1 Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . Repair Stations 6 | . . . . . 1 2 . 1 . . . . 2 . . . . Recycling Units 3 | . . . . . . 1 1 . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . Total Hacks 117 | . 6 . . . 18 36 21 9 4 . 2 . 15 2 . 2 2 Successful 69 | . 5 . . . 14 20 10 6 4 . 1 . 7 1 . . 1 Failed 47 | . 1 . . . 4 16 10 3 . . 1 . 8 1 . 2 1 Catastrophic 5 | . . . . . . 2 2 . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 5 | . 2 . 1 . . 1 1 . . . . . . . . . . Terminals 72 | . 6 . . . 12 24 20 2 . . 2 . 2 . . 2 2 Fabricators 8 | . . . . . . . . 4 . . . . 4 . . . . Repair Stations 24 | . . . . . 3 11 . 2 . . . . 8 . . . . Recycling Units 3 | . . . . . . 1 1 . . . . . 1 . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 2 . . . Terminal Hacks 40 | . 5 . . . 8 9 9 2 4 . 1 . 1 . . . 1 Record 14 | . . . . . 2 2 5 . 3 . 1 . . . . . 1 Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . 1 . . . . . . . . Open DSF 3 | . . . . . . . . 2 . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 1 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 18 | . . . . . 3 10 . 2 . . . . 3 . . . . Scan Component 10 | . . . . . 2 5 . 1 . . . . 2 . . . . Repair 8 | . . . . . 1 5 . 1 . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . 1 1 . . . . . 1 . . . . Report Inventory 3 | . . . . . . 1 1 . . . . . 1 . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 6 9 4 1 . . 1 . 5 1 . 1 1 Full Trace Events 9 | . 1 . . . 3 1 . . . . . . 3 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . Parts Repaired 7 | . . . . . 1 5 . 1 . . . . . . . . . Time 329 | . . . . . 26 188 . 26 . . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 11 . 6 . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Total Allies 40 | . . . . . . . 11 . 6 . . 21 . . 2 . . Largest Group 21 | . . . . . . . 11 8 4 4 . 21 20 . 1 . . Highest-Rated Group 711 | . . . . . . . 194 152 124 124 . 711 665 . 141 . . Highest-Rated Ally 141 | . . . . . . . 27 27 31 31 . 46 46 . 141 . . Total Orders 3 | . . . . . . . 3 . . . . . . . . . . AID 3 | . . . . . . . 3 . . . . . . . . . . Ally Attacks 160 | . . . . . . . 13 6 12 19 . . 107 . 3 . . Total Damage 2576 | . . . . . . . 208 60 116 294 . . 1829 . 69 . . Kills 22 | . . . . . . . 1 1 1 2 . . 17 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Turns Passed 17310 | 65 1008 58 951 159 2073 2173 1188 1850 1503 63 1083 614 2057 107 215 1260 883 Spaces Moved 10043 | 46 521 36 546 83 1191 929 803 1108 1088 39 496 330 1072 53 183 850 669 Core 554 | 3 1 . . . . . 1 . . . . . . . 157 189 203 Treads . | . . . . . . . . . . . . . . . . . . Legs 8362 | 43 520 36 546 83 1191 929 802 1108 1088 39 496 330 1072 53 26 . . Wheels 1127 | . . . . . . . . . . . . . . . . 661 466 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 122 120 120 120 120 120 195 50 50 50 Average Speed 127 | 115 150 120 173 190 120 120 127 129 120 120 134 126 143 195 81 104 96 Slowest Speed 650 | 120 300 120 190 190 190 120 650 193 190 120 190 190 196 195 410 135 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 50 9 89 25 60 88 96 22 90 10 10 94 23 2 75 12 17 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . . . 5 . . . . . . . . Spaces Dug 6 | . . . . . . 6 . . . . . . . . . . . Terrain Destroyed 483 | . . . . . 106 23 . . . . 5 . 50 . . 231 68 Melee 6 | . . . . . . 6 . . . . . . . . . . . Projectile 64 | . . . . . 32 . . . . . 5 . 9 . . 13 5 AOE 412 | . . . . . 74 17 . . . . . . 41 . . 217 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Res Total 13476 | 56 640 41 550 85 1680 1742 938 1409 1220 51 823 513 1481 59 233 1104 851 Wait 1852 | . 19 . . 3 301 578 29 158 37 11 208 144 227 . . 80 57 Move 10028 | 45 520 35 545 82 1190 928 802 1107 1087 38 496 329 1071 53 182 849 669 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 207 | 5 13 1 1 . 30 22 10 31 1 . 12 7 32 2 6 25 9 Fast Attach 88 | 4 2 . . . 13 12 7 8 1 . 5 1 10 . 3 16 6 Attach 101 | 2 6 . 1 . 11 6 4 6 . . 10 . 14 1 2 20 18 Detach 31 | . . . 2 . 4 2 1 3 . . 3 . 3 . . 8 5 Swap 129 | . 5 . 1 . 17 31 6 12 6 . 14 8 19 1 2 6 1 Drop 194 | . 8 . . . 25 24 16 23 6 . 17 10 33 2 10 12 8 Fire 607 | . 63 5 . . 86 98 14 60 30 2 52 8 54 . 13 85 37 Melee 72 | . . . . . . 39 29 . . . . . 4 . . . . Ram 37 | . . . . . . . . . . . . . . . 1 3 33 Kick 29 | . 4 . . . 3 2 . 1 . . 6 . 13 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 Rewire 89 | . . . . . . . 20 . 49 . . 6 . . 14 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . 3 . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 10) 357 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 3) 800 | -10/Materials | Derelicts attacked the area 816 | -10/Materials | Core integrity fell below 50% 855 | -10/Materials | Core integrity fell below 20% 901 | -10/Materials | Lost 5 parts (1p2n2w) 1001 | -10/Materials | Identified exit to Materials 1073 | -10/Materials | Identified exit to Mines 1074 | -10/Materials | Entered Mines 1125 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1126 | -10/Mines | Discovered new exit (range 5) 1130 | -10/Mines | Identified exit to Exiles 1132 | -10/Mines | Entered Exiles 1161 | -10/Exiles | Met 8R-AWN 1180 | -10/Exiles | Met EX-HEX 1195 | -10/Exiles | Build established: Scavenger-Mutant 1218 | -10/Exiles | Met EX-BIN 1234 | -10/Exiles | Aligned with FarCom system 1236 | -10/Exiles | Given EX-Vault access code 1274 | -10/Exiles | Opened EX-Vault 1286 | -10/Exiles | Found Prototype Ballistic Gun 1288 | -10/Exiles | Identified AWS/Gauss 1329 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1384 | -10/Exiles | Met EX-DEC 1496 | -10/Exiles | Discovered new exit (range 12) 1580 | -10/Exiles | Identified exit to Mines 1710 | -10/Exiles | Visited The Gauntlet 2057 | -10/Exiles | Discovered exit to Mines (range 15) 2083 | -10/Exiles | Left Exiles lab with AWS/Gauss 2083 | -10/Exiles | Entered Mines 2227 | -9/Mines | Discovered new exit (range 8) 2240 | -9/Mines | Identified exit to Materials 2242 | -9/Mines | Entered Materials 2242 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3067 | -8/Materials | Discovered new exit (range 8) 3070 | -8/Materials | Identified exit to Storage 3077 | -8/Materials | Identified exit to Factory 3498 | -8/Materials | Repaired Aluminum Leg 4128 | -8/Materials | Build established: Scavenger-Skirmisher 4153 | -8/Materials | Garrison activated, responded to threat 4193 | -8/Materials | Destroyed 7 combat bots 4257 | -8/Materials | System corruption reached 10% 4315 | -8/Materials | Entered Storage 4420 | -8/Storage | Core integrity fell below 50% 4441 | -8/Storage | Lost 4 parts (1p1n1u1w) 5246 | -8/Storage | Repaired Med. Armor Plating 5342 | -8/Storage | Repaired Carbon-fiber Leg 5370 | -8/Storage | Repaired Aluminum Leg 5403 | -8/Storage | Repaired Med. Armor Plating 5635 | -8/Storage | Repaired Adv. Beam Rifle 5647 | -8/Storage | Discovered exit to Factory (range 5) 6484 | -8/Storage | Discovered new exit (range 3) 6485 | -8/Storage | Identified exit to Recycling 6488 | -8/Storage | Entered Recycling 6498 | -8/Recycling | Found Unknown Device 6500 | -8/Recycling | Identified Scrap Engine 6982 | -8/Recycling | Build established: Skirmisher 7307 | -8/Recycling | Lost 3 allies 7326 | -8/Recycling | Discovered new exit (range 12) 7340 | -8/Recycling | Identified exit to Factory 7438 | -8/Recycling | Build established: Commander-Skirmisher 7676 | -8/Recycling | Entered Factory 7676 | -6/Factory | Accompanied by 8 allies 7676 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8315 | -6/Factory | Lost 4 allies 8603 | -6/Factory | Discovered new exit (range 6) 8609 | -6/Factory | Identified exit to Factory 9227 | -6/Factory | Discovered new exit (range 16) 9288 | -6/Factory | Build established: Tank 9294 | -6/Factory | Identified exit to Lower Caves 9384 | -6/Factory | Repaired Lrg. Storage Unit 9488 | -6/Factory | Cargo convoy interrupted 9526 | -6/Factory | Entered Lower Caves 9740 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9802 | -6/Lower Caves | Destroyed 7 combat bots 10072 | -6/Lower Caves | Discovered new exit (range 15) 10089 | -6/Lower Caves | Identified exit to Lower Caves 10541 | -6/Lower Caves | Learned Factory emergency access door positions 10716 | -6/Lower Caves | Learned Factory stockpile data 10731 | -6/Lower Caves | Found Prototype Device 10809 | -6/Lower Caves | Build established: Commander-Tank 11029 | -6/Lower Caves | Entered another Lower Caves area 11029 | -6/Lower Caves | Accompanied by 4 allies 11031 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11074 | -6/Lower Caves | Lost 4 allies 11082 | -6/Lower Caves | Discovered exit to Factory (range 9) 11092 | -6/Lower Caves | Entered Factory 11092 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11097 | -5/Factory | Identified Heart of Steel 11448 | -5/Factory | Build established: Gunner 11590 | -5/Factory | Discovered new exit (range 3) 11593 | -5/Factory | Identified exit to Upper Caves 12084 | -5/Factory | Build established: Scavenger-Skirmisher 12175 | -5/Factory | Sucked down chute 12175 | -5/Factory | Entered Waste 12176 | -5/Waste | Met a frightened Derelict 12176 | -5/Waste | Joined by Warlord forces that had cleared the area 12378 | -5/Waste | Found Broken Enh. Force Lance 12386 | -5/Waste | Found Broken Enh. Force Lance 12568 | -5/Waste | Build established: Skirmisher 12686 | -5/Waste | Discovered new exit (range 13) 12773 | -5/Waste | Identified exit to Factory 12789 | -5/Waste | Entered Factory 12789 | -5/Factory | Accompanied by 20 allies 12908 | -5/Factory | Fabricated Arm. Leg (x2) 13210 | -5/Factory | Lost 19 allies 13224 | -5/Factory | Lost 4 parts (1n1u2w) 13404 | -5/Factory | Garrison activated, responded to threat 13559 | -5/Factory | Build established: Scavenger-Skirmisher 13682 | -5/Factory | Destroyed 7 combat bots 13916 | -5/Factory | Found Hvy. Reactive Plating 14166 | -5/Factory | Build established: Scavenger-Gunner 14382 | -5/Factory | Repaired Enh. Flexi-carbon Leg? 14573 | -5/Factory | Discovered new exit (range 14) 14618 | -5/Factory | Identified exit to Factory 14846 | -5/Factory | Entered another Factory area 14846 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14953 | -4/Factory | Sucked down chute 14953 | -4/Factory | Entered Waste 14954 | -4/Waste | Met a frightened Derelict 14968 | -4/Waste | EMP discharged 14975 | -4/Waste | Spotted C-40 Crusher 14999 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15001 | -4/Waste | Spotted C-40 Crusher 15002 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15006 | -4/Waste | System corruption reached 10% 15021 | -4/Waste | Rewired C-40 Crusher 15034 | -4/Waste | Spotted C-40 Crusher 15038 | -4/Waste | Spotted C-40 Crusher 15057 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15068 | -4/Waste | EMP discharged 15069 | -4/Waste | Crushed by Compactor (1 part destroyed) 15075 | -4/Waste | Crushed by Compactor (1 part destroyed) 15084 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15095 | -4/Waste | Spotted C-40 Crusher 15100 | -4/Waste | Spotted C-40 Crusher 15115 | -4/Waste | Lost 4 parts (1p1n2u) 15130 | -4/Waste | Discovered new exit (range 15) 15168 | -4/Waste | EMP discharged 15168 | -4/Waste | System corruption reached 30% 15168 | -4/Waste | Entered Factory 15364 | -4/Factory | Discovered new exit (range 7) 15390 | -4/Factory | Build established: Mutant 15592 | -4/Factory | Found Launcher Loader 15960 | -4/Factory | Build established: Scavenger-Tank 16370 | -4/Factory | Lost 5 parts (1p1n3u) 16428 | -4/Factory | Entered Research 16428 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16650 | -3/Research | Spotted B-86 Titan 16666 | -3/Research | Build established: Tank 16687 | -3/Research | Destroyed B-86 Titan 16748 | -3/Research | Lost 5 parts (2u3w) 16842 | -3/Research | Lost 4 parts (1p1u2w) 17164 | -3/Research | System corruption reached 10% 17215 | -3/Research | Core integrity fell below 50% 17228 | -3/Research | Core integrity fell below 20% 17248 | -3/Research | Lost 13 parts (2p3n4u4w) 17305 | -3/Research | Spotted B-86 Titan 17311 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17209_ U-05 Engineer lays Concrete. 17210_ K-01 Serf collects debris. 17210_ Slammed into M-36 Artificer. 17211_ U-05 Engineer lays Concrete. 17211_ U-05 Engineer builds a Door. 17212_ U-05 Engineer lays Concrete. 17212_ U-05 Engineer builds a Wall. 17213_ U-05 Engineer lays Concrete. 17214_ U-05 Engineer builds a Wall. 17217_ Hvy. Machine Gun destroyed. 17230_ System corrupted: Matter fused (-7). 17238_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17244_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 17244_ Door malfunctions. 17249_ M-36 Artificer repairs P-80 Master. 17253_ ,#KA IO&G1BJMOADVRP7P3FM%D2N8S M V 17282_ System corrupted: Energy discharge (-26). 17300_ System corrupted: Matter fused (-7). 17304_ K-01 Serf cleans the Subatomic Condenser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????Y +???????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ?????????????? | | ???????????????????????????????? #?????????????? | | ????????????????#########??????? #?????????????? | | ????????????????# #??????? #?????????????? | | ????????????????# ######## k#?????????????? | | ????????????????# "" /@ #?????????????? | | ????????????????# "" # u########## ???? | | ????????????????# "" ! # ??? | | ????????????????# "Y + k ??? | | ????????????????# "" # k ??? | | ????????????????# "" # """ """ "????? | | ????????????????# "" # """ """ ""???? | | ????????????????# # """ k""" = """ ? | | ????????????????# # p | | ????????????????######### | | ????????????????????????# p | | ????????????????????????# """ """ | | ????????????????????????#### """ """ != | | ???????????????????????????# """ """ != | | ??????????????????????????## p = | | ??????????????????????????# p | | ??????????+####???????????# | | ?????????? #???????????# | | ?????????? #???????????## ### | | ?????????? #????????#####+########## | | ?????????? #????????# #???# ###? | | ?????????# #????????# ##### #??? | | ?????????# #????????# """ + #### | | ?????????# #????????# """ # | | ?????????+ #????????# """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 43 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Armor Coverage 900 Resistance: KI 40 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 18 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Arm. Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Assassin Below Dangerous Findings Just What I Needed Knowing Is Half The Battle Let's See Who's Tougher Power Corrupts Respectable Loadout We Are Legion \\IAMDERELICT Challenges ------------ None Game ------ Seed SpliceBladeFragment Manual? 0 Play Time 03:17:05 Cumulative 18.7 hours Start 2024.04.03 @ 21:20:23 End 2024.04.04 @ 00:36:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0d2d8b52-a29a-4b9e-b8ec-1bbbb3ba7bf0