Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 20:46:00

Player: Dusanh

Result: Destroyed by Architect with Modified Quantum Sheargun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (314)     1570
Value Destroyed (12699)    12699
Prototype IDs (131)        2620
Alien Tech Used (6)        1200
Bonus (33468)              33468
              TOTAL SCORE: 63257

 Bonus
-------
Triggered Max Security     1000
High Alert Combat Kills    680
Follower Combat Kills      4439
Network Hubs Disabled      400
Aligned with FarCom        300
Triggered Deep Caves Wall  1000
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Built Enhanced Grunts      300
Met R17 at Cetus           500
Found Hidden Lab           3000
Met Warlord at Research    2000
Pursued by Intercept       1000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Friendly Fire              -3251

 Cogmind 
---------
Core Integrity             0/1600
Matter                     145/300
Energy                     77/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Flying (32)
Location                   -1/Access_0

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
               Electron Diverter
               Electron Diverter
               Electron Diverter
>              --- UTILITY (15) -----
      Advanced Signal Interpreter
  Experimental Targeting Computer
  Experimental Core Analyzer
      Advanced Armor Integrity Analyzer
               Centrium Heavy Armor Plating
               EM Disruption Field
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (4) ----
                   (None)

 Peak State 
------------
>               --- POWER ------------
          Micro Neutrino Core
                Graviton Reactor
>               --- PROPULSION -------
         Cooled Antigrav System
         Cooled Antigrav System
         Cooled Antigrav System
         Combat Linear Gravjet
         Combat Linear Gravjet
         Combat Linear Gravjet
>               --- UTILITY ----------
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Transmission Jammer
       Advanced Reaction Control System
   Experimental Phase Shifter
   Experimental Phase Shifter
          Heavy Regenerative Plating
       Advanced Hacking Suite
       Advanced Hacking Suite
   Experimental Hacking Suite
                Deep Network Scanner
       Advanced System Shield
   Experimental System Shield
>               --- WEAPON -----------
                Sigix Broadsword
>               --- INVENTORY --------
                Graviton Reactor
         Cooled Antigrav System
         Cooled Antigrav System
         Combat Linear Gravjet
   Experimental Power Amplifier
   Experimental Coolant Injector
   Experimental Cloaking Device
                Centrium Medium Armor Plating
                7V-RTL's Ultimate Field
                Transdimensional Reconstructor
                Core Regenerator
                Core Reset Matrix
       Advanced Variable Charge Gun
                Vortex Shotgun
                Vortex Rail
                Warp Cannon
                Core Cannon
       Improved KE Penetrator
       Improved KE Penetrator
                Tesla Bomb Launcher
                Tiamat Missile Launcher
                Vortex Catalyst Activator
                Sigix Terminator
                Field Lobotomy Kit
[Rating: 225]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Reinforced Quantum Reactor
Propulsion                 Combat Linear Gravjet
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Combat Linear Gravjet
  Flight Unit              Improved VTOL Module
Utility                    High-capacity Storage Unit
  Device                   Long-range Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               Advanced Powered Armor
Weapon                     Improved KE Penetrator
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Potential Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Bore Cannon
  Launcher                 Shock Bomb Launcher
  Special Weapon           Field Lobotomy Kit
  Slashing Weapon          Makeshift Axe
  Piercing Weapon          Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   .   1   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             764  | 5   15  3   37  7   2   2   44  31  5   6   49  47  8   25  10  9   2   19  43  7   2   19  3   45  4   2   11  1   26  24  19  6   3   18  173 32  
  Power                    77   | 1   2   .   6   1   .   .   6   7   .   .   13  2   .   4   .   1   .   .   3   .   .   3   .   4   .   .   1   .   2   4   1   .   .   .   15  1   
    Engine                 34   | 1   1   .   6   .   .   .   5   6   .   .   10  1   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   14   | .   1   .   .   1   .   .   1   1   .   .   2   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   4   .   
    Reactor                29   | .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   1   .   .   1   .   .   2   .   3   .   .   1   .   2   3   1   .   .   .   11  1   
  Propulsion               179  | 2   5   .   13  1   .   .   16  6   1   .   9   13  2   2   1   1   .   6   13  1   .   6   .   6   1   .   5   .   7   3   1   3   1   8   36  10  
    Treads                 55   | .   2   .   7   .   .   .   12  .   .   .   9   9   2   2   1   1   .   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
    Leg                    3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  13   | 2   3   .   4   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hover                  77   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   9   1   .   3   .   6   1   .   3   .   6   3   1   3   1   8   26  4   
    Flight                 31   | .   .   .   1   .   .   .   2   6   1   .   .   2   .   .   .   .   .   1   2   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   6   6   
  Utility                  317  | .   5   2   5   3   2   .   8   11  4   6   16  15  6   14  4   3   .   5   13  4   2   5   2   32  3   2   4   1   11  17  10  2   1   10  74  15  
    Device                 190  | .   .   .   2   .   .   .   2   5   4   6   8   5   3   9   2   2   .   3   9   3   2   4   1   23  3   2   3   .   10  12  4   2   1   8   45  7   
    Storage                34   | .   4   1   1   .   2   .   4   3   .   .   5   2   .   2   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   7   .   
    Processor              18   | .   .   1   .   1   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   10  1   
    Hackware               15   | .   .   .   .   .   .   .   .   1   .   .   1   .   .   2   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   2   3   .   
    Protection             60   | .   1   .   2   2   .   .   1   1   .   .   2   8   3   .   1   1   .   1   3   .   .   .   1   8   .   .   .   1   1   4   3   .   .   .   9   7   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   191  | 2   3   1   13  2   .   2   14  7   .   .   11  17  .   5   5   4   2   8   14  2   .   5   1   3   .   .   1   .   6   .   7   1   1   .   48  6   
    Energy Gun             39   | .   3   1   6   .   .   .   .   .   .   .   .   3   .   .   1   1   1   2   5   .   .   3   .   .   .   .   .   .   2   .   2   1   .   .   8   .   
    Energy Cannon          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   
    Ballistic Gun          43   | 2   .   .   5   .   .   .   9   3   .   .   1   1   .   3   .   1   1   4   4   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   6   .   
    Ballistic Cannon       5    | .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Launcher               45   | .   .   .   2   1   .   1   .   1   .   .   4   9   .   1   2   2   .   .   1   1   .   1   .   1   .   .   1   .   3   .   .   .   .   .   14  .   
    Special Weapon         8    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   3   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        29   | .   .   .   .   .   .   .   .   .   .   .   3   4   .   1   2   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   12  1   
    Piercing Weapon        17   | .   .   .   .   .   .   .   4   3   .   .   2   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   1   .   1   .   .   .   1   2   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  82   | .   .   .   3   .   .   .   2   3   .   .   6   8   .   3   1   4   .   1   2   .   .   10  .   .   .   .   4   .   3   5   7   1   1   .   11  7   
Parts Lost                 92   | .   3   1   11  .   .   1   4   .   .   .   1   3   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   1   36  27  
  Power                    12   | .   .   .   2   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   3   
  Propulsion               24   | .   1   .   5   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   5   
  Utility                  43   | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   1   20  17  
  Weapon                   13   | .   2   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   
  Highest Loss Streak      23   | .   2   1   7   .   .   1   2   .   .   .   1   3   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   1   23  23  
Average Slot Usage (%)     93   | .   91  99  87  99  77  77  97  96  100 99  88  83  83  92  92  86  86  85  90  100 99  99  100 99  100 100 100 100 97  99  96  89  94  89  94  75  
  Engine                   4    | .   2   14  9   4   .   .   8   12  15  15  12  2   7   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   11  .   .   6   11  11  .   .   .   .   1   .   .   .   .   .   .   .   2   5   5   4   5   5   5   5   5   5   4   3   4   4   4   4   3   4   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   10  7   6   6   12  13  13  7   5   5   5   5   5   5   5   5   5   3   4   4   4   4   4   4   .   
  Treads                   9    | .   4   .   12  .   .   .   21  .   .   .   26  28  29  25  26  20  20  19  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   22  28  11  33  33  22  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  35  35  34  35  30  31  31  30  31  27  28  28  25  26  23  17  2   
  Flight                   6    | .   .   .   .   .   .   .   3   37  38  38  7   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   15  
  Device                   9    | .   .   .   6   .   .   .   11  4   7   6   1   3   6   12  8   6   6   6   8   7   6   10  9   11  15  15  15  11  22  18  10  8   13  13  15  7   
  Storage                  15   | .   21  14  13  22  22  22  18  15  15  15  14  9   15  19  20  20  20  20  17  17  17  17  17  15  15  15  15  15  14  14  14  13  13  12  12  12  
  Processor                3    | .   .   3   1   .   .   .   2   2   7   7   .   .   .   .   .   .   .   .   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   14  19  
  Hackware                 7    | .   .   .   .   .   .   .   .   6   .   .   6   6   .   6   6   6   6   10  11  11  11  11  11  15  15  15  15  15  14  14  19  21  21  24  10  4   
  Protection               2    | .   .   10  6   10  11  11  3   .   .   .   2   4   .   .   3   6   6   1   1   .   .   .   1   3   .   .   .   3   .   4   4   4   4   4   3   4   
  Energy Gun               1    | .   14  27  9   4   .   .   .   .   .   .   .   .   .   .   .   2   5   4   4   .   .   2   2   .   .   .   .   .   1   4   3   2   3   .   .   .   
  Ballistic Gun            2    | .   12  .   10  2   .   .   14  7   .   .   .   1   .   5   3   .   5   6   1   1   .   2   5   4   5   5   1   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   .   1   8   .   .   .   .   .   .   .   7   15  .   3   9   1   .   .   3   5   2   .   .   .   .   3   5   1   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   .   .   .   10  4   .   5   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   2   
  Piercing Weapon          3    | .   .   .   .   .   .   .   2   5   15  15  1   .   .   .   .   .   .   .   1   4   5   2   2   5   5   5   5   5   3   4   3   4   3   .   1   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             192  | 5   33  46  62  74  77  86  77  32  32  32  151 160 160 192 163 176 176 175 166 137 135 135 147 147 130 130 136 148 146 155 166 155 155 155 170 77  
  Greatest Support         220  | 20  32  32  60  42  42  32  60  32  32  32  120 136 140 150 150 170 170 190 220 147 147 147 155 183 168 168 168 168 168 156 156 186 186 186 186 79  
  Greatest Overweight (x)  27   | .   1   1   13  1   1   2   17  .   .   .   1   27  1   1   1   1   1   1   3   .   .   1   1   1   .   .   1   .   1   .   1   1   .   1   6   4   
  Average Overweight (x)   .    | .   .   .   2   1   1   2   4   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 48   | 4   14  12  18  18  20  20  24  20  12  12  32  32  32  48  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  24  
  Average Capacity         22   | 4   9   11  13  18  18  20  18  12  12  12  21  17  32  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  22  19  
  Most Carried             32   | 4   11  12  18  18  20  19  19  18  11  12  32  32  32  32  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  24  
  Average Carried          21   | 2   6   11  12  17  18  19  17  11  11  11  19  16  31  27  27  27  28  27  27  27  27  27  27  27  27  27  27  28  27  27  27  27  27  27  21  17  
  Final Capacity           32   | 4   10  12  18  18  20  20  20  12  12  12  32  32  32  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  24  4   
  Final Carried            32   | 4   10  12  18  17  20  19  19  12  11  12  32  32  32  28  28  28  28  28  28  28  27  28  28  28  28  28  28  28  28  28  28  28  28  28  23  .   

 Class Distribution 
--------------------
 29% | Scavenger-Mutant
 17% | Hacker-Mutant
 14% | Sprinter
  6% | Scavenger-Assassin
  6% | Hauler-Mutant
  6% | Scavenger-Scout
  4% | Wizard-Mutant
  3% | Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
   Scavenger-Mutant | -9/Materials
   Scavenger-Mutant | -9/Mines
   Scavenger-Mutant | -9/Exiles
   Scavenger-Mutant | -8/Mines
   Scavenger-Mutant | -8/Materials
           Sprinter | -7/Factory
           Sprinter | -7/Lower Caves
           Sprinter | -7/Lower Caves
   Scavenger-Mutant | -7/Zion
   Scavenger-Mutant | -7/Deep Caves
      Hauler-Mutant | -6/Proximity Caves
 Scavenger-Assassin | -6/Factory
   Scavenger-Mutant | -6/Extension
   Commander-Mutant | -6/Cetus
   Scavenger-Mutant | -6/Archives
   Scavenger-Mutant | -6/Hub_04(d)
   Scavenger-Mutant | -5/Factory
      Hauler-Mutant | -5/Upper Caves
      Hauler-Mutant | -5/Upper Caves
      Hauler-Mutant | -5/Warlord
      Hauler-Mutant | -4/Proximity Caves
      Hacker-Mutant | -4/Factory
      Hacker-Mutant | -4/Upper Caves
      Hacker-Mutant | -4/Upper Caves
      Hacker-Mutant | -4/Zhirov
      Hacker-Mutant | -3/Proximity Caves
      Hacker-Mutant | -3/Research
      Hacker-Mutant | -3/Armory
      Wizard-Mutant | -3/Lab
      Wizard-Mutant | -2/Research
      Wizard-Mutant | -2/Quarantine
      Wizard-Mutant | -1/Access
    Scavenger-Scout | -1/Command
 Scavenger-Sprinter | -1/Access_0

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  Com  Ac0  
Matter Collected           11586 | 252  175  50   753  88   .    167  878  232  118  93   595  580  200  345  193  106  .    424  542  119  87   52   180  453  50   20   162  .    246  315  263  25   .    240  3533 50   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            14674 | 33   466  95   1297 139  .    150  1251 175  63   .    599  1439 196  214  479  33   .    888  307  289  235  .    183  1049 .    .    264  208  393  671  85   25   .    796  2416 236  
  Parts                    775   | 4    29   4    79   5    .    6    74   11   1    .    57   44   16   25   34   3    .    49   14   10   11   .    12   62   .    .    3    8    22   47   7    4    .    24   77   33   
Haulers Intercepted        14    | .    2    .    4    .    .    .    4    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           6     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      91    | .    .    .    .    .    .    .    .    .    5    1    .    .    5    .    .    .    .    .    .    11   8    43   10   .    2    3    3    .    .    .    .    .    .    .    .    .    
  Prevented                44    | .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    2    6    4    .    .    .    .    .    2    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Ac0 
Combat Hostiles Destroyed  219  | 1   7   2   24  3   .   3   20  1   1   .   3   45  4   5   6   .   .   8   2   4   4   .   2   15  .   .   .   5   5   10  1   .   .   9   29  .   
  Melee                    66   | .   .   .   .   .   .   .   5   .   1   .   2   1   .   .   4   .   .   .   1   .   1   .   .   11  .   .   .   .   5   9   1   .   .   9   16  .   
  Guns                     55   | 1   5   2   12  1   .   .   13  1   .   .   .   .   .   5   .   .   .   8   1   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   3   .   
  Cannons                  5    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  AOE                      82   | .   2   .   11  2   .   1   .   .   .   .   .   38  3   .   2   .   .   .   .   4   3   .   .   4   .   .   .   5   .   .   .   .   .   .   7   .   
Classes Destroyed          22   | 1   4   .   7   .   .   .   .   .   .   .   2   4   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Worker                   12   | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   4   .   
  Builder                  6    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   14   | .   2   .   4   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 10   | .   1   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   
  Operator                 5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Watcher                  16   | .   2   .   .   .   .   .   2   1   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   
  Swarmer                  27   | .   3   .   6   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   2   .   .   2   4   .   .   .   5   .   .   .   .   .   .   1   .   
  Grunt                    62   | 1   4   2   12  3   .   3   14  .   .   .   .   .   .   .   1   .   .   4   .   1   4   .   .   .   .   .   .   .   2   4   .   .   .   .   7   .   
  Brawler                  2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   25   | .   .   .   3   .   .   .   5   1   1   .   .   .   .   .   4   .   .   3   1   1   .   .   .   3   .   .   .   .   1   .   .   .   .   .   2   .   
  Hunter                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Programmer               30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   1   .   .   .   .   8   .   .   .   .   2   6   .   .   .   .   9   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Combat Programmer        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   
  Zionite                  15   | .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Technician             5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  8    | .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                35   | .   .   .   .   .   .   .   .   .   .   .   .   35  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           33   | 1   5   1   10  3   .   3   3   1   1   .   5   33  2   2   2   1   .   4   1   2   3   .   2   5   .   .   .   5   2   4   1   1   .   4   9   .   
  Combat Bots Only         33   | 1   2   1   8   3   .   3   3   1   1   .   1   33  2   2   2   .   .   2   1   2   3   .   2   4   .   .   .   5   2   4   1   .   .   4   9   .   
Max Kills in Single Turn   33   | 1   2   1   2   2   .   1   1   1   1   .   2   33  2   1   1   1   .   4   1   2   3   .   2   3   .   .   .   3   1   1   1   1   .   1   6   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 33   | .   2   .   2   2   .   1   .   .   .   .   .   33  2   .   1   .   .   .   .   1   3   .   .   2   .   .   .   3   .   .   .   .   .   .   6   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   1   .   1   1   .   .   1   .   .   .   1   .   1   .   .   1   .   .   .   .   1   1   1   .   .   1   1   .   
Uniques/NPCs Destroyed     7    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   3   
  Imprinter (-7/Zion)
  7V-RTL (-7/Zion)
  A5 (-3/Lab)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  A2 (-1/Access_0)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Dee   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Arm   Lab   Res   Qua   Acc   Com   Ac0   
Damage Taken               29822 | 11    548   98    1616  213   .     254   1242  131   .     .     937   1932  101   70    354   55    .     853   711   179   254   .     268   1518  .     .     .     176   588   645   340   135   266   1144  9808  5375  
  Core                     3602  | 11    92    13    253   47    .     20    132   60    .     .     115   203   16    8     57    .     .     35    153   20    .     .     46    283   .     .     .     .     132   46    28    .     .     6     803   1023  
  Absorbed by Shields      1453  | .     .     .     .     .     .     .     .     .     .     .     191   719   78    47    289   31    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     64    34    
  Reduced by Siege Mode    28    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    18    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Core Remaining (%)         71    | 95    .     53    .     .     .     20    76    .     .     .     .     .     43    .     .     .     .     88    .     .     .     .     78    .     .     .     .     75    .     .     84    .     100   .     .     .     
Volleys Fired              496   | 1     50    6     71    3     .     11    61    4     .     .     19    26    9     23    15    3     2     41    13    8     4     1     3     3     .     .     6     8     1     23    7     .     .     .     71    3     
  Largest                  2     | 2     2     2     2     2     .     1     2     2     .     .     1     2     2     1     2     2     2     2     2     1     1     1     2     1     .     .     1     1     1     1     1     .     .     .     2     1     
  Hottest                  300   | 40    80    90    96    78    .     57    80    50    .     .     36    81    72    35    78    80    115   275   275   46    46    240   115   46    .     .     46    46    80    240   200   .     .     .     300   .     
Shots Fired                761   | 2     95    10    130   8     .     11    118   8     .     .     19    39    18    23    17    4     3     79    26    8     4     1     6     3     .     .     6     8     1     23    7     .     .     .     81    3     
  Gun                      547   | 2     95    10    119   5     .     .     110   8     .     .     .     11    .     23    8     2     3     79    26    .     .     1     6     1     .     .     .     .     .     23    1     .     .     .     14    .     
  Cannon                   35    | .     .     .     .     .     .     7     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     19    .     
  Launcher                 169   | .     .     .     11    3     .     4     .     .     .     .     18    28    18    .     9     2     .     .     .     8     4     .     .     2     .     .     6     8     1     .     .     .     .     .     47    .     
  Special                  10    | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     1     3     
  Kinetic                  411   | 2     60    .     94    .     .     7     118   8     .     .     .     .     .     23    8     .     2     51    16    .     .     .     3     1     .     .     .     .     .     .     .     .     .     .     18    .     
  Thermal                  109   | .     .     4     15    .     .     .     .     .     .     .     .     11    .     .     .     2     1     28    10    .     .     1     3     .     .     .     .     .     .     23    2     .     .     .     9     .     
  Explosive                32    | .     .     .     2     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     29    .     
  Electromagnetic          189   | .     35    6     19    8     .     4     .     .     .     .     18    27    18    .     9     2     .     .     .     8     4     .     .     2     .     .     6     8     1     .     .     .     .     .     14    .     
  Entropic                 10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     
  Robot Hit Streak         18    | 2     13    4     15    7     .     4     16    5     .     .     5     12    6     11    4     1     4     18    10    4     2     .     3     2     .     .     .     .     .     6     .     .     .     .     16    4     
  Robot Miss Streak        6     | .     6     2     4     4     .     4     3     1     .     .     1     2     1     6     1     1     .     3     3     3     .     .     4     1     .     .     .     .     .     .     .     .     .     .     3     .     
  Penetration Max          4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     
  Secondary Targets        5     | .     1     .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           782   | 2     52    6     94    3     .     6     116   11    1     .     63    33    9     13    18    1     3     50    23    3     5     .     2     48    .     .     4     .     13    22    8     2     .     34    134   3     
  Core Hits                577   | 2     22    4     56    5     .     5     51    6     1     .     41    102   6     5     12    8     1     39    8     16    9     .     4     30    .     .     11    15    9     13    3     1     .     16    76    .     
  Critical Hits            75    | .     .     .     .     .     .     1     5     2     1     .     2     .     .     1     .     .     1     5     2     .     .     .     1     1     .     .     .     .     2     2     .     .     .     11    38    .     
  Critical Kills           21    | .     .     .     .     .     .     .     2     1     1     .     .     .     .     .     .     .     .     2     1     .     .     .     1     .     .     .     .     .     .     1     .     .     .     3     9     .     
  Critical Parts Destroyed 34    | .     .     .     .     .     .     1     3     .     .     .     1     .     .     1     .     .     1     2     1     .     .     .     .     1     .     .     .     .     1     1     .     .     .     3     18    .     
Melee Attacks              711   | .     .     .     .     .     .     .     37    37    5     13    63    18    .     10    9     .     .     7     31    4     5     .     8     88    7     .     7     7     34    53    14    14    18    54    168   .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 307   | .     .     .     .     .     .     .     .     .     .     .     53    18    .     10    9     .     .     7     5     .     .     .     .     .     .     .     .     .     .     .     .     .     4     54    147   .     
  Piercing                 404   | .     .     .     .     .     .     .     37    37    5     13    10    .     .     .     .     .     .     .     26    4     5     .     8     88    7     .     7     7     34    53    14    14    14    .     21    .     
  Sneak Attacks            41    | .     .     .     .     .     .     .     5     3     .     .     .     7     .     .     4     .     .     1     .     .     .     .     .     6     .     .     .     .     .     2     .     1     .     2     10    .     
    Combat Hostiles        8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     2     .     .     .     .     .     2     .     .     .     .     1     .     
  Follow-up Attacks        10    | .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Damage Inflicted           51116 | 17    562   77    2257  140   .     337   2353  414   59    .     2502  4963  279   432   946   210   88    2637  695   424   399   .     104   2316  .     .     521   492   607   1443  620   248   .     3119  21855 .     
  Guns                     7689  | 17    503   77    1331  34    .     .     1366  127   .     .     .     279   .     432   158   32    88    1596  564   .     .     .     104   28    .     .     .     .     .     192   .     .     .     .     761   .     
  Cannons                  2023  | .     .     .     .     .     .     105   119   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1799  .     
  Explosions               16849 | .     59    .     926   106   .     232   .     .     .     .     446   2872  279   .     192   178   .     850   .     359   275   .     .     167   .     .     40    492   .     .     .     .     .     .     9376  .     
  Melee                    24555 | .     .     .     .     .     .     .     868   287   59    .     2056  1812  .     .     596   .     .     191   131   65    124   .     .     2121  .     .     481   .     607   1251  620   248   .     3119  9919  .     
  Ramming                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  5197  | 17    265   .     1085  .     .     105   1485  127   .     .     .     .     .     432   158   .     54    821   275   .     .     .     46    28    .     .     .     .     .     .     .     .     .     .     299   .     
  Thermal                  9989  | .     59    13    231   .     .     .     .     .     .     .     16    330   .     .     15    32    34    775   289   .     62    .     58    .     .     .     .     154   .     192   .     .     .     .     7729  .     
  Explosive                2792  | .     .     .     483   .     .     .     .     .     .     .     .     1688  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     621   .     
  Electromagnetic          5495  | .     238   64    458   140   .     232   .     .     .     .     430   1133  279   .     177   178   .     850   .     359   213   .     .     167   .     .     40    338   .     .     .     .     .     .     199   .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 15711 | .     .     .     .     .     .     .     .     .     .     .     1727  1812  .     .     596   .     .     191   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3119  8266  .     
  Piercing                 8844  | .     .     .     .     .     .     .     868   287   59    .     329   .     .     .     .     .     .     .     131   65    124   .     .     2121  .     .     481   .     607   1251  620   248   .     .     1653  .     
  Entropic                 3088  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3088  .     
Highest Corruption         36    | .     .     .     16    16    16    16    2     3     2     .     4     .     .     1     1     1     1     8     2     3     3     3     .     1     .     .     .     .     .     2     5     .     .     12    36    .     
  Average Corruption       7     | .     .     .     12    16    16    16    2     2     1     .     1     .     .     1     1     1     1     2     1     2     3     3     .     1     .     .     .     .     .     1     2     .     .     8     18    .     
  Corruption Purged        74    | .     .     .     .     .     .     .     .     1     2     .     4     .     .     .     .     .     1     .     .     .     .     .     .     3     .     .     .     .     .     .     7     .     .     .     56    .     
  Effects                  554   | .     .     .     38    37    26    17    2     8     2     .     16    .     .     .     4     .     .     27    11    6     7     .     .     4     .     .     .     .     .     .     7     .     .     9     333   .     
    Message Errors         87    | .     .     .     5     8     6     3     1     2     .     .     8     .     .     .     4     .     .     6     5     1     2     .     .     1     .     .     .     .     .     .     1     .     .     1     33    .     
    Matter Fused           71    | .     .     .     3     2     5     3     .     1     .     .     .     .     .     .     .     .     .     6     .     2     3     .     .     .     .     .     .     .     .     .     1     .     .     .     45    .     
    Heat Flow Errors       37    | .     .     .     1     7     2     1     1     2     .     .     .     .     .     .     .     .     .     2     2     1     1     .     .     .     .     .     .     .     .     .     1     .     .     .     16    .     
    Energy Discharges      39    | .     .     .     1     .     1     2     .     1     1     .     4     .     .     .     .     .     .     3     1     1     .     .     .     1     .     .     .     .     .     .     1     .     .     1     21    .     
    Parts Rejected         3     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Data Loss (minor)      49    | .     .     .     2     4     1     3     .     1     1     .     1     .     .     .     .     .     .     3     2     1     .     .     .     2     .     .     .     .     .     .     2     .     .     1     25    .     
    Data Loss (major)      13    | .     .     .     1     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     
    Misfires               8     | .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
    Alerts                 9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     
    Misdirections          143   | .     .     .     3     8     9     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     117   .     
    Targeting Errors       91    | .     .     .     18    3     .     2     .     1     .     .     3     .     .     .     .     .     .     5     1     .     1     .     .     .     .     .     .     .     .     .     1     .     .     3     53    .     
    Weapon Failures        4     | .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
Overload Shots             6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     1     .     
Overflow Damage            3854  | .     .     .     40    .     .     15    41    .     .     .     40    546   .     .     39    .     .     107   .     18    10    .     .     196   .     .     189   35    .     134   .     76    .     137   2231  .     
  Projectiles              47    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     47    .     
  Explosions               1524  | .     .     .     40    .     .     15    .     .     .     .     .     31    .     .     .     .     .     20    .     18    .     .     .     .     .     .     .     35    .     .     .     .     .     .     1365  .     
  Melee                    2283  | .     .     .     .     .     .     .     41    .     .     .     40    515   .     .     39    .     .     87    .     .     10    .     .     196   .     .     189   .     .     134   .     76    .     137   819   .     
Knockbacks                 4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      1453  | .     34    .     108   31    .     24    .     .     .     .     34    .     16    .     .     .     .     186   .     49    5     .     .     .     .     .     .     .     26    .     .     .     .     .     940   .     
  Shots                    26    | .     1     .     7     2     .     4     .     .     .     .     2     .     1     .     .     .     .     2     .     3     1     .     .     .     .     .     .     .     2     .     .     .     .     .     1     .     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        385   | .     216   101   303   231   237   205   267   288   68    60    184   345   144   20    56    58    93    360   385   310   326   176   9     73    152   300   60    .     140   315   144   48    .     36    336   .     
  Average Temperature      80    | .     44    54    39    85    116   86    31    46    27    24    53    146   45    8     13    28    45    97    124   124   141   106   5     22    40    78    28    .     29    65    39    20    .     16    110   .     
  Received Heat Transfer   3391  | 6     216   60    447   48    .     117   603   36    .     .     134   327   12    .     110   .     .     201   84    18    75    .     9     75    .     .     .     .     81    120   .     18    36    .     252   306   
  Effects                  38    | .     1     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     3     10    4     3     .     .     .     .     1     .     .     .     3     .     .     .     .     11    .     
    Shutdowns              2     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Energy Bleed           11    | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     .     .     .     .     .     1     .     .     .     3     .     .     .     .     1     .     
    Interference           23    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     5     3     3     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     5     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Total Turns              218   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     154   63    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Longest Duration         76    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     76    43    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           9     | .     .     .     .     .     .     1     .     .     .     .     1     6     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          9     | .     .     .     .     .     .     1     .     .     .     .     1     6     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              47    | .     .     .     2     .     .     1     .     .     .     .     6     23    5     .     1     2     .     2     .     3     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             6     | .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     1     .     .     2     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         2527  | .     50    37    312   .     .     .     .     .     .     .     50    370   .     .     50    37    37    877   272   .     50    .     74    .     .     .     .     150   .     161   .     .     .     .     .     .     
Parts Sabotaged            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      15    | .     1     .     1     .     .     .     .     .     .     .     3     2     2     .     1     .     .     .     .     .     2     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  Com  Ac0  
Peak Influence             1796 | 20   150  73   471  298  .    71   199  121  .    .    .    .    .    165  628  1129 526  561  373  .    .    .    .    215  .    .    .    .    137  211  .    77   1796 1163 545  .    
  Average Influence        158  | 2    70   45   249  197  .    68   95   30   .    .    .    .    .    43   184  781  509  151  206  .    .    .    .    77   .    .    .    .    64   79   .    30   1674 760  179  .    
Maximum Alert Level        5    | .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    2    4    2    2    1    .    .    .    .    1    .    .    .    .    .    1    .    .    5    4    5    .    
  Low Security (%)         66   | 100  100  100  32   59   .    100  100  100  .    .    .    .    .    100  67   .    .    68   65   .    .    .    .    97   .    .    .    .    100  96   .    100  .    2    17   .    
  Level 1                  10   | .    .    .    57   40   .    .    .    .    .    .    .    .    .    .    10   5    3    27   34   .    .    .    .    2    .    .    .    .    .    3    .    .    .    25   5    .    
  Level 2                  3    | .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    22   32   96   3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    .    
  Level 3                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    60   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    57   .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
  Level 5                  16   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    73   .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    .    .    
Squads Dispatched          63   | .    .    .    4    .    .    .    4    3    .    .    .    .    .    4    1    1    .    4    3    .    .    .    .    4    .    .    .    .    4    4    .    4    6    8    9    .    
  Investigation            13   | .    .    .    3    .    .    .    2    3    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    2    .    
  Extermination            22   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    3    3    .    .    .    .    4    .    .    .    .    2    3    .    .    .    .    4    .    
  Reinforcement            12   | .    .    .    1    .    .    .    2    .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    3    .    
  Assault                  8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    2    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    6    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Ac0 
Distress Signals           29   | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   3   2   .   3   .   .   .   .   .   4   .   .   .   .   .   1   .   6   .   .   7   .   
Communications Jammed      194  | .   .   .   .   .   .   .   48  .   .   .   .   .   .   .   .   1   .   100 .   .   .   .   .   6   .   .   .   .   2   17  .   .   1   .   19  .   
  Distress Signals         194  | .   .   .   .   .   .   .   48  .   .   .   .   .   .   .   .   1   .   100 .   .   .   .   .   6   .   .   .   .   2   17  .   .   1   .   19  .   
Times Spotted              555  | 1   15  4   39  13  .   3   33  3   1   .   60  53  4   5   21  17  3   36  18  10  3   4   12  35  .   1   .   5   11  23  2   6   27  12  52  23  
  Peak Tracking Total      37   | .   5   2   10  17  .   3   4   1   1   .   5   37  2   3   4   5   3   4   5   5   5   6   7   6   .   4   .   5   2   4   1   3   21  5   9   17  
  Tactical Retreats        34   | .   .   .   2   1   .   .   1   .   .   .   2   3   .   .   2   .   .   .   .   2   .   .   3   4   .   2   .   .   .   1   .   .   .   .   10  1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Ac0 
Traps Triggered            51   | .   .   .   2   .   .   .   4   2   .   .   .   .   .   .   5   .   .   3   1   .   .   .   .   3   .   .   .   .   2   .   .   .   .   2   27  .   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
  Reprogrammed             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   3   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Ac0 
Machines Disabled          62   | .   .   .   .   2   .   .   .   .   .   .   .   1   .   1   3   1   1   21  1   1   .   1   .   .   .   .   2   .   .   2   5   1   3   .   16  .   
  Max in Single Turn       12   | .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   1   .   .   12  1   1   .   1   .   .   .   .   1   .   .   1   3   1   1   .   2   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   .   2   .   .   2   .   1   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  Com  Ac0  
Machines Accessed          184  | .    8    .    4    .    5    .    9    13   1    1    .    .    .    6    14   2    1    13   16   .    .    13   .    18   .    2    9    .    9    7    .    6    .    12   15   .    
  Terminals                104  | .    6    .    3    .    .    .    6    5    .    .    .    .    .    3    14   2    .    11   11   .    .    .    .    10   .    1    .    .    4    6    .    1    .    8    13   .    
  Fabricators              8    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    1    .    .    .    2    .    .    
  Repair Stations          13   | .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    2    .    .    .    .    2    .    .    3    .    .    2    .    
  Recycling Units          8    | .    2    .    .    .    .    .    1    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              7    | .    .    .    .    .    .    .    1    2    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    
  Garrison Access          13   | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    2    .    .    .    .    2    .    .    2    .    1    .    .    
Total Hacks                896  | .    24   .    12   .    49   .    31   30   1    1    .    .    .    24   43   6    25   47   109  .    .    26   .    101  .    2    48   .    65   47   .    25   .    71   109  .    
  Successful               646  | .    15   .    6    .    49   .    20   20   1    1    .    .    .    18   24   4    25   27   72   .    .    26   .    65   .    2    48   .    35   37   .    17   .    49   85   .    
  Failed                   249  | .    9    .    6    .    .    .    11   10   .    .    .    .    .    6    19   2    .    20   37   .    .    .    .    36   .    .    .    .    30   9    .    8    .    22   24   .    
    Catastrophic           20   | .    1    .    .    .    .    .    2    1    .    .    .    .    .    .    1    .    .    1    5    .    .    .    .    3    .    .    .    .    2    .    .    .    .    2    2    .    
  Database Lockouts        2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Manual                   359  | .    15   .    5    .    1    .    16   14   .    .    6    .    .    5    17   4    1    25   62   .    .    .    .    44   .    .    .    .    30   22   1    9    .    42   40   .    
  Terminals                566  | .    21   .    8    .    .    .    23   14   .    .    .    .    .    10   43   6    .    45   78   .    .    .    .    78   .    1    .    .    38   44   .    15   .    56   86   .    
  Fabricators              28   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    4    .    .    .    .    3    3    .    .    .    5    .    .    
  Repair Stations          81   | .    .    .    4    .    .    .    4    .    .    .    .    .    .    2    .    .    .    .    14   .    .    .    .    7    .    .    .    .    21   .    .    6    .    .    23   .    
  Recycling Units          13   | .    3    .    .    .    .    .    1    2    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              39   | .    .    .    .    .    .    .    3    7    .    .    .    .    .    9    .    .    .    .    5    .    .    .    .    6    .    .    .    .    .    .    .    .    .    9    .    .    
  Garrison Access          18   | .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    2    .    .    .    .    3    .    .    4    .    1    .    .    
Terminal Hacks             376  | .    7    .    1    .    49   .    6    4    1    1    .    .    .    4    14   3    25   10   21   .    .    26   .    27   .    2    48   .    5    23   .    8    .    30   61   .    
  Record                   166  | .    .    .    .    .    48   .    .    .    .    .    .    .    .    .    .    3    25   .    1    .    .    20   .    1    .    1    36   .    .    12   .    .    .    .    19   .    
  Part Schematic           25   | .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    3    4    .    .    .    .    3    .    .    4    .    .    .    .    2    .    1    4    .    
  Robot Analysis           16   | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    1    .    .    4    .    .    .    .    1    .    4    2    .    
  Prototype ID Bank        12   | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    .    1    .    .    4    .    .    .    .    .    .    .    1    .    
  Open Door                16   | .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    7    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    3    .    .    
  Level Access Points      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    
  Branch Access Points     8    | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    1    .    
  Emergency Access Points  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Machine Index            2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    
  Terminal Index           6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    1    .    1    .    1    .    .    
  Fabricator Index         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Repair Station Index     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Scanalyzer Index         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Garrison Index           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Alert Level              13   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    1    .    .    .    .    1    1    .    .    .    3    3    .    
  Unreport Threat          24   | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    3    2    .    .    .    .    2    .    .    .    .    .    2    .    .    .    8    4    .    
  Locate Traps             16   | .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    2    .    .    .    .    3    .    .    .    .    .    1    .    .    .    3    4    .    
  Disarm Traps             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Reprogram Traps          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Recall Investigation     4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Extermination     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Recall Reinforcements    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Recall Assault           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Hauler Manifests         4    | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Registered Components    9    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    .    1    .    1    1    .    
  Registered Prototypes    3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    
  Zone Layout              26   | .    1    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    7    .    .    .    .    .    4    .    .    .    3    5    .    
  EX-Prototype ID Bank     1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disengage Seal           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Fabricator Hacks           25   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    4    .    .    .    .    2    2    .    .    .    4    .    .    
  Network Status           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Load Schematic           11   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    1    1    .    .    .    2    .    .    
  Build                    13   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    4    .    .    .    .    1    1    .    .    .    2    .    .    
Repair Station Hacks       64   | .    .    .    2    .    .    .    4    .    .    .    .    .    .    2    .    .    .    .    11   .    .    .    .    6    .    .    .    .    16   .    .    6    .    .    17   .    
  Scan Component           35   | .    .    .    1    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    6    .    .    .    .    3    .    .    .    .    9    .    .    3    .    .    10   .    
  Repair                   29   | .    .    .    1    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    5    .    .    .    .    3    .    .    .    .    7    .    .    3    .    .    7    .    
Recycling Unit Hacks       9    | .    3    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Report Inventory         4    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieve Matter          1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieve Components      4    | .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Scanalyzer                 33   | .    .    .    .    .    .    .    3    6    .    .    .    .    .    9    .    .    .    .    4    .    .    .    .    4    .    .    .    .    .    .    .    .    .    7    .    .    
  Insert Component         17   | .    .    .    .    .    .    .    2    2    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    5    .    .    
  Analyze                  16   | .    .    .    .    .    .    .    1    4    .    .    .    .    .    5    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    
Garrison Access Hacks      11   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    2    .    .    .    .    2    .    .    2    .    1    .    .    
  Seal Access              11   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    2    .    .    .    .    2    .    .    2    .    1    .    .    
Unauthorized Hacks         313  | .    13   .    7    .    .    .    15   11   .    .    .    .    .    6    24   3    .    36   62   .    .    .    .    48   .    .    .    .    29   26   .    2    .    16   15   .    
  Terminals                127  | .    5    .    3    .    .    .    6    4    .    .    .    .    .    3    10   1    .    16   24   .    .    .    .    19   .    .    .    .    10   11   .    1    .    7    7    .    
    Track                  30   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    2    8    .    .    .    .    7    .    .    .    .    3    4    .    1    .    1    2    .    
    Assimilate             17   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    5    .    .    .    .    2    .    .    .    .    2    1    .    .    .    .    1    .    
    Botnet                 74   | .    5    .    3    .    .    .    6    4    .    .    .    .    .    2    9    1    .    8    10   .    .    .    .    9    .    .    .    .    4    5    .    .    .    5    3    .    
    Operators              6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    1    .    .    .    1    1    .    
  Fabricators              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Prioritize             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Used                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         115  | .    6    .    4    .    .    .    8    12   .    .    .    .    .    6    11   3    .    11   11   .    .    .    .    11   .    .    .    .    6    3    .    3    .    7    13   .    
  Full Trace Events        8    | .    .    .    1    .    .    .    2    3    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   34   | .    2    .    .    .    .    .    .    1    .    .    .    .    .    3    1    .    .    3    6    .    .    .    .    5    .    .    4    .    .    .    .    2    .    3    4    .    
  Parts Built              20   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    8    .    .    .    .    1    1    .    .    .    3    .    .    
    Matter                 3148 | .    .    .    .    .    .    .    .    102  .    .    .    .    .    .    .    .    .    .    742  .    .    .    .    1112 .    .    .    .    318  384  .    .    .    490  .    .    
    Time                   1329 | .    .    .    .    .    .    .    .    51   .    .    .    .    .    .    .    .    .    .    381  .    .    .    .    556  .    .    .    .    56   204  .    .    .    81   .    .    
  Total Part Build Rating  142  | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    72   .    .    .    .    6    8    .    .    .    24   .    .    
Parts Repaired             29   | .    .    .    1    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    5    .    .    .    .    3    .    .    .    .    7    .    .    3    .    .    7    .    
  Time                     1699 | .    .    .    13   .    .    .    64   .    .    .    .    .    .    68   .    .    .    .    458  .    .    .    .    213  .    .    .    .    289  .    .    281  .    .    313  .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     30   | .    10   .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           12   | .    .    .    .    .    .    .    1    1    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    
  Part Schematics Acquired 9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   4   .   .   .   .   .   .   .   14  .   .   .   .   .   .   
Allies Hacked              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  Com  Ac0  
Total Allies               132   | .    .    3    .    2    .    .    .    .    .    .    1    .    .    .    17   5    .    3    2    .    .    4    .    1    .    .    .    .    1    25   .    .    .    .    65   3    
  Largest Group            32    | .    .    3    .    2    .    .    .    .    .    .    1    1    1    1    13   14   12   10   6    5    1    4    2    1    .    .    .    .    1    15   5    .    .    .    32   1    
  Highest-Rated Group      1289  | .    .    40   .    50   .    .    .    .    .    .    166  166  166  159  658  1013 934  590  360  334  94   177  87   26   .    .    .    .    44   731  282  .    .    .    1289 248  
  Highest-Rated Ally       248   | .    .    16   .    31   .    .    .    .    .    .    166  166  166  159  159  156  151  94   94   94   94   49   46   26   .    .    .    .    44   58   58   .    .    .    90   248  
Total Orders               94    | .    .    .    .    .    .    .    .    .    .    .    .    6    .    2    2    2    .    11   7    .    .    .    3    12   1    8    3    .    6    24   .    1    .    .    6    .    
  STAY                     33    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    1    .    6    4    .    .    .    .    2    .    .    1    .    2    12   .    .    .    .    2    .    
  GOTO                     1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   31    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    1    .    5    3    .    .    .    .    2    .    1    1    .    2    11   .    .    .    .    1    .    
  EXPLORE                  14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    2    1    2    .    .    2    .    .    1    .    .    3    .    
  RETURN                   15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    6    .    5    1    .    .    1    .    .    .    .    .    .    
Ally Attacks               1004  | .    .    19   .    .    .    .    .    .    .    .    94   29   17   24   165  107  24   24   44   35   8    3    7    .    .    .    .    .    .    87   13   .    .    .    303  1    
  Total Damage             26824 | .    .    192  .    .    .    .    .    .    .    .    2663 522  468  320  3272 2692 603  658  1584 1049 281  117  118  .    .    .    .    .    .    2947 303  .    .    .    8992 43   
  Kills                    196   | .    .    2    .    .    .    .    .    .    .    .    55   6    4    4    22   21   4    8    12   9    2    .    2    .    .    .    .    .    .    10   1    .    .    .    34   .    
Allies Corrupted           15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    12   .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Field Lobotomies           5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Ac0 
Robot Analysis Total       16   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   4   .   .   .   .   1   .   4   2   .   
Derelict Logs Recovered    11   | .   .   1   .   1   .   .   .   .   1   1   1   .   1   .   .   .   .   .   .   1   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             40   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   3   10  3   11  1   .   3   1   3   .   .   .   3   .   
  Drone Recoveries         17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   .   5   1   .   .   2   .   .   .   .   .   .   

 Exploration                     | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -1    -1    -1    
-------------              Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Dee   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Arm   Lab   Res   Qua   Acc   Com   Ac0   
Turns Passed               48377 | 74    824   781   748   614   433   325   2307  1131  1484  4079  3002  3712  1001  1990  1780  630   235   2103  2563  532   336   603   345   2520  1245  729   176   188   1607  1583  536   559   125   533   6782  162   
Spaces Moved               38889 | 80    566   690   353   545   410   180   1017  2140  500   685   2162  1965  498   959   891   211   122   966   1835  476   438   777   292   2197  1063  652   292   221   1275  1506  231   781   174   823   10579 337   
  Core                     22    | 17    .     .     3     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Treads                   7649  | .     116   .     49    .     .     .     246   .     .     .     1140  1964  498   959   891   211   122   966   487   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Legs                     16    | .     .     .     16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   3392  | 63    450   690   285   545   410   180   769   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Hover                    20948 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1348  476   438   777   292   2197  1063  652   292   221   1275  1506  231   781   174   823   8378  24    
  Flight                   6862  | .     .     .     .     .     .     .     1     2140  500   685   1022  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2201  313   
  Fastest Speed            20    | 50    80    100   100   103   103   120   120   23    23    23    23    162   185   162   162   163   183   160   60    60    60    55    47    36    36    36    36    36    35    35    35    21    21    21    20    20    
  Average Speed            73    | 73    111   107   132   103   103   120   152   23    23    23    107   174   185   163   173   182   183   160   88    60    60    59    68    66    36    36    36    36    39    35    57    35    30    33    39    28    
  Slowest Speed            1400  | 80    160   110   700   103   103   120   900   23    23    23    190   1400  186   185   182   183   183   183   326   60    60    124   121   148   36    36    148   36    152   35    110   120   35    120   520   320   
  Overloaded Moves         249   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    23    .     .     .     .     .     .     .     44    55    93    23    .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            4     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       3     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Teleports                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Exploration Rate (%)       59    | 6     74    99    33    90    82    34    50    44    59    55    82    90    67    22    89    69    90    76    38    52    65    91    52    38    97    83    62    40    23    52    98    19    30    17    95    24    
  Regions Visited          36
    Branch Regions         26
  Pre-discovered Areas     5     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     3     .     .     .     .     .     .     .     .     .     
  Known Exits Taken        17    | .     .     1     .     .     .     1     1     1     1     1     .     .     1     1     1     .     .     .     1     1     .     .     .     1     .     .     .     1     1     .     .     1     1     .     1     .     
  Unknown Exits Taken      19    | 1     1     .     1     1     1     .     .     .     .     .     1     1     .     .     .     1     1     1     .     .     1     1     1     .     1     1     1     .     .     1     1     .     .     1     .     .     
Scrap Searched             29    | .     .     3     .     3     .     1     .     .     1     4     2     .     1     .     .     .     .     .     .     5     2     .     2     .     3     1     .     1     .     .     .     .     .     .     .     .     
Spaces Dug                 266   | .     .     .     .     .     .     .     8     28    2     10    .     .     .     10    .     .     .     5     25    1     2     .     8     30    7     .     .     6     16    36    .     8     15    10    39    .     
Terrain Destroyed          2273  | .     2     .     14    .     .     4     12    28    2     10    .     .     8     16    .     .     .     341   31    1     10    .     9     30    7     .     .     30    16    37    2     8     15    10    1630  .     
  Melee                    249   | .     .     .     .     .     .     .     8     28    2     10    .     .     .     10    .     .     .     2     25    1     2     .     8     30    7     .     .     6     16    23    .     8     15    10    38    .     
  Projectile               65    | .     .     .     .     .     .     4     4     .     .     .     .     .     .     6     .     .     .     15    6     .     .     .     1     .     .     .     .     .     .     14    1     .     .     .     14    .     
  AOE                      1959  | .     2     .     14    .     .     .     .     .     .     .     .     .     8     .     .     .     .     324   .     .     8     .     .     .     .     .     .     24    .     .     1     .     .     .     1578  .     

 Actions                         | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -1    -1    -1    
---------                  Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Dee   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Arm   Lab   Res   Qua   Acc   Com   Ac0   
Total                      56853 | 90    676   720   515   591   424   277   1636  2737  1861  4587  2761  2203  559   1350  1099  455   130   1428  2695  706   498   922   417   3104  1912  1146  343   309   2316  2429  600   1035  209   966   12754 393   
  Wait                     14907 | 1     24    17    22    30    .     85    432   489   1354  3881  365   45    39    312   113   213   5     391   739   208   49    50    108   743   835   489   10    73    959   735   303   234   7     62    1483  2     
  Move                     38842 | 79    565   689   352   544   409   179   1016  2137  499   684   2161  1964  497   958   890   210   121   960   1834  475   437   776   291   2196  1062  651   291   220   1274  1505  230   780   173   822   10574 337   
  Hop                      3     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Pick Up                  292   | 4     10    3     14    2     5     .     21    8     .     2     54    36    1     7     4     7     .     1     10    1     1     4     1     7     1     .     3     .     3     5     6     1     2     2     64    2     
  Fast Attach              388   | 5     7     1     18    3     .     .     17    12    .     2     22    23    4     11    2     3     .     8     22    1     .     15    1     15    .     2     7     .     18    8     9     3     3     10    115   21    
  Attach                   119   | .     3     .     7     .     .     1     9     3     .     .     7     11    .     5     .     1     .     1     2     1     1     3     .     3     .     .     1     .     3     1     5     2     .     2     37    10    
  Detach                   78    | .     1     .     4     .     2     .     1     3     .     .     4     7     .     1     1     1     .     .     2     1     .     5     1     2     .     1     1     .     6     .     5     .     1     1     23    4     
  Swap                     261   | .     5     2     12    4     2     1     18    16    5     4     20    13    4     9     8     5     2     10    19    5     1     1     2     27    4     .     4     1     5     15    6     1     .     6     23    1     
  Drop                     512   | .     11    2     15    5     6     .     24    27    .     3     56    56    5     14    6     12    .     7     23    2     .     19    2     19    1     2     8     .     11    15    15    .     5     7     121   13    
  Fire                     496   | 1     50    6     71    3     .     11    61    4     .     .     19    26    9     23    15    3     2     41    13    8     4     1     3     3     .     .     6     8     1     23    7     .     .     .     71    3     
  Melee                    693   | .     .     .     .     .     .     .     37    37    3     11    53    18    .     10    9     .     .     7     31    4     5     .     8     88    7     .     7     7     34    53    14    14    18    54    164   .     
  Ram                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kick                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crush                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Escape Stasis            85    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     78    .     
  Rewire                   171   | .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     45    .     .     .     .     .     .     48    .     .     .     .     5     .     .     69    .     .     .     .     .     .     
  Trap                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Miscellaneous            6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     1     .     .     1     .     .     .     .     .     1     .     

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 4 exits: *Fac x2 / *Sto x2)
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac / *Low / *Ext)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x4 / *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: *Arm / *Tes x2)
-3/Armory
-3/Lab
-2/Research (discovered 5 exits: Acc x3 / *Qua x2)
-2/Quarantine
-1/Access
-1/Command (discovered 3 exits: *Sur x2 / *Ac0)
-1/Access_0

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    58 | -11/Scrapyard      | Discovered new exit (range 8)
    75 | -11/Scrapyard      | Entered Materials
   285 | -10/Materials      | Discovered new exit (range 16)
   317 | -10/Materials      | Build established: Mutant
   353 | -10/Materials      | Discovered new exit (range 10)
   617 | -10/Materials      | Discovered new exit (range 13)
   645 | -10/Materials      | Discovered new exit (range 19)
   760 | -10/Materials      | Build established: Scavenger-Mutant
   899 | -10/Materials      | Entered Mines
   924 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
   965 | -10/Mines          | Discovered new exit (range 12)
  1104 | -10/Mines          | Learned 2 Materials zone layouts
  1149 | -10/Mines          | Build established: Mutant
  1150 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1428 | -10/Mines          | Discovered new exit (range 15)
  1462 | -10/Mines          | Identified exit to Materials
  1633 | -10/Mines          | Build established: Scavenger-Mutant
  1680 | -10/Mines          | Entered Materials
  1680 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1938 | -9/Materials       | Destroyed 8 combat bots
  1951 | -9/Materials       | Crushed by falling debris
  2007 | -9/Materials       | Lost 7 parts (1p3n1u2w)
  2103 | -9/Materials       | Repaired EM Pulse Gun
  2164 | -9/Materials       | Core integrity fell below 50%
  2170 | -9/Materials       | System corruption reached 10%
  2212 | -9/Materials       | Lost 3 parts (1p1n1w)
  2338 | -9/Materials       | Discovered new exit (range 16)
  2428 | -9/Materials       | Entered Mines
  2523 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2557 | -9/Mines           | Discovered new exit (range 6)
  2564 | -9/Mines           | Identified exit to Materials
  2609 | -9/Mines           | Assembled infested the area
  2614 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  2731 | -9/Mines           | Learned Materials terminal intel
  2963 | -9/Mines           | Discovered exit to Materials (range 15)
  3037 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3038 | -9/Mines           | Discovered new exit (range 5)
  3042 | -9/Mines           | Entered Exiles
  3070 | -9/Exiles          | Met 8R-AWN
  3086 | -9/Exiles          | Met EX-HEX
  3115 | -9/Exiles          | Met EX-BIN
  3127 | -9/Exiles          | Aligned with FarCom system
  3128 | -9/Exiles          | Given EX-Vault access code
  3185 | -9/Exiles          | Opened EX-Vault
  3191 | -9/Exiles          | Found Field Lobotomy Kit
  3214 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3242 | -9/Exiles          | Met EX-DEC
  3335 | -9/Exiles          | Visited The Gauntlet
  3407 | -9/Exiles          | Learned location of Zion (-7)
  3467 | -9/Exiles          | Discovered new exit (range 10)
  3475 | -9/Exiles          | Left Exiles lab with Field Lobotomy Kit
  3475 | -9/Exiles          | Entered Mines
  3755 | -8/Mines           | Discovered exit to Materials (range 11)
  3800 | -8/Mines           | Entered Materials
  3800 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3801 | -8/Materials       | Loaded intel: 12 terminal locations
  4055 | -8/Materials       | Discovered new exit (range 13)
  4548 | -8/Materials       | Discovered new exit (range 3)
  4551 | -8/Materials       | Identified exit to Factory
  4948 | -8/Materials       | Discovered exit to Factory (range 13)
  4948 | -8/Materials       | Identified exit to Storage
  5074 | -8/Materials       | Repaired Autogun
  5210 | -8/Materials       | Repaired EMP Blaster
  6107 | -8/Materials       | Entered Factory
  6107 | -7/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  6315 | -7/Factory         | Discovered new exit (range 13)
  6475 | -7/Factory         | Discovered new exit (range 3)
  6516 | -7/Factory         | Build established: Sprinter
  6696 | -7/Factory         | Discovered new exit (range 5)
  6751 | -7/Factory         | Fabricated Signal Interpreter?
  6759 | -7/Factory         | Identified exit to Factory
  6920 | -7/Factory         | Identified exit to Lower Caves
  6999 | -7/Factory         | Found Prototype Launcher
  6999 | -7/Factory         | Identified Rocket Array
  7238 | -7/Factory         | Entered Lower Caves
  7246 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8720 | -7/Lower Caves     | Discovered new exit (range 9)
  8722 | -7/Lower Caves     | Identified exit to Lower Caves
  8722 | -7/Lower Caves     | Entered another Lower Caves area
  8800 | -7/Lower Caves     | Learned Factory garrison access intel
 10682 | -7/Lower Caves     | Discovered new exit (range 13)
 12698 | -7/Lower Caves     | Identified exit to Zion
 12801 | -7/Lower Caves     | Entered Zion
 12812 | -7/Zion            | Received a visual enhancement algorithm
 12908 | -7/Zion            | Learned location of 1 exit from Factory
 12982 | -7/Zion            | Assimilated A8 with FLK Orb
 12983 | -7/Zion            | Attacked by Zionites
 13055 | -7/Zion            | Destroyed Imprinter
 13058 | -7/Zion            | Extracted access codes from Imprinter's data core
 13265 | -7/Zion            | Opened final containment barrier to the Deep Caves
 13570 | -7/Zion            | Build established: Scavenger-Mutant
 13992 | -7/Zion            | 7V-RTL came to Zion's defense
 14091 | -7/Zion            | Destroyed 7V-RTL
 14096 | -7/Zion            | Found Prototype Device
 14096 | -7/Zion            | Identified 7V-RTL's Ultimate Field
 15602 | -7/Zion            | Found Adv. Powered Armor
 15638 | -7/Zion            | Found Adv. Powered Armor
 15797 | -7/Zion            | Discovered new exit (range 3)
 15797 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 15803 | -7/Zion            | Entered Deep Caves
 15803 | -7/Deep Caves      | Accompanied by 1 ally
 15948 | -7/Deep Caves      | Found Surveybot 24 Chip
 16239 | -7/Deep Caves      | Z-Facility disabled
 16419 | -7/Deep Caves      | Found Prototype Protection
 16419 | -7/Deep Caves      | Identified Zio. Weapon Casing
 16643 | -7/Deep Caves      | Found Zio. Weapon Casing
 16715 | -7/Deep Caves      | Found Zio. Weapon Casing
 17239 | -7/Deep Caves      | Discovered new exit (range 6)
 17410 | -7/Deep Caves      | Triggered Deep Caves wall
 17410 | -7/Deep Caves      | Triggered Deep Caves wall
 17410 | -7/Deep Caves      | Spotted AS-42934
 17410 | -7/Deep Caves      | Spotted AS-13411
 17432 | -7/Deep Caves      | Destroyed 33 combat bots
 17437 | -7/Deep Caves      | Destroyed AS-42934
 17438 | -7/Deep Caves      | Allies destroyed AS-13411
 17442 | -7/Deep Caves      | Spotted as-88847
 17452 | -7/Deep Caves      | Destroyed as-88847
 17728 | -7/Deep Caves      | Spotted as-12344
 17781 | -7/Deep Caves      | Core integrity fell below 50%
 17818 | -7/Deep Caves      | Allies destroyed as-12344
 17839 | -7/Deep Caves      | Lost 3 parts (1p1n1u)
 17874 | -7/Deep Caves      | Found Cloak of Protection
 18947 | -7/Deep Caves      | Found Zio. Weapon Casing
 19030 | -7/Deep Caves      | Found Zio. Weapon Casing
 19324 | -7/Deep Caves      | Found Zio. Weapon Casing
 19515 | -7/Deep Caves      | Entered Proximity Caves
 19515 | -6/Proximity Caves | Accompanied by 1 ally
 19814 | -6/Proximity Caves | Build established: Hauler-Mutant
 19952 | -6/Proximity Caves | Spotted B-75 Beast
 19972 | -6/Proximity Caves | Allies destroyed B-75 Beast
 20063 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20281 | -6/Proximity Caves | Learned Factory emergency access door positions
 20367 | -6/Proximity Caves | Discovered exit to Factory (range 5)
 20516 | -6/Proximity Caves | Entered Factory
 20516 | -6/Factory         | Accompanied by 1 ally
 20516 | -6/Factory         | Evolved 2 slots: Utility x2
 20517 | -6/Factory         | Identified exit to Extension
 20518 | -6/Factory         | Identified exit to Lower Caves
 20520 | -6/Factory         | Loaded intel: 4 garrison access locations
 20774 | -6/Factory         | Discovered new exit (range 3)
 20892 | -6/Factory         | Build established: Scavenger-Assassin
 21086 | -6/Factory         | Found Prototype Processor
 21086 | -6/Factory         | Identified Exp. Terrain Scan Processor
 22457 | -6/Factory         | Repaired Arm. Heavy Treads
 22506 | -6/Factory         | Entered Extension
 22506 | -6/Extension       | Accompanied by 1 ally
 22757 | -6/Extension       | Rescued a captive Derelict
 23234 | -6/Extension       | Spotted B-75 Beast
 23250 | -6/Extension       | Destroyed B-75 Beast
 23254 | -6/Extension       | Spotted B-75 Beast
 23275 | -6/Extension       | Allies destroyed B-75 Beast
 23281 | -6/Extension       | Discovered new exit (range 3)
 23410 | -6/Extension       | Rescued a captive Derelict
 23426 | -6/Extension       | Build established: Scavenger-Mutant
 23435 | -6/Extension       | Rescued a captive Derelict
 23436 | -6/Extension       | Rescued a captive Derelict
 23786 | -6/Extension       | Rescued A7
 23913 | -6/Extension       | Identified exit to Cetus
 24063 | -6/Extension       | Rescued a captive Derelict
 24083 | -6/Extension       | Rescued a captive Derelict
 24171 | -6/Extension       | Discovered new exit (range 10)
 24286 | -6/Extension       | Entered Cetus
 24286 | -6/Cetus           | Accompanied by 13 allies
 24291 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 24310 | -6/Cetus           | Spotted Cetus Guard
 24310 | -6/Cetus           | Spotted Cetus Guard
 24313 | -6/Cetus           | Spotted Cetus Guard
 24315 | -6/Cetus           | Spotted Cetus Guard
 24318 | -6/Cetus           | Allies destroyed Cetus Guard
 24323 | -6/Cetus           | Allies destroyed Cetus Guard
 24326 | -6/Cetus           | Allies destroyed Cetus Guard
 24326 | -6/Cetus           | Allies destroyed Cetus Guard
 24473 | -6/Cetus           | Started Cetus Manufacturing Module
 24498 | -6/Cetus           | Manufactured an Enhanced Grunt
 24523 | -6/Cetus           | Manufactured an Enhanced Grunt
 24548 | -6/Cetus           | Manufactured an Enhanced Grunt
 24573 | -6/Cetus           | Manufactured an Enhanced Grunt
 24598 | -6/Cetus           | Manufactured an Enhanced Grunt
 24630 | -6/Cetus           | Discovered new exit (range 15)
 24665 | -6/Cetus           | Spotted Cetus Guard
 24665 | -6/Cetus           | Spotted Cetus Guard
 24666 | -6/Cetus           | Spotted Cetus Guard
 24667 | -6/Cetus           | Spotted Cetus Guard
 24669 | -6/Cetus           | Allies destroyed Cetus Guard
 24670 | -6/Cetus           | Allies destroyed Cetus Guard
 24677 | -6/Cetus           | Allies destroyed Cetus Guard
 24677 | -6/Cetus           | Discovered new exit (range 16)
 24678 | -6/Cetus           | Allies destroyed Cetus Guard
 24690 | -6/Cetus           | Met Revision 17
 24790 | -6/Cetus           | Build established: Commander-Mutant
 24916 | -6/Cetus           | Entered Archives
 24916 | -6/Archives        | Accompanied by 12 allies
 24964 | -6/Archives        | Unable to access archive contents
 24984 | -6/Archives        | Unable to access archive contents
 25005 | -6/Archives        | Unable to access archive contents
 25012 | -6/Archives        | Discovered new exit (range 16)
 25023 | -6/Archives        | Unable to access archive contents
 25023 | -6/Archives        | Unable to access archive contents
 25043 | -6/Archives        | Discovered new exit (range 15)
 25102 | -6/Archives        | Discovered new exit (range 16)
 25151 | -6/Archives        | Entered Hub_04(d)
 25151 | -6/Hub_04(d)       | Accompanied by 9 allies
 25600 | -6/Hub_04(d)       | Discovered new exit (range 15)
 25828 | -6/Hub_04(d)       | Build established: Scavenger-Mutant
 26547 | -6/Hub_04(d)       | Discovered new exit (range 5)
 26899 | -6/Hub_04(d)       | Discovered new exit (range 6)
 27059 | -6/Hub_04(d)       | Discovered new exit (range 7)
 27209 | -6/Hub_04(d)       | Network Hub disabled
 27220 | -6/Hub_04(d)       | Network Hub disabled
 27253 | -6/Hub_04(d)       | Spotted Lightning
 27254 | -6/Hub_04(d)       | Entered Factory
 27254 | -5/Factory         | Accompanied by 4 allies
 27254 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 27505 | -5/Factory         | Discovered new exit (range 3)
 27638 | -5/Factory         | Repaired Adv. Variable Charge Gun
 27668 | -5/Factory         | Fabricated Nuclear Pulse Array?
 27704 | -5/Factory         | Repaired Imp. Transmission Jammer
 27734 | -5/Factory         | Build established: Scavenger-Assassin
 27813 | -5/Factory         | Repaired Imp. KE Penetrator?
 27866 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 27984 | -5/Factory         | Fabricated Linear Gravjet?
 27992 | -5/Factory         | Repaired Broken Centrium Heavy Treads?
 28237 | -5/Factory         | Build established: Scavenger-Mutant
 28306 | -5/Factory         | Repaired Quantum Reactor
 28994 | -5/Factory         | Identified exit to Upper Caves
 29107 | -5/Factory         | Build established: Hauler-Mutant
 29817 | -5/Factory         | Entered Upper Caves
 29817 | -5/Upper Caves     | Accompanied by 5 allies
 29858 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 29924 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 29957 | -5/Upper Caves     | Spotted B-75 Beast
 30085 | -5/Upper Caves     | Learned Factory emergency access door positions
 30137 | -5/Upper Caves     | Discovered new exit (range 12)
 30321 | -5/Upper Caves     | Identified exit to Upper Caves
 30349 | -5/Upper Caves     | Entered another Upper Caves area
 30349 | -5/Upper Caves     | Accompanied by 1 ally
 30655 | -5/Upper Caves     | Discovered new exit (range 10)
 30685 | -5/Upper Caves     | Entered Warlord
 30706 | -5/Warlord         | System corruption cleaned by Quarantine Array
 30928 | -5/Warlord         | Visited the Vortex Lab
 30938 | -5/Warlord         | Found Prototype Launcher
 30938 | -5/Warlord         | Identified Vortex Catalyst Activator
 30941 | -5/Warlord         | Found Prototype Energy Gun
 30941 | -5/Warlord         | Identified Vortex Rail
 30943 | -5/Warlord         | Found Vortex Rail
 30947 | -5/Warlord         | Found Prototype Energy Gun
 30948 | -5/Warlord         | Warlord's base attacked by MAIN.C
 30948 | -5/Warlord         | Identified Vortex Shotgun
 31133 | -5/Warlord         | Met Warlord
 31155 | -5/Warlord         | Found Prototype Device
 31155 | -5/Warlord         | Identified Exp. Cloaking Device
 31176 | -5/Warlord         | Found Prototype Reactor
 31176 | -5/Warlord         | Identified Vortex Chain Reactor
 31184 | -5/Warlord         | Found Prototype Processor
 31184 | -5/Warlord         | Identified Exp. Armor Integrity Analyzer
 31239 | -5/Warlord         | Opened side exit
 31253 | -5/Warlord         | Discovered new exit (range 9)
 31281 | -5/Warlord         | Spotted Striker
 31283 | -5/Warlord         | Spotted Striker
 31288 | -5/Warlord         | Entered Proximity Caves
 31288 | -4/Proximity Caves | Accompanied by 2 allies
 31364 | -4/Proximity Caves | Learned Research garrison access intel
 31590 | -4/Proximity Caves | Spotted B-86 Titan
 31602 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 31627 | -4/Proximity Caves | Discovered new exit (range 7)
 31633 | -4/Proximity Caves | Entered Factory
 31633 | -4/Factory         | Evolved 2 slots: Utility x2
 31922 | -4/Factory         | Identified exit to Upper Caves
 31934 | -4/Factory         | Build established: Hacker-Mutant
 31990 | -4/Factory         | Discovered new exit (range 8)
 32120 | -4/Factory         | Spotted B-86 Titan
 32209 | -4/Factory         | Identified exit to Research
 32259 | -4/Factory         | Fabricated Cmb. Linear Gravjet?
 32484 | -4/Factory         | Fabricated Cmb. Linear Gravjet?
 32724 | -4/Factory         | Fabricated Cmb. Linear Gravjet?
 32956 | -4/Factory         | Fabricated Cmb. Linear Gravjet?
 33009 | -4/Factory         | Repaired Imp. KE Penetrator?
 33941 | -4/Factory         | Repaired Cld. Antigrav System?
 34012 | -4/Factory         | Repaired Hvy. Shock Bomb Launcher?
 34153 | -4/Factory         | Entered Upper Caves
 34162 | -4/Upper Caves     | Learned 4 Research zone layouts
 34303 | -4/Upper Caves     | Encountered a Warlord checkpoint
 34565 | -4/Upper Caves     | Discovered new exit (range 12)
 35398 | -4/Upper Caves     | Entered another Upper Caves area
 35469 | -4/Upper Caves     | Learned Research garrison access intel
 35522 | -4/Upper Caves     | Discovered new exit (range 15)
 36127 | -4/Upper Caves     | Entered Zhirov
 36127 | -4/Zhirov          | Accompanied by 3 allies
 36127 | -4/Zhirov          | Discovered new exit (range 3)
 36134 | -4/Zhirov          | Met Zhirov
 36144 | -4/Zhirov          | Found Alien Artifact
 36144 | -4/Zhirov          | Identified Integrated Reactor
 36144 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+2%)
 36250 | -4/Zhirov          | Found Alien Artifact
 36274 | -4/Zhirov          | Learned location of Quarantine (-2)
 36274 | -4/Zhirov          | Learned location of Testing (-3)
 36274 | -4/Zhirov          | Learned location of Command (-1)
 36277 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 36303 | -4/Zhirov          | Entered Proximity Caves
 36303 | -3/Proximity Caves | Accompanied by 3 allies
 36461 | -3/Proximity Caves | Discovered exit to Research (range 14)
 36491 | -3/Proximity Caves | Entered Research
 36491 | -3/Research        | Accompanied by 1 ally
 36491 | -3/Research        | Evolved 2 slots: Utility x2
 36493 | -3/Research        | Loaded intel: 4 garrison access locations
 36853 | -3/Research        | Discovered new exit (range 14)
 36943 | -3/Research        | Found Gamma Bomb Array
 36957 | -3/Research        | Identified exit to Armory
 36957 | -3/Research        | Identified exit to Testing
 36987 | -3/Research        | Found Gamma Bomb Array
 37036 | -3/Research        | Fabricated Cld. Gravmag System (x1)
 37120 | -3/Research        | Found Unknown Piercing Weapon
 37120 | -3/Research        | Identified Enh. Force Lance
 37381 | -3/Research        | Spotted B-86 Titan
 37568 | -3/Research        | Found Prototype Launcher
 37568 | -3/Research        | Identified Tesla Bomb Launcher
 37789 | -3/Research        | Repaired Broken Cld. Antigrav System
 37816 | -3/Research        | Repaired Imp. Maneuvering Thrusters
 37878 | -3/Research        | Repaired Adv. Powered Armor
 37901 | -3/Research        | Repaired Lrn. Sensor Array
 37951 | -3/Research        | Repaired Mni. Fusion Reactor
 38007 | -3/Research        | Repaired Centrium Medium Armor Plating
 38045 | -3/Research        | Repaired Cmb. Linear Gravjet
 38098 | -3/Research        | Entered Armory
 38098 | -3/Armory          | Accompanied by 2 allies
 38878 | -3/Armory          | Central database locked down
 38970 | -3/Armory          | Discovered new exit (range 3)
 39394 | -3/Armory          | Assisted by bots powering up and referring to "LRC-V3"
 39493 | -3/Armory          | Fabricated Exp. Power Amplifier (x1)
 39681 | -3/Armory          | Entered Lab
 39681 | -3/Lab             | Accompanied by 5 allies
 39681 | -3/Lab             | Discovered new exit (range 9)
 39686 | -3/Lab             | Unable to decrypt terminal
 39686 | -3/Lab             | Opened the door to a hidden lab
 39687 | -3/Lab             | Gained access to the hidden lab's interior
 39820 | -3/Lab             | Detected by scanners
 39858 | -3/Lab             | Confronted by A5
 39888 | -3/Lab             | Destroyed A5
 39896 | -3/Lab             | Found Prototype Hackware
 39896 | -3/Lab             | Identified Exp. System Shield
 39907 | -3/Lab             | Found Prototype Hackware
 39907 | -3/Lab             | Identified Exp. Hacking Suite
 39926 | -3/Lab             | Found Integrated Reactor
 39926 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+2%)
 39945 | -3/Lab             | Found Prototype Hackware
 39945 | -3/Lab             | Identified Deep Network Scanner
 39947 | -3/Lab             | Found Prototype Protection
 39947 | -3/Lab             | Identified Hvy. Regenerative Plating
 39950 | -3/Lab             | Found Prototype Energy Cannon
 39951 | -3/Lab             | Identified Warp Cannon
 39957 | -3/Lab             | Found Prototype Energy Cannon
 39957 | -3/Lab             | Identified Potential Cannon
 39978 | -3/Lab             | Found Prototype Special Weapon
 39978 | -3/Lab             | Identified Gui. Remote Datajack
 40068 | -3/Lab             | Found Alien Artifact
 40073 | -3/Lab             | Found Alien Artifact
 40205 | -3/Lab             | Build established: Wizard-Mutant
 40217 | -3/Lab             | Entered Research
 40217 | -2/Research        | Accompanied by 3 allies
 40217 | -2/Research        | Warlord forces began assault on 0b10
 40217 | -2/Research        | Evolved 2 slots: Utility x2
 40218 | -2/Research        | Loaded intel: 4 garrison access locations
 40226 | -2/Research        | Identified exit to Quarantine
 40226 | -2/Research        | Identified exit to Access
 40280 | -2/Research        | Met up with Warlord
 40293 | -2/Research        | Spotted B-90 Cyclops
 40327 | -2/Research        | Research machine network offline
 40333 | -2/Research        | Repaired Cmb. Linear Gravjet?
 40352 | -2/Research        | Repaired Adv. Variable Charge Gun?
 40382 | -2/Research        | Repaired Cld. Antigrav System
 40571 | -2/Research        | Found Prototype Device
 40571 | -2/Research        | Identified Exp. Phase Shifter
 40585 | -2/Research        | Borebot progress halted
 40689 | -2/Research        | Borebot progress halted
 40728 | -2/Research        | Spotted B-90 Cyclops
 40731 | -2/Research        | Spotted Striker
 40776 | -2/Research        | Entered Quarantine
 40777 | -2/Quarantine      | Maximum security lockdown engaged
 40804 | -2/Quarantine      | Found Alien Launcher
 40846 | -2/Quarantine      | Found Alien Energy Cannon
 40859 | -2/Quarantine      | Discovered exit to Access (range 15)
 40876 | -2/Quarantine      | Found Alien Slashing Weapon
 40876 | -2/Quarantine      | Identified Sigix Broadsword
 40893 | -2/Quarantine      | Spotted Striker
 40901 | -2/Quarantine      | Entered Access
 40901 | -1/Access          | Evolved 2 slots: Utility x2
 40905 | -1/Access          | Identified Transdimensional Reconstructor
 40905 | -1/Access          | Identified Core Regenerator
 40905 | -1/Access          | Identified Core Reset Matrix
 41004 | -1/Access          | Intercept squad dispatched
 41010 | -1/Access          | Spotted Tracker
 41012 | -1/Access          | Spotted Tracker
 41012 | -1/Access          | Destroyed Tracker
 41025 | -1/Access          | Fabricated Adv. Hacking Suite?
 41025 | -1/Access          | Destroyed Tracker
 41036 | -1/Access          | Found Exp. Phase Shifter
 41038 | -1/Access          | Found Exp. Phase Shifter
 41097 | -1/Access          | Spotted Combat Programmer
 41115 | -1/Access          | Destroyed Combat Programmer
 41151 | -1/Access          | First assault squad dispatched
 41206 | -1/Access          | Fabricated Cmb. Linear Gravjet?
 41259 | -1/Access          | Intercept squad dispatched
 41266 | -1/Access          | Spotted Tracker
 41268 | -1/Access          | Spotted Tracker
 41268 | -1/Access          | Spotted Tracker
 41274 | -1/Access          | Destroyed Tracker
 41283 | -1/Access          | Destroyed Tracker
 41286 | -1/Access          | Destroyed Tracker
 41297 | -1/Access          | Spotted Combat Programmer
 41303 | -1/Access          | Spotted Combat Programmer
 41303 | -1/Access          | Destroyed Combat Programmer
 41344 | -1/Access          | System corruption reached 10%
 41349 | -1/Access          | Destroyed Combat Programmer
 41357 | -1/Access          | Spotted Combat Programmer
 41366 | -1/Access          | Destroyed Combat Programmer
 41370 | -1/Access          | Found Exp. Phase Shifter
 41432 | -1/Access          | Discovered new exit (range 7)
 41434 | -1/Access          | Entered Command
 41437 | -1/Command         | Found Unknown Launcher
 41437 | -1/Command         | Identified Gamma Bomb Array
 41519 | -1/Command         | Repaired Cld. Antigrav System?
 41562 | -1/Command         | Identified exit to Surface
 41586 | -1/Command         | Repaired Graviton Reactor?
 41648 | -1/Command         | Repaired Cld. Antigrav System?
 41726 | -1/Command         | Repaired Cld. Antigrav System
 41834 | -1/Command         | Repaired Cmb. Linear Gravjet?
 41891 | -1/Command         | Found Adv. Force Booster
 41913 | -1/Command         | Disengaged cave seal
 41913 | -1/Command         | Derelicts emerged from the dark tunnel
 42065 | -1/Command         | Found Prototype Processor
 42065 | -1/Command         | Identified Exp. Melee Analysis Suite
 42367 | -1/Command         | Build established: Wizard-Gladiator
 42415 | -1/Command         | Disengaged cave seal
 42469 | -1/Command         | P-80 Master assimilated allied HZ-VUM(s)
 42526 | -1/Command         | Spotted M Guard
 42526 | -1/Command         | Spotted M Guard
 42527 | -1/Command         | Spotted Combat Programmer
 42528 | -1/Command         | Spotted Combat Programmer
 42584 | -1/Command         | Destroyed Combat Programmer
 42602 | -1/Command         | Destroyed Combat Programmer
 42608 | -1/Command         | Destroyed M Guard
 42629 | -1/Command         | Destroyed M Guard
 42629 | -1/Command         | Destroyed all MAIN.C guards
 42688 | -1/Command         | Repaired Adv. Reaction Control System
 42725 | -1/Command         | Repaired Graviton Reactor
 42972 | -1/Command         | System corruption reached 30%
 43144 | -1/Command         | Identified Core Cannon
 43147 | -1/Command         | 0b10 Conduit disabled
 43151 | -1/Command         | Met MAIN.C
 43155 | -1/Command         | Destroyed MAIN.C Shell
 43158 | -1/Command         | MAIN.C activated Command garrisons
 43229 | -1/Command         | Identified Sigix Terminator
 43230 | -1/Command         | Fired Sigix Terminator
 43230 | -1/Command         | Destroyed MAIN.C
 43248 | -1/Command         | Assimilated Y-72 Warden with FLK Orb
 43251 | -1/Command         | Destroyed 9 combat bots
 43279 | -1/Command         | Lost 23 parts (2p6n11u4w)
 43328 | -1/Command         | Core integrity fell below 50%
 43408 | -1/Command         | Found Prototype Launcher
 43408 | -1/Command         | Identified Tactical Quantum Warhead
 43434 | -1/Command         | Build established: Hacker-Mutant
 44051 | -1/Command         | Crushed by falling debris
 44068 | -1/Command         | Crushed by falling debris
 44072 | -1/Command         | Spotted B-99 Colossus
 44099 | -1/Command         | Lost 5 parts (5u)
 44152 | -1/Command         | Destroyed B-99 Colossus
 44182 | -1/Command         | Lost 4 parts (1p3u)
 44355 | -1/Command         | Build established: Scavenger-Mutant
 44868 | -1/Command         | Spotted B-99 Colossus
 44970 | -1/Command         | Phase Generator disabled
 45174 | -1/Command         | Build established: Scavenger-Scout
 45499 | -1/Command         | Found Prototype Slashing Weapon
 45499 | -1/Command         | Identified Particle Cleaver
 45611 | -1/Command         | Used Core Regenerator, restored core integrity (+400)
 45638 | -1/Command         | Found Prototype Processor
 45638 | -1/Command         | Identified Exp. Targeting Computer
 47869 | -1/Command         | Build established: Scavenger-Assassin
 48212 | -1/Command         | Build established: Scavenger-Scout
 48213 | -1/Command         | Warped through subspace to slip node
 48213 | -1/Command         | Discovered new exit (range 5)
 48216 | -1/Command         | Identified exit to Access_0
 48216 | -1/Command         | Entered Access_0
 48218 | -1/Access_0        | Met Architect
 48218 | -1/Access_0        | Assimilated A8 with FLK Orb
 48219 | -1/Access_0        | Destroyed A8
 48227 | -1/Access_0        | Found Prototype Protection
 48265 | -1/Access_0        | A6 warped into view
 48281 | -1/Access_0        | Lost 4 parts (1n3u)
 48284 | -1/Access_0        | Found Exp. Core Analyzer
 48286 | -1/Access_0        | Found EM Disruption Field
 48288 | -1/Access_0        | Found EM Disruption Field
 48290 | -1/Access_0        | Found Prototype Protection
 48290 | -1/Access_0        | Identified Centrium Heavy Armor Plating
 48295 | -1/Access_0        | Assimilated A6 with FLK Orb
 48296 | -1/Access_0        | Destroyed A6
 48323 | -1/Access_0        | Found Prototype Protection
 48323 | -1/Access_0        | Identified Med. Regenerative Plating
 48325 | -1/Access_0        | Found Enh. Force Lance
 48327 | -1/Access_0        | Found Prototype Device
 48327 | -1/Access_0        | Identified Exp. Actuator Array
 48330 | -1/Access_0        | Found EM Disruption Field
 48349 | -1/Access_0        | Core integrity fell below 20%
 48369 | -1/Access_0        | Assimilated A2 with FLK Orb
 48373 | -1/Access_0        | Destroyed A2
 48373 | -1/Access_0        | Extracted Singularity Gate Test 138-C access codes from A2's data core
 48378 | -1/Access_0        | Destroyed by Architect with Modified Quantum Sheargun

 Last Messages 
---------------
48371_ HV Slug penetrates Wall.
A2 self-destructs.
48373_ A2 destroyed.
48373_ Acquired data core, extracted Singularity Gate Test 138-C access
  codes.
48375_ Electron Diverter destroyed.
48375_ Knocked back.
48375_ Penetrated by HV Slug.
48375_ HV Slug penetrates Machine.
48375_ Machine disabled.
48376_ Penetrated by HV Slug.
48377_ HV Slug penetrates Machine.
48377_ HV Slug penetrates Wall. <x2>
48378_ HV Slug penetrates Earth.
48378_ Penetrated by HV Slug.
48378_ Critical hit.
48378_ Knocked back.
48378_ Quantum Shear penetrates Machine.
48378_ Machine disabled.
48378_ Penetrated by Quantum Shear. <x2>

 Map 
-----
+----------------------------------------------------+
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| ??????????              h            !*%=!         |
| ??????????            h  @           !! !*         |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           104
Coolant Potential          120
Energy Generation          81
Energy Capacity            1340
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       1010
Jamming Range              16
Cloak Strength             4
Power Amplification        40
EM Shielding               3
Armor Coverage             825
Resistance: TH             30
Resistance: EM             50
Core Shielding             40
Propulsion Shielding       66
Weapon Shielding           100
Point Defense Rating       160
Phase Shifting             20
Evasion (%)                92
Targeting Accuracy         12
Melee Accuracy             20
Launcher Accuracy          40
Core Analysis              15
Armor Integrity Analysis   66
Recoil Reduction           6
Energy Filtering           50
Force Boost                5
Offensive Hacking          81
Defensive Hacking          30

 Item Schematics 
-----------------
              Lrg. Storage Unit | -10/Materials | Hacked
             Signal Interpreter | -10/Materials | Hacked
      Imp. Propulsion Shielding | -7/Factory    | Hacked
              Med. Storage Unit | -6/Factory    | Scanalyzed
           Exp. Power Amplifier | -6/Factory    | Scanalyzed
             Adv. Powered Armor | -6/Factory    | Scanalyzed
                 Linear Gravjet | -6/Extension  | Hacked
                Antigrav System | -6/Hub_04(d)  | Hacked
       Exp. Cesium-ion Thruster | -6/Hub_04(d)  | Hacked
            Nuclear Pulse Array | -6/Hub_04(d)  | Hacked
            Cmb. Gravmag System | -5/Factory    | Scanalyzed
             Adv. Hacking Suite | -5/Factory    | Scanalyzed
         Impulse Thruster Array | -5/Factory    | Hacked
                    Cld. Airjet | -5/Factory    | Hacked
          Lgt. Particle Reactor | -5/Factory    | Hacked
            Cld. Gravmag System | -5/Factory    | Hacked
           Lgt. Quantum Reactor | -4/Factory    | Hacked
              Mapping Drone Bay | -4/Factory    | Scanalyzed
      Imp. Gyrokinetic Inverter | -4/Factory    | Scanalyzed
        Lgt. Antimatter Reactor | -4/Factory    | Hacked
        Adv. Heavy Siege Treads | -4/Factory    | Hacked
              Assault Drone Bay | -4/Zhirov     | Free
                 Exp. Heat Sink | -4/Zhirov     | Free
             Exp. Optical Array | -4/Zhirov     | Free
               Imp. Arc Thrower | -4/Zhirov     | Free
 Adv. Dynamic Insulation System | -2/Research   | Hacked
             Prc. Energy Filter | -2/Research   | Hacked
  Centrium Medium Armor Plating | -1/Access     | Scanalyzed
            Cmb. Linear Gravjet | -1/Access     | Scanalyzed
             Imp. Hacking Suite | -1/Access     | Hacked
      Exp. Gyrokinetic Inverter | -1/Command    | Hacked
             Exp. Core Analyzer | -1/Command    | Hacked
                Quantum Reactor | -1/Command    | Hacked
             Enh. Quantum Rifle | -1/Command    | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
       Signal Interpreter | x2 | -7/Factory  
      Nuclear Pulse Array | x2 | -5/Factory  
 Exp. Cesium-ion Thruster | x1 | -5/Factory  
           Linear Gravjet | x2 | -5/Factory  
      Cmb. Linear Gravjet | x2 | -4/Factory  | Preloaded
      Cmb. Linear Gravjet | x2 | -4/Factory  | Preloaded
      Cmb. Linear Gravjet | x2 | -4/Factory  | Preloaded
      Cmb. Linear Gravjet | x2 | -4/Factory  | Preloaded
      Cld. Gravmag System | x1 | -3/Research 
     Exp. Power Amplifier | x1 | -3/Armory   
       Adv. Hacking Suite | x1 | -1/Access   
      Cmb. Linear Gravjet | x2 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Reactor
Sigix Broadsword
Core Cannon
Sigix Terminator
Core Regenerator
Transdimensional Reconstructor

 Achievements 
--------------
Behind The Curtain
Beloved
Corridor Of Doom
Generalissimo
Great Explorer
Meet Your Maker
Packrat
Production Line
void main()

 Challenges 
------------
None

 Game 
------
Seed              HeatCooledProtection
  Manual?         0
Play Time         15:26:02
  Cumulative      40.4 hours
  Start           2020.02.03 @ 20:20:42
  End             2020.02.16 @ 20:46:00
Sessions          331
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             35
Gallery%          34
Achievement%      58
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0114522c-a9b5-4415-8640-7e5dfb43115d