Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 21:54:32 Player: Runia Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1946) 1946 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 7377 Bonus ------- Follower Combat Kills 256 Cogmind --------- Core Integrity 1023/1150 Matter 273/300 Energy 170/170 System Corruption 14% Temperature Cool (0) Movement Rolling (120) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Armored Medium Treads Improved Heavy Treads Armored Huge Wheel > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (18) --- Medium Treads Armored Leg Advanced Heat Sink Compact Matter Pod (150) Long-range Terrain Scanner Transmission Jammer Advanced Thermal Shield System Shield Field Recycling Unit (0) Drone Bay (2/2) KE Penetrator Grenade Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Drone Bay > --- WEAPON ----------- Wave Gun Gauss Rifle Flak Gun > --- INVENTORY -------- Micro Fission Core Medium Treads Armored Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod Long-range Terrain Scanner Armor Integrity Analyzer Transmission Jammer Advanced Thermal Shield System Shield Field Recycling Unit Drone Bay Improved EM Pulse Cannon Heavy Plasma Cannon Grenade Launcher Heavy Pick [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Weapon Improved EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 7 | . . 1 1 1 2 . . 1 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 101 | 2 8 8 9 17 28 6 . 4 19 Power 9 | . 1 1 1 1 . 1 . . 4 Engine 4 | . 1 1 . 1 . 1 . . . Core 3 | . . . 1 . . . . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 20 | 2 1 2 3 4 3 . . 3 2 Treads 11 | 2 . 1 2 2 2 . . 1 1 Leg 3 | . . . . . . . . 2 1 Wheel 6 | . 1 1 1 2 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 4 2 2 5 7 1 . 1 5 Device 17 | . 2 1 1 2 6 1 . 1 3 Storage 3 | . 2 1 . . . . . . . Processor 7 | . . . 1 3 1 . . . 2 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 45 | . 2 3 3 7 18 4 . . 8 Energy Gun 11 | . . 1 1 1 3 1 . . 4 Energy Cannon 18 | . . . . 4 9 2 . . 3 Ballistic Gun 7 | . 2 1 . 1 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 2 . 3 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 28 | . . 2 5 . 9 . . . 12 Power 4 | . . . . . 1 . . . 3 Propulsion 7 | . . 1 3 . 3 . . . . Utility 4 | . . . . . 1 . . . 3 Weapon 13 | . . 1 2 . 4 . . . 6 Highest Loss Streak 8 | . . 1 4 . 8 . . . 5 Average Slot Usage (%) 89 | . 92 98 92 90 92 80 80 80 86 Engine 5 | . 14 11 7 3 6 6 6 5 3 Core 1 | . . . 1 3 . . . . 3 Treads 11 | . 14 22 17 15 12 . . 1 9 Wheel 7 | . 14 10 8 7 5 6 6 5 5 Device 15 | . 4 11 9 7 19 20 20 23 22 Storage 14 | . 16 22 18 15 13 13 13 11 10 Processor 10 | . . . 9 13 13 13 13 11 12 Energy Gun 4 | . . . 8 1 5 6 6 5 5 Energy Cannon 5 | . . . . 12 5 5 6 5 1 Ballistic Gun 8 | . 28 20 9 7 6 6 6 5 6 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 12 41 61 64 78 89 78 78 84 103 Greatest Support 40 | 40 16 16 16 28 28 28 28 28 28 Greatest Overweight (x) 6 | . 2 6 6 4 3 2 2 2 3 Average Overweight (x) 2 | . . 3 4 2 2 2 2 2 2 Largest Inventory Capacity 18 | 6 16 18 18 18 18 18 18 18 18 Average Capacity 17 | 6 7 16 18 18 18 18 18 18 18 Most Carried 18 | 6 8 13 18 18 18 14 14 17 18 Average Carried 14 | 5 6 7 11 17 17 12 14 15 15 Final Capacity 18 | 6 16 18 18 18 18 18 18 18 18 Final Carried 17 | 4 8 12 15 17 14 14 14 17 13 Class Distribution -------------------- 34% | Skirmisher 32% | Mutant 18% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2265 | 200 124 301 278 334 225 239 6 14 544 Remotely . | . . . . . . . . . . Salvage Created 2400 | . 171 322 278 167 507 48 58 24 825 Parts 121 | . 11 24 10 10 25 4 . 2 35 Haulers Intercepted 2 | . . . . 1 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled 8 | . . . . 8 . . . . . Retrieved Matter 31 | . . . . 31 . . . . . Parts Self-Destructed 6 | . . . . . . 4 2 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 38 | . 4 8 5 2 8 3 . . 8 Guns 27 | . 4 5 5 . 6 . . . 7 Cannons 5 | . . . . 2 2 . . . 1 AOE 6 | . . 3 . . . 3 . . . Classes Destroyed 12 | . 1 4 1 2 2 . . 1 1 Worker 2 | . . . . . . . . 1 1 Builder 1 | . . . . . . . . . 1 Hauler 2 | . . . . 1 . . . . 1 Recycler 2 | . . 1 . . . . . . 1 Watcher 2 | . . . . . 1 . . . 1 Swarmer 6 | . . 3 . . . 3 . . . Grunt 11 | . 4 3 4 . . . . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . 1 . . 4 . . . 2 Hunter 2 | . . . . . 2 . . . . Programmer 9 | . . . . 1 2 . . . 6 Thug 1 | . . . . 1 . . . . . Best Kill Streak 4 | . 4 4 3 1 2 3 . 1 3 Combat Bots Only 4 | . 4 3 3 1 2 3 . . 2 Max Kills in Single Turn 2 | . 2 2 1 1 2 2 . 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Damage Taken 5258 | . 201 343 425 297 1690 212 . . 2090 Core 466 | . 21 39 32 25 153 69 . . 127 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 92 | 100 91 90 94 96 . . 73 100 . Volleys Fired 162 | . 17 25 17 13 28 2 2 1 57 Largest 3 | . 2 2 3 3 3 1 3 3 3 Hottest 199 | . 40 65 128 164 178 30 167 167 199 Shots Fired 365 | . 34 47 46 25 68 2 5 3 135 Gun 298 | . 34 44 46 9 39 . 3 2 121 Cannon 55 | . . . . 12 26 . 2 1 14 Launcher 12 | . . 3 . 4 3 2 . . . Special . | . . . . . . . . . . Kinetic 201 | . 34 43 17 9 21 . 1 1 75 Thermal 100 | . . . 14 9 18 . 2 1 56 Explosive 12 | . . 3 . 4 3 2 . . . Electromagnetic 52 | . . 1 15 3 26 . 2 1 4 Robot Hit Streak 17 | . 7 5 11 8 12 7 9 . 17 Robot Miss Streak 6 | . 2 3 3 1 5 . 1 . 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 2 . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 Shots Hit Robots 249 | . 25 29 25 14 54 1 3 . 98 Core Hits 146 | . 10 18 14 7 36 4 1 1 55 Critical Hits 2 | . 1 . . . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Melee Attacks 9 | . . . 2 . 7 . . . . Impact . | . . . . . . . . . . Slashing 9 | . . . 2 . 7 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5925 | . 260 539 376 317 1520 150 83 31 2649 Guns 3998 | . 260 318 376 77 776 . 23 . 2168 Cannons 1408 | . . . . 240 596 . 60 31 481 Explosions 519 | . . 221 . . 148 150 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2443 | . 260 307 86 77 345 . . . 1368 Thermal 2065 | . . . 118 174 579 . 23 . 1171 Explosive 371 | . . 221 . . . 150 . . . Electromagnetic 1046 | . . 11 172 66 596 . 60 31 110 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 1 2 2 2 . 14 Average Corruption 3 | . . . . 1 1 2 2 . 9 Corruption Purged . | . . . . . . . . . . Effects 57 | . . . . 7 2 6 . . 42 Message Errors 8 | . . . . 4 . 2 . . 2 Matter Fused 8 | . . . . . . . . . 8 Heat Flow Errors 3 | . . . . . 2 1 . . . Energy Discharges 7 | . . . . 1 . 3 . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 1 . . . . 7 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Targeting Errors 15 | . . . . 1 . . . . 14 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . . 7 . 7 11 . 6 . 8 Projectiles 32 | . . . . 7 11 . 6 . 8 Explosions 7 | . . 7 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 535 | . 12 . 96 39 535 93 39 24 376 Average Temperature 81 | . 7 . 37 24 106 49 29 16 96 Received Heat Transfer 1074 | . 114 141 243 99 384 . . . 93 Effects 3 | . . . . . 2 . . . 1 Shutdowns 2 | . . . . . 1 . . . 1 Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . . 1 1 5 . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . . . 4 . . . 5 Heat Transferred 3040 | . . . 259 222 999 . 37 . 1523 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 438 | . 122 311 276 438 245 . . 7 128 Initial 154 | . . 51 131 . 154 . . 2 2 Average 113 | . 68 160 164 129 144 . . 4 68 Maximum Alert Level 2 | . . 1 1 2 1 . . . . Low Security (%) 79 | 100 100 66 64 63 79 . . 100 100 Level 1 20 | . . 33 35 35 20 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 3 2 . . . 3 Investigation 2 | . 1 . 1 . . . . . . Extermination 5 | . . . . 1 2 . . . 2 Reinforcement 4 | . . . 1 2 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 4 | . . 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 8 14 9 8 17 6 2 . 23 Peak Tracking Total 5 | . 5 5 3 4 5 3 1 . 5 Tactical Retreats 6 | . . 1 1 . 2 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 6 | . 1 . . 1 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 26 | . 2 1 4 6 10 . . 3 . Terminals 13 | . 2 . 4 3 4 . . . . Fabricators 4 | . . . . 1 2 . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 1 . 2 2 . . . . Garrison Access 4 | . . . . . 2 . . 2 . Total Hacks 65 | . 3 4 18 13 21 . . 6 . Successful 32 | . 1 4 8 5 13 . . 1 . Failed 33 | . 2 . 10 8 8 . . 5 . Catastrophic 10 | . . . 2 1 4 . . 3 . Database Lockouts . | . . . . . . . . . . Manual 18 | . . . 10 4 4 . . . . Terminals 35 | . 3 . 18 6 8 . . . . Fabricators 7 | . . . . 3 3 . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 16 | . . 4 . 4 8 . . . . Garrison Access 7 | . . . . . 2 . . 5 . Terminal Hacks 13 | . 1 . 8 1 3 . . . . Record 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 4 | . . . . 2 2 . . . . Load Schematic 1 | . . . . 1 . . . . . Build 3 | . . . . 1 2 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 14 | . . 4 . 2 8 . . . . Insert Component 7 | . . 2 . 1 4 . . . . Analyze 7 | . . 2 . 1 4 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 1 3 6 10 . . 2 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . Matter 252 | . . . . 252 . . . . . Time 134 | . . . . 134 . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . Part Schematics Acquired 5 | . . 1 . 1 3 . . . . Parts Built 2 | . . . . . 2 . . . . Matter 446 | . . . . . 446 . . . . Time 89 | . . . . . 89 . . . . Total Part Build Rating 13 | . . . . . 13 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . 1 3 . . . . Part Schematics Acquired 5 | . . 1 . 1 3 . . . . Parts Damaged 2 | . . 1 . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies 7 | . . . . 7 . . . . . Largest Group 4 | . . . . 4 . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 88 | . . . . 88 . . . . . Total Damage 984 | . . . . 984 . . . . . Kills 7 | . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 5429 | 5 308 363 412 1249 1197 607 65 399 824 Spaces Moved 3272 | 1 219 207 242 892 655 377 47 320 312 Core . | . . . . . . . . . . Treads 1 | 1 . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3271 | . 219 207 242 892 655 377 47 320 312 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 160 100 120 130 115 120 120 120 120 120 Average Speed 121 | 160 103 123 134 120 120 120 120 120 128 Slowest Speed 160 | 160 120 140 140 140 130 120 120 120 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 2 36 19 24 27 19 65 14 11 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 11 | . . . . . . 11 . . . Spaces Dug 8 | . . . 1 . 7 . . . . Terrain Destroyed 145 | . . 25 1 73 32 12 . 1 1 Melee 8 | . . . 1 . 7 . . . . Projectile 2 | . . . . . . . . 1 1 AOE 135 | . . 25 . 73 25 12 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Total 4403 | 4 268 267 290 1045 988 528 51 332 630 Wait 730 | . 16 12 8 79 254 141 3 . 217 Move 3263 | . 218 206 241 891 654 376 46 319 312 Hop . | . . . . . . . . . . Pick Up 86 | . 5 12 12 20 10 3 . 7 17 Fast Attach 6 | . 1 . . 5 . . . . . Attach 39 | . . 4 7 1 6 3 . 3 15 Detach . | . . . . . . . . . . Swap 56 | 2 7 4 2 11 22 3 . 1 4 Drop 53 | 2 4 4 2 25 7 . . 1 8 Fire 162 | . 17 25 17 13 28 2 2 1 57 Melee 8 | . . . 1 . 7 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 184 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 665 | -9/Materials | Discovered new exit (range 10) 677 | -9/Materials | Entered another Materials area 677 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 934 | -8/Materials | Lost 4 parts (2n2w) 964 | -8/Materials | Identified exit to Factory 1089 | -8/Materials | Entered Factory 1089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -7/Factory | Allied Derelicts emerged from ambush trap array 1881 | -7/Factory | Local fabrication network quarantined 1977 | -7/Factory | Fabricated S-27 Virus (x4) 2322 | -7/Factory | Discovered new exit (range 10) 2338 | -7/Factory | Entered another Factory area 2338 | -6/Factory | Evolved 2 slots: Utility x2 2485 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 2635 | -6/Factory | Build established: Scavenger-Skirmisher 3329 | -6/Factory | Fabricated Gamma Bomb Array (x1) 3438 | -6/Factory | Discovered new exit (range 22) 3535 | -6/Factory | Entered Lower Caves 3565 | -6/Lower Caves | Lost 8 parts (1p3n4w) 3845 | -6/Lower Caves | Build established: Skirmisher 3996 | -6/Lower Caves | Learned Factory security intel 4120 | -6/Lower Caves | Discovered new exit (range 13) 4142 | -6/Lower Caves | Entered another Lower Caves area 4183 | -6/Lower Caves | Discovered new exit (range 21) 4207 | -6/Lower Caves | Entered Factory 4207 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4582 | -5/Factory | Discovered new exit (range 14) 4606 | -5/Factory | Entered another Factory area 4606 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4756 | -4/Factory | Lost 3 parts (1u2w) 5001 | -4/Factory | System corruption reached 10% 5190 | -4/Factory | Lost 5 parts (2p1u2w) 5430 | -4/Factory | Self-destructed Last Messages --------------- P-70 Sage destroyed. Power Conduit explodes. Manufacturing Mainframe disabled. System corrupted: Wave Gun targeting data glitched. U-05 Engineer lays Concrete. System corrupted: Component data lost. Acquired 13 matter. U-05 Engineer lays Concrete. R-10 Processor collects Tesla Rifle. U-05 Engineer lays Concrete. Wave Gun destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Antigrav System. U-05 Engineer lays Concrete. Mic. Fission Core destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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Terrain Scanner | -7/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Imp. Heavy Armor Plating | x1 | -6/Factory | Preloaded Gamma Bomb Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeCompactBlade Manual? 0 Play Time 00:45:16 Cumulative 166.1 hours Start 2020.12.12 @ 21:05:11 End 2020.12.12 @ 21:54:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdbcadfc-14f9-44e3-bc11-fb820d94d513