Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 20:45:04 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (279) 1395 Value Destroyed (8040) 8040 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5270) 5270 TOTAL SCORE: 16385 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4408 Follower Combat Kills 162 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 125/125 System Corruption 2% Temperature Cool (9) Movement Flying (34) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Cooled VTOL Module > --- UTILITY (3) ------ Weight Redist. System Experimental Targeting Computer Core Shielding > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Rocket Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Experimental Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon Plasma Cutter > --- INVENTORY -------- Large Matter Pod Improved Assault Rifle Rocket Launcher Datajack Heavy Flail [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 78 | 7 17 3 24 25 2 Power 11 | 1 1 . 4 5 . Engine 10 | 1 1 . 3 5 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | 2 3 1 7 1 . Treads 2 | . 2 . . . . Leg . | . . . . . . Wheel 4 | 2 1 1 . . . Hover . | . . . . . . Flight 8 | . . . 7 1 . Utility 21 | 2 2 . 5 11 1 Device 9 | 1 . . 3 5 . Storage 3 | 1 2 . . . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 6 | . . . . 5 1 Artifact . | . . . . . . Weapon 32 | 2 11 2 8 8 1 Energy Gun 8 | 1 6 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 14 | 1 4 . 3 5 1 Ballistic Cannon 3 | . . . 3 . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 11 | . 4 1 . 5 1 Power 2 | . . . . 2 . Propulsion 2 | . 1 1 . . . Utility 2 | . . . . 2 . Weapon 5 | . 3 . . 1 1 Highest Loss Streak 1 | . 1 1 . 1 1 To Critical Strikes . | . . . . . . Average Backups 11 | 5 19 24 5 4 4 Power . | . 1 2 . . . Propulsion 2 | 3 4 5 . . . Utility 2 | . 4 5 1 . 1 Weapon 5 | . 8 11 2 2 1 Tool/Special . | . . . . . . Unused Backups 19 | 1 6 2 7 2 1 Power 2 | 1 . . 1 . . Propulsion 1 | . 1 . . . . Utility 10 | . 3 2 3 1 1 Weapon 6 | . 2 . 3 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 99 Engine 12 | . 14 14 10 10 11 Treads 5 | . 21 . . . . Wheel 6 | . 6 28 . . . Flight 12 | . . . 21 22 22 Device 15 | . 14 14 21 13 11 Storage 6 | . 14 14 . . . Processor 6 | . . . 10 11 11 Protection 2 | . . . . 8 11 Energy Gun 9 | . 24 16 . . . Ballistic Gun 14 | . 3 8 20 22 25 Ballistic Cannon 4 | . . . 11 4 . Peak Build Rating 26 | 7 9 10 23 26 25 Average Rating 16 | 6 8 9 21 23 23 On Entrance 12 | . 7 9 10 22 25 Avg Prop Armor Cover (%) 3 | . 3 3 . . . Naked Turns . | . . . . . . Heaviest Build 91 | 15 90 91 16 16 14 Greatest Support 40 | 26 40 32 16 16 16 Greatest Overweight (x) 5 | . 5 5 . 1 . Average Overweight (x) . | . 1 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 Average Capacity 12 | 7 21 25 5 5 5 Most Carried 25 | 8 25 25 24 5 5 Average Carried 11 | 5 19 24 5 4 4 Final Capacity 25 | 8 25 25 5 5 5 Final Carried 25 | 8 25 25 5 5 5 Class Distribution -------------------- 47% | Mutant 27% | Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 6515 | 336 686 154 2054 2816 469 Remotely . | . . . . . . Salvage Created 8648 | 268 982 244 2899 3653 602 Parts 550 | 24 55 10 180 244 37 Haulers Intercepted 14 | . 2 . 6 6 . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 193 | . 21 4 54 101 13 Guns 96 | . 11 3 29 43 10 Cannons 34 | . . . 24 10 . AOE 62 | . 10 1 1 47 3 Classes Destroyed 14 | 3 6 . 5 . . Worker 17 | 2 1 1 8 5 . Builder 15 | . 4 . 6 5 . Tunneler 10 | 7 1 . 2 . . Hauler 14 | . 2 . 6 6 . Recycler 8 | 1 . . 4 3 . Mechanic 9 | . . . 2 7 . Operator 1 | . 1 . . . . Watcher 10 | . 3 . 5 2 . Swarmer 26 | . 6 2 4 14 . Grunt 110 | . 15 2 36 50 7 Brawler 9 | . . . 4 5 . Duelist 17 | . . . 2 13 2 Protector 7 | . . . 1 6 . Sentry 26 | . . . 8 14 4 Best Kill Streak 23 | 2 6 2 9 23 2 Combat Bots Only 21 | . 3 2 8 21 2 Max Kills in Single Turn 7 | 1 4 1 2 7 2 Gunslinging 1 | . 1 . . 1 . Exploded 7 | . 3 1 1 7 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 358 | . 82 13 67 169 27 Missed 142 | . 29 4 23 74 12 Hits 216 | . 53 9 44 95 15 Melee 2 | . . . . 2 . Projectile 214 | . 53 9 44 93 15 Critical Strikes 6 | . 1 . 1 2 2 Actively Blocked 1 | . . . . . 1 Damage Taken 2718 | . 640 148 500 1215 215 Core 541 | . 111 28 133 197 72 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . . . . 7 Regen/Repaired (Parts) 212 | . 31 . 34 147 . Core Remaining (%) 72 | 100 . 44 . . . Volleys Fired 532 | 22 82 27 172 181 48 Largest 3 | 2 2 2 3 3 3 Hottest 86 | 70 80 80 86 79 76 Shots Fired 1259 | 44 155 49 478 429 104 Gun 976 | 44 149 40 305 342 96 Cannon 238 | . . 9 173 56 . Launcher 45 | . 6 . . 31 8 Special . | . . . . . . Kinetic 1041 | 22 25 22 478 398 96 Thermal 33 | 22 2 9 . . . Explosive 45 | . 6 . . 31 8 Electromagnetic 140 | . 122 18 . . . Robot Hit Streak 21 | 5 14 13 12 21 9 Robot Miss Streak 7 | 2 5 5 7 6 4 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 1 . 6 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 723 | 27 86 38 235 278 59 Core Hits 422 | 11 48 11 108 218 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . 1 2 1 Critical Strikes 14 | 1 2 . 4 6 1 Burn 2 | 1 1 . . . . Destroy 4 | . . . . 3 1 Blast 6 | . . . 3 3 . Corrupt 1 | . 1 . . . . Smash 1 | . . . 1 . . Melee Attacks 41 | . . . 13 16 12 Impact 25 | . . . 10 15 . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 17 | . . . 11 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 19735 | 348 2122 592 5207 10307 1159 Guns 8351 | 348 1245 405 2367 3218 768 Cannons 2832 | . . 122 1861 849 . Explosions 6889 | . 877 65 60 5559 328 Melee 1663 | . . . 919 681 63 Ramming . | . . . . . . Kinetic 9705 | 146 252 244 4228 4067 768 Thermal 934 | 202 485 187 60 . . Explosive 6304 | . 417 . . 5559 328 Electromagnetic 1129 | . 968 161 . . . Impact 1600 | . . . 919 681 . Slashing 63 | . . . . . 63 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . . . 37 33 12 Message Errors 17 | . . . 9 6 2 Matter Fused 19 | . . . 5 8 6 Heat Flow Errors 12 | . . . 6 3 3 Energy Discharges 6 | . . . 3 3 . Parts Fused 4 | . . . 2 2 . Data Loss (minor) 11 | . . . 5 5 1 Data Loss (major) 4 | . . . 2 2 . Misfires 2 | . . . 2 . . Alerts 1 | . . . . 1 . Weapon Failures 6 | . . . 3 3 . Overload Shots . | . . . . . . Overflow Damage 857 | . 39 20 519 251 28 Projectiles 13 | . . . 1 12 . Explosions 116 | . 39 20 . 29 28 Melee 728 | . . . 518 210 . Knockbacks 16 | . . . 12 4 . Impact 6 | . . . 4 2 . Kinetic 8 | . . . 7 1 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 169 | . 70 50 . 17 32 Shots 5 | . 2 1 . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 347 | 74 347 183 269 236 216 Average Temperature 57 | 22 93 55 75 37 54 Received Heat Transfer 1002 | . 288 45 165 393 111 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . . . 5 4 . Combat Hostiles 1 | . . . . 1 . Parts Fried 17 | . 2 . 7 8 . Impact Corruptions 21 | . . . 12 9 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 2 . 2 1 . . Heat Transferred 1760 | 666 648 409 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 7 1 . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 5 | . . . 5 5 5 Low Security (%) 49 | 100 100 100 19 . . Level 1 2 | . . . 7 . . Level 2 3 | . . . 11 1 . Level 3 17 | . . . 48 18 . Level 4 8 | . . . 10 28 . Level 5 9 | . . . 2 5 100 High Security 8 | . . . . 45 . Max Security . | . . . . . . Sterilizations 2 | . . . 1 1 . Peak Influence 3314 | 10 126 123 1622 3314 2736 Initial 2154 | . . 35 14 682 2154 Average 763 | 2 53 31 708 1782 2477 Influence Increases 7173 | 50 730 250 2311 3240 592 Destroy 0b10 Robot/C 3880 | . 420 140 1100 1960 260 Destroy 0b10 Robot/NC 470 | 50 60 15 170 170 5 Destroy Leader 808 | . 120 30 272 386 . Allied During Kill 93 | . . 43 15 35 . Trap Triggered on 0b10 50 | . . . 40 10 . Successful Hack 139 | . 24 . 63 52 . Select Force Hacks 150 | . 30 . 120 . . Disable Machine 315 | . 30 15 105 150 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 293 | . 46 7 66 132 42 Partial Spotted 105 | . . . 75 30 . Lose Combat Pursuer 720 | . . . 285 315 120 Influence Decreases 4437 | 50 639 304 732 1542 1170 Entered New Map 2173 | . . 56 23 934 1160 Time Decay 1931 | 50 599 238 646 398 . Lost Part 110 | . 40 10 . 50 10 Lost Ally 223 | . . . 63 160 . Squads Dispatched 43 | . 7 . 11 25 . Investigation 13 | . 5 . 6 2 . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 1 . Assault 20 | . . . 4 16 . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 7 | . 2 . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 259 | . 30 8 76 130 15 Peak Tracking Total 17 | . 3 3 6 17 3 Tactical Retreats 25 | . . . 11 9 5 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 5 | . 1 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts 104 | . . . 58 46 . Triggered . | . . . . . . Disarmed 2 | . . . 2 . . Reprogrammed 8 | . . . 6 2 . Reused 5 | . . . 4 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . . 4 1 . Objects Rigged 3 | . . . 3 . . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 26 | . 3 1 7 10 5 Max in Single Turn 4 | . 2 . 4 2 1 Garrison Relay 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 4 | . . . . 3 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 41 | . 9 . 17 14 1 Terminals 27 | . 6 . 11 9 1 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 2 2 . Recycling Units 6 | . 2 . 2 2 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 134 | . 33 . 62 37 2 Successful 69 | . 11 . 35 23 . Failed 63 | . 22 . 26 13 2 Catastrophic 13 | . 2 . 4 6 1 Database Lockouts 2 | . . . 1 1 . Manual 89 | . 26 . 38 25 . Terminals 88 | . 20 . 39 27 2 Fabricators . | . . . . . . Repair Stations 11 | . 4 . 5 2 . Recycling Units 28 | . 9 . 13 6 . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 18 | . 1 . 8 9 . Part Schematic 4 | . . . 2 2 . Robot Schematic 1 | . 1 . . . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 4 | . . . 3 1 . Open Door 2 | . . . . 2 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Hauler Manifests 3 | . . . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 39 | . 7 . 19 13 . Terminals 22 | . 4 . 11 7 . Track 5 | . . . 1 4 . Assimilate 1 | . . . 1 . . Botnet 3 | . . . . 3 . Detonate 1 | . . . 1 . . Operators 2 | . 1 . 1 . . Skim 9 | . 3 . 6 . . Search 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 1 2 . Patch 3 | . . . 1 2 . Recycling Units 12 | . 3 . 5 4 . Reject 6 | . 2 . 2 2 . Mask 3 | . . . 1 2 . Tunnel 3 | . 1 . 2 . . Scanalyzers 2 | . . . 2 . . Extract 2 | . . . 2 . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 35 | . 8 . 16 10 1 Full Trace Events 4 | . 4 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . . 10 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 3 | . 1 . 2 . . Time 90 | . 26 . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 1 . 4 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 2 1 . Non-combat 3 | . . . 2 1 . Combat . | . . . . . . Robot Hacks Applied 4 | . . . 3 1 . parse_system 3 | . . . 2 1 . find_recycling 1 | . . . 1 . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 16 | . . 5 1 10 . Largest Group 10 | . . 5 5 10 . Highest-Rated Group 88 | . . 86 86 88 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 77 | . . 14 20 43 . Total Damage 840 | . . 156 261 423 . Kills 9 | . . 3 2 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 6315 | 144 2446 1348 2293 84 . Optics 2230 | . . . 2146 84 . Seismic 4044 | 144 2446 1348 106 . . T.N.C. 137 | . . . 137 . . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 9093 | 222 2446 1348 2602 1733 742 Spaces Moved 9438 | 134 992 866 4383 2115 948 Core 1 | 1 . . . . . Treads 557 | . 557 . . . . Legs . | . . . . . . Wheels 1434 | 133 435 866 . . . Hover . | . . . . . . Flight 7446 | . . . 4383 2115 948 Fastest Speed 34 | 50 90 130 37 34 34 Average Speed 64 | 89 205 140 37 35 34 Slowest Speed 320 | 100 320 175 37 101 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 51 | . . . 31 20 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 74 | 6 99 98 99 98 47 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 1 . 4 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 33 | . 17 . . 7 9 Terrain Destroyed 379 | . 46 7 71 183 72 Melee 7 | . . . . 7 . Projectile 15 | . . . 11 4 . AOE 357 | . 46 7 60 172 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 11228 | 188 1244 950 4944 2663 1239 Wait 824 | 16 95 34 280 211 188 Move 9333 | 133 991 865 4321 2075 948 Hop 49 | . . . 30 19 . Pick Up 56 | 9 31 7 3 6 . Fast Attach 19 | 7 2 . 3 7 . Attach 9 | . 4 1 2 . 2 Detach 2 | . . . . 1 1 Swap 147 | . 26 9 34 62 16 Drop 67 | 1 13 7 28 18 . Fire 532 | 22 82 27 172 181 48 Melee 41 | . . . 13 16 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap 104 | . . . 58 46 . Miscellaneous 30 | . . . . 21 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 223 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 11) 707 | -10/Materials | Discovered new exit (range 6) 964 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Repaired EM Pulse Gun 1238 | -10/Materials | Discovered new exit (range 16) 1715 | -10/Materials | Discovered new exit (range 16) 2669 | -10/Materials | Entered Mines 2683 | -10/Mines | Learned 2 Materials zone layouts 2701 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2919 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3031 | -10/Mines | Learned location of 2 exits from Materials 3169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3188 | -10/Mines | Discovered new exit (range 10) 3259 | -10/Mines | Discovered new exit (range 5) 3449 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3633 | -10/Mines | Core integrity fell below 50% 3865 | -10/Mines | Found Scrap Suit 3884 | -10/Mines | Discovered new exit (range 5) 4017 | -10/Mines | Entered Materials 4017 | -9/Materials | Accompanied by 5 allies 4017 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4018 | -9/Materials | Identified exit to Materials 4019 | -9/Materials | Identified exit to Mines 4022 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4158 | -9/Materials | Lost 4 allies 4337 | -9/Materials | Build established: Skirmisher 4417 | -9/Materials | Repaired Weight Redist. System 4506 | -9/Materials | Discovered exit to Materials (range 18) 4614 | -9/Materials | Destroyed 8 combat bots 4661 | -9/Materials | Identified exit to Storage 4771 | -9/Materials | Learned location of Storage (-9) 4821 | -9/Materials | Loaded intel: 21 trap records 4835 | -9/Materials | Learned Storage stockpile data 4836 | -9/Materials | Loaded intel: 2 recycling unit locations 4838 | -9/Materials | Learned 4 Recycling zone layouts 4852 | -9/Materials | Learned location of Zion (-7) 4962 | -9/Materials | Central database locked down 5282 | -9/Materials | Repaired Weight Redist. System 6017 | -9/Materials | First assault squad dispatched 6538 | -9/Materials | Sterilization system engaged 6538 | -9/Materials | Non-combat units ordered to evacuate 6619 | -9/Materials | Entered Storage 6703 | -9/Storage | Found Prototype Processor 6703 | -9/Storage | Identified Exp. Targeting Computer 6796 | -9/Storage | Central database locked down 6882 | -9/Storage | Identified exit to Garrison 7015 | -9/Storage | Build established: Gunner 7028 | -9/Storage | Used back door to open Recycling access 7028 | -9/Storage | Discovered new exit (range 4) 7419 | -9/Storage | First assault squad dispatched 7436 | -9/Storage | Garrison activated, responded to threat 7559 | -9/Storage | High security lockdown imminent 7639 | -9/Storage | High security lockdown engaged 7686 | -9/Storage | Core integrity fell below 50% 7711 | -9/Storage | Destroyed 14 combat bots 7862 | -9/Storage | Garrison activated, responded to threat 7898 | -9/Storage | Build established: Scavenger-Mutant 7903 | -9/Storage | Destroyed 9 combat bots 8077 | -9/Storage | Sterilization system engaged 8077 | -9/Storage | Non-combat units ordered to evacuate 8113 | -9/Storage | Destroyed 13 combat bots 8157 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8177 | -9/Storage | Combat units ordered to evacuate 8212 | -9/Storage | Core integrity fell below 20% 8233 | -9/Storage | Lost 10 allies 8292 | -9/Storage | Destroyed 21 combat bots 8352 | -9/Storage | Entered Garrison 8480 | -9/Garrison | Phase Generator disabled 8568 | -9/Garrison | Garrison Relay disabled 8582 | -9/Garrison | Triggered checkpoint 8603 | -9/Garrison | Spotted B-75 Beast 8603 | -9/Garrison | Spotted B-75 Beast 8626 | -9/Garrison | Garrison Relay disabled 8702 | -9/Garrison | Triggered checkpoint 8705 | -9/Garrison | Triggered checkpoint 9005 | -9/Garrison | Discovered new exit (range 13) 9033 | -9/Garrison | Triggered checkpoint 9094 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 09052_ Field strength at 76. 09053_ Field strength at 70. 09054_ Field strength at 64. 09055_ Field strength at 58. 09056_ Field strength at 52. 09057_ Field strength at 46. 09058_ Field strength at 40. 09059_ Field strength at 34. 09060_ Field strength at 28. 09061_ Field strength at 22. 09062_ Field strength at 16. 09063_ HR6DITK,DQVNZAJFC5ETR&CRTS4