Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.13 @ 04:24:19 Player: Cogchaaaan Result: Destroyed by Immortal with Experimental Jetlance Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (167) 835 Value Destroyed (4640) 4640 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (6807) 6807 TOTAL SCORE: 23802 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 74 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -171 Cogmind --------- Core Integrity 0/1450 Matter 125/300 Energy 24/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY (12) ----- Medium Storage Unit Advanced Signal Interpreter Concept Weapon Articulator Femtoactuators Hacking Suite Ghost Barrier Advanced Component Analysis Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (10) --- Concept Networked Targeting System Faulty Concept Melee Reflex Suite Concept Weapon Articulator Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Heavy Missile Launcher Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Cesium-ion Thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Improved Signal Interpreter Transmission Jammer Experimental Propulsion Shielding Centrium Medium Armor Plating Hacking Suite Advanced System Shield Advanced System Shield Ghost Barrier Advanced Component Analysis Suite > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Micro Nuclear Core Impulse Thruster Array Layered Light Armor Plating Advanced Point Defense System Transdimensional Reconstructor Subatomic Replicator Heavy Missile Launcher Heavy Pick [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Utility 10 | . . . 1 . 2 . . . . . 2 . . . . . . . . . 2 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 10 2 28 3 27 10 . 1 . 1 5 . . 2 . . 1 1 4 . 3 . . 6 . 1 3 11 5 6 Power 15 | 1 . 1 2 1 5 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Engine 9 | 1 . . 2 1 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . Core 5 | . . 1 . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 38 | 2 1 . 15 . 8 3 . . . . . . . 1 . . . . 1 . 1 . . 2 . . 1 2 . 1 Treads 21 | . . . 15 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 2 3 . . . . . . . 1 . . . . 1 . 1 . . 2 . . 1 2 . 1 Utility 48 | 2 3 1 3 2 7 4 . . . . 3 . . . . . 1 . 2 . 2 . . 2 . 1 1 8 1 5 Device 27 | 1 1 1 1 1 4 2 . . . . 3 . . . . . . . 1 . 1 . . 1 . 1 1 4 1 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 3 . . Protection 6 | . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 6 . 8 . 7 2 . 1 . 1 2 . . . . . . 1 . . . . . 1 . . . 1 4 . Energy Gun 13 | 2 . . 3 . 5 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Energy Cannon 8 | . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Ballistic Gun 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . 3 . . . . . 1 . . . . . . . 3 . . . . 3 . . 1 . 4 . Parts Lost 34 | . . . 6 . 12 . . . . . . . . . . . . . . . . . . . . . . 1 . 15 Power 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 8 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 15 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 8 Weapon 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 11 15 12 14 14 7 10 9 10 10 9 10 10 9 9 9 9 9 8 8 8 8 9 9 8 9 9 8 7 7 Power 1 | . 1 1 1 . . 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 1 4 6 2 5 6 2 3 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1 1 1 1 . . 1 . Utility 3 | . 3 5 3 4 4 3 3 3 3 3 2 3 3 3 3 3 3 3 3 4 3 4 4 4 4 4 4 3 1 1 Weapon 3 | . 2 3 4 5 3 . 1 1 2 2 2 2 2 2 2 2 2 2 2 1 1 1 2 2 1 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 4 . 3 1 6 2 1 . . . 2 . . . . 1 . . 1 . 1 . . . . . 1 2 . 5 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . 2 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 14 | . 2 . 1 . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 2 . 3 Weapon 5 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 100 96 99 96 90 92 93 92 92 90 93 93 88 88 88 88 88 88 88 84 84 84 92 97 88 89 89 90 81 Engine 6 | . 14 13 8 11 5 . . . . . . . . . . . . . . . . . . 3 5 4 4 4 4 1 Core 2 | . . . 2 . 3 6 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 2 . . 1 Treads 13 | . . . 32 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 27 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 37 38 38 38 38 33 33 33 35 35 35 35 35 35 35 31 31 31 31 31 28 28 26 26 22 Device 14 | . 14 14 10 11 16 14 15 15 15 15 24 26 26 23 23 23 21 17 17 17 15 15 15 15 15 17 18 15 16 19 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . . . 3 . 12 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Hackware 2 | . . . . . . . . . . . . . . . . . 1 5 5 5 10 10 10 11 15 14 14 17 17 13 Protection 4 | . . . 5 10 4 6 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 8 8 4 Energy Gun 7 | . . . 10 22 17 . . . . . . . . . . . . . . . . . . 3 2 . . . . . Energy Cannon 6 | . 20 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Peak Build Rating 150 | 7 8 12 25 26 43 39 36 40 36 37 51 48 48 54 50 51 52 58 57 62 68 72 67 92 94 102 111 138 150 147 Average Rating 38 | 5 7 9 18 25 35 34 36 36 36 36 44 48 48 50 50 50 51 52 53 57 63 67 67 77 90 96 105 128 136 131 On Entrance 53 | . 7 8 12 24 26 26 36 36 36 36 36 48 48 48 50 50 51 52 52 57 57 67 67 67 92 89 97 111 132 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 15 32 32 40 35 42 23 23 23 23 23 25 25 25 25 25 25 25 24 25 25 25 25 25 29 29 31 31 35 35 51 Greatest Support 60 | 20 20 20 60 60 60 25 25 25 25 25 25 25 25 29 25 25 25 25 26 26 35 32 32 38 38 35 46 49 52 53 Greatest Overweight (x) 1 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 13 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 15 15 15 15 15 12 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 2 11 15 12 14 14 7 9 9 10 10 9 10 10 8 9 9 10 9 9 9 9 9 10 10 9 9 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 4 15 15 15 15 12 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 Class Distribution -------------------- 54% | Mutant 15% | Scavenger-Mutant 9% | Hacker-Scout 7% | Scout 6% | Scavenger-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Matter Collected 2778 | 270 167 54 807 186 436 167 10 . . 62 10 37 . . . 23 10 10 60 44 20 . 60 . 43 . . 222 80 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5879 | 74 396 205 2036 245 2282 135 . . . 73 . . . . . . . . 121 53 36 . . . . . . 85 . 138 Parts 349 | 7 24 11 150 16 109 7 . . . 9 . . . . . . . . . 5 4 . . . . . . 2 . 5 Haulers Intercepted 14 | . 2 . 4 . 6 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 1 . . 8 . . . . . . . . . 5 . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 115 | . 6 9 46 6 38 . . . . 5 . . . . . . . . . 4 . . . . . . . . . 1 Melee 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 Guns 60 | . 2 . 25 5 28 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . 4 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . . 12 1 9 . . . . 3 . . . . . . . . . 3 . . . . . . . . . . Classes Destroyed 17 | 2 4 1 6 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 8 | . . . 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . 6 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . 4 . 5 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Swarmer 32 | . 3 5 11 2 4 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . Grunt 52 | . 3 2 22 4 21 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 10 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 3 10 3 10 1 . . . 3 . . . . . . . . . 4 1 . . . . . . 1 . 1 Combat Bots Only 6 | . 3 3 6 3 4 . . . . 3 . . . . . . . . . 4 . . . . . . . . . 1 Max Kills in Single Turn 3 | 1 1 1 2 1 3 1 . . . 3 . . . . . . . . . 3 1 . . . . . . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 2 . . . . 3 . . . . . . . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Hostile Shots Fired 764 | . 32 37 176 26 228 11 . . . 37 34 . . 2 . 8 . 2 . 12 6 . . 15 2 . 20 8 10 98 Missed 281 | . 7 11 44 4 70 8 . . . 26 23 . . 1 . 6 . 1 . 4 2 . . 11 2 . 10 4 6 41 Damage Taken 8978 | . 286 254 1610 311 2699 17 . . . 94 77 . . 27 . 29 . 19 . 121 79 . . 31 . 30 136 151 94 2913 Core 2280 | . 52 41 173 13 441 . . . . 28 . . . 27 . . . . . . . . . . . . 18 47 25 1415 Absorbed by Shields 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 41 40 Regen/Repaired (Parts) 435 | . . . 200 . 143 . . . . . . . . . . . . . . . . . . 92 . . . . . . Core Remaining (%) 80 | 100 . 62 . 53 19 . . . . 96 . . 100 . . . . . . 97 . . . . 100 . 98 . . . Volleys Fired 386 | 5 36 21 140 18 145 . . 3 . 1 . . . . . . . 1 . 3 2 2 . . 2 . . 2 . 5 Largest 2 | 2 2 2 2 2 2 . . 1 . 1 . . . . . . . 1 . 1 1 1 . . 1 . . 1 . 1 Hottest 150 | 80 120 120 122 122 122 . . 40 . 39 . . . . . . . 90 . 90 90 90 . . 90 . . 113 . 150 Shots Fired 698 | 10 71 43 264 34 255 . . 3 . 1 . . . . . . . 1 . 3 2 2 . . 2 . . 2 . 5 Gun 486 | 10 40 . 161 31 244 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 180 | . 31 43 88 . . . . 3 . . . . . . . . . 1 . 2 2 2 . . 2 . . 2 . 4 Launcher 32 | . . . 15 3 11 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 136 | . 40 . 93 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Thermal 520 | . 31 43 156 31 244 . . . . . . . . . . . . 1 . 2 2 2 . . 2 . . 2 . 4 Explosive 30 | . . . 15 3 9 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Electromagnetic 12 | 10 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 2 7 4 12 10 24 . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Miss Streak 8 | 1 5 3 8 3 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 476 | 6 43 22 153 22 177 13 . . . 2 . . . . . . . . 3 1 1 . . . . . . 1 . 32 Core Hits 267 | 2 21 12 93 14 95 3 . . . 4 . . . . . . . . 1 6 1 . . . . . . 1 . 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . . . 9 3 23 . . . . . . . . . . . . . . . . . . . . . . . . 4 Burn 35 | . . . 9 3 23 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 148 | . . . . . . 29 8 2 . 3 6 . . 4 . 8 . 2 3 6 7 2 1 . 4 3 5 10 8 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . 29 8 2 . 3 5 . . . . . . . . . . . . . . . . . . . Piercing 101 | . . . . . . . . . . . 1 . . 4 . 8 . 2 3 6 7 2 1 . 4 3 5 10 8 37 Sneak Attacks 9 | . . . . . . 5 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12928 | 83 527 404 4006 653 4704 711 . . . 346 . . . . . . . . 219 221 63 . . . . . . 63 . 928 Guns 6076 | 83 229 . 1767 400 3597 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1659 | . 279 387 821 . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Explosions 3164 | . . . 1407 253 1085 . . . . 224 . . . . . . . . . 195 . . . . . . . . . . Melee 1960 | . . . . . . 711 . . . 122 . . . . . . . . 219 26 63 . . . . . . 63 . 756 Ramming 69 | . 19 17 11 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1143 | . 229 . 914 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6509 | . 279 387 1674 400 3597 . . . . . . . . . . . . . . . . . . . . . . . . 172 Explosive 2923 | . . . 1338 253 913 . . . . 224 . . . . . . . . . 195 . . . . . . . . . . Electromagnetic 324 | 83 . . 69 . 172 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 833 | . . . . . . 711 . . . 122 . . . . . . . . . . . . . . . . . . . . Piercing 1127 | . . . . . . . . . . . . . . . . . . . 219 26 63 . . . . . . 63 . 756 Highest Corruption 3 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Average Corruption 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 49 | . 16 17 2 11 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Message Errors 12 | . 5 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 7 | . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 9 | . 1 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 188 | . . . 40 . 4 97 . . . 38 . . . . . . . . . 7 . . . . . . . . . 2 Projectiles 31 | . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosions 22 | . . . 11 . 4 . . . . . . . . . . . . . . 7 . . . . . . . . . . Melee 135 | . . . . . . 97 . . . 38 . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . 50 . 146 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 2 3 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | 54 240 150 330 285 366 5 5 . 5 18 . . . . . . . 10 . . 24 . . . . . . . . . Average Temperature 80 | 23 76 48 58 97 180 5 5 . 5 10 . . . . . . . 7 . . 13 . . . . . . . . . Received Heat Transfer 2205 | . 123 56 555 159 1152 . . . . 18 18 . . . . . . . . . 58 . . . . . . . . 66 Effects 10 | . 3 . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 32 | . . 1 11 1 19 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14807 | . 592 814 4107 962 8232 . . . . . . . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Maximum Alert Level 3 | . . . 3 1 3 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Low Security (%) 59 | 100 100 100 18 28 48 . . . . . 100 . . 100 100 100 . . . . 100 . . . . . 87 100 100 100 Level 1 24 | . . . 23 71 37 100 . . . . . . . . . . . . . . . . . . . 100 12 . . . Level 2 9 | . . . 37 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 6 | . . . 20 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 987 | 5 62 120 987 289 817 369 . . . . 199 . . 57 12 158 . . . . 58 . . . . 302 204 110 183 164 Initial 369 | . . . . 259 66 369 . . . . 181 . . 42 12 8 . . . . 21 . . . . 300 166 108 21 31 Average 209 | . 10 19 486 218 223 295 . . . . 171 . . 42 12 109 . . . . 28 . . . . 297 184 68 76 83 Influence Increases 5905 | 10 222 200 1559 268 1454 162 . . . 80 265 . . 23 . 212 . . 5 105 60 . . . . 306 77 154 380 363 Destroy 0b10 Robot/C 2480 | . 120 140 920 200 760 . . . . 60 . . . . . . . . . 80 . . . . . . . . 180 20 Destroy 0b10 Robot/NC 290 | 10 30 . 105 10 80 15 . . . 10 . . . . . . . . 5 . 5 . . . . . . 5 10 5 Destroy Leader 618 | . 30 30 236 40 212 4 . . . 10 . . . . . . . . . 10 2 . . . . . . 2 30 12 Allied During Kill 23 | . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . 13 . Successful Hack 268 | . 42 . 66 . 37 31 . . . . 19 . . . . 18 . . . . 7 . . . . . 24 . . 24 Disable Machine 270 | . . . 45 . 90 . . . . . . . . . . 15 . . . . . . . . . . 15 15 60 30 Destroy Structure 321 | . . . 82 9 79 7 . . . . 6 . . 8 . 14 . . . . 16 . . . . 6 8 27 27 32 Advance Influence 450 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . 300 . . . . Partial Spotted 300 | . . . . . . 30 . . . . 15 . . 15 . 15 . . . . 30 . . . . . 30 30 60 75 Lose Combat Pursuer 885 | . . 30 105 . 195 75 . . . . 75 . . . . 150 . . . 15 . . . . . . . 75 . 165 Influence Decreases 4152 | 10 222 200 894 356 707 240 40 30 . 30 130 20 . 30 . 80 20 40 5 70 80 . . . . 10 50 224 344 320 Time Decay 3303 | 10 217 200 534 356 587 230 40 30 . 30 130 20 . 30 . 80 20 40 5 70 80 . . . . 10 50 214 160 160 Lost Part 340 | . . . 60 . 120 . . . . . . . . . . . . . . . . . . . . . . 10 . 150 Lost Ally 40 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 20 10 Purge Threat 469 | . 5 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . 164 . Squads Dispatched 26 | . 1 . 9 . 5 . . . . . 3 . . . . 1 . . . . 1 . . . 1 1 1 . 3 . Investigation 8 | . . . 3 . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . 1 . 4 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 . Assault 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Distress Signals 17 | . . 3 2 . 3 . . . . . . . . . . 2 . . . . . . . . . . . 6 1 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Times Spotted 277 | . 13 11 65 15 60 11 . . . 8 6 . . 1 5 18 . 1 . 8 5 . . 5 7 1 5 7 7 18 Peak Tracking Total 10 | . 3 3 5 5 7 9 . . . 4 3 . . 1 5 10 . 1 . 4 8 . . 7 9 1 6 3 3 9 Tactical Retreats 32 | . . 2 3 . 10 2 . . . . 2 . . . . 4 . . . 1 . . . . . . . 3 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Traps Triggered 12 | . 1 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Disabled 19 | . . . 3 1 6 . . . . . . . . . . 1 . . . . . . . . . . 1 1 4 2 Max in Single Turn 2 | . . . 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Accessed 92 | . 9 . 11 1 13 8 . . 4 . 7 . . 2 . 7 . 1 4 . 2 . . 7 . 1 5 3 4 3 Terminals 50 | . 7 . 9 . 8 5 . . . . . . . 1 . 5 . . . . . . . . . 1 5 2 4 3 Fabricators 6 | . . . . . . 1 . . . . 3 . . 1 . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 260 | . 18 . 30 1 21 19 . . 30 . 14 . . 4 . 13 . 1 17 . 4 . . 20 . 5 27 6 19 11 Successful 157 | . 11 . 17 1 13 8 . . 30 . 5 . . . . 4 . 1 17 . 4 . . 20 . 1 9 . 10 6 Failed 103 | . 7 . 13 . 8 11 . . . . 9 . . 4 . 9 . . . . . . . . . 4 18 6 9 5 Catastrophic 27 | . . . 4 . 4 2 . . . . 1 . . 1 . 2 . . . . . . . . . 1 4 5 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 5 . 17 . 10 7 . . . . 3 . . . . 10 . . . . 1 . . 1 . . 9 4 10 2 Terminals 141 | . 15 . 24 . 12 12 . . . . . . . 1 . 11 . . . . . . . . . 5 27 4 19 11 Fabricators 18 | . . . . . . 4 . . . . 8 . . 3 . . . . . . 3 . . . . . . . . . Repair Stations 9 | . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 3 . 2 . 3 . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 3 . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . Terminal Hacks 110 | . 6 . 9 1 3 3 . . 30 . . . . . . . . 1 17 . . . . 20 . 1 7 . 7 5 Record 39 | . . . . . . . . . 11 . . . . . . . . . 5 . . . . 18 . . . . . 5 Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . 2 . . . . . 3 . . . . . . . . . 4 . . . . . . . 1 . 1 . Open Door 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Fabricator Hacks 8 | . . . . . . 1 . . . . 5 . . . . . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Components 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 3 . 4 . 3 3 . . . . . . . . . 3 . . . . 1 . . . . . 2 . 3 1 Terminals 22 | . 3 . 4 . 3 3 . . . . . . . . . 3 . . . . . . . . . . 2 . 3 1 Assimilate 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 19 | . 3 . 4 . 3 1 . . . . . . . . . 3 . . . . . . . . . . 2 . 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . 9 . 10 7 . . . . 7 . . 2 . 6 . . . . 1 . . . . . 4 2 1 2 Full Trace Events 6 | . . . 2 . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . 6 . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . 228 . . . . . . . . . 76 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 5 . . . . . . . . . 5 . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . 52 . 64 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 11 . . . 16 . . . . . . . . . . 3 . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total Allies 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Largest Group 2 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Highest-Rated Group 291 | . . . . 31 31 10 . . . . . . . . . . . . . . . . . . . . . . 291 45 Highest-Rated Ally 146 | . . . . 31 31 10 . . . . . . . . . . . . . . . . . . . . . . 146 45 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 40 | . . . . 10 3 . . . . . . . . . . . . . . . . . . . . . . . 27 . Total Damage 2270 | . . . . 167 20 . . . . . . . . . . . . . . . . . . . . . . . 2083 . Kills 15 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 11 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Active Infowar (turns) 4043 | 8 387 . . . . 487 92 70 21 87 263 43 5 76 15 178 46 95 83 150 175 71 82 319 93 39 112 450 320 276 Sensors 3084 | . . . . . . 484 92 70 21 87 263 43 5 76 15 178 46 95 83 150 174 71 82 319 93 39 112 236 . 250 Structural 3534 | . . . . . . 487 92 70 21 87 263 43 5 76 15 178 46 95 83 150 175 71 82 319 93 39 112 450 320 162 Seismic 395 | 8 387 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 333 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 30 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . . . 1 . . . . . . 1 . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Turns Passed 12202 | 94 1192 1401 2368 800 2639 498 92 70 21 87 263 43 5 76 15 178 46 95 83 150 175 71 82 319 93 39 112 450 320 325 Spaces Moved 13581 | 49 592 169 1082 417 1143 1401 271 225 82 293 676 171 19 200 60 596 176 339 182 459 267 136 265 916 219 129 371 1500 641 535 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2642 | . . . 1082 417 1143 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 807 | 46 592 169 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10129 | . . . . . . 1401 271 225 82 293 676 171 19 200 60 596 176 339 182 459 267 136 265 916 219 129 371 1500 641 535 Fastest Speed 17 | 50 120 190 160 170 170 25 25 25 25 25 25 25 25 21 25 25 25 25 25 26 19 22 22 17 17 20 17 20 17 17 Average Speed 60 | 121 172 190 163 170 172 25 25 25 25 25 25 25 25 23 25 25 25 25 25 26 25 22 22 22 19 20 19 20 19 21 Slowest Speed 250 | 190 190 190 170 170 250 25 25 25 25 25 25 25 25 25 25 25 25 25 26 26 26 22 22 26 20 20 20 20 20 103 Overloaded Moves 185 | . . . . . . . . . . . . . . . . . . . . . 21 . . 8 8 . 43 . 18 87 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . 6 . . . . 5 . . . . 5 . . . . 2 . . . . . 11 3 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 98 20 93 92 91 45 57 40 69 42 19 40 7 5 67 21 43 58 62 63 10 36 39 92 43 7 65 46 61 24 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 8 | . . 1 . 2 . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . Known Exits Taken 24 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 2 . . 7 2 . 2 . 1 . . . . 1 1 . 1 . . 3 . 1 . . . . . Spaces Dug 96 | . . . . . 5 7 8 5 . . 6 . . 4 . 7 . 3 . 6 8 4 1 . 6 3 4 10 3 6 Terrain Destroyed 326 | . . . 94 11 109 7 8 5 . 16 6 . . 4 . 7 . 3 . 11 8 4 1 . 6 3 4 10 3 6 Melee 75 | . . . . . . 7 8 2 . . 6 . . 4 . 7 . 2 . 4 6 2 1 . 4 3 4 8 3 4 Projectile 17 | . . . . . 1 . . 3 . . . . . . . . . 1 . 2 2 2 . . 2 . . 2 . 2 AOE 234 | . . . 94 11 108 . . . . 16 . . . . . . . . . 5 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total 16593 | 70 700 1205 1429 475 1551 1495 280 231 81 298 753 170 18 221 59 604 177 343 212 475 357 171 285 1029 259 135 389 1625 810 686 Wait 2043 | 6 27 1009 127 29 181 18 . . . . 64 . . 14 . 2 . . 11 2 72 28 20 102 30 1 11 89 133 67 Move 13467 | 48 591 168 1081 416 1142 1388 270 224 81 292 665 170 18 200 59 587 175 338 181 458 262 135 264 915 218 128 349 1493 623 528 Hop 40 | . . . . . . 6 . . . . 5 . . . . 3 . . . . 2 . . . . . 10 3 8 3 Pick Up 86 | 4 19 . 11 3 14 12 1 . . . 3 . . . . 2 . . 3 . 2 . . . . . 3 4 . 5 Fast Attach 103 | 7 5 2 23 2 22 1 . . . . 4 . . . . . 1 . 5 . 2 . . 6 . 1 4 8 5 5 Attach 57 | . . . 8 1 5 10 . 1 . . 1 . . 2 . . . 1 1 3 3 2 . . 2 1 1 2 3 10 Detach 27 | . . . . 1 . . . 1 . . . . . 1 . . . 1 . 3 2 2 . . 2 1 1 1 6 5 Swap 42 | . 7 . 12 2 14 2 . . . 2 . . . . . . . . 1 . . . . . . . . 2 . . Drop 127 | . 13 2 24 3 24 11 1 . . . 5 . . . . 2 1 . 7 . 3 . . 6 1 . 5 11 5 3 Fire 386 | 5 36 21 140 18 145 . . 3 . 1 . . . . . . . 1 . 3 2 2 . . 2 . . 2 . 5 Melee 148 | . . . . . . 29 8 2 . 3 6 . . 4 . 8 . 2 3 6 7 2 1 . 4 3 5 10 8 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Identified exit to Mines 715 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Discovered new exit (range 15) 1287 | -10/Materials | Entered Mines 1359 | -10/Mines | Discovered new exit (range 4) 1472 | -10/Mines | Learned location of Zion (-6) 1528 | -10/Mines | Assembled infested the area 2688 | -10/Mines | Entered Materials 2688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2785 | -9/Materials | Discovered new exit (range 13) 3146 | -9/Materials | Discovered new exit (range 11) 3727 | -9/Materials | Discovered new exit (range 6) 3831 | -9/Materials | Build established: Scavenger-Mutant 4190 | -9/Materials | Repaired Lgt. Treads 4218 | -9/Materials | Repaired Lgt. Treads 4288 | -9/Materials | First assault squad dispatched 4712 | -9/Materials | Build established: Mutant 4715 | -9/Materials | Discovered new exit (range 7) 4783 | -9/Materials | Identified exit to Mines 5056 | -9/Materials | Entered Mines 5075 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5200 | -9/Mines | Discovered new exit (range 8) 5201 | -9/Mines | Escorted by a lone wolf Derelict 5303 | -9/Mines | Learned location of Storage (-7) 5348 | -9/Mines | Found the Drone Emporium 5635 | -9/Mines | Discovered new exit (range 6) 5791 | -9/Mines | Learned location of 1 exit from Materials 5856 | -9/Mines | Entered Materials 5856 | -8/Materials | Accompanied by 1 ally 5856 | -8/Materials | Evolved 2 slots: Utility x2 5857 | -8/Materials | Identified exit to Factory 6220 | -8/Materials | Repaired Arm. Treads 6436 | -8/Materials | Repaired Lgt. Armor Plating 6750 | -8/Materials | Build established: Scavenger-Mutant 7118 | -8/Materials | Discovered exit to Factory (range 8) 7514 | -8/Materials | Build established: Mutant 8256 | -8/Materials | First assault squad dispatched 8324 | -8/Materials | Core integrity fell below 50% 8413 | -8/Materials | Discovered exit to Factory (range 16) 8431 | -8/Materials | Lost 8 parts (1p3n1u3w) 8433 | -8/Materials | Core integrity fell below 20% 8495 | -8/Materials | Entered Factory 8495 | -7/Factory | Evolved 2 slots: Propulsion x2 8644 | -7/Factory | Discovered new exit (range 10) 8650 | -7/Factory | Identified exit to Factory 8665 | -7/Factory | Identified exit to Storage 8665 | -7/Factory | Identified exit to Lower Caves 8743 | -7/Factory | Discovered exit to Factory (range 16) 8799 | -7/Factory | Build established: Scavenger-Scout 8993 | -7/Factory | Entered Lower Caves 8994 | -7/Lower Caves | Encountered a Warlord checkpoint 9050 | -7/Lower Caves | Spotted B-75 Beast 9080 | -7/Lower Caves | Discovered new exit (range 7) 9082 | -7/Lower Caves | Identified exit to Lower Caves 9085 | -7/Lower Caves | Entered another Lower Caves area 9152 | -7/Lower Caves | Discovered new exit (range 9) 9154 | -7/Lower Caves | Identified exit to Data Miner 9155 | -7/Lower Caves | Entered Data Miner 9155 | -7/Data Miner | Discovered new exit (range 6) 9160 | -7/Data Miner | Met Data Miner 9165 | -7/Data Miner | Learned location of Section 7 (-2) 9165 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9170 | -7/Data Miner | Received God Mode back door access code from Data Miner 9175 | -7/Data Miner | Identified exit to Proximity Caves 9176 | -7/Data Miner | Entered Proximity Caves 9179 | -6/Proximity Caves | Spotter reported a threat 9212 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9217 | -6/Proximity Caves | Learned Factory emergency access door positions 9261 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9263 | -6/Proximity Caves | Entered Factory 9263 | -6/Factory | Evolved 2 slots: Utility x2 9422 | -6/Factory | Discovered new exit (range 7) 9424 | -6/Factory | Identified exit to Lower Caves 9452 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9526 | -6/Factory | Entered Lower Caves 9527 | -6/Lower Caves | Encountered a Warlord checkpoint 9568 | -6/Lower Caves | Discovered new exit (range 6) 9569 | -6/Lower Caves | Identified exit to Lower Caves 9569 | -6/Lower Caves | Entered another Lower Caves area 9571 | -6/Lower Caves | Discovered new exit (range 12) 9574 | -6/Lower Caves | Identified exit to Factory 9574 | -6/Lower Caves | Entered Factory 9574 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9616 | -5/Factory | Build established: Scout 9650 | -5/Factory | Sucked down chute 9650 | -5/Factory | Entered Waste 9652 | -5/Waste | Spotted C-40 Crusher 9653 | -5/Waste | Spotted C-40 Crusher 9654 | -5/Waste | Spotted C-40 Crusher 9661 | -5/Waste | Spotted C-40 Crusher 9662 | -5/Waste | Discovered new exit (range 16) 9663 | -5/Waste | Spotted C-40 Crusher 9665 | -5/Waste | Identified exit to Factory 9665 | -5/Waste | Entered Factory 9803 | -5/Factory | Discovered new exit (range 4) 9804 | -5/Factory | Identified exit to Factory 9838 | -5/Factory | Discovered new exit (range 7) 9843 | -5/Factory | Entered Upper Caves 9866 | -5/Upper Caves | Encountered a Warlord checkpoint 9885 | -5/Upper Caves | Learned 8 Factory zone layouts 9887 | -5/Upper Caves | Discovered new exit (range 8) 9889 | -5/Upper Caves | Identified exit to Upper Caves 9889 | -5/Upper Caves | Entered another Upper Caves area 9902 | -5/Upper Caves | Discovered exit to Factory (range 13) 9981 | -5/Upper Caves | Discovered new exit (range 11) 9983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9983 | -5/Upper Caves | Identified exit to Zhirov 9984 | -5/Upper Caves | Entered Zhirov 9984 | -5/Zhirov | Discovered new exit (range 3) 9994 | -5/Zhirov | Learned location of Quarantine (-3) 9994 | -5/Zhirov | Learned location of Testing (-2) 9994 | -5/Zhirov | Learned location of Command (-1) 10003 | -5/Zhirov | Found Alien Artifact 10003 | -5/Zhirov | Identified Integrated Dissipator 10003 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10056 | -5/Zhirov | Found Alien Artifact 10067 | -5/Zhirov | Identified exit to Proximity Caves 10067 | -5/Zhirov | Entered Proximity Caves 10085 | -4/Proximity Caves | Learned Research emergency access door positions 10104 | -4/Proximity Caves | Learned 12 Research zone layouts 10215 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10217 | -4/Proximity Caves | Entered Factory 10217 | -4/Factory | Evolved 2 slots: Utility x2 10218 | -4/Factory | Identified exit to Research 10218 | -4/Factory | Identified exit to Upper Caves 10383 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 10392 | -4/Factory | Entered Upper Caves 10462 | -4/Upper Caves | Discovered new exit (range 6) 10463 | -4/Upper Caves | Identified exit to Upper Caves 10463 | -4/Upper Caves | Entered another Upper Caves area 10511 | -4/Upper Caves | Learned Research emergency access door positions 10517 | -4/Upper Caves | Discovered new exit (range 6) 10518 | -4/Upper Caves | Identified exit to Warlord 10520 | -4/Upper Caves | Build established: Hacker-Scout 10545 | -4/Upper Caves | Entered Warlord 10648 | -4/Warlord | Visited the Vortex Lab 10671 | -4/Warlord | Warlord's base attacked by MAIN.C 10692 | -4/Warlord | Met Warlord 10712 | -4/Warlord | Learned Research stockpile data 10712 | -4/Warlord | Learned 4 Armory zone layouts 10712 | -4/Warlord | Learned 4 Quarantine zone layouts 10712 | -4/Warlord | Learned Armory security intel 10712 | -4/Warlord | Learned Quarantine security intel 10712 | -4/Warlord | Learned Armory fabricator intel 10712 | -4/Warlord | Learned Armory repair station intel 10761 | -4/Warlord | Opened Warlord's prototype stash 10767 | -4/Warlord | Found Prototype Device 10767 | -4/Warlord | Identified Exp. Focal Shield 10770 | -4/Warlord | Found Prototype Hackware 10770 | -4/Warlord | Identified Ghost Barrier 10778 | -4/Warlord | Opened side exit 10863 | -4/Warlord | Discovered new exit (range 10) 10864 | -4/Warlord | Identified exit to Proximity Caves 10864 | -4/Warlord | Entered Proximity Caves 10929 | -3/Proximity Caves | Spotter reported a threat 10930 | -3/Proximity Caves | Spotter reported a threat 10932 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10957 | -3/Proximity Caves | Entered Research 10957 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10958 | -3/Research | Identified exit to Quarantine 10996 | -3/Research | Entered Quarantine 11038 | -3/Quarantine | Found Alien Artifact 11052 | -3/Quarantine | Identified exit to Research 11079 | -3/Quarantine | Found Alien Artifact 11079 | -3/Quarantine | Identified Core Reset Matrix 11079 | -3/Quarantine | Identified Subatomic Replicator 11079 | -3/Quarantine | Identified Transdimensional Reconstructor 11079 | -3/Quarantine | Used Core Reset Matrix 11083 | -3/Quarantine | Detected hypermatrix surge 11083 | -3/Quarantine | Sensed 1 artifact in vicinity 11100 | -3/Quarantine | Discovered exit to Research (range 10) 11108 | -3/Quarantine | Entered Research 11108 | -2/Research | Warlord forces began assault on 0b10 11108 | -2/Research | Evolved 2 slots: Utility x2 11115 | -2/Research | Met up with Warlord 11218 | -2/Research | Research machine network offline 11317 | -2/Research | Discovered new exit (range 16) 11320 | -2/Research | Identified exit to Access 11422 | -2/Research | Spotted Striker 11438 | -2/Research | Spotted Striker 11465 | -2/Research | Discovered new exit (range 11) 11467 | -2/Research | Identified exit to Testing 11497 | -2/Research | Discovered exit to Access (range 15) 11558 | -2/Research | Entered Testing 11574 | -2/Testing | Found Prototype Energy Cannon 11574 | -2/Testing | Identified Potential Cannon 11680 | -2/Testing | Rewired PY-2MX76NYC1T 11706 | -2/Testing | Rewired PG-K6K6SLIURT 11768 | -2/Testing | Found Prototype Launcher 11768 | -2/Testing | Identified Z-bomb Delivery System 11788 | -2/Testing | Found Prototype Energy Cannon 11788 | -2/Testing | Identified Cld. Nova Cannon 11860 | -2/Testing | Spotted Fortress 11874 | -2/Testing | Discovered new exit (range 6) 11874 | -2/Testing | Discovered new exit (range 7) 11876 | -2/Testing | Identified exit to Protoforge 11878 | -2/Testing | Entered Protoforge 11879 | -2/Protoforge | Sensed 2 artifacts in vicinity 11893 | -2/Protoforge | Spotted Hotshot 11893 | -2/Protoforge | Spotted Hotshot 11900 | -2/Protoforge | Superfortress began startup sequence 11923 | -2/Protoforge | Discovered exit to Access (range 4) 11978 | -2/Protoforge | Found Prototype Device 11991 | -2/Protoforge | Identified Cep. Weapon Articulator 12025 | -2/Protoforge | Spotted Immortal 12028 | -2/Protoforge | Spotted Immortal 12030 | -2/Protoforge | Spotted Immortal 12048 | -2/Protoforge | Spotted Decapitator 12048 | -2/Protoforge | Spotted Decapitator 12071 | -2/Protoforge | Lost 4 parts (1p2n1u) 12077 | -2/Protoforge | Spotted Immortal 12077 | -2/Protoforge | Spotted Immortal 12077 | -2/Protoforge | Spotted V991-v 12080 | -2/Protoforge | Spotted V227-t 12111 | -2/Protoforge | Found Cep. Weapon Articulator 12112 | -2/Protoforge | Found Prototype Device 12113 | -2/Protoforge | Found Prototype Processor 12114 | -2/Protoforge | Identified Cep. Networked Targeting System 12119 | -2/Protoforge | Found Prototype Device 12131 | -2/Protoforge | Identified Femtoactuators 12136 | -2/Protoforge | Identified Cep. Melee Reflex Suite 12164 | -2/Protoforge | Core integrity fell below 50% 12188 | -2/Protoforge | Core integrity fell below 20% 12194 | -2/Protoforge | Destroyed Immortal 12203 | -2/Protoforge | Destroyed by Immortal with Experimental Jetlance Last Messages --------------- 12163_ Critical hit (Impale). 12165_ Mic. Antimatter Reactor destroyed. 12167_ Critical hit (Impale). 12169_ Lyr. Light Armor Plating destroyed. 12171_ Critical hit (Impale). 12173_ Transmission Jammer destroyed. 12173_ Adv. Heat Sink destroyed. 12176_ System corrupted: Component data lost. 12177_ Critical hit (Impale). 12182_ Mic. Nuclear Core destroyed. 12183_ Immortal suffers critical hit (Impale). 12185_ Critical hit (Impale). 12189_ Impulse Thruster Array destroyed. 12192_ Critical hit (Impale). 12192_ Adv. System Shield destroyed. 12194_ Immortal destroyed. 12196_ Critical hit (Impale). 12196_ Imp. VTOL Module destroyed. 12198_ Immortal suffers critical hit (Impale). 12199_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????#""""#"""""#???????????????? | | ??????????????????????#"!!!" " " "???????????????? | | ??????????????????????#"!! " "???????????????? | | ??????????????????????#"!@!" "???????????????? | | ??????????????????????##l""" """"##??????????? | | ???????################YY ####???????? | | Y ??????? | | ??????? | | ??????? | | ?# #################### #??????????? | | ??????????????????????##" "" """"#???????????? | | ??????????????????????#" " "???????????????? | | ??????????????????????#" !!" "???????????????? | | ??????????????????????#" !!" "???????????????? | | ??????????????????????#""""# #???????????????? | | ??????????????????????####### ##???????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ################## | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# ^ | | ????????????????????????????## ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 29 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 90 Melee Speed Boost 50 Evasion (%) 66 Targeting Accuracy 30 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 60 Item Schematics ----------------- Lgt. Antimatter Cannon | -2/Testing | Archive Particle Accelerator | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Adv. Dynamic Insulation System | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Adv. EM Shield | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Repaired ---------- Lgt. Treads | 21% | -9/Materials Lgt. Treads | 35% | -9/Materials Arm. Treads | 73% | -8/Materials Lgt. Armor Plating | 28% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MiniDrainedCarapace Manual? 0 Play Time 02:47:43 Cumulative 209.8 hours Start 2025.04.13 @ 01:36:48 End 2025.04.13 @ 04:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/2/0/0/0/1/0/0/0 Lore% 59 Gallery% 57 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71615b9c-c158-4e8f-aafb-d0110980d40b