Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 20:39:14 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (933) 933 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2868 Bonus ------- None Cogmind --------- Core Integrity 272/550 Matter 300/300 Energy 30/100 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved ECM Suite > --- WEAPON (2) ------- Assault Rifle Shock Bomb Launcher > --- INVENTORY (10) --- Light Treads Advanced Treads Small Storage Unit Advanced Assault Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved ECM Suite > --- WEAPON ----------- Shotgun Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Particle Gun Assault Rifle Heavy Flail [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 32 | . 4 5 . 23 Power 6 | . 2 1 . 3 Engine 5 | . 2 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | . 1 2 . 10 Treads . | . . . . . Leg 13 | . 1 2 . 10 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 1 . 4 Device 2 | . . . . 2 Storage 2 | . . . . 2 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | . . 1 . 6 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . . 14 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . . . 8 Average Slot Usage (%) 92 | . 86 91 100 94 Engine 9 | . 14 11 11 6 Leg 31 | . 28 33 33 32 Device 7 | . . . . 12 Storage 10 | . 14 11 11 9 Processor 7 | . . 11 11 9 Protection 3 | . . 3 11 4 Energy Gun 8 | . 14 11 11 4 Ballistic Gun 11 | . 14 11 11 10 Ballistic Cannon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 46 | 11 13 13 11 46 Greatest Support 48 | 20 20 30 30 48 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | . 6 6 6 12 Average Capacity 8 | . 6 6 6 10 Most Carried 10 | . 5 6 6 10 Average Carried 5 | . 3 4 6 7 Final Capacity 10 | 6 6 6 6 10 Final Carried 6 | 6 4 6 6 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 996 | 200 82 53 39 622 Remotely . | . . . . . Salvage Created 934 | . 129 116 18 671 Parts 51 | . 11 8 4 28 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 5 2 . 15 Guns 18 | . 5 2 . 11 Cannons 3 | . . . . 3 AOE 1 | . . . . 1 Classes Destroyed 9 | . 3 2 1 3 Worker 1 | . . 1 . . Builder 2 | . . . . 2 Tunneler 1 | . . . 1 . Operator 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 14 | . 2 1 . 11 Duelist 1 | . . . . 1 Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 3 1 1 3 Combat Bots Only 3 | . 3 1 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1966 | . 177 25 . 1764 Core 299 | . 21 . . 278 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 91 . 100 . Volleys Fired 100 | . 19 8 1 72 Largest 2 | . 2 2 2 2 Hottest 113 | . 70 70 60 113 Shots Fired 199 | . 38 16 2 143 Gun 169 | . 38 16 2 113 Cannon 28 | . . . . 28 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 138 | . 19 8 1 110 Thermal 59 | . 19 8 1 31 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 19 | . 9 4 2 19 Robot Miss Streak 4 | . 3 2 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 145 | . 29 6 2 108 Core Hits 57 | . 9 5 1 42 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2110 | . 345 85 23 1657 Guns 1605 | . 345 85 23 1152 Cannons 429 | . . . . 429 Explosions 76 | . . . . 76 Melee . | . . . . . Ramming . | . . . . . Kinetic 1470 | . 167 24 13 1266 Thermal 564 | . 178 61 10 315 Explosive . | . . . . . Electromagnetic 76 | . . . . 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 25 | . . . . 25 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 105 . . 426 Average Temperature 104 | . 34 . . 140 Received Heat Transfer 915 | . 54 15 . 846 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1473 | . 518 185 25 745 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 235 | . 159 176 73 235 Initial 68 | . . 66 68 27 Average 102 | . 115 107 72 98 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | . 100 100 100 93 Level 1 3 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 . 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 9 5 . 25 Peak Tracking Total 8 | . 3 2 . 8 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 3 1 . 4 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 13 | . 5 2 . 6 Successful 11 | . 4 2 . 5 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . 2 . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . . 3 Robot Analysis 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Investigation Status 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1251 | . 291 196 73 691 Spaces Moved 712 | 1 189 137 59 326 Core 2 | . . . . 2 Treads . | . . . . . Legs 710 | 1 189 137 59 324 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 124 | 120 120 120 120 130 Slowest Speed 450 | 120 120 120 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 37 19 21 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 871 | . 215 151 59 446 Wait 13 | . . . . 13 Move 708 | . 188 136 58 326 Hop . | . . . . . Pick Up 10 | . . 1 . 9 Fast Attach 7 | . 1 1 . 5 Attach 13 | . . 1 . 12 Detach 2 | . . . . 2 Swap 12 | . 3 3 . 6 Drop 6 | . 4 1 . 1 Fire 100 | . 19 8 1 72 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Identified exit to Materials 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 482 | -9/Materials | Discovered new exit (range 6) 486 | -9/Materials | Identified exit to Mines 488 | -9/Materials | Entered Mines 550 | -9/Mines | Discovered new exit (range 8) 558 | -9/Mines | Learned location of Storage (-7) 560 | -9/Mines | Identified exit to Materials 561 | -9/Mines | Entered Materials 561 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -8/Materials | Garrison activated, responded to threat 1200 | -8/Materials | Core integrity fell below 50% 1240 | -8/Materials | Lost 8 parts (1p5n2w) 1252 | -8/Materials | Self-destructed Last Messages --------------- Acquired Shock Bomb Launcher. Y-45 Defender destroyed. Chain reaction triggered in Imp. Ion Engine. Mic. Nuclear Core destroyed. Destroyed Mic. Nuclear Core. U-05 Engineer builds a Door. Acquired 16 matter. Acquired 10 matter. U-05 Engineer lays Concrete. Acquired Lgt. Treads. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Structural Scanner fried. U-05 Engineer destroyed. Material Processor disabled. Acquired Adv. Treads. R-06 Scavenger collects Welding Torch. Acquired 11 matter. Acquired 7 matter. R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????#???????????? | | ????????????????#????????????????????????????#???? | | ?????????????????????##?????#????????? ?????????? | | ????????????????????????????#?#??????????"?"??#??? | | ???????????????????????##??????????#?#????? ???#? | | ???????????????????????##?#?##########?????+#???? | | ????????????????????????????# #?#?#?%?#??? | | ?????#??????????????#???????# #????#"#?? ? | | ?????????????????#???????#??# #????# #?? ? | | ??????????????????????#?????# #?#??# ##??? | | ??????????? ?????????????##?# #?#??# #???? | | ?????????????? ?######??????# #???## ###?# | | ???????? ???? ?## ###????# #???## #?#?# | | ??? ???????????#! #????# ##???# ###?# | | ???????????????# != #????# ###?##! #?## | | ??????#?????? ?# ! ##########/######### #???# | | ???????????????# % # #?# % ##?## | | ????????????? ?# # ### ##### ###?# | | ???????????? ??# + @ ss s##?## ##### | | ???????????????# """" # ### #???#! | | ???????????????# """"" # #?# ##??########## | | ?????????#?????# """ #######?# #??#???# T ## | | ???????????????# ###?????# #?? ???#! # | | ???????????????# #?????? # #????? # + | | ???????????????#########??? ? ?# # ? ??# ** # | | ???????????????#??????#????"? ?# #??????# ** ### | | ???????????????????????????????+ / ?????# #?# | | ????????????????????????# ??"??# #? ????######?? | | ?????????????????????????? ? ??# #???#?#??##?#?? | | ???????????????????#???#???????# #???###?????""? | | ?????????????????#?#???????????# #????#? ""??""? | | ???????????????????????????????? #?????????"???? | | ????????????????????#????#?????? #?????????????? | | ???????????????????????????????? #?????? ????"?? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorBiometalKinecellerator Manual? 0 Play Time 00:16:54 Cumulative 8.9 hours Start 2020.09.20 @ 16:11:37 End 2020.09.20 @ 20:39:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters BRIGHTNESS(90)|SATURATION(66) Filters BRIGHTNESS(90)|SATURATION(66) Steam 1 RUN: 50bcc002-18a7-4fdd-87c0-64bafe9b0297