Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 11:46:01

Player: Andru7428

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (27)      135
Value Destroyed (570)      570
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (-285)               -285
              TOTAL SCORE: 1080

 Bonus
-------
Friendly Fire              -285

 Cogmind 
---------
Core Integrity             0/250
Matter                     276/300
Energy                     80/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -10/Exiles

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
  Advanced Myomer Leg
>          --- UTILITY (2) ------
  Improved Heat Sink
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Aluminum Leg
           Particle Gun
           Grenade Launcher

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
               Aluminum Leg
               Aluminum Leg
>              --- UTILITY ----------
      Improved Heat Sink
         Large Storage Unit
>              --- WEAPON -----------
               EM Pulse Gun
               Assault Rifle
>              --- INVENTORY --------
               Ion Engine
         Light Treads
         Large Matter Pod
  Experimental Sensor Array
               Particle Gun
         Light Assault Rifle
         Light Assault Rifle
               Grenade Launcher
               Grenade Launcher
               Blade Trap
               Blade Trap
               Blade Trap
               Blade Trap
               Blade Trap
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              Flight Unit
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             38   | 7   20  8   3   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   5   2   1   
    Treads                 6    | 2   4   .   .   
    Leg                    3    | .   .   2   1   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 1    | .   1   .   .   
  Utility                  7    | 2   3   1   1   
    Device                 4    | 1   2   1   .   
    Storage                3    | 1   1   .   1   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   20   | 2   12  5   1   
    Energy Gun             8    | 1   4   3   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          6    | 1   5   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               6    | .   3   2   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 8    | .   1   2   5   
  Power                    1    | .   .   .   1   
  Propulsion               3    | .   .   1   2   
  Utility                  1    | .   .   1   .   
  Weapon                   3    | .   1   .   2   
  Highest Loss Streak      3    | .   1   1   3   
  To Critical Strikes      3    | .   .   .   3   
Average Slot Usage (%)     95   | .   98  96  88  
  Engine                   13   | .   14  14  12  
  Treads                   15   | .   27  11  .   
  Leg                      11   | .   .   16  27  
  Device                   12   | .   13  11  14  
  Storage                  12   | .   14  14  8   
  Energy Gun               11   | .   11  11  12  
  Ballistic Gun            13   | .   15  16  5   
  Launcher                 1    | .   .   .   7   
Peak Build Rating          11   | 7   8   11  11  
  Average Rating           8    | 5   7   9   9   
  On Entrance              6    | .   7   8   11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             31   | 15  31  31  31  
  Greatest Support         40   | 40  40  40  20  
  Greatest Overweight (x)  1    | .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         11   | 7   10  15  10  
  Most Carried             15   | 6   12  15  15  
  Average Carried          10   | 4   8   14  9   
  Final Capacity           15   | 8   15  15  5   
  Final Carried            15   | 6   12  15  3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Exi 
Matter Collected           920  | 233 414 161 112 
  Remotely                 .    | .   .   .   .   
Salvage Created            661  | 12  473 173 3   
  Parts                    50   | 3   30  17  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Combat Hostiles Destroyed  28   | .   14  8   6   
  Guns                     13   | .   10  3   .   
  AOE                      15   | .   4   5   6   
Classes Destroyed          7    | 1   4   1   1   
  Tunneler                 1    | 1   .   .   .   
  Recycler                 1    | .   .   1   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  12   | .   6   6   .   
  Grunt                    10   | .   8   2   .   
  Assembled                7    | .   .   .   7   
Best Kill Streak           6    | 1   4   3   6   
  Combat Bots Only         6    | .   4   3   6   
Max Kills in Single Turn   4    | 1   4   2   3   
  Gunslinging              1    | .   1   .   .   
  Exploded                 3    | .   3   2   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Hostile Shots Fired        111  | .   28  47  36  
  Missed                   33   | .   8   14  11  
Damage Taken               990  | .   234 319 437 
  Core                     260  | .   13  89  158 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              60   | 1   26  29  4   
  Largest                  2    | 2   2   2   1   
  Hottest                  60   | 60  60  60  30  
Shots Fired                103  | 2   47  50  4   
  Gun                      88   | 2   44  42  .   
  Cannon                   .    | .   .   .   .   
  Launcher                 15   | .   3   8   4   
  Special                  .    | .   .   .   .   
  Kinetic                  51   | 1   24  26  .   
  Thermal                  .    | .   .   .   .   
  Explosive                15   | .   3   8   4   
  Electromagnetic          37   | 1   20  16  .   
  Robot Hit Streak         11   | 1   11  5   3   
  Robot Miss Streak        2    | .   2   2   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        1    | .   1   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   
Shots Hit Robots           49   | 1   29  17  2   
  Core Hits                54   | 1   27  15  11  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1576 | 12  554 502 508 
  Guns                     614  | 12  361 241 .   
  Cannons                  .    | .   .   .   .   
  Explosions               947  | .   180 261 506 
  Melee                    .    | .   .   .   .   
  Ramming                  15   | .   13  .   2   
  Kinetic                  359  | 12  185 162 .   
  Thermal                  77   | .   77  .   .   
  Explosive                870  | .   103 261 506 
  Electromagnetic          255  | .   176 79  .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            28   | .   9   6   13  
  Projectiles              .    | .   .   .   .   
  Explosions               28   | .   9   6   13  
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   5    | .   5   .   .   
Targets Rammed             8    | .   5   .   3   
  Kicked                   3    | .   .   .   3   
  Crushed                  .    | .   .   .   .   
Highest Temperature        40   | .   40  9   .   
  Average Temperature      14   | .   15  9   .   
  Received Heat Transfer   141  | .   87  54  .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         50   | .   50  .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      1    | .   1   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Peak Influence             197  | 5   197 146 .   
  Initial                  10   | .   3   10  .   
  Average                  61   | 1   74  50  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            2    | .   2   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              36   | .   20  9   7   
  Peak Tracking Total      8    | .   5   3   8   
  Tactical Retreats        1    | .   .   1   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Traps Triggered            4    | .   4   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   3    | .   .   .   3   
Traps Extracted            .    | .   .   .   .   
  Installed                5    | .   .   .   5   
  Triggered                .    | .   .   .   .   
Most Traps Carried         5    | .   .   5   5   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Exi 
Machines Disabled          3    | .   1   .   2   
  Max in Single Turn       2    | .   1   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Machines Accessed          9    | .   9   .   .   
  Terminals                8    | .   8   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                31   | .   31  .   .   
  Successful               13   | .   13  .   .   
  Failed                   17   | .   17  .   .   
    Catastrophic           5    | .   5   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   26   | .   26  .   .   
  Terminals                30   | .   30  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             8    | .   8   .   .   
  Robot Analysis           2    | .   2   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Unreport Threat          2    | .   2   .   .   
  Locate Traps             1    | .   1   .   .   
  Investigation Status     1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         5    | .   5   .   .   
  Terminals                4    | .   4   .   .   
    Botnet                 3    | .   3   .   .   
    Operators              1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
    Tunnel                 1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         8    | .   8   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Robot Analysis Total       2    | .   2   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Exi  
Turns Passed               2664 | 89   1091 920  564  
Spaces Moved               1437 | 45   599  454  339  
  Core                     3    | 1    .    .    2    
  Treads                   841  | 44   599  198  .    
  Legs                     593  | .    .    256  337  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  50   
  Average Speed            164  | 157  160  177  154  
  Slowest Speed            240  | 160  160  240  190  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       52   | 4    88   96   20   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    1    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 8    | .    8    .    .    
Terrain Destroyed          69   | .    28   28   13   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      69   | .    28   28   13   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Total                      1637 | 58  679 519 381 
  Wait                     28   | .   14  14  .   
  Move                     1434 | 44  598 453 339 
  Hop                      .    | .   .   .   .   
  Pick Up                  37   | 6   10  10  11  
  Fast Attach              18   | 7   9   .   2   
  Attach                   4    | .   2   2   .   
  Detach                   1    | .   .   .   1   
  Swap                     16   | .   9   6   1   
  Drop                     26   | .   6   5   15  
  Fire                     60   | 1   26  29  4   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     3    | .   .   .   3   
  Crush                    5    | .   5   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     5    | .   .   .   5   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Exi])
-10/Exiles (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   20 | -11/Scrapyard | Discovered new exit (range 15)
   90 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  383 | -10/Materials | Discovered new exit (range 9)
  577 | -10/Materials | Discovered new exit (range 13)
  698 | -10/Materials | Central database locked down
  741 | -10/Materials | Discovered new exit (range 12)
 1067 | -10/Materials | Discovered new exit (range 15)
 1181 | -10/Materials | Entered Mines
 1204 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 1207 | -10/Mines     | Found Prototype Device
 1270 | -10/Mines     | Found a hidden stash of uninstalled traps
 1367 | -10/Mines     | Discovered new exit (range 5)
 1435 | -10/Mines     | Learned location of Storage (-8)
 1875 | -10/Mines     | Discovered new exit (range 7)
 2065 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2066 | -10/Mines     | Discovered new exit (range 5)
 2101 | -10/Mines     | Entered Exiles
 2130 | -10/Exiles    | Discovered new exit (range 15)
 2153 | -10/Exiles    | Met 8R-AWN
 2316 | -10/Exiles    | Met EX-HEX
 2566 | -10/Exiles    | Attacked by the Exiles
 2631 | -10/Exiles    | Lost 3 parts (1p2w)
 2642 | -10/Exiles    | Core integrity fell below 50%
 2661 | -10/Exiles    | Core integrity fell below 20%
 2665 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
02656_ HV Slug penetrates Wall.
02656_ Penetrated by HV Slug.
02656_ HV Slug penetrates Wall.
02658_ Penetrated by HV Slug.
02658_ Aluminum Leg destroyed.
02658_ HV Slug penetrates Wall.
02658_ Penetrated by HV Slug.
02658_ HV Slug penetrates Wall.
02659_ Kicked 8R-AWN. <x2>
02660_ HV Slug penetrates Wall.
02660_ Penetrated by HV Slug.
02660_ HV Slug penetrates Wall.
02661_ Kicked 8R-AWN.
02662_ Penetrated by HV Slug.
02662_ Critical hit (Destroy).
02662_ Aluminum Leg destroyed.
02662_ HV Slug penetrates Wall. <x2>
02665_ Acquired Prototype Leg.
02665_ Identified Adv. Myomer Leg.
02665_ Penetrated by HV Slug. <x2>

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ????????????#####???????????????#!     " ????????? |
| #??????????##"  #??????????????##[     #?????????? |
| "###???????#"   #?????????????##  !! # #?????????? |
| """#????#?##"   ##???????????#"   [  ###?????????? |
|   "#????#"#      ###????????#"#^ *  ##???????????? |
|    ##???#          #########" ^ [|  #????????????? |
|     ##?##           #  ""##        ##????????????? |
|      ###                 @g        ##????????????? |
|              ##                     #????????????? |
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|           ""#?#"""  ####             ###?????????? |
|        #"""##?#######??####     *      ###???????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BattleUtilityCasing
  Manual?         0
Play Time         00:19:01
  Cumulative      245.5 hours
  Start           2024.08.30 @ 11:30:15
  End             2024.08.30 @ 11:46:01
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          180
  Rogue           180
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             59
Gallery%          74
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9a8b5f3e-1bbe-4581-8088-98b30ddd0521