Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 21:30:05 Player: Roland Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (506) 506 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1216 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 21/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Shrapnel Launcher Hammer > --- INVENTORY (15) --- Light Ion Engine Medium Matter Pod (0) Sensor Array Propulsion Shielding Sensor Drone Bay Medium Laser Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Sensor Array Propulsion Shielding Light Armor Plating Sensor Drone Bay Medium Laser Assault Rifle Grenade Launcher Mining Laser Mining Laser Mining Laser Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 8 7 . 7 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 4 . . 1 Treads 3 | 2 . . 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 . 1 Special Weapon 2 | . . . 2 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 9 | 2 7 13 9 Power 1 | . 1 2 1 Propulsion . | 1 1 . . Utility 2 | . 1 3 4 Weapon 4 | . 4 6 3 Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 100 84 Engine 13 | . 14 14 11 Treads 8 | . 14 . 8 Leg 17 | . 13 28 9 Storage 26 | . 27 28 19 Protection 1 | . . . 8 Energy Gun 1 | . 1 . 5 Ballistic Gun 11 | . 14 14 2 Ballistic Cannon 10 | . 11 14 2 Launcher 1 | . . . 3 Impact Weapon 1 | . . . 10 Peak Build Rating 9 | 6 8 9 9 Average Rating 7 | 4 7 8 7 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 90 | 12 90 32 38 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 4 | . 4 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 7 15 15 15 Most Carried 14 | 5 11 14 14 Average Carried 9 | 3 7 13 9 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 9 14 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 562 | 217 242 12 91 Remotely . | . . . . Salvage Created 397 | . 316 10 71 Parts 33 | . 24 3 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . . 17 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 11 . 4 Guns 6 | . 2 . 4 Cannons 3 | . 3 . . AOE 6 | . 6 . . Classes Destroyed 7 | . 5 1 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Operator 1 | . 1 . . Turret 2 | . . . 2 Watcher 2 | . 2 . . Swarmer 6 | . 2 . 4 Grunt 9 | . 9 . . Best Kill Streak 5 | . 5 1 4 Combat Bots Only 4 | . 4 . 4 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 218 | . 53 . 165 Missed 85 | . 20 . 65 Hits 133 | . 33 . 100 Projectile 133 | . 33 . 100 Critical Strikes 1 | . . . 1 Damage Taken 1183 | . 467 . 716 Core 262 | . 57 . 205 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 37 | . 37 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 45 | . 28 2 15 Largest 2 | . 2 2 2 Hottest 100 | . 70 50 100 Shots Fired 85 | . 53 4 28 Gun 45 | . 30 2 13 Cannon 31 | . 16 2 13 Launcher 8 | . 7 . 1 Special 1 | . . . 1 Kinetic 72 | . 44 4 24 Thermal 6 | . 2 . 4 Explosive 7 | . 7 . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 2 6 Robot Miss Streak 5 | . 5 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 23 2 19 Core Hits 29 | . 20 1 8 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1328 | . 973 27 328 Guns 328 | . 202 10 116 Cannons 196 | . 109 17 70 Explosions 647 | . 647 . . Melee 118 | . . . 118 Ramming 15 | . 15 . . Kinetic 487 | . 311 27 149 Thermal 61 | . . . 61 Explosive 647 | . 647 . . Electromagnetic . | . . . . Impact 118 | . . . 118 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 5 3 2 Message Errors 6 | . 3 2 1 Matter Fused 2 | . . 1 1 Parts Fused 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 19 | . 19 . . Projectiles . | . . . . Explosions 19 | . 19 . . Melee . | . . . . Knockbacks 4 | . 1 . 3 Impact . | . . . . Kinetic 4 | . 1 . 3 Secondary . | . . . . Self-Inflicted Damage 105 | . 42 . 63 Shots 3 | . 2 . 1 Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 21 | . 21 . 10 Average Temperature 6 | . 7 . 6 Received Heat Transfer 588 | . 132 . 456 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 235 | . . . 235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 149 | . 149 5 . Initial . | . . . . Average 30 | . 51 . . Influence Increases 553 | . 323 5 225 Destroy 0b10 Robot/C 340 | . 220 . 120 Destroy 0b10 Robot/NC 25 | . 20 5 . Destroy Leader 54 | . 54 . . Destroy Structure 29 | . 29 . . Lose Combat Pursuer 105 | . . . 105 Influence Decreases 538 | . 323 5 210 Time Decay 468 | . 313 5 150 Lost Part 70 | . 10 . 60 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 17 . 13 Peak Tracking Total 5 | . 5 . 4 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 5 | . 4 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 165 | . 165 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1749 | 79 859 502 309 Spaces Moved 834 | 60 413 259 102 Core 21 | 21 . . . Treads 295 | 8 208 . 79 Legs 518 | 31 205 259 23 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 182 | 100 177 190 234 Slowest Speed 400 | 160 400 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 53 60 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 33 . . Melee . | . . . . Projectile . | . . . . AOE 33 | . 33 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 957 | 77 481 265 134 Wait . | . . . . Move 831 | 59 412 258 102 Hop . | . . . . Pick Up 31 | 10 15 5 1 Fast Attach . | . . . . Attach 16 | 6 4 . 6 Detach 2 | . 2 . . Swap 17 | 2 12 . 3 Drop 8 | . 6 . 2 Fire 45 | . 28 2 15 Melee 5 | . . . 5 Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Repaired Ion Engine 939 | -10/Materials | Entered Mines 1188 | -10/Mines | Found the Drone Emporium 1202 | -10/Mines | Found Prototype Device 1395 | -10/Mines | Discovered new exit (range 4) 1422 | -10/Mines | Discovered new exit (range 8) 1441 | -10/Mines | Entered Subcaves 1473 | -10/Subcaves | Discovered new exit (range 9) 1504 | -10/Subcaves | Core integrity fell below 50% 1516 | -10/Subcaves | Core integrity fell below 20% 1556 | -10/Subcaves | Lost 6 parts (1p1n4w) 1655 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1750 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- Autobeam Turret destroyed. Acquired 21 matter. Acquired 2 matter. Acquired 18 matter. Acquired 11 matter. Acquired 9 matter. Acquired 4 matter. Dropped Aluminum Leg. Dropped Mining Laser. Subatomizers dissect the Aluminum Leg. Subatomizers dissect the Aluminum Leg, destroying it. System corrupted: Matter fused (-9). Sub. Shrapnel Launcher falls loose from the Twisted Machinery. Acquired Sub. Shrapnel Launcher. Acquired 14 matter. |LJCYHVN1F3MFL56 U