Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 11:10:34 Player: SunShine214 Result: Destroyed by 90-6OG(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 744 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 229/300 Energy 76/100 System Corruption 4% Temperature Cool (0) Movement Rolling (95) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Machine Analyzer > --- WEAPON (2) ------- Subdweller Laser Makeshift Spear > --- INVENTORY (5) ---- Makeshift Power Source Small Storage Unit Battle Cannon Mining Laser Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Machine Analyzer > --- WEAPON ----------- Subdweller Laser Makeshift Spear > --- INVENTORY -------- Makeshift Power Source Small Storage Unit Battle Cannon Mining Laser Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Machine Analyzer Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 1 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 2 . 3 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 3 | . 1 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon 1 | . . 1 Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 4 | 1 5 4 Power . | . . . Propulsion . | . . . Utility . | . 1 . Weapon 3 | . 4 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 72 | . 100 62 Engine 5 | . 14 3 Treads 12 | . 28 7 Wheel 5 | . . 7 Device 7 | . 14 5 Storage 5 | . 14 2 Processor 4 | . . 5 Protection 2 | . . 4 Energy Gun 8 | . . 11 Ballistic Gun 7 | . 25 1 Ballistic Cannon 9 | . 2 11 Piercing Weapon 1 | . . 2 Peak Build Rating 13 | 7 7 13 Average Rating 7 | 4 7 8 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 25 | 12 14 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 6 8 5 Most Carried 8 | 3 7 8 Average Carried 5 | . 5 5 Final Capacity 8 | 8 8 5 Final Carried 7 | 3 7 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 587 | 292 59 236 Remotely 266 | 156 59 51 Salvage Created 272 | 82 48 142 Parts 14 | 6 2 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 2 6 Guns 2 | . . 2 Cannons 6 | . 2 4 Classes Destroyed 6 | 2 1 3 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 2 | . 2 . Hunter 2 | . . 2 Programmer 1 | . . 1 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 149 | . 11 138 Missed 40 | . 3 37 Hits 109 | . 8 101 Projectile 109 | . 8 101 Critical Strikes 3 | . . 3 Damage Taken 1130 | . 105 1025 Core 263 | . 21 242 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 3 9 38 Largest 2 | 2 2 2 Hottest 93 | 40 50 93 Shots Fired 76 | 6 18 52 Gun 33 | 6 9 18 Cannon 43 | . 9 34 Launcher . | . . . Special . | . . . Kinetic 59 | 6 18 35 Thermal 17 | . . 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 7 11 Robot Miss Streak 8 | . 2 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | 5 13 26 Core Hits 15 | 3 4 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 783 | 51 203 529 Guns 333 | 51 59 223 Cannons 450 | . 144 306 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 572 | 51 203 318 Thermal 211 | . . 211 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . . 19 Message Errors 4 | . . 4 Matter Fused 5 | . . 5 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles 3 | . 3 . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 1 3 Impact . | . . . Kinetic 4 | . 1 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 153 | . 7 153 Average Temperature 23 | . 3 85 Received Heat Transfer 72 | . 60 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 250 | . . 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 40 | 5 40 . Initial . | . . . Average 3 | . 4 . Influence Increases 195 | 10 55 130 Destroy 0b10 Robot/C 160 | . 40 120 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 20 | . 10 10 Successful Hack 5 | . 5 . Influence Decreases 195 | 10 35 150 Entered New Map 10 | . . 10 Time Decay 145 | 10 35 100 Lost Part 40 | . . 40 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 2 9 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 434 | . . 434 Optics 278 | . . 278 Machine Analysis 374 | . . 374 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1334 | 87 314 933 Spaces Moved 677 | 44 101 532 Core 86 | 5 . 81 Treads 324 | 39 101 184 Legs . | . . . Wheels 267 | . . 267 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 130 | 147 160 123 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 19 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1045 | 58 235 752 Wait 277 | . 121 156 Move 675 | 43 100 532 Hop . | . . . Pick Up 12 | 3 4 5 Fast Attach 15 | 7 . 8 Attach 3 | 1 . 2 Detach 2 | 1 . 1 Swap 4 | . 1 3 Drop 7 | . . 7 Fire 50 | 3 9 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Subcaves 403 | -10/Subcaves | Approached by a straggling Scientist 415 | -10/Subcaves | Ambushed by research squad 460 | -10/Subcaves | Disturbed a concealed Subdweller 491 | -10/Subcaves | Core integrity fell below 50% 518 | -10/Subcaves | Lost 3 parts (1p1n1u) 552 | -10/Subcaves | Discovered new exit (range 9) 856 | -10/Subcaves | Lost 3 parts (1n2w) 863 | -10/Subcaves | Core integrity fell below 20% 1335 | -10/Subcaves | Destroyed by 90-6OG(R) with Subdweller Machine Gun Last Messages --------------- Sink, destroying it. 01039_ System corrupted: IFF burst signal emitted. 01051_ Sub. Power Source shoots sparks and powers down. 01052_ Dropped Broken Sub. Power Source. 01079_ System corrupted: Component data lost. 01110_ System corrupted: Energy discharge (-36). 01125_ System corrupted: Component data lost. 01148_ GICQ/UMLOSV9RBXFQ:D#VJWF|/KTO1T 01165_ BPKD4%&ZUH%CN>R< 2CA&ODY3|AQV/N 01179_ Sub. Optics shoots sparks and powers down. 01181_ Dropped Broken Sub. Optics. 01186_ Acquired Mak. Spear. 01248_ Acquired Sub. Monowheel. 01266_ System corrupted: Energy discharge (-22). 01266_ Dropped EM Pulse Gun. 01266_ Acquired Battle Cannon. 01284_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????## %& ### | | ???????????????????????????????????????# ] #?# | | ???????????????????????????????????????#### &![#?# | | ???????????????????????##????????????????##![&[#?# | | ???????????????????????# ####????????????# =& ##?? | | ??????????????####?????# ############## #??? | | ?????????###### ##????# ## # ## ##?? | | ?????????# ## ###### #?? | | ?????????# ### ## #?? | | ?????????# ### # # ### ##### # #?? | | ????????## ## ## ###?####???### ##?? | | ????????# ## #?????????# #??? | | ????????# ### ############# #??? | | ????????# #### ### # # ### ##?? | | ????????## ??# * ### #?? | | ?????????###??###### ### # #?? | | ???????????????????###?## ### ### #?? | | ????????????????????????## # # ## ##?? | | ?????????????????????????## #### # #?? | | ????????????????????##??### ## ## ###?? | | ????????????????????# ?# ### ### ##???? | | ????????????????????# ### #?# ### #????? | | ????????????????????# # ###?## ##?## ???? | | ????????????????????# ###?# ##??## ??? | | ??????????????????#### ; ;#?## #???## ? | | ?????????????????? #?## @ ### ###???# | | ????????????????# #### # #???## | | ????????????? ## ## ##??? ### | | ???????????? #??? ?? | | ???????????? ##### #### #??? | | ????####???? R ^#???# #??? | | ??### ######## R ### #??## # ### #??? | | ?## # ## ### ##??# ##??# ! ####??#???? | | ?# ######### ##???## ##??????????? | | ?# ##### #????# #??????????? | | ?## ### ### # ## #????## ##??????????? | | ??## #####?# ;##???#] #??????????? | | ??# #????## &; ##### ##?????????? | | ### ##?????# ## # # ##"&=;;## ##????????? | | # ##????###########" & ;### ### #????????? | | ## #??????????????# #?##??# #????????? | | ## ## ##?????????????? ????## #????????? | | ?# #??##?????????? ## ???# #????????? | | ## ### ##????????? #?## #??# ##????????? | | # # #???????? #????# #?## #?????????? | | # #????????#?##### ### #?????????? | | # ##????????? ?# ### ###???????? | | ## ### #???????## ?# #?# #???????? | | ##?# #??????## ### ### #???????? | | # ##?# ####?????## ## #### ### ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMasterStreamer Manual? 0 Play Time 00:09:16 Cumulative 137.1 hours Start 2026.04.16 @ 11:01:57 End 2026.04.16 @ 11:10:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9789bee2-ebd4-4f06-a1c2-2d2f3c7d5f25