Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:10:06 Player: gabr Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1649) 1649 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-212) -212 TOTAL SCORE: 4712 Bonus ------- Friendly Fire -212 Cogmind --------- Core Integrity 0/700 Matter 266/500 Energy 22/265 System Corruption 6% Temperature Critical (568) Movement Core (500) Ox9 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit High-capacity Matter Pod Advanced ECM Suite > --- WEAPON (2) ------- Plasma Cannon Mini Assault Cannon > --- INVENTORY (8) ---- Light Nuclear Core Medium Matter Pod (0) Plasma Cannon Plasma Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Compact Battery Medium Matter Pod High-capacity Matter Pod Compact Matter Pod Advanced ECM Suite > --- WEAPON ----------- Improved Spread Laser Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Plasma Cannon Plasma Cannon Plasma Cannon Gauss Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Ion Cannon Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 . 2 . Weapon . | . . . . . . . . Parts Attached 83 | 6 11 2 13 3 13 28 7 Power 10 | 1 1 1 . . 1 4 2 Engine 6 | 1 1 . . . 1 1 2 Core 4 | . . 1 . . . 3 . Reactor . | . . . . . . . . Propulsion 28 | 2 4 . 9 . 3 9 1 Treads . | . . . . . . . . Leg 23 | 2 4 . 6 . 3 8 . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 4 | . . . 3 . . 1 . Utility 23 | 1 2 . 2 3 5 8 2 Device 10 | . . . 1 2 2 5 . Storage 7 | 1 . . . 1 . 3 2 Processor 2 | . 2 . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 1 . 3 . . Artifact . | . . . . . . . . Weapon 22 | 2 4 1 2 . 4 7 2 Energy Gun 9 | 1 3 . 1 . 2 2 . Energy Cannon 7 | . . . . . 2 4 1 Ballistic Gun 3 | 1 1 1 . . . . . Ballistic Cannon 3 | . . . 1 . . 1 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Corrupted Parts 2 | . 1 1 . . . . . System Corruption 2 | . 1 1 . . . . . Parts Lost 24 | . 1 . . . 7 9 7 Power 3 | . . . . . 1 1 1 Propulsion 12 | . . . . . 4 5 3 Utility 6 | . . . . . 1 3 2 Weapon 3 | . 1 . . . 1 . 1 Highest Loss Streak 7 | . 1 . . . 3 5 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 90 100 97 89 95 80 87 Engine 3 | . 14 7 . . . 1 5 Core 4 | . . 6 11 9 8 4 . Leg 25 | . 28 28 36 36 33 21 14 Wheel 1 | . . . . . . . 5 Device 8 | . . . 6 9 12 14 7 Storage 22 | . 14 14 11 17 18 20 37 Processor 1 | . 5 14 . . . . . Protection 1 | . . . 3 . 5 . . Energy Gun 8 | . 25 20 8 9 8 . 6 Energy Cannon 3 | . . . . . 2 13 . Ballistic Gun 3 | . 1 7 11 9 7 . . Ballistic Cannon 2 | . . . 2 . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 18 18 23 19 30 34 31 Greatest Support 40 | 20 20 20 40 40 40 40 20 Greatest Overweight (x) 5 | 4 . . 5 . 2 2 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 7 Average Carried 7 | 3 7 8 7 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 7 8 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Matter Collected 1690 | 260 105 31 130 48 417 365 334 Remotely 277 | . . . . . 201 76 . Salvage Created 2435 | . 289 180 332 93 689 555 297 Parts 142 | . 20 8 28 2 45 30 9 Haulers Intercepted 4 | . . . 1 . 1 2 . Recyclers Shooed 3 | . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 44 | . 6 2 4 2 12 11 7 Guns 25 | . 5 2 4 2 10 . 2 Cannons 17 | . . . . . 2 10 5 AOE 1 | . 1 . . . . . . Classes Destroyed 10 | . 3 1 4 . . 1 1 Worker 3 | . 1 . . . 2 . . Builder 6 | . . . 5 . 1 . . Hauler 4 | . . . 1 . 1 2 . Recycler 4 | . . 1 1 . 1 1 . Watcher 1 | . 1 . . . . . . Swarmer 15 | . . . 3 . 4 5 3 Grunt 20 | . 6 2 . 2 1 5 4 Sentry 8 | . . . 1 . 7 . . Programmer 1 | . . . . . . 1 . Decomposer 4 | . . . . . . . 4 Mutant 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 3 6 2 7 4 7 Combat Bots Only 7 | . 3 2 3 2 4 3 7 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Hostile Shots Fired 268 | . 12 6 5 10 91 77 67 Missed 65 | . 1 . . 1 35 21 7 Damage Taken 3353 | . 212 98 48 126 711 934 1224 Core 833 | . 43 18 . 13 54 180 525 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 21 | . . . . . 21 . . Regen/Repaired (Parts) 87 | . . . 39 . . 48 . Core Remaining (%) 90 | 100 . 75 100 . 87 . . Volleys Fired 164 | . 18 7 17 7 52 42 21 Largest 2 | . 2 2 2 2 2 2 2 Hottest 160 | . 90 85 73 73 120 160 123 Shots Fired 308 | . 34 14 33 14 98 74 41 Gun 203 | . 34 14 33 14 88 . 20 Cannon 105 | . . . . . 10 74 21 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 79 | . . 1 17 7 34 . 20 Thermal 179 | . 6 6 1 7 64 74 21 Explosive . | . . . . . . . . Electromagnetic 50 | . 28 7 15 . . . . Robot Hit Streak 12 | . 7 7 12 4 10 5 8 Robot Miss Streak 5 | . 3 2 4 2 5 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 207 | . 29 12 23 9 65 39 30 Core Hits 125 | . 18 8 17 6 27 16 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3680 | . 467 133 346 131 912 1026 665 Guns 2100 | . 364 133 346 131 794 . 332 Cannons 1475 | . . . . . 118 1024 333 Explosions 103 | . 103 . . . . . . Melee . | . . . . . . . . Ramming 2 | . . . . . . 2 . Kinetic 1037 | . . 12 231 107 354 . 333 Thermal 2135 | . 144 53 . 24 558 1024 332 Explosive . | . . . . . . . . Electromagnetic 506 | . 323 68 115 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 1 2 . . . 6 6 Average Corruption 4 | . 1 1 . . . 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . 1 2 . . . 8 24 Message Errors 10 | . . 1 . . . 3 6 Matter Fused 11 | . . 1 . . . 2 8 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . 2 3 Data Loss (minor) 3 | . 1 . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 49 | . . . . . 8 14 27 Projectiles 49 | . . . . . 8 14 27 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . 52 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 627 | . 222 197 43 90 156 384 627 Average Temperature 94 | . 74 94 15 55 45 105 228 Received Heat Transfer 1146 | . 93 54 9 99 243 288 360 Effects 17 | . . . . . . 2 15 Shutdowns 2 | . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 2 Interference 1 | . . . . . . . 1 Matter Decay 4 | . . . . . . . 4 Short Circuit 2 | . . . . . . 1 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | . . . . . 2 3 . Heat Transferred 3807 | . 200 125 . 74 1371 1762 275 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Peak Influence 350 | . 173 122 182 141 350 216 . Initial 145 | . . 67 47 76 59 145 . Average 131 | . 57 97 116 80 198 149 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 80 | 100 100 100 100 100 48 75 . Level 1 19 | . . . . . 51 24 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 1 1 1 2 . Investigation 2 | . 1 . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . 1 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Distress Signals 5 | . 2 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 9 2 8 4 23 17 11 Peak Tracking Total 10 | . 4 2 2 5 6 4 10 Tactical Retreats 5 | . . . . . 2 3 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Accessed 9 | . 1 . 2 . 2 4 . Terminals 4 | . 1 . 1 . 2 . . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . 1 . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 21 | . 2 . 4 . 4 11 . Successful 8 | . . . 3 . . 5 . Failed 13 | . 2 . 1 . 4 6 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 7 | . 2 . 1 . 4 . . Fabricators 3 | . . . . . . 3 . Repair Stations 10 | . . . 3 . . 7 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . 2 . . 3 . Scan Component 3 | . . . 1 . . 2 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 2 3 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . Time 70 | . . . 32 . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Turns Passed 3144 | 76 303 130 327 202 552 750 804 Spaces Moved 1555 | 54 153 87 177 44 301 352 387 Core 17 | 17 . . . . . . . Treads . | . . . . . . . . Legs 1512 | 37 153 87 152 44 301 352 386 Wheels 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 25 | . . . 25 . . . . Fastest Speed 50 | 50 120 120 109 120 120 120 110 Average Speed 144 | 115 120 120 121 120 121 152 189 Slowest Speed 435 | 250 120 120 435 120 260 260 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 26 16 19 5 48 8 49 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . 5 . . . 1 2 6 Melee . | . . . . . . . . Projectile 9 | . . . . . 1 2 6 AOE 5 | . 5 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total 2145 | 65 246 98 257 178 391 494 416 Wait 263 | . 36 2 39 124 14 48 . Move 1548 | 53 152 86 176 43 300 351 387 Hop . | . . . . . . . . Pick Up 26 | 6 12 . 1 . 2 5 . Fast Attach 50 | 6 3 1 9 2 9 18 2 Attach 16 | . 1 . 4 . 2 5 4 Detach 11 | . 1 . 5 . 1 3 1 Swap 17 | . 7 1 . 1 2 5 1 Drop 49 | . 16 1 6 1 9 16 . Fire 164 | . 18 7 17 7 52 42 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 380 | -10/Materials | Entered Mines 499 | -10/Mines | Discovered new exit (range 7) 510 | -10/Mines | Entered Materials 510 | -9/Materials | Evolved 2 slots: Propulsion x2 820 | -9/Materials | Repaired EM Shotgun 824 | -9/Materials | Discovered new exit (range 9) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Utility x2 839 | -8/Materials | Discovered new exit (range 14) 933 | -8/Materials | Build established: Scavenger-Mutant 1039 | -8/Materials | Entered Storage 1504 | -8/Storage | Lost 3 parts (2n1w) 1581 | -8/Storage | Discovered new exit (range 5) 1591 | -8/Storage | Entered Factory 1591 | -7/Factory | Evolved 2 slots: Utility x2 1622 | -7/Factory | Lost 3 parts (2n1u) 2016 | -7/Factory | Repaired Ion Cannon 2168 | -7/Factory | Discovered new exit (range 11) 2266 | -7/Factory | Lost 5 parts (1p3n1u) 2341 | -7/Factory | Entered Lower Caves 2372 | -7/Lower Caves | Encountered a Warlord checkpoint 2646 | -7/Lower Caves | Build established: Mutant 3102 | -7/Lower Caves | Attracted the attention of an 0b10 base 3126 | -7/Lower Caves | Core integrity fell below 50% 3139 | -7/Lower Caves | Core integrity fell below 20% 3145 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03132_ G-47 Trooper destroyed. 03133_ Overheating: Matter decay (-70). 03133_ System corrupted: Component data lost. 03133_ Imp. Spread Laser destroyed. 03135_ Overheating: Matter decay (-96). 03135_ Particle Gun fries itself beyond repair. 03136_ Com. Matter Pod destroyed. 03138_ Overheating: System interference. 03138_ Mni. Assault Cannon temporarily disabled. 03139_ Aluminum Leg fries itself beyond repair. 03140_ Gauss Cannon broken. 03140_ Overheating: Short circuit. 03140_ Aluminum Leg fries itself beyond repair. 03141_ Overheating: Energy bleed (-14). 03142_ Power failure, Imp. Ion Engine shutdown. 03142_ Overheating: Matter decay (-39). 03142_ Penetrated by Slug. 03144_ Overheating: Mni. Assault Cannon damaged (-44). 03144_ Overheating: Adv. ECM Suite damaged (-3). 03145_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????# #??????????????????????????????? | | ??????????????## + ?????????????????????????????? | | ??????????????# ? + ????????""" ?#???????????????? | | ??????????????# ?+ ???????"""? #???????????????? | | ??????????????? ?+ s ??????""? #???????????????? | | ??????????????? ?#" ????? ????????????????? | | ???????????????# ?#""g ???? ?????????????????? | | ???????????????# ?? ####+#""??????????????????? | | ???????????????# ??? %% ;"????????????????#### | | ???????????????# ???? %=Y #?????????????????#""" | | ???????????????# %##;;;#;//#######????????????#""" | | ???????????????# %g @% $ #?????????#""" | | ???????????????# % % #?????????#""" | | ???????????????#### ##################??????#""" | | ??????????????????# ##???????????# #??????#### | | ??????????????????## ##??????##### #?????????# | | ???????????????????## ##????## #???????### | | ????????????????????### #????# ##???????# | | ??????????????????????## ##??## ##????????# | | ???????????????????????## #### #????????## | | ????????????????????????# ## ##????????# # | | ????????????????????????## ############### # | | ??????????????????????#??# ##???## # | | ?????????????????????## ?# ##???## # | | ????????????????????## ## ##???## ####### | | ????????????????????# ## ####### ##### ### | | ????????????????????# # ### #?### | | ???????????????????????# #???? | | ?????????????????????# # ## ##??? | | ?????????????????????### %### ##?? | | ???????????????????????###??# ## ##? | | ????????????????????????????# ## #? | | ???????????????????????????# # # ### #? | | ?????????????????????????? ## ## #??####? | | ????????????????????????% #?# ### #?????## | | ?????????????????????? #??# #?# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 465 Matter Stores 683 Matter Capacity 750 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictInsulationMonowheel Manual? 0 Play Time 00:23:50 Cumulative 45.5 hours Start 2024.04.04 @ 19:46:45 End 2024.04.04 @ 20:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eb79044-7bf7-4865-949b-d801c4a69cd2