Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 02:57:49 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (213) 1065 Value Destroyed (5352) 5352 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 12906 Bonus ------- Follower Combat Kills 529 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 125/125 System Corruption 25% Temperature Cool (2) Movement Flying (40) Location -5/Extension Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (8) ------ Visual Processing Unit Core Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Plasma Cutter Ripper (fused) > --- INVENTORY (5) ---- Light Angular Momentum Engine Huge Storage Unit Improved Trap Scanner Variable Charge Gun Latent Energy Streamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Ion-Fission Engine > --- PROPULSION ------- Treaded Armored-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Machine Analyzer Visual Processing Unit Core Analyzer > --- WEAPON ----------- Enhanced Autogun Rapid KE Particle Construct/G Cld. Laser Gauss Construct/C > --- INVENTORY -------- Power Amplifier High-capacity Battery Matter Compressor Improved Trap Scanner Improved Signal Interpreter Seismic Detector Improved Salvage Targeting Computer Hacking Suite High-powered Tractor Beam Latent Energy Streamer Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Plasma Cutter Plasma Flamer Great Maul [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . . 4 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 6 | . . . . . . . 2 . . 2 2 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 88 | 8 13 . 16 1 1 . 10 13 1 2 11 12 Power 11 | 1 2 . 2 . . . 1 3 . . . 2 Engine 9 | 1 2 . 2 . . . . 2 . . . 2 Core 2 | . . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 3 4 . 10 1 . . . 1 . . 1 3 Treads 11 | 2 3 . 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 9 | 1 1 . 4 1 . . . 1 . . 1 . Hover 2 | . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . 1 Utility 29 | 2 2 . 3 . . . 5 4 1 2 6 4 Device 14 | 1 . . 1 . . . 3 . 1 . 6 2 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 4 | . . . . . . . . 2 . 2 . . Hackware 1 | . . . . . . . . . . . . 1 Protection 6 | . . . 1 . . . 2 2 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 5 . 1 . 1 . 4 5 . . 4 3 Energy Gun 3 | 1 1 . . . . . . . . . . 1 Energy Cannon 3 | . 1 . . . . . 1 . . . 1 . Ballistic Gun 4 | 1 . . . . . . . 3 . . . . Ballistic Cannon 6 | . 2 . 1 . 1 . 1 1 . . . . Launcher 2 | . . . . . . . 1 . . . 1 . Special Weapon 3 | . 1 . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . . . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 5 | . 1 . . . . . . 3 1 . . . Parts Lost 22 | . . . . . . . 1 1 . . 18 2 Power 3 | . . . . . . . . 1 . . 2 . Propulsion 4 | . . . . . . . . . . . 4 . Utility 7 | . . . . . . . . . . . 5 2 Weapon 8 | . . . . . . . 1 . . . 7 . Highest Loss Streak 6 | . . . . . . . 1 1 . . 6 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 3 11 16 23 24 24 24 24 24 21 15 16 5 Power . | . 1 1 1 . . . . . . . . . Propulsion 2 | 1 2 4 3 4 4 4 2 2 1 . . . Utility 9 | . 2 3 11 11 12 12 13 13 10 8 10 3 Weapon 6 | . 5 7 7 7 7 7 6 7 7 5 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 43 | 1 6 . 11 1 . . 5 3 6 1 1 8 Power 4 | . . . 2 1 . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . Utility 22 | . . . 7 . . . 2 2 3 1 1 6 Weapon 16 | 1 5 . 2 . . . 3 1 3 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 100 100 100 87 87 82 69 64 52 Engine 8 | . 14 14 11 11 11 11 1 4 9 11 5 3 Core 1 | . . . . . . . 7 2 . . . . Treads 10 | . 23 . 20 . . . 12 18 13 1 . . Wheel 16 | . 4 28 22 44 44 44 21 15 11 4 5 . Device 9 | . 14 14 9 11 11 10 11 8 4 6 11 15 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 5 . Processor 6 | . . . . . . . . 2 13 19 17 13 Protection 2 | . . . 1 . . . 6 8 4 . . . Energy Cannon 1 | . . . . . . . 1 . 1 10 5 . Ballistic Gun 6 | . 6 . . . . . . 15 15 2 2 . Ballistic Cannon 8 | . 13 28 21 22 22 22 14 . . . . . Impact Weapon 1 | . . . . . . . 2 1 . 3 3 3 Peak Build Rating 70 | 7 13 12 25 22 23 25 39 45 52 63 70 51 Average Rating 35 | 5 9 11 22 22 22 23 35 38 45 58 59 37 On Entrance 25 | . 7 11 12 22 22 23 23 37 41 50 60 25 Avg Prop Armor Cover (%) 15 | . 10 . 19 . . . 13 14 17 . 4 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 14 92 92 98 96 96 98 108 108 98 107 108 86 Greatest Support 92 | 40 46 20 92 48 48 48 48 80 60 60 39 22 Greatest Overweight (x) 31 | . 9 4 3 1 1 2 4 8 31 2 31 7 Average Overweight (x) 2 | . 2 4 . 1 1 1 3 4 3 1 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 25 25 25 8 Most Carried 25 | 7 15 17 25 25 25 25 25 25 25 17 19 16 Average Carried 20 | 3 11 16 23 24 24 25 24 24 21 15 16 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 17 25 25 25 25 25 25 16 16 16 5 Scrap Engine Consumption 74 | . . . . . . . . . 35 4 35 . Constructs Created 7 | . . . . . . . . . 2 2 3 . Constructs Modified 18 | . . . . . . . . . 4 3 11 . Scrap Suit Usage (%) 1 | . . . . . . . 10 3 . . . . Parts Cannibalized 17 | . . . . . . . 3 14 . . . . Class Distribution -------------------- 73% | Mutant 16% | Construct 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Assassin | -5/Factory Scout | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Matter Collected 5664 | 252 407 8 794 50 10 92 766 1239 911 355 585 195 Remotely 210 | . . . . . . . 210 . . . . . Salvage Created 9765 | 165 606 . 1156 78 . 107 776 1501 3705 261 1233 177 Parts 482 | 18 43 . 87 9 . 6 36 80 134 12 55 2 Haulers Intercepted 12 | . 2 . 5 . . . 3 2 . . . . Recyclers Shooed 18 | 1 1 . 1 . . . 1 3 10 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Combat Hostiles Destroyed 111 | . 12 . 26 2 . 3 15 21 6 5 21 . Melee 4 | . . . . . . . . . . 2 2 . Guns 32 | . 6 . . . . . . 17 6 . 3 . Cannons 66 | . 6 . 26 2 . 3 11 4 . 3 11 . AOE 9 | . . . . . . . 4 . . . 5 . Classes Destroyed 16 | 2 5 . 4 . . . 1 1 2 1 . . Worker 14 | . 3 . 2 . . . 2 4 . 1 2 . Builder 10 | . . . . . . . 1 . 6 1 2 . Tunneler 11 | 5 . . . 1 . 1 . . . . 1 3 Hauler 12 | . 2 . 5 . . . 3 2 . . . . Recycler 46 | 1 2 . 4 . . . 2 4 29 . 3 1 Mechanic 3 | . . . 1 . . . . 1 . . 1 . Operator 1 | . . . 1 . . . . . . . . . Watcher 14 | . 3 . 3 . . . 5 1 . . 1 1 Swarmer 27 | . 6 . 10 . . . . 3 . . 8 . Grunt 40 | . 6 . 8 2 . 3 11 7 . . 3 . Brawler 3 | . . . 1 . . . 2 . . . . . Sentry 22 | . . . 7 . . . 2 9 3 1 . . Hunter 7 | . . . . . . . . 2 . 1 4 . Programmer 9 | . . . . . . . . . . 3 6 . Scientist 2 | . . . . . . . . . 2 . . . Scrapper 3 | . . . . . . . . . 3 . . . Best Kill Streak 16 | 2 4 . 5 2 . 3 8 5 16 1 6 4 Combat Bots Only 5 | . 3 . 3 2 . 3 5 4 3 1 5 . Max Kills in Single Turn 3 | 1 1 . 2 1 . 1 3 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . 2 . Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Hostile Shots Fired 730 | . 40 . 73 3 . 22 81 121 16 59 295 20 Missed 204 | . 11 . 19 1 . 4 22 25 6 15 91 10 Hits 526 | . 29 . 54 2 . 18 59 96 10 44 204 10 Melee 2 | . . . . . . . 2 . . . . . Projectile 524 | . 29 . 54 2 . 18 57 96 10 44 204 10 Critical Strikes 19 | . . . 2 . . 3 2 3 . . 8 1 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 8140 | . 268 . 639 28 . 280 950 1528 233 487 3524 203 Core 1425 | . 50 . 79 . . 32 80 98 . 76 913 97 Absorbed by Shields 79 | . . . . . . . . . . . 79 . Ignored by Resistances 285 | . . . . . . . . . . . 285 . Regen/Repaired (Parts) 948 | . . . 241 . . . 102 254 136 48 167 . Core Remaining (%) 82 | 100 . 80 . . . 72 . . 67 91 . . Volleys Fired 525 | 14 45 1 73 5 . 9 72 107 98 20 81 . Largest 3 | 2 2 2 2 2 . 2 2 2 2 3 3 . Hottest 143 | 60 100 66 66 66 . 66 104 105 75 143 143 . Shots Fired 1033 | 28 89 2 146 10 . 18 136 212 192 37 163 . Gun 542 | 28 62 . . . . . . 192 190 10 60 . Cannon 468 | . 26 2 146 10 . 18 129 20 2 27 88 . Launcher 15 | . . . . . . . 7 . . . 8 . Special 8 | . 1 . . . . . . . . . 7 . Kinetic 836 | 14 57 2 146 10 . 18 119 211 190 10 59 . Thermal 105 | 14 32 . . . . . 10 1 . 13 35 . Explosive 15 | . . . . . . . 7 . . . 8 . Electromagnetic 77 | . . . . . . . . . 2 14 61 . Robot Hit Streak 24 | 5 11 1 8 5 . 5 24 21 8 5 10 . Robot Miss Streak 6 | 2 5 1 5 1 . 3 3 5 3 2 6 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . Shots Hit Robots 679 | 20 49 1 88 7 . 13 92 158 118 33 95 5 Core Hits 321 | 7 26 . 40 4 . 8 49 55 64 9 59 . Critical Kills 2 | . . . . . . . . . . 1 1 . Critical Parts Destroyed 10 | . . . . . . . . . 1 2 5 2 Critical Strikes 29 | . 2 . 8 . . . 4 3 1 3 6 2 Burn 2 | . 2 . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . Blast 15 | . . . 8 . . . 4 3 . . . . Smash 11 | . . . . . . . . . . 3 6 2 Melee Attacks 83 | . . . . . . . 1 16 . 24 34 8 Impact 80 | . . . . . . . 1 16 . 24 33 6 Slashing 2 | . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 2 . 1 4 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15511 | 240 749 19 1992 159 . 270 2660 2958 2174 888 2969 433 Guns 5982 | 240 466 . . . . . . 2406 2174 91 605 . Cannons 6214 | . 278 19 1992 159 . 270 1861 377 . 338 920 . Explosions 1387 | . . . . . . . 799 . . . 588 . Melee 1849 | . . . . . . . . 169 . 459 788 433 Ramming 11 | . 5 . . . . . . 6 . . . . Kinetic 10460 | 131 498 19 1992 159 . 270 1738 2783 2174 91 605 . Thermal 1210 | 109 246 . . . . . 123 . . 233 499 . Explosive 1387 | . . . . . . . 799 . . . 588 . Electromagnetic 594 | . . . . . . . . . . 105 489 . Impact 1849 | . . . . . . . . 169 . 459 788 433 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 5 5 2 20 24 Average Corruption 6 | . . . . . . . . 3 5 1 5 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 182 | . . . . . . . . 38 72 2 35 35 Message Errors 32 | . . . . . . . . 8 11 1 6 6 Matter Fused 39 | . . . . . . . . 7 17 1 8 6 Heat Flow Errors 23 | . . . . . . . . 5 8 . 7 3 Energy Discharges 21 | . . . . . . . . 3 10 . 4 4 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . 1 . . . 3 Data Loss (minor) 27 | . . . . . . . . 9 11 . 5 2 Data Loss (major) 13 | . . . . . . . . 1 8 . 2 2 Misfires 6 | . . . . . . . . 1 4 . 1 . Alerts 3 | . . . . . . . . . 1 . . 2 Misdirections 7 | . . . . . . . . . . . . 7 Weapon Failures 6 | . . . . . . . . 3 2 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1155 | . . . 61 . . . 12 99 . 161 511 311 Projectiles 92 | . . . 61 . . . 12 2 . . 17 . Explosions . | . . . . . . . . . . . . . Melee 1063 | . . . . . . . . 97 . 161 494 311 Knockbacks 45 | . 1 . 9 5 . 1 21 . . 2 5 1 Impact 8 | . . . . . . . . . . 2 5 1 Kinetic 34 | . 1 . 8 4 . 1 20 . . . . . Secondary 3 | . . . 1 1 . . 1 . . . . . Self-Inflicted Damage 10 | . . . . . . . 7 3 . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 2 | . 1 . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 358 | . 93 6 60 18 . 226 246 236 277 358 241 246 Average Temperature 55 | . 24 4 20 13 . 145 55 53 43 123 78 97 Received Heat Transfer 1758 | . 66 . 198 18 . 216 477 450 75 72 96 90 Effects 2 | . . . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted 7 | . . . . . . . . . . . 3 4 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . . . 5 9 4 Impact Corruptions 30 | . . . . . . . . 1 . 6 11 12 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 5 . . . . . . . 1 2 . . Heat Transferred 2699 | 250 828 . . . . . 222 . . 333 1066 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Maximum Alert Level 1 | . . . 1 . . . 1 1 . 1 1 . Low Security (%) 91 | 100 100 100 83 100 . 100 90 77 100 80 92 100 Level 1 8 | . . . 16 . . . 9 22 . 19 7 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 321 | 5 125 34 280 87 . 61 311 321 155 300 217 196 Initial 300 | . . 34 . 87 . . . 123 118 300 13 49 Average 72 | 1 51 1 116 18 . 7 45 135 31 88 114 49 Influence Increases 5496 | 30 481 . 1119 55 . 76 594 890 520 501 760 470 Destroy 0b10 Robot/C 2480 | . 240 . 680 40 . 60 300 420 60 100 420 160 Destroy 0b10 Robot/NC 620 | 30 50 . 90 5 . 5 65 60 230 10 50 25 Destroy Leader 666 | . 70 . 170 10 . 10 86 156 . 50 82 32 Allied During Kill 90 | . . . 44 . . . . . . . . 46 Successful Hack 126 | . 42 . 32 . . . . 29 14 . 9 . Select Force Hacks 330 | . 60 . 30 . . . . 60 150 . 30 . Disable Machine 255 | . . . 15 . . . 60 30 60 30 . 60 Destroy Structure 269 | . 4 . 13 . . 1 53 15 6 11 124 42 Advance Influence 300 | . . . . . . . . . . 300 . . Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . 15 . 45 . . . 30 120 . . 45 90 Influence Decreases 5347 | 30 391 90 895 279 . 76 301 878 822 476 686 423 Entered New Map 621 | . . 56 . 137 . . . 170 187 3 15 53 Time Decay 4026 | 30 391 34 574 142 . 76 291 688 586 473 491 250 Lost Part 220 | . . . . . . . 10 10 . . 180 20 Lost Ally 170 | . . . 60 . . . . 10 . . . 100 Purge Threat 310 | . . . 261 . . . . . 49 . . . Squads Dispatched 27 | . 4 . 2 . . . 3 5 . 3 6 4 Investigation 14 | . 3 . 2 . . . . 4 . . 1 4 Extermination 6 | . . . . . . . . . . 2 4 . Reinforcement 7 | . 1 . . . . . 3 1 . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Distress Signals 13 | . . . 4 . . . 2 2 . 1 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 17 . 44 1 . 3 29 29 6 7 35 13 Peak Tracking Total 6 | . 3 . 5 1 . 3 6 5 3 2 6 4 Tactical Retreats 19 | . 1 . 3 . . . 2 6 . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Traps Triggered 13 | . 1 . 1 . . . . 6 . 1 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Machines Disabled 17 | . . . 1 . . . 4 2 4 2 . 4 Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Machines Accessed 64 | . 8 . 16 . 2 . 3 8 13 3 5 6 Terminals 41 | . 6 . 12 . . . 1 5 6 1 4 6 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 4 | . . . 2 . . . 1 1 . . . . Recycling Units 12 | . 2 . 1 . . . . 2 6 . 1 . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 204 | . 29 . 52 . 5 . 12 29 39 5 14 19 Successful 120 | . 20 . 32 . 5 . 7 17 29 . 9 1 Failed 83 | . 9 . 19 . . . 5 12 10 5 5 18 Catastrophic 13 | . . . 1 . . . 1 1 . 3 3 4 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 90 | . 21 . 16 . 1 . 5 16 19 4 7 1 Terminals 135 | . 24 . 36 . . . 6 18 18 2 12 19 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 16 | . . . 9 . . . 4 3 . . . . Recycling Units 37 | . 5 . 3 . . . . 8 19 . 2 . Scanalyzers 5 | . . . 4 . . . . . . 1 . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 39 | . 8 . 11 . 5 . 1 3 7 . 3 1 Record 4 | . . . . . 4 . . . . . . . Part Schematic 2 | . 1 . . . . . . . 1 . . . Robot Analysis 4 | . 3 . . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . 1 . Alert Level 3 | . . . 2 . . . . . . . . 1 Unreport Threat 3 | . . . 2 . . . . . 1 . . . Locate Traps 5 | . 3 . 2 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . 1 . Zone Layout 3 | . . . 1 . . . . 1 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 8 . . . 3 2 . . . . Scan Component 7 | . . . 4 . . . 2 1 . . . . Repair 6 | . . . 4 . . . 1 1 . . . . Recycling Unit Hacks 17 | . 2 . 2 . . . . 3 9 . 1 . Report Inventory 12 | . 2 . 1 . . . . 2 6 . 1 . Retrieve Matter 1 | . . . . . . . . 1 . . . . Retrieve Components 4 | . . . 1 . . . . . 3 . . . Scanalyzer 3 | . . . 3 . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 47 | . 10 . 8 . . . 2 9 13 . 5 . Terminals 36 | . 8 . 7 . . . 2 7 8 . 4 . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 13 | . 2 . 2 . . . 1 3 3 . 2 . Skim 22 | . 6 . 5 . . . 1 3 5 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . . . 2 5 . 1 . Tunnel 11 | . 2 . 1 . . . . 2 5 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 12 . . . 3 9 9 3 4 6 Full Trace Events 7 | . 1 . . . . . . 1 1 . . 4 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . Parts Repaired 6 | . . . 4 . . . 1 1 . . . . Time 198 | . . . 134 . . . 32 32 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . . . 3 . . . . . 20 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Total Allies 11 | . . 3 . . . . . 1 . . . 7 Largest Group 6 | . . 3 3 . . . . 1 . . . 6 Highest-Rated Group 179 | . . 40 40 . . . . 10 . . . 179 Highest-Rated Ally 39 | . . 16 16 . . . . 10 . . . 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 108 | . . . 39 . . . . . . . . 69 Total Damage 1385 | . . . 411 . . . . . . . . 974 Kills 20 | . . . 10 . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Active Infowar (turns) 10215 | 25 1541 880 1932 748 502 649 529 44 . 1378 1433 554 Optics 3150 | . . . . . . . . . . 1377 1433 340 Traps 472 | . . . . . . . . . . . . 472 Seismic 6918 | 25 1541 880 1932 748 502 649 529 44 . . . 68 Machine Analysis 3001 | . . . . . . . . . . 1378 1433 190 Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Turns Passed 18384 | 226 1541 880 2173 748 502 680 1757 2778 3117 1439 1989 554 Spaces Moved 10210 | 122 783 626 1222 695 476 603 872 1015 1657 658 809 672 Core 23 | 6 . . . . . . . . 13 . 1 3 Treads 1763 | 86 570 . 416 . . . 12 26 413 180 23 37 Legs . | . . . . . . . . . . . . . Wheels 7792 | 30 213 626 806 695 476 603 860 989 1231 478 785 . Hover 3 | . . . . . . . . . . . . 3 Flight 629 | . . . . . . . . . . . . 629 Fastest Speed 40 | 50 140 140 105 105 105 105 120 135 135 194 128 40 Average Speed 147 | 134 170 140 142 105 105 105 139 163 173 199 203 49 Slowest Speed 1600 | 160 215 140 250 105 105 120 330 250 1600 242 1600 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 96 98 91 92 71 97 38 69 99 11 16 43 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 15 | . 2 . 2 1 1 . . 2 6 . 1 . Known Exits Taken 5 | . . 1 1 . . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 . 1 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 43 | . 1 . . . . . 1 11 . 11 18 1 Terrain Destroyed 168 | . 2 . 6 . . 1 67 12 . 11 68 1 Melee 42 | . . . . . . . 1 11 . 11 18 1 Projectile 18 | . 2 . 6 . . 1 8 1 . . . . AOE 108 | . . . . . . . 58 . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Total 12555 | 156 899 628 1517 703 478 630 1275 1965 1787 712 986 819 Wait 1300 | . 19 . 145 . . 17 286 770 7 4 19 33 Move 10198 | 121 782 625 1221 694 475 602 871 1014 1656 657 808 672 Hop . | . . . . . . . . . . . . . Pick Up 114 | 12 22 2 33 1 1 . 12 11 1 3 11 5 Fast Attach 16 | . 1 . 2 . . . 2 4 . . . 7 Attach 49 | 7 2 . 2 . . . 4 7 2 2 14 9 Detach 12 | . . . . . . . . 1 1 . 5 5 Swap 72 | 1 11 . 17 1 1 2 16 20 . 1 2 . Drop 107 | 1 16 . 24 2 1 . 11 14 16 1 3 18 Fire 525 | 14 45 1 73 5 . 9 72 107 98 20 81 . Melee 83 | . . . . . . . 1 16 . 24 34 8 Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . 9 30 Rewire 6 | . . . . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . . . 32 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 9) 677 | -10/Materials | Discovered new exit (range 10) 1058 | -10/Materials | Discovered new exit (range 10) 1259 | -10/Materials | Discovered new exit (range 11) 1358 | -10/Materials | Discovered new exit (range 12) 1386 | -10/Materials | Learned 2 Mines zone layouts 1419 | -10/Materials | Learned 4 Subcaves zone layouts 1458 | -10/Materials | Learned 2 Mines zone layouts 1465 | -10/Materials | Learned 4 Subcaves zone layouts 1466 | -10/Materials | Loaded intel: 26 non-interactive machine locations 1467 | -10/Materials | Identified exit to Subcaves 1474 | -10/Materials | Learned Storage emergency access door positions 1518 | -10/Materials | Learned 4 Subcaves zone layouts 1768 | -10/Materials | Entered Mines 1778 | -10/Mines | Met a Derelict bent on vengeance 1789 | -10/Mines | Discovered new exit (range 16) 1851 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1866 | -10/Mines | Learned 4 Materials zone layouts 1943 | -10/Mines | Identified exit to Materials 1980 | -10/Mines | Learned location of 1 exit from Materials 2465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2613 | -10/Mines | Discovered exit to Subcaves (range 6) 2648 | -10/Mines | Entered Materials 2648 | -9/Materials | Accompanied by 3 allies 2648 | -9/Materials | Evolved 2 slots: Propulsion x2 2649 | -9/Materials | Identified exit to Mines 2650 | -9/Materials | Identified exit to Materials 2747 | -9/Materials | Central database locked down 3232 | -9/Materials | Repaired Rocket Launcher+? 3886 | -9/Materials | Loaded intel: 22 trap records 4037 | -9/Materials | Repaired Arm. Treads 4037 | -9/Materials | Learned location of Storage (-8) 4067 | -9/Materials | Learned 2 Storage zone layouts 4089 | -9/Materials | Learned Storage stockpile data 4673 | -9/Materials | Repaired Imp. Light Cannon+ 4706 | -9/Materials | Repaired Arm. Wheel 4821 | -9/Materials | Entered Mines 5060 | -9/Mines | Learned 2 Materials zone layouts 5114 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5118 | -9/Mines | Found Scrap Suit 5204 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5320 | -9/Mines | Learned Materials trap positions 5562 | -9/Mines | Discovered new exit (range 5) 5569 | -9/Mines | Entered Exiles 5597 | -9/Exiles | Met 8R-AWN 5619 | -9/Exiles | Met EX-HEX 5663 | -9/Exiles | Met EX-DEC 5667 | -9/Exiles | Learned location of Zion (-6) 5685 | -9/Exiles | Met EX-BIN 5700 | -9/Exiles | Aligned with FarCom system 5701 | -9/Exiles | Given EX-Vault access code 5743 | -9/Exiles | Opened EX-Vault 5752 | -9/Exiles | Found Latent Energy Streamer 5774 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6046 | -9/Exiles | Discovered new exit (range 11) 6071 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6071 | -9/Exiles | Entered Mines 6751 | -8/Mines | Entered Materials 6751 | -8/Materials | Evolved 2 slots: Utility x2 6752 | -8/Materials | Identified exit to Factory 6753 | -8/Materials | Loaded intel: 12 trap records 6901 | -8/Materials | Repaired Arm. Wheel 7481 | -8/Materials | Discovered new exit (range 6) 8508 | -8/Materials | Entered Storage 9626 | -8/Storage | Used back door to open Recycling access 9626 | -8/Storage | Discovered new exit (range 4) 10361 | -8/Storage | Repaired Arm. Wheel 10430 | -8/Storage | Found Prototype Protection 10430 | -8/Storage | Identified Lgt. Regenerative Plating 11008 | -8/Storage | Discovered exit to Factory (range 2) 11286 | -8/Storage | Entered Recycling 11583 | -8/Recycling | Scanned before Scraplab entrance 12023 | -8/Recycling | Learned Factory fabricator intel 12092 | -8/Recycling | Learned Storage garrison access intel 12149 | -8/Recycling | Learned location of 2 exits from Lower Caves 12198 | -8/Recycling | Learned 2 Lower Caves zone layouts 12206 | -8/Recycling | Watched by a mysterious "MATRIX" hacker 12238 | -8/Recycling | Identified exit to Factory 12308 | -8/Recycling | Learned Storage stockpile data 12723 | -8/Recycling | Entered Scraplab 12736 | -8/Recycling | Angered Scraplab inhabitants 12767 | -8/Recycling | Found Prototype Device 12768 | -8/Recycling | Identified Scrap Engine 13681 | -8/Recycling | Build established: Construct 14403 | -8/Recycling | Entered Factory 14403 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 14404 | -6/Factory | Loaded intel: 6 fabricator locations 14778 | -6/Factory | Discovered new exit (range 18) 15842 | -6/Factory | Entered another Factory area 15842 | -5/Factory | Evolved 2 slots: Utility x2 16782 | -5/Factory | Identified exit to Upper Caves 16782 | -5/Factory | Identified exit to Extension 16997 | -5/Factory | Build established: Assassin 17305 | -5/Factory | Lost 6 parts (1p1n1u3w) 17319 | -5/Factory | System corruption reached 10% 17322 | -5/Factory | Core integrity fell below 50% 17472 | -5/Factory | Lost 3 parts (2u1w) 17818 | -5/Factory | Spotted B-75 Beast 17823 | -5/Factory | Core integrity fell below 20% 17831 | -5/Factory | Entered Extension 17857 | -5/Extension | Lost 5 parts (1p1n2u1w) 18106 | -5/Extension | Rescued a captive Derelict 18109 | -5/Extension | Rescued a captive Derelict 18135 | -5/Extension | Rescued a captive Derelict 18136 | -5/Extension | Rescued a captive Derelict 18199 | -5/Extension | Build established: Scout 18204 | -5/Extension | Rescued a captive Derelict 18204 | -5/Extension | Rescued a captive Derelict 18306 | -5/Extension | Lost 4 allies 18370 | -5/Extension | Rescued a captive Derelict 18385 | -5/Extension | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 18356_ Y-64 Sentinel destroyed. 18356_ HV Slug penetrates Wall. 18357_ Dismantling Sealed Heavy Doors with Plasma Cutter. 18360_ HV Slug penetrates Wall. 18360_ IJ-0W4(h) destroyed. 18360_ Dismantling Sealed Heavy Doors with Plasma Cutter. 18364_ U-05 Engineer lays Concrete. 18366_ Dismantling Sealed Heavy Doors with Plasma Cutter. 18367_ HV Slug penetrates Wall. 18368_ QZ-AG3(h) destroyed. 18368_ U-05 Engineer builds a Wall. 18369_ Dismantling Sealed Heavy Doors with Plasma Cutter. 18369_ Sealed Heavy Doors dismantled. 18370_ 6X-E0S(b): "Free at last!" 18373_ System corrupted: Matter fused (-10). 18373_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###########???????????????????????????? | | ???????????# #???????????????????????????? | | ############ #???????????????????????????? | | + #???????????????????????????? | | ###### # #???????????????????????????? | | #????#% ###########???????????????????????????? | | #????# =#?????????????????#"??#???????????????? | | #????# !%##?????????????###T?? #???????????????? | | #????# [% /###################!#######??????????? | | #????#!!=%=!! u !%* %%* % [%*#??????????? | | #????# % =% =! %[%=;;;#?????????????? | | #????# =%=%% ^^ g p% ;##??????????????? | | #????# %[%*[% ^ g%= p ; #??????????????? | | #????# ##"%#""####### @/;#######??????????????? | | #????####%# ####????#T ####????????????????????? | | ##???????######???????## #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????Y????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????""??????????????? | | ?????????????????????????????????T"??????????????? | | ?????????????????????????????????""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############################??????????????????? | | ??????????? | | ??????????? | | ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 353 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 225 Resistance: EM 25 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Missile Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 28% | -9/Materials Arm. Treads | 95% | -9/Materials Imp. Light Cannon | 3% | -9/Materials Arm. Wheel | 54% | -9/Materials Arm. Wheel | 28% | -8/Materials Arm. Wheel | 25% | -8/Storage Studied --------- Imp. Light Cannon | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Not Today, Chutes Scrappetite Challenges ------------ None Game ------ Seed LightpackDirtyWartreads Manual? 0 Play Time 02:56:08 Cumulative 437.5 hours Start 2026.09.12 @ 23:49:24 End 2026.09.13 @ 02:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 305 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e93580e5-989d-4618-9da8-b76cc10b79db