Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 15:33:49 Player: Cracklepappy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (351) 1755 Value Destroyed (10862) 10862 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4323) 4323 TOTAL SCORE: 23880 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2112 Follower Combat Kills 407 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -396 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 63/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Energy Well (350) Improved Transmission Jammer Gravity Flail Peak State ------------ > --- POWER ------------ Fission-Graviton Core > --- PROPULSION ------- Improved Heavy Treads Electron Diverter > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Energy Well Experimental Targeting Computer Improved Thermal Defense Suite Hacking Suite System Shield > --- WEAPON ----------- Neutron Cannon Neutron Cannon Gravity Flail > --- INVENTORY -------- Enhanced Fission Core Advanced Signal Interpreter Experimental Targeting Computer Advanced Transmission Jammer Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Relay Coupler [Demolisher] Neutron Cannon Neutron Cannon [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Hardened Medium Armor Plating Device Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun AWS/Thermal Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . . 4 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . Utility 6 | . . . 2 . . . 1 . . . . 3 . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 315 | 7 6 7 16 4 36 5 52 4 6 16 10 49 1 10 29 31 26 Power 31 | 1 2 1 2 1 5 . 3 . . 1 . 4 . 1 1 5 4 Engine 19 | 1 2 . 1 . 4 . 3 . . 1 . 1 . . . 5 1 Core 10 | . . 1 1 1 1 . . . . . . 2 . 1 1 . 2 Reactor 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 63 | 2 1 1 5 1 4 2 17 . 2 4 2 9 . . 5 4 4 Treads 39 | 1 1 1 4 1 3 1 14 . 2 3 1 1 . . . 3 3 Leg 1 | . . . . . 1 . . . . . . . . . . . . Wheel 6 | 1 . . . . . 1 2 . . 1 1 . . . . . . Hover 6 | . . . . . . . . . . . . . . . 5 1 . Flight 11 | . . . 1 . . . 1 . . . . 8 . . . . 1 Utility 101 | 2 2 . 4 1 19 1 20 2 . 4 2 15 1 4 11 7 6 Device 37 | 1 . . 1 . 3 . 5 . . . 1 4 1 1 9 5 6 Storage 15 | 1 1 . 1 . 3 . 4 . . . . 3 . . 1 1 . Processor 12 | . 1 . . . 1 1 3 . . 1 . 2 . 3 . . . Hackware 11 | . . . . . 1 . 2 1 . 1 1 3 . . 1 1 . Protection 26 | . . . 2 1 11 . 6 1 . 2 . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 120 | 2 1 5 5 1 8 2 12 2 4 7 6 21 . 5 12 15 12 Energy Gun 5 | . . . . . . . 3 1 . . . . . . . 1 . Energy Cannon 38 | . . . . . . . . . . . . 10 . 1 9 10 8 Ballistic Gun 43 | 2 1 3 4 1 6 2 8 . 3 4 3 4 . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 16 | . . 2 1 . 2 . . . . 2 . 1 . 1 2 2 3 Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . Impact Weapon 13 | . . . . . . . 1 1 1 1 3 6 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 1 . . Unidentified Prototypes 17 | . . . 1 . 6 . . . . 1 . 8 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . 5 Parts Lost 79 | . 1 2 3 2 12 2 12 . . 2 . 19 . . 4 4 16 Power 9 | . . . 1 . 1 . 1 . . . . 2 . . . 2 2 Propulsion 29 | . . 1 1 . 2 1 7 . . 2 . 6 . . 3 1 5 Utility 18 | . . . . 1 5 1 2 . . . . 6 . . . . 3 Weapon 23 | . 1 1 1 1 4 . 2 . . . . 5 . . 1 1 6 Highest Loss Streak 11 | . 1 2 3 1 6 2 4 . . 2 . 11 . . 2 2 6 To Critical Strikes 6 | . . . . . 4 . . . . . . 2 . . . . . Average Slot Usage (%) 88 | . 99 99 98 99 87 85 86 90 96 95 83 73 60 70 81 81 75 Engine 6 | . 14 3 5 . 6 11 8 9 9 9 8 3 . . . 10 7 Core 2 | . . 10 5 10 4 . . . . . . 2 6 6 7 . 1 Treads 17 | . 25 27 21 22 19 12 25 27 27 20 14 . . . . 8 10 Wheel 1 | . 2 . . . . 9 1 . . 3 3 . . . . . . Device 2 | . 6 . 9 . . . 2 . . . 4 12 6 6 6 4 5 Storage 11 | . 14 14 11 11 11 11 11 18 18 18 13 5 . . 2 5 4 Processor 11 | . 7 14 11 11 4 5 15 18 18 18 13 8 20 23 24 18 13 Hackware 4 | . . . . . 2 11 . . . 4 5 15 6 6 10 11 10 Protection 7 | . . . 11 21 14 2 5 8 9 4 3 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 4 . . 2 11 15 Ballistic Gun 15 | . 27 27 21 21 21 22 13 . 10 17 13 . . . . . . Naked Turns 19 | . . . . . . . . . . . . . . . . . 19 Heaviest Build 254 | 13 50 49 66 69 251 224 254 74 74 74 72 61 6 13 60 191 207 Greatest Support 150 | 20 40 40 40 40 40 40 66 60 60 66 66 79 9 9 44 150 150 Greatest Overweight (x) 21 | 1 1 1 3 1 7 18 21 1 1 7 1 5 . 1 3 1 1 Average Overweight (x) 1 | . . 1 1 1 2 15 3 1 1 3 . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 35 20 20 20 20 15 5 5 15 30 30 Average Capacity 21 | 7 17 20 20 20 27 35 31 20 20 20 15 10 5 5 9 25 29 Most Carried 35 | 8 20 20 20 20 35 35 35 20 20 20 20 15 5 5 15 30 30 Average Carried 19 | 6 16 19 19 19 22 34 29 19 19 19 11 9 5 4 7 22 27 Final Capacity 35 | 8 20 20 20 20 35 35 20 20 20 20 10 5 5 5 15 30 5 Final Carried 35 | 8 20 20 20 20 35 35 20 20 20 20 10 5 5 5 15 30 5 Scrap Engine Consumption 74 | . . . . . . . . . . . 51 23 . . . . . Constructs Created 6 | . . . . . . . . . . . 3 3 . . . . . Constructs Modified 28 | . . . . . . . . . . . 22 6 . . . . . Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Mutant 22% | Hauler-Mutant 7% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Construct | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Hauler-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Matter Collected 7237 | 354 573 210 397 153 1113 173 1173 37 212 549 404 555 . 64 320 568 382 Remotely 140 | . . . . . . . 140 . . . . . . . . . . Salvage Created 13968 | 244 796 387 874 237 355 164 1947 55 571 1048 1714 1698 . 74 259 1733 1812 Parts 782 | 25 64 21 68 12 48 9 109 1 33 55 69 112 . 8 15 67 66 Haulers Intercepted 13 | . 2 . 1 . . . 3 . . 3 . 1 . . . . 3 Recyclers Shooed 8 | . . 2 . . . . . . . . 3 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Combat Hostiles Destroyed 231 | . 19 11 19 4 4 4 38 1 10 18 4 36 . 3 12 20 28 Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 126 | . 19 7 15 4 1 4 38 1 10 15 4 1 . . . 7 . Cannons 52 | . . . . . . . . . . . . 27 . . 1 6 18 AOE 45 | . . 4 4 . 3 . . . . 3 . 5 . 3 9 6 8 Classes Destroyed 23 | 3 5 . 3 1 3 1 2 . 1 1 . 2 . . . 1 . Worker 22 | 2 . . 1 1 . . . . . . . 8 . . 1 . 9 Builder 16 | . . . . . . . . . 1 1 8 4 . . . . 2 Tunneler 8 | 7 . . . . . . . . . . . . . . . . 1 Hauler 13 | . 2 . 1 . . . 3 . . 3 . 1 . . . . 3 Recycler 26 | 1 1 1 1 . . . 2 . 1 . 18 . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 9 | . 3 . . . . . 2 . 1 . . . . 2 . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . Watcher 16 | . 3 . 3 . . . 4 . 1 . . 2 . . . . 3 Swarmer 67 | . 9 5 8 . . . 9 . 1 . . 11 . 3 9 8 4 Grunt 87 | . 10 6 5 3 . 3 19 . 4 13 . 10 . . . 6 8 Brawler 3 | . . . 1 . . . . . 1 . . . . . . . 1 Duelist 6 | . . . . . . . . . . 1 . 1 . . . 2 2 Protector 3 | . . . . . . . . . . . . 2 . . . . 1 Sentry 26 | . . . 5 . . . 6 1 4 3 4 1 . . 1 . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Specialist 5 | . . . . . . . 2 . . . . 3 . . . . . Hunter 16 | . . . . . . 1 1 . . 1 . 4 . . 1 4 4 Programmer 10 | . . . . . . . . . . . . 4 . . 1 . 5 Heavy 3 | . . . . . . . 1 . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . Best Kill Streak 22 | 3 6 4 4 3 5 3 5 1 5 8 10 11 . 3 6 4 22 Combat Bots Only 14 | . 6 4 4 2 3 3 5 1 3 7 1 8 . 3 5 4 14 Max Kills in Single Turn 6 | 1 1 2 2 1 1 1 2 1 2 2 2 3 . 3 3 2 6 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . . . . Exploded 3 | . . 2 2 . 1 . . . . 2 . 1 . 3 3 2 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Damage Taken 19648 | . 547 360 595 350 2104 453 2855 . 336 1077 110 4322 . 33 832 1140 4534 Core 2739 | . 117 40 79 . 182 59 275 . 22 184 . 751 . 19 209 222 580 Absorbed by Shields 208 | . . . 164 44 . . . . . . . . . . . . . Reduced by Siege Mode 106 | . . . . . . . . . . . . . . . . 6 100 Redirected to Shielding 11 | . . . 11 . . . . . . . . . . . . . . Regen/Repaired (Parts) 396 | . . . . . . . 19 . . 192 . 185 . . . . . Core Remaining (%) 35 | 100 . 37 . . . 20 . . . . 12 . . 9 . . . Volleys Fired 864 | 14 88 32 63 22 98 19 119 . 16 54 38 106 . 9 19 106 61 Largest 3 | 2 2 2 2 2 2 2 2 . 2 2 2 3 . 1 3 3 3 Hottest 309 | 40 40 40 46 46 46 45 53 . 56 56 50 270 . 90 294 294 309 Shots Fired 1668 | 28 176 59 124 41 179 38 286 5 56 105 76 149 . 8 27 151 160 Gun 1193 | 28 176 57 122 41 163 38 286 5 56 102 76 13 . 6 . 24 . Cannon 428 | . . . . . . . . . . . . 134 . 1 22 121 150 Launcher 45 | . . 2 2 . 16 . . . . 3 . 2 . 1 5 4 10 Special 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 1149 | 28 176 57 122 41 163 38 237 . 32 102 76 71 . 6 . . . Thermal 472 | . . . . . . . 49 5 24 . . 76 . 1 22 145 150 Explosive 45 | . . 2 2 . 16 . . . . 3 . 2 . 1 5 4 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 8 11 13 27 8 11 7 30 7 14 23 25 27 . 12 22 33 28 Robot Miss Streak 6 | 1 6 3 3 3 4 3 3 . 3 1 2 6 . 1 1 5 2 Penetration Max 1 | . . . . . . . 1 . 1 1 . . . . . . . Secondary Targets 11 | . 2 1 2 . . 1 4 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . 1 . . . . . . . . Autonomous 113 | . . . . . . . 49 5 25 . . . . . . 34 . Shots Hit Robots 1212 | 18 94 45 80 27 110 30 240 5 46 88 50 115 . 6 19 119 120 Core Hits 591 | 10 39 19 45 16 41 13 88 1 17 37 32 67 . 6 21 51 88 Critical Kills 9 | . . . . . 1 . 1 . 2 . . . . . 1 3 1 Critical Parts Destroyed 11 | . 2 1 . . . . 1 . 1 3 . 3 . . . . . Critical Strikes 21 | . 2 1 . . 1 . 2 . 3 4 . 3 . . 1 3 1 Meltdown 5 | . . . . . . . . . . . . . . . 1 3 1 Destroy 12 | . 2 1 . . 1 . 2 . 3 3 . . . . . . . Smash 4 | . . . . . . . . . . 1 . 3 . . . . . Melee Attacks 39 | . . . . . . . 1 1 4 5 9 18 . . 1 . . Impact 38 | . . . . . . . 1 1 4 5 9 18 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 1 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 34606 | 243 1204 691 1182 494 2155 409 4479 151 1237 1862 1016 6297 . 299 1600 4852 6435 Guns 14758 | 243 1192 492 946 439 1594 409 4443 151 1134 1564 899 212 . 96 . 944 . Cannons 12495 | . . . . . . . . . . . . 4333 . . 636 3378 4148 Explosions 6374 | . . 188 231 . 561 . . . . 218 . 1204 . 203 964 530 2275 Melee 742 | . . . . . . . . . 84 80 57 521 . . . . . Ramming 237 | . 12 11 5 55 . . 36 . 19 . 60 27 . . . . 12 Kinetic 13985 | 243 1192 492 946 439 1594 409 3123 . 556 1564 899 2432 . 96 . . . Thermal 14559 | . . . . . . . 1320 151 578 . . 2935 . . 945 4322 4308 Explosive 4799 | . . 188 231 . 561 . . . . 218 . 382 . 203 585 530 1901 Electromagnetic 284 | . . . . . . . . . . . . . . . 70 . 214 Impact 742 | . . . . . . . . . 84 80 57 521 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . . 9 17 17 2 2 21 Average Corruption 4 | . . . . . . . . . . . . 8 11 15 1 2 4 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 106 | . . . . . . . . . . . . 26 . 20 8 33 19 Message Errors 25 | . . . . . . . . . . . . 3 . 4 2 10 6 Matter Fused 22 | . . . . . . . . . . . . 7 . 2 1 9 3 Heat Flow Errors 11 | . . . . . . . . . . . . 1 . 4 2 4 . Energy Discharges 20 | . . . . . . . . . . . . 6 . 5 2 6 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 10 | . . . . . . . . . . . . 4 . 2 1 1 2 Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . 2 . Misfires 4 | . . . . . . . . . . . . 2 . . . . 2 Alerts 2 | . . . . . . . . . . . . 1 . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 2 . . 1 Weapon Failures 3 | . . . . . . . . . . . . 1 . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 972 | . . . 7 . 3 . . . 62 80 . 494 . . 24 70 232 Projectiles 469 | . . . . . . . . . . . . 316 . . 23 30 100 Explosions 205 | . . . 7 . 3 . . . . . . 22 . . 1 40 132 Melee 298 | . . . . . . . . . 62 80 . 156 . . . . . Knockbacks 22 | . . . . . . . . . . . . 21 . . . . 1 Impact 7 | . . . . . . . . . . . . 6 . . . . 1 Kinetic 12 | . . . . . . . . . . . . 12 . . . . . Secondary 3 | . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 291 | . . . 4 . 47 . . . . . . 125 . . 21 32 62 Shots 10 | . . . 1 . 1 . . . . . . 3 . . 2 1 2 Rammed 25 | . 3 3 1 6 . . 3 . . . 4 4 . . . . 1 Targets Rammed 27 | . 3 3 1 6 . . 3 . 1 . 5 4 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . 1 . . . . . . Highest Temperature 488 | . . 27 32 52 156 17 32 . 21 49 50 488 . 234 224 324 366 Average Temperature 77 | . . 6 9 17 57 7 7 . 7 12 19 130 . 87 110 92 134 Received Heat Transfer 4344 | . 222 150 258 91 . 117 1161 . 180 405 27 576 . . 129 297 731 Effects 11 | . . . . . . . . . . . . 4 . . 3 . 4 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 Interference 7 | . . . . . . . . . . . . 2 . . 2 . 3 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations 4 | . . . . . . . . . . . . 1 . . . 1 2 Total Turns 34 | . . . . . . . . . . . . 3 . . . 6 25 Longest Duration 15 | . . . . . . . . . . . . 3 . . . 6 15 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . . . . Impact Corruptions 6 | . . . . . . . . . 2 1 . 3 . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . 2 3 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . 2 1 2 Parts Melted 45 | . . . . . . . 6 . 2 . . . . . 7 13 17 Heat Transferred 13769 | . . . . . . . 1665 185 740 . . 600 . . 700 5750 4129 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 4 . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Peak Influence 1813 | 50 350 126 250 111 . 90 449 550 698 520 183 1011 354 312 604 1561 1813 Initial 819 | . 32 53 1 66 . . . 291 267 172 183 312 339 247 79 359 819 Average 241 | 18 167 60 113 12 . 16 186 449 487 365 94 403 340 245 433 1003 1259 Maximum Alert Level 5 | . 1 . 1 . . . 2 2 2 2 . 3 1 1 2 4 5 Low Security (%) 69 | 100 80 100 94 100 . 100 63 . . 16 100 26 . 22 7 . . Level 1 10 | . 20 . 5 . . . 25 18 29 34 . 36 100 77 20 . . Level 2 9 | . . . . . . . 10 81 70 49 . 9 . . 71 11 . Level 3 6 | . . . . . . . . . . . . 27 . . . 56 38 Level 4 3 | . . . . . . . . . . . . . . . . 31 45 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 5 . 1 1 . . 5 . 1 4 . 9 . 1 3 . 11 Investigation 10 | . 2 . 1 1 . . 1 . . . . 4 . . 1 . . Extermination 3 | . . . . . . . . . . . . 2 . . . . 1 Reinforcement 20 | . 3 . . . . . 4 . 1 2 . 3 . 1 1 . 5 Assault 6 | . . . . . . . . . . . . . . . 1 . 5 Garrison 2 | . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 1 . 2 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Distress Signals 19 | . 2 . . . . . 3 . 4 2 . 1 . . 3 . 4 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . . Times Spotted 401 | . 38 14 27 7 33 4 60 . 20 23 3 68 6 8 29 22 39 Peak Tracking Total 13 | . 5 5 5 3 9 3 7 . 4 6 1 11 6 3 10 4 13 Tactical Retreats 28 | . . 1 1 . 8 . 2 . 2 1 . 8 . 1 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Traps Triggered 13 | . 1 . . . . . . . . . . 2 . . 1 9 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Machines Disabled 57 | . . . . . 10 . 2 . . 5 . 9 . 1 5 4 21 Max in Single Turn 6 | . . . . . 2 . 1 . . 1 . 4 . 1 2 1 6 Garrison Access 5 | . . . . . . . . . 1 1 . 2 . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Machines Accessed 76 | . 5 . 7 1 2 . 10 4 6 7 12 10 . 6 3 1 2 Terminals 51 | . 4 . 7 . . . 5 4 5 5 6 5 . 6 1 1 2 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . 1 . . 1 . 1 . . . . . Recycling Units 8 | . 1 . . . . . 1 . . . 6 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 1 . 2 . . 2 . . Total Hacks 233 | . 19 . 25 1 24 . 32 6 12 15 34 35 . 20 5 1 4 Successful 115 | . 6 . 8 1 24 . 19 3 4 9 17 14 . 8 2 . . Failed 117 | . 12 . 17 . . . 13 3 8 6 17 21 . 12 3 1 4 Catastrophic 27 | . 3 . 5 . . . 4 1 3 . 3 5 . 2 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 107 | . 13 . 12 . 1 . 10 1 7 5 20 23 . 15 . . . Terminals 151 | . 17 . 25 . . . 15 6 11 10 15 24 . 20 3 1 4 Fabricators 7 | . . . . . . . . . . . . 7 . . . . . Repair Stations 7 | . . . . . . . 2 . . 4 . 1 . . . . . Recycling Units 23 | . 2 . . . . . 2 . . . 19 . . . . . . Scanalyzers 12 | . . . . . . . 12 . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 1 . 3 . . 2 . . Terminal Hacks 69 | . 5 . 8 1 24 . 7 3 3 4 6 4 . 4 . . . Record 23 | . . . . . 23 . . . . . . . . . . . . Part Schematic 3 | . 3 . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . 1 1 . . . . . Prototype ID Bank 6 | . . . 3 . . . 2 . . . 1 . . . . . . Open Door 5 | . . . . 1 . . . 1 . 3 . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . 1 . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 10 | . . . 2 . . . 1 . 1 . 2 2 . 2 . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 2 . . . 1 . . 1 . . . Zone Layout 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . 3 . . . . . . . Scan Component 3 | . . . . . . . 1 . . 2 . . . . . . . Repair 2 | . . . . . . . 1 . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . . . . . . Retrieve Components 4 | . . . . . . . . . . . 4 . . . . . . Scanalyzer 9 | . . . . . . . 9 . . . . . . . . . . Insert Component 5 | . . . . . . . 5 . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 1 . 3 . . 2 . . Unlock Access 2 | . . . . . . . 1 . . . . . . . 1 . . Seal Access 5 | . . . . . . . . . 1 1 . 2 . . 1 . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 1 . . . . . . . . 1 7 3 . 4 . . . Terminals 7 | . . . . . . . . . . 1 . 2 . 4 . . . Assimilate 3 | . . . . . . . . . . . . . . 3 . . . Botnet 3 | . . . . . . . . . . 1 . 2 . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 8 | . 1 . . . . . . . . . 7 . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . Tunnel 7 | . 1 . . . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 2 . 2 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 7 . . . 8 3 5 4 10 7 . 6 1 1 2 Full Trace Events 8 | . . . 2 . . . 1 . 1 . . 4 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 1 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 3 . . . . . 3 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 72 | . . . . . . . . . . . . 72 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . . . . . . . Time 100 | . . . . . . . 62 . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 11 . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . . . . . . . . . 3 . . 3 5 . Machine Destruction 8 | . . . . . . . . . . . . . . . 3 5 . Programmers 3 | . . . . . . . . . . . . 3 . . . . . Attached 1 | . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . 3 . . 1 1 . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Total Allies 14 | . . 1 . 1 . . . 3 . . . 3 . 3 1 2 . Largest Group 3 | . . 1 . 1 . . . 3 3 . . 3 . 1 2 1 . Highest-Rated Group 116 | . . 31 . 31 . . . 56 56 . . 81 . 26 59 116 . Highest-Rated Ally 116 | . . 31 . 31 . . . 20 20 . . 32 . 26 49 116 . Total Orders 6 | . . . . . . . 2 . . . . . . 4 . . . STAY 3 | . . . . . . . . . . . . . . 3 . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks 65 | . . 6 . . . . . . 20 . . 19 . . 2 18 . Total Damage 1913 | . . 126 . . . . . . 285 . . 512 . . 93 897 . Kills 15 | . . 1 . . . . . . 7 . . 6 . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Turns Passed 37637 | 216 1620 1848 1539 4148 6518 1557 3968 787 516 1192 7885 1719 23 395 576 2453 677 Spaces Moved 15420 | 149 621 705 523 1677 1743 404 999 306 172 383 3356 1349 74 830 856 1061 212 Core 48 | 5 . . . . . . . . . . . . . . 5 . 38 Treads 9136 | 21 421 705 523 1677 1369 41 802 306 172 220 1951 76 . . . 683 169 Legs 374 | . . . . . 374 . . . . . . . . . . . . Wheels 1875 | 123 200 . . . . 363 197 . . 163 829 . . . . . . Hover 875 | . . . . . . . . . . . 4 . . . 493 378 . Flight 3112 | . . . . . . . . . . . 572 1273 74 830 358 . 5 Fastest Speed 20 | 50 95 240 240 240 190 345 210 246 246 170 95 29 29 29 20 50 45 Average Speed 201 | 103 193 240 240 240 349 368 311 246 246 218 171 87 29 29 44 188 205 Slowest Speed 640 | 160 240 240 400 240 640 560 560 246 246 410 243 335 29 69 200 245 245 Overloaded Moves 23 | . . . . . . . . . . . . 13 . . 10 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . Robots Hopped 38 | . . . . . . . . . . . 1 34 . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 95 94 41 101 88 80 78 51 22 54 99 33 72 19 24 81 11 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 9 | . 1 . . . 1 . . . . 1 6 . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . 1 1 . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . . . . Spaces Dug 74 | . . . 11 . . . 1 . 3 1 2 4 . 1 24 27 . Terrain Destroyed 480 | . . 17 11 . 37 . 5 . 14 30 2 105 . 9 71 69 110 Melee 10 | . . . . . . . 1 . 3 1 2 3 . . . . . Projectile 80 | . . . . . . . 4 . 11 14 . 27 . 1 3 10 10 AOE 390 | . . 17 11 . 37 . . . . 15 . 75 . 8 68 59 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Fac Gar Fac Total 20468 | 179 862 805 705 1753 1998 436 1628 341 226 631 5444 1677 74 966 1028 1396 319 Wait 3118 | 2 131 40 56 33 38 5 362 . 22 163 1922 85 . 110 86 57 6 Move 15336 | 148 620 704 522 1676 1742 403 999 305 171 382 3353 1287 73 823 856 1060 212 Hop 32 | . . . . . . . . . . . 1 28 . 3 . . . Pick Up 263 | 8 11 10 20 5 48 1 37 3 2 3 46 18 . 3 14 26 8 Fast Attach 99 | 7 2 . 6 . 5 4 15 1 . 8 2 19 1 6 10 9 4 Attach 121 | . 1 2 3 2 21 1 21 2 2 . 2 20 . 3 14 10 17 Detach 43 | . . . 1 . 5 . 4 1 . . . 12 . 2 13 4 1 Swap 95 | . 3 5 7 2 10 . 16 1 4 8 6 10 . 1 5 12 5 Drop 271 | . 3 9 26 4 31 3 51 4 4 8 60 31 . 6 10 17 4 Fire 864 | 14 88 32 63 22 98 19 119 . 16 54 38 106 . 9 19 106 61 Melee 39 | . . . . . . . 1 1 4 5 9 18 . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 27 | . 3 3 1 6 . . 3 . 1 . 5 4 . . . . 1 Escape Stasis 113 | . . . . . . . . . . . . 18 . . . 95 . Rewire 47 | . . . . 3 . . . 23 . . . 21 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 217 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 3) 589 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Central database locked down 822 | -10/Materials | Discovered new exit (range 11) 950 | -10/Materials | Discovered new exit (range 12) 1182 | -10/Materials | Discovered new exit (range 14) 1837 | -10/Materials | Entered Mines 1870 | -10/Mines | Discovered new exit (range 8) 2322 | -10/Mines | Core integrity fell below 50% 2643 | -10/Mines | Discovered new exit (range 16) 2644 | -10/Mines | Escorted by a lone wolf Derelict 3013 | -10/Mines | Learned Materials interactive machine intel 3083 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3685 | -10/Mines | Entered Materials 3685 | -9/Materials | Evolved 2 slots: Utility x2 3686 | -9/Materials | Loaded intel: 18 interactive machine locations 3832 | -9/Materials | Lost 3 parts (1p1n1w) 3961 | -9/Materials | Identified exit to Mines 4128 | -9/Materials | Build established: Scavenger-Mutant 4781 | -9/Materials | Discovered new exit (range 4) 5224 | -9/Materials | Entered Mines 5363 | -9/Mines | Received a Mining Laser from a helpful Derelict 5676 | -9/Mines | Assembled infested the area 5716 | -9/Mines | Discovered new exit (range 3) 5887 | -9/Mines | Met a Derelict shopkeep closing up shop 6251 | -9/Mines | Discovered new exit (range 5) 6599 | -9/Mines | Discovered new exit (range 8) 9372 | -9/Mines | Entered Exiles 9430 | -9/Exiles | Met 8R-AWN 9466 | -9/Exiles | Met EX-HEX 9584 | -9/Exiles | Met EX-DEC 9670 | -9/Exiles | Discovered new exit (range 14) 10323 | -9/Exiles | Learned location of Zion (-6) 10368 | -9/Exiles | Met EX-BIN 10402 | -9/Exiles | Aligned with FarCom system 10404 | -9/Exiles | Given EX-Vault access code 10462 | -9/Exiles | Opened EX-Vault 10474 | -9/Exiles | Found AWS/Thermal 10480 | -9/Exiles | Found AWS/Autocannon 10483 | -9/Exiles | Found Supersonic Drone Bay 10530 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11882 | -9/Exiles | Attacked by the Exiles 12013 | -9/Exiles | Core integrity fell below 50% 12036 | -9/Exiles | Lost 6 parts (1p2n1u2w) 12044 | -9/Exiles | Destroyed 8R-AWN 12051 | -9/Exiles | Found Prototype Processor 12055 | -9/Exiles | Found Prototype Protection 12071 | -9/Exiles | Identified 8R-AWN's Armor/EX 12230 | -9/Exiles | Lost 6 parts (4u2w) 12281 | -9/Exiles | Build established: Mutant 12420 | -9/Exiles | Destroyed EX-HEX 12435 | -9/Exiles | Destroyed EX-BIN 12467 | -9/Exiles | Destroyed EX-DEC 12587 | -9/Exiles | Build established: Scavenger-Mutant 13201 | -9/Exiles | Build established: Hauler-Mutant 13684 | -9/Exiles | Found Prototype Device 13685 | -9/Exiles | Identified System Purifier 13727 | -9/Exiles | Found Deploy-a-Sentry 15890 | -9/Exiles | Stole four prototypes: Supersonic Drone Bay, AWS/Thermal, AWS/Autocannon, Deploy-a-Sentry 15890 | -9/Exiles | Entered Mines 17402 | -8/Mines | Discovered new exit (range 10) 17447 | -8/Mines | Entered Materials 17447 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 17448 | -8/Materials | Identified exit to Storage 17476 | -8/Materials | Identified Exp. Targeting Computer 17955 | -8/Materials | Lost 3 parts (3n) 18850 | -8/Materials | Lost 4 parts (1n2u1w) 20680 | -8/Materials | Build established: Scavenger-Mutant 20814 | -8/Materials | Repaired Adv. Transmission Jammer 21361 | -8/Materials | Discovered new exit (range 15) 21415 | -8/Materials | Identified exit to Garrison 21415 | -8/Materials | Entered Garrison 21415 | -8/Garrison | Discovered recently destroyed garrison 21477 | -8/Garrison | Installed Relay Interface Framework 21721 | -8/Garrison | Discovered new exit (range 45) 21721 | -8/Garrison | Discovered new exit (range 77) 21721 | -8/Garrison | Discovered new exit (range 53) 21721 | -8/Garrison | Discovered new exit (range 85) 22181 | -8/Garrison | Rescued a captive Derelict 22182 | -8/Garrison | Rescued a captive Derelict 22202 | -8/Garrison | Entered Materials 22202 | -8/Materials | Accompanied by 3 allies 22335 | -8/Materials | Core integrity fell below 50% 22718 | -8/Materials | Entered Storage 22774 | -8/Storage | Repaired Hrd. Medium Armor Plating 22934 | -8/Storage | Garrison activated, responded to threat 23154 | -8/Storage | Build established: Mutant 23298 | -8/Storage | Core integrity fell below 20% 23320 | -8/Storage | Destroyed 7 combat bots 23340 | -8/Storage | Found Exp. Targeting Computer 23863 | -8/Storage | Learned location of Armory (-4) 23903 | -8/Storage | Used back door to open Recycling access 23903 | -8/Storage | Discovered new exit (range 4) 23910 | -8/Storage | Entered Recycling 24109 | -8/Recycling | Found Scrap Engine 26403 | -8/Recycling | Discovered new exit (range 12) 29208 | -8/Recycling | Build established: Construct 31795 | -8/Recycling | Entered Factory 31795 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 31843 | -6/Factory | Identified exit to Lower Caves 31843 | -6/Factory | Identified exit to Extension 32089 | -6/Factory | Build established: Hacker-Construct 32427 | -6/Factory | Spotted B-75 Beast 32633 | -6/Factory | DAS Turret deployed 32635 | -6/Factory | Cargo convoy interrupted 32759 | -6/Factory | Lost 11 parts (1p4n3u3w) 32906 | -6/Factory | Core integrity fell below 50% 33052 | -6/Factory | Lost 3 parts (1n2w) 33069 | -6/Factory | Destroyed 8 combat bots 33363 | -6/Factory | Core integrity fell below 20% 33478 | -6/Factory | Fabricated Surge Thruster (x2) 33482 | -6/Factory | Fabricated Surge Thruster? 33514 | -6/Factory | Manually triggered Chute Trap 33514 | -6/Factory | Sucked down chute 33514 | -6/Factory | Entered Waste 33519 | -6/Waste | Spotted C-40 Crusher 33524 | -6/Waste | Spotted C-40 Crusher 33527 | -6/Waste | Spotted C-40 Crusher 33527 | -6/Waste | Spotted C-40 Crusher 33529 | -6/Waste | EMP discharged 33529 | -6/Waste | System corruption reached 10% 33532 | -6/Waste | Spotted C-40 Crusher 33533 | -6/Waste | Discovered new exit (range 16) 33534 | -6/Waste | Spotted C-40 Crusher 33537 | -6/Waste | Identified exit to Factory 33537 | -6/Waste | Entered Factory 33873 | -6/Factory | Discovered new exit (range 16) 33908 | -6/Factory | Identified exit to Factory 33932 | -6/Factory | Entered another Factory area 33932 | -5/Factory | Accompanied by 1 ally 33932 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 34232 | -5/Factory | First assault squad dispatched 34439 | -5/Factory | Build established: Hacker-Mutant 34476 | -5/Factory | Spotted B-75 Beast 34508 | -5/Factory | Identified exit to Garrison 34508 | -5/Factory | Entered Garrison 34546 | -5/Garrison | Triggered checkpoint 34621 | -5/Garrison | Garrison Relay disabled 34768 | -5/Garrison | Triggered checkpoint 34820 | -5/Garrison | Triggered checkpoint 34870 | -5/Garrison | Discovered new exit (range 10) 34879 | -5/Garrison | Identified exit to Factory 34914 | -5/Garrison | Triggered checkpoint 35636 | -5/Garrison | Triggered checkpoint 35703 | -5/Garrison | Build established: Scavenger-Gunner 35707 | -5/Garrison | Discovered exit to Factory (range 14) 35963 | -5/Garrison | Discovered exit to Factory (range 14) 36086 | -5/Garrison | Triggered checkpoint 36157 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 36178 | -5/Garrison | Triggered checkpoint 36270 | -5/Garrison | Triggered checkpoint 36477 | -5/Garrison | Rewired B-86 Titan 36499 | -5/Garrison | Spotted B-86 Titan 36506 | -5/Garrison | Allies destroyed B-86 Titan 36531 | -5/Garrison | Destroyed Titan 6a 36893 | -5/Garrison | Build established: Hauler-Mutant 36961 | -5/Garrison | Entered Factory 37261 | -5/Factory | First assault squad dispatched 37439 | -5/Factory | Destroyed 14 combat bots 37469 | -5/Factory | Core integrity fell below 50% 37495 | -5/Factory | Lost 3 parts (1p2w) 37530 | -5/Factory | High security lockdown imminent 37534 | -5/Factory | System corruption reached 10% 37574 | -5/Factory | Lost 6 parts (2n2u2w) 37610 | -5/Factory | High security lockdown engaged 37614 | -5/Factory | Released all parts (12) 37616 | -5/Factory | Core integrity fell below 20% 37635 | -5/Factory | Spotted B-75 Beast 37638 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 37614_ Released Imp. Heavy Treads. 37614_ Released Neutron Cannon. 37614_ Acquired Prototype Ballistic Cannon. 37614_ Identified Antimatter Cannon. 37614_ Malfunction: System corrupted (+5). 37616_ Dropped Faulty Antimatter Cannon. 37617_ Penetrated by Slug. 37621_ Acquired 8 matter. 37623_ Acquired 38 matter. 37624_ Acquired 71 matter. 37624_ Acquired 30 matter. 37625_ System corrupted: Component data lost. 37629_ Acquired Corrupted Field Propulsion Drive. 37629_ Integrated Corrupted Field Propulsion Drive (+5). 37630_ ALERT: Assault forces dispatched. 37631_ Slug penetrates Wall. 37632_ Penetrated by Slug. 37632_ Field Propulsion Drive destroyed. 37634_ Penetrated by Slug. 37638_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????? # %%%= # ##???####### # | | ?????????????? %= #######+##??? ## # | | ?????????????? = ????###=###? ## # | | ??????????????? #????# %%! # ## # | | ??????????????? %###### #% ## # | | ?????????????? ! *| ## # | | ?????????????? %* ###### ## ? | | ?????????????" = #???## " #? ? | | ????????????? = #???####=### #? ? | | ?????????????" %=#????# # # # ! #? ? | | ?????????????" ! ###### #/############? ? | | ?????????????# h # %! = #????????#? | | ?????????????# # %=*%%= #?????????? | | ?????????????# "" # =%=* #?????????? | | ?????????????# "" # ! = #?????????? | | ?????????????# # [%= #?????????? | | ?????????????# # = #?????????? | | ?????????? + #?????????? | | ?????????? # #?????????? | | ???????????""" """" """" # = * % #?????????? | | ????????????????""" """" # % #?????????? | | ????????????????""" """" # ! #?????????? | | ????????????????""" """" # ! #?????????? | | ???????????????"""" """" ########/## ##?????????? | | ???????????""" """" """" !%#?##??????????? | | ????????? @#######????????????????? | | ????????? #??????????????????????? | | ????????????###BB######+###??????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????? " " " ?????????????????????? | | ?????????????????# " " " " ???????????????????? | | ?????????????????# " " " " #??????????????????? | | ?????????????????# " " " " #??????????????????? | | ?????????????????# " " " " #??????????????????? | | ?????????????????# " " " " #??????????????????? | | ?????????????????#"" " " "?" ???????????????????? | | ?????????????????#" ?" "????????????????????????? | | ??????????????????????" "????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 33 Energy Capacity 799 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 900 Resistance: TH 25 Resistance: EX 90 Resistance: EM 15 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 40 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. Transmission Jammer | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked I-36 Angel | -6/Factory | Hacked Fabricated ------------ Surge Thruster | x2 | -6/Factory Surge Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed FieldDeliverySheargun Manual? 0 Play Time 03:56:51 Cumulative 505.5 hours Start 2023.04.01 @ 01:43:15 End 2023.04.01 @ 15:33:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/3/1/0/0/1/2/0/0 Lore% 80 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4826744-4c97-4e26-b1a9-cc43c2afd4c6