Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 09:35:42 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1846) 1846 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3753 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 199/400 Matter 176/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads Wheel Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Grenade Launcher Maul > --- INVENTORY (25) --- Ion Engine Armored Treads Wheel Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Medium Matter Pod (100) Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Tractor Beam Recalibrator Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Armored Treads Wheel Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Medium Matter Pod Structural Scanner Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Shield Generator Tractor Beam Recalibrator Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 53 | 7 12 30 2 2 Power 6 | 1 1 4 . . Engine 5 | 1 1 3 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 18 | 2 4 12 . . Treads 4 | . 2 2 . . Leg . | . . . . . Wheel 13 | 2 2 9 . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 12 | 2 3 7 . . Device 4 | 1 1 2 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 5 . . Artifact . | . . . . . Weapon 17 | 2 4 7 2 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 3 5 . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 2 . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 14 | . 4 9 1 . Power 2 | . 1 1 . . Propulsion 8 | . 2 6 . . Utility 2 | . . 1 1 . Weapon 2 | . 1 1 . . Highest Loss Streak 4 | . 4 2 1 . To Critical Strikes . | . . . . . Average Backups 21 | 3 14 24 24 25 Power . | . . . 1 1 Propulsion 4 | 1 3 5 8 8 Utility 7 | . 4 9 9 9 Weapon 7 | . 6 8 5 6 Tool/Special . | . . . . . Unused Backups 26 | . 2 13 . 11 Power . | . . . . . Propulsion 6 | . . 1 . 5 Utility 13 | . . 7 . 6 Weapon 7 | . 2 5 . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 98 99 88 Engine 11 | . 13 10 11 11 Treads 8 | . . 12 11 11 Wheel 21 | . 26 19 22 22 Device 15 | . 13 17 16 11 Storage 11 | . 14 11 11 11 Protection 3 | . . 4 5 . Ballistic Gun 20 | . 26 21 2 . Launcher 2 | . . . 19 18 Peak Build Rating 26 | 7 10 26 24 19 Average Rating 14 | 4 8 16 19 18 On Entrance 12 | . 7 9 26 18 Avg Prop Armor Cover (%) 9 | . . 8 11 12 Naked Turns . | . . . . . Heaviest Build 103 | 14 87 103 98 95 Greatest Support 60 | 26 40 60 22 22 Greatest Overweight (x) 10 | . 4 10 4 4 Average Overweight (x) 3 | . 2 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 Most Carried 25 | 7 21 25 25 25 Average Carried 21 | 3 15 24 24 25 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 21 24 25 25 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 2269 | 275 538 1410 46 . Remotely . | . . . . . Salvage Created 2888 | 83 891 1911 3 . Parts 174 | 9 55 110 . . Haulers Intercepted 8 | . 2 6 . . Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 56 | . 19 33 4 . Guns 44 | . 17 27 . . AOE 12 | . 2 6 4 . Classes Destroyed 13 | 1 7 4 1 . Worker 6 | . . 6 . . Builder 2 | . . 2 . . Tunneler 4 | 4 . . . . Hauler 8 | . 2 6 . . Recycler 4 | . 2 2 . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 6 | . 1 5 . . Swarmer 13 | . 9 4 . . Grunt 29 | . 10 19 . . Duelist 1 | . . 1 . . Sentry 9 | . . 9 . . Assembled 4 | . . . 4 . Best Kill Streak 7 | 4 5 7 4 . Combat Bots Only 5 | . 5 5 4 . Max Kills in Single Turn 5 | 1 4 5 2 . Gunslinging 1 | . . 1 . . Exploded 4 | . 2 4 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 245 | . 77 165 3 . Missed 67 | . 19 47 1 . Hits 178 | . 58 118 2 . Melee 1 | . . 1 . . Projectile 177 | . 58 117 2 . Damage Taken 2135 | . 590 1467 78 . Core 321 | . 120 201 . . Absorbed by Shields 164 | . . 164 . . Regen/Repaired (Parts) 171 | . 13 158 . . Core Remaining (%) 76 | 100 52 . . . Volleys Fired 234 | 5 87 133 5 4 Largest 2 | 2 2 2 2 1 Hottest 70 | 70 50 46 60 20 Shots Fired 446 | 10 173 251 8 4 Gun 428 | 10 172 246 . . Cannon . | . . . . . Launcher 14 | . 1 5 8 . Special 4 | . . . . 4 Kinetic 423 | 5 172 246 . . Thermal 9 | 5 . . . 4 Explosive 14 | . 1 5 8 . Electromagnetic . | . . . . . Robot Hit Streak 42 | 7 12 42 2 . Robot Miss Streak 7 | . 7 3 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 310 | 7 114 186 3 . Core Hits 139 | 4 49 75 11 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5116 | 92 1235 3622 167 . Guns 3922 | 92 1077 2753 . . Cannons . | . . . . . Explosions 1193 | . 158 868 167 . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 3860 | 30 1077 2753 . . Thermal 62 | 62 . . . . Explosive 1193 | . 158 868 167 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . . 56 . . Projectiles . | . . . . . Explosions 56 | . . 56 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 272 | . 39 183 50 . Shots 6 | . 1 3 2 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 118 | 40 12 118 . . Average Temperature 23 | 22 7 25 . . Received Heat Transfer 611 | . 165 446 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 185 | 185 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 56 | 100 98 32 65 . Level 1 28 | . 1 43 34 . Level 2 14 | . . 23 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 627 | 15 206 627 243 . Initial 243 | . 3 73 243 . Average 216 | 3 101 284 182 . Influence Increases 1901 | 20 593 1237 51 . Destroy 0b10 Robot/C 1040 | . 380 660 . . Destroy 0b10 Robot/NC 160 | 20 35 105 . . Destroy Leader 278 | . 76 202 . . Successful Hack 74 | . 48 26 . . Disable Machine 45 | . 15 30 . . Destroy Structure 124 | . 9 64 51 . Partial Spotted 30 | . 30 . . . Lose Combat Pursuer 150 | . . 150 . . Influence Decreases 1901 | 15 424 786 532 144 Entered New Map 629 | . 2 101 382 144 Time Decay 1121 | 15 371 595 140 . Lost Part 140 | . 40 90 10 . Purge Threat 11 | . 11 . . . Squads Dispatched 9 | . 3 6 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 7 | . 3 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 34 52 4 . Peak Tracking Total 6 | . 6 6 3 . Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 3 | . 1 2 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 18 | . 8 10 . . Terminals 14 | . 7 7 . . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 53 | . 28 25 . . Successful 29 | . 15 14 . . Failed 24 | . 13 11 . . Catastrophic 6 | . 3 3 . . Database Lockouts . | . . . . . Manual 34 | . 21 13 . . Terminals 43 | . 26 17 . . Fabricators . | . . . . . Repair Stations 6 | . 2 4 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 3 . . Prototype ID Bank 2 | . 1 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 3 | . 1 2 . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 4 . . Scan Component 3 | . 1 2 . . Repair 3 | . 1 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 7 4 . . Terminals 11 | . 7 4 . . Botnet 4 | . . 4 . . Skim 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 7 9 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . . . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 3 | . 1 2 . . Time 109 | . 26 83 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 4706 | 8 1496 2596 291 315 Structural 2276 | . . 1795 166 315 Seismic 3834 | 8 1496 2065 265 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 5201 | 83 1531 2981 291 315 Spaces Moved 2495 | 58 854 1202 171 210 Core 2 | 2 . . . . Treads 140 | . 11 129 . . Legs . | . . . . . Wheels 2353 | 56 843 1073 171 210 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 140 140 Average Speed 134 | 88 116 146 140 140 Slowest Speed 320 | 90 160 320 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 97 90 25 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 8 | . . . 8 . Terrain Destroyed 139 | . 8 57 74 . Melee . | . . . . . Projectile . | . . . . . AOE 139 | . 8 57 74 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 3948 | 77 1235 2203 213 220 Wait 1040 | . 254 750 33 3 Move 2491 | 57 853 1201 170 210 Hop . | . . . . . Pick Up 62 | 8 20 33 1 . Fast Attach 16 | 6 1 9 . . Attach 14 | 1 4 9 . . Detach 1 | . . 1 . . Swap 52 | . 11 35 4 2 Drop 36 | . 5 31 . . Fire 234 | 5 87 133 5 4 Melee 1 | . . . . 1 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -7/Zion History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 8) 779 | -10/Materials | Lost 4 parts (1p2n1w) 820 | -10/Materials | Discovered new exit (range 12) 1024 | -10/Materials | Build established: Scavenger-Mutant 1260 | -10/Materials | Repaired Seismic Detector 1268 | -10/Materials | Discovered new exit (range 14) 1432 | -10/Materials | Discovered new exit (range 14) 1501 | -10/Materials | Learned Storage garrison access intel 1533 | -10/Materials | Learned Storage trap positions 1568 | -10/Materials | Learned Storage trap positions 1570 | -10/Materials | Learned location of 2 exits from Subcaves 1571 | -10/Materials | Learned Storage stockpile data 1575 | -10/Materials | Identified exit to Subcaves 1575 | -10/Materials | Learned location of 1 exit from Materials 1615 | -10/Materials | Entered another Materials area 1615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Identified exit to Materials 2308 | -9/Materials | Build established: Mutant 3153 | -9/Materials | Discovered exit to Materials (range 3) 3317 | -9/Materials | Repaired Autogun+ 3509 | -9/Materials | Build established: Scavenger-Mutant 4039 | -9/Materials | Build established: Mutant 4107 | -9/Materials | Repaired Imp. Assault Rifle 4274 | -9/Materials | Discovered exit to Materials (range 10) 4577 | -9/Materials | Discovered new exit (range 14) 4578 | -9/Materials | Core integrity fell below 50% 4596 | -9/Materials | Entered Mines 4597 | -9/Mines | Assembled infested the area 4874 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4887 | -9/Mines | Entered Zion 5202 | -7/Zion | Self-destructed Last Messages --------------- 05039_ 5L-7K6(z) pokes at the Twisted Machinery. 05057_ Extracted schematic archive: EM Disruption Field. 05058_ Extracted schematic archive: A-02 Transporter. 05060_ Extracted schematic archive: Hvy. Machine Gun. 05063_ Extracted schematic archive: Adv. Terrain Scan Processor. 05064_ Extracted schematic archive: Magnetic Acceleration Cannon. 05065_ Extracted schematic archive: Power Maul. 05068_ Extracted schematic archive: Lgt. Angular Momentum Engine. 05070_ Extracted schematic archive: Gatling Laser. 05071_ Extracted schematic archive: Point Defense System. 05074_ Extracted schematic archive: Imp. Thermal Shield. 05075_ Extracted schematic archive: Adv. Assault Cannon. 05077_ Extracted schematic archive: IFF Parser. 05079_ Extracted schematic archive: S-27 Virus. 05081_ Extracted schematic archive: Arm. Huge Wheel. 05082_ Extracted schematic archive: Hvy. Pick. 05085_ Extracted schematic archive: H-55 Commando. 05086_ Extracted schematic archive: Imp. Particle Charger. 05088_ Extracted schematic archive: Arm. Huge Wheel. 05127_ Extracted schematic archive: HERF Cannon. 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"???? ?????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????" ?????????????????????????? | | ??????????????????"" ??????????????????????????? | | ?????????????????????"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- EM Disruption Field | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Autogun | 7% | -9/Materials Imp. Assault Rifle | 62% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Challenges ------------ None Game ------ Seed BlinkHackingReactor Manual? 0 Play Time 01:15:05 Cumulative 126.9 hours Start 2026.05.01 @ 09:03:22 End 2026.05.02 @ 09:35:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 103 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 806847ff-c66e-4aa0-8038-d0268541e632