Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 00:20:37 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1803) 1803 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 5046 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Cogmind --------- Core Integrity 147/400 Matter 207/300 Energy 265/265 System Corruption 9% Temperature Warm (143) Movement Treading (225) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Disposable Heat Sink Seismic Detector Salvage Targeting Computer Advanced Targeting Computer Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Mace Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Salvage Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Disposable Heat Sink Seismic Detector Salvage Targeting Computer Advanced Targeting Computer Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Mace Blade Trap Blade Trap [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 54 | 7 6 7 29 . 1 4 Power 7 | 1 1 2 3 . . . Engine 6 | 1 . 2 3 . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 1 8 . . 1 Treads 11 | 2 . 1 7 . . 1 Leg . | . . . . . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 2 2 7 . . . Device 8 | 1 2 1 4 . . . Storage 2 | 1 . 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 22 | 2 3 2 11 . 1 3 Energy Gun 7 | . . . 7 . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 2 1 3 . . 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 17 | . . 4 9 . 2 2 Power 4 | . . 2 2 . . . Propulsion 6 | . . 1 3 . 1 1 Utility 3 | . . . 2 . . 1 Weapon 4 | . . 1 2 . 1 . Highest Loss Streak 4 | . . 3 3 . 2 4 To Critical Strikes 1 | . . . . . 1 . Average Backups 12 | . 6 11 17 18 17 16 Power . | . 1 1 . 1 1 1 Propulsion 2 | . . . 3 3 3 2 Utility 5 | . 1 3 7 8 7 8 Weapon 4 | . 3 6 4 5 5 5 Tool/Special . | . . . . . . . Unused Backups 19 | . . 1 6 . 2 10 Power 1 | . . . . . . 1 Propulsion 4 | . . . 3 . . 1 Utility 8 | . . . 1 . 1 6 Weapon 6 | . . 1 2 . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 91 99 98 100 100 94 Engine 10 | . 8 11 10 11 11 11 Core 1 | . 5 2 . . . . Treads 25 | . 28 27 24 22 22 22 Wheel 4 | . . . 8 11 11 5 Device 9 | . 5 13 7 9 11 11 Storage 12 | . 14 14 11 11 11 11 Processor 3 | . . . 4 11 11 11 Protection 4 | . . . 10 1 . . Energy Gun 4 | . . . 9 . . . Ballistic Gun 18 | . 27 25 11 22 12 16 Peak Build Rating 32 | 7 11 17 25 30 30 32 Average Rating 16 | 5 7 10 22 29 28 29 On Entrance 15 | . 7 11 12 25 30 26 Avg Prop Armor Cover (%) 15 | . . . 13 17 20 . Naked Turns . | . . . . . . . Heaviest Build 62 | 13 15 53 62 61 54 52 Greatest Support 64 | 40 40 40 64 12 12 12 Greatest Overweight (x) 5 | . . 1 5 5 4 4 Average Overweight (x) 2 | . . . 3 4 4 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 17 20 20 20 20 Most Carried 20 | 1 8 17 20 20 20 19 Average Carried 14 | . 6 12 19 20 19 17 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 1 8 15 20 20 20 17 Class Distribution -------------------- 88% | Mutant 6% | Scientist-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scientist-Mutant | -9/Exiles Scientist-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1538 | 364 202 257 671 44 . . Remotely . | . . . . . . . Salvage Created 2618 | 221 392 155 1722 47 . 81 Parts 147 | 14 18 14 92 7 . 2 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 51 | . 8 6 32 3 . 2 Guns 44 | . 8 3 29 3 . 1 Cannons 2 | . . . 2 . . . AOE 4 | . . 3 . . . 1 Classes Destroyed 11 | 3 3 3 2 . . . Worker 4 | 2 . . 2 . . . Builder 1 | . . . 1 . . . Tunneler 6 | 5 . 1 . . . . Hauler 4 | . 1 . 3 . . . Recycler 4 | 1 . . 3 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 11 | . . 3 5 3 . . Grunt 27 | . 8 . 17 . . 2 Sentry 12 | . . 2 10 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 6 | 5 4 3 6 3 . 2 Combat Bots Only 6 | . 4 3 6 3 . 2 Max Kills in Single Turn 3 | 1 1 3 2 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 264 | . 28 42 157 8 12 17 Missed 63 | . 5 5 43 2 2 6 Hits 201 | . 23 37 114 6 10 11 Melee 11 | . . 6 . . . 5 Projectile 190 | . 23 31 114 6 10 6 Critical Strikes 9 | . . 2 1 . 5 1 Damage Taken 2828 | . 285 630 1464 50 157 242 Core 496 | . 25 218 205 . 12 36 Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 . 2 . . . . Volleys Fired 249 | 47 47 17 127 4 1 6 Largest 2 | 2 2 2 2 2 1 2 Hottest 130 | 40 40 40 130 46 23 46 Shots Fired 447 | 94 60 31 242 8 1 11 Gun 434 | 94 60 30 231 8 1 10 Cannon 11 | . . . 11 . . . Launcher 2 | . . 1 . . . 1 Special . | . . . . . . . Kinetic 326 | 94 60 30 123 8 1 10 Thermal 119 | . . . 119 . . . Explosive 2 | . . 1 . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 13 11 9 28 3 . 6 Robot Miss Streak 7 | 3 2 6 7 1 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 317 | 67 40 16 176 6 3 9 Core Hits 137 | 17 22 9 81 3 . 5 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 7 . . 1 Burn 5 | . . . 5 . . . Destroy 2 | . . . 1 . . 1 Blast 1 | . . . 1 . . . Melee Attacks 8 | . 2 3 . . 3 . Impact 5 | . 2 3 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4410 | 548 481 333 2746 93 . 209 Guns 4050 | 548 471 191 2616 93 . 131 Cannons 122 | . . . 122 . . . Explosions 212 | . . 134 . . . 78 Melee . | . . . . . . . Ramming 26 | . 10 8 8 . . . Kinetic 2750 | 548 471 191 1316 93 . 131 Thermal 1422 | . . . 1422 . . . Explosive 212 | . . 134 . . . 78 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . Shots 1 | . . 1 . . . . Rammed 4 | . 2 1 1 . . . Targets Rammed 5 | . 2 2 1 . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 470 | . 1 6 470 . . 250 Average Temperature 108 | . 1 6 108 . . 155 Received Heat Transfer 972 | . 159 144 597 . . 72 Effects 6 | . . . 5 . . 1 Shutdowns 2 | . . . 2 . . . Interference 4 | . . . 3 . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 9 | . . . 9 . . . Heat Transferred 3192 | . . . 3192 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 72 | 100 100 100 32 100 . 100 Level 1 21 | . . . 53 . . . Level 2 6 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 443 | 5 92 77 443 163 . 41 Initial 163 | . . 13 . 163 . . Average 109 | . 25 4 239 131 . 20 Influence Increases 1634 | 40 291 125 1057 70 . 51 Destroy 0b10 Robot/C 1000 | . 160 100 640 60 . 40 Destroy 0b10 Robot/NC 115 | 40 10 5 60 . . . Destroy Leader 246 | . 44 10 182 10 . . Successful Hack 64 | . 15 . 49 . . . Select Force Hacks 90 | . 60 . 30 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 29 | . 2 10 6 . . 11 Lose Combat Pursuer 75 | . . . 75 . . . Influence Decreases 1613 | 40 256 160 638 366 123 30 Entered New Map 401 | . . 22 . 256 123 . Time Decay 1082 | 40 256 108 558 110 . 10 Lost Part 130 | . . 30 80 . . 20 Squads Dispatched 8 | . 4 . 4 . . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 8 | . 1 2 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 17 8 40 3 1 3 Peak Tracking Total 4 | . 3 3 4 3 2 3 Tactical Retreats 3 | . . 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed 2 | . . 2 . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 24 | . 9 . 14 . 1 . Terminals 17 | . 7 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 78 | . 30 . 47 . 1 . Successful 45 | . 15 . 29 . 1 . Failed 33 | . 15 . 18 . . . Catastrophic 4 | . 2 . 2 . . . Database Lockouts . | . . . . . . . Manual 57 | . 21 . 35 . 1 . Terminals 67 | . 28 . 39 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 3 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 . 10 . 1 . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 5 | . 2 . 3 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Retrieve Study 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 25 | . 11 . 14 . . . Terminals 22 | . 9 . 13 . . . Track 4 | . 3 . 1 . . . Assimilate 1 | . . . 1 . . . Botnet 5 | . 1 . 4 . . . Disrupt 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 7 . 12 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 5 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 2 | . . . . . 2 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 3 | . . . . . 3 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 2069 | 74 246 1004 120 193 406 26 Sensors 626 | . . 1 . 193 406 26 Seismic 1443 | 74 246 1003 120 . . . Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5711 | 333 925 1615 2179 225 406 28 Spaces Moved 2621 | 83 489 526 1104 148 268 3 Core 1 | 1 . . . . . . Treads 1293 | 82 489 526 196 . . . Legs . | . . . . . . . Wheels 1327 | . . . 908 148 268 3 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 140 140 140 140 Average Speed 162 | 158 160 213 147 141 140 140 Slowest Speed 240 | 160 160 240 240 155 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 6 88 100 87 31 60 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 3 1 . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 16 | . 2 2 . . . 12 Terrain Destroyed 23 | . 2 9 . . . 12 Melee 4 | . 2 2 . . . . Projectile . | . . . . . . . AOE 19 | . . 7 . . . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3630 | 206 570 973 1415 154 298 14 Wait 589 | 69 16 388 98 . 18 . Move 2615 | 82 488 525 1103 147 267 3 Hop . | . . . . . . . Pick Up 53 | 1 5 13 30 . 4 . Fast Attach 14 | 7 1 3 3 . . . Attach 16 | . . 2 11 . . 3 Detach 1 | . 1 . . . . . Swap 44 | . 6 13 19 3 1 2 Drop 34 | . 2 5 23 . 4 . Fire 249 | 47 47 17 127 4 1 6 Melee 8 | . 2 3 . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 2 2 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . 2 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 334 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 592 | -10/Materials | Discovered new exit (range 8) 719 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Learned Storage stockpile data 1031 | -10/Materials | Learned 4 Recycling zone layouts 1051 | -10/Materials | Discovered new exit (range 8) 1073 | -10/Materials | Identified exit to Subcaves 1074 | -10/Materials | Learned 2 Storage zone layouts 1096 | -10/Materials | Identified exit to Materials 1096 | -10/Materials | Identified exit to Mines 1259 | -10/Materials | Entered Mines 1301 | -10/Mines | Discovered exit to Materials (range 7) 1325 | -10/Mines | Discovered exit to Subcaves (range 5) 1441 | -10/Mines | Discovered exit to Materials (range 8) 1546 | -10/Mines | Core integrity fell below 50% 1576 | -10/Mines | Lost 3 parts (1p1n1w) 1749 | -10/Mines | Assembled infested the area 1754 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2126 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2131 | -10/Mines | Found Prototype Device 2131 | -10/Mines | Identified Exp. Sensor Array 2233 | -10/Mines | Found a hidden stash of uninstalled traps 2679 | -10/Mines | Core integrity fell below 20% 2874 | -10/Mines | Entered Materials 2874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2875 | -9/Materials | Identified exit to Mines 2875 | -9/Materials | Identified exit to Storage 3151 | -9/Materials | Lost 3 parts (1p1n1w) 3730 | -9/Materials | Discovered new exit (range 8) 4004 | -9/Materials | Discovered new exit (range 9) 4135 | -9/Materials | Identified exit to Materials 4199 | -9/Materials | Learned location of Recycling (-9) 4293 | -9/Materials | Learned Storage trap positions 4326 | -9/Materials | Learned location of 3 exits from Materials 4351 | -9/Materials | Learned Storage security intel 4485 | -9/Materials | Learned Storage security intel 4826 | -9/Materials | Core integrity fell below 50% 5053 | -9/Materials | Entered Mines 5054 | -9/Mines | Learned location of Storage (-9) 5271 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5272 | -9/Mines | Discovered new exit (range 5) 5278 | -9/Mines | Entered Exiles 5279 | -9/Exiles | Identified exit to Mines 5313 | -9/Exiles | Met 8R-AWN 5339 | -9/Exiles | Met EX-HEX 5378 | -9/Exiles | Met EX-BIN 5396 | -9/Exiles | Aligned with FarCom system 5398 | -9/Exiles | Given EX-Vault access code 5438 | -9/Exiles | Opened EX-Vault 5473 | -9/Exiles | Found YOLO Cannon 5483 | -9/Exiles | Found Modified TNC 5499 | -9/Exiles | Exiles lab attacked by MAIN.C 5627 | -9/Exiles | Build established: Scientist-Mutant 5660 | -9/Exiles | Discovered exit to Mines (range 14) 5666 | -9/Exiles | Attacked by the Exiles 5684 | -9/Exiles | Entered Mines 5712 | -8/Mines | Self-destructed Last Messages --------------- 05682_ HV Slug penetrates Wall. 05682_ Penetrated by HV Slug. 05682_ Critical hit (Destroy). 05682_ Lgt. Treads+ destroyed. 05682_ HV Slug penetrates Wall. LOCATION=MINES GOAL=ESCAPE 05690_ G-47 Trooper destroyed. 05691_ Arm. Wheel+ destroyed. 05691_ System corrupted by crushing effect (+4). 05692_ The unstable cave ceiling collapses. 05699_ Critical hit (Burn: +37). 05700_ System corrupted: Heat flow error (+237). 05701_ G-47 Trooper suffers critical hit (Destroy). 05701_ G-47 Trooper destroyed. 05702_ Overheating: System interference. 05702_ Imp. Assault Rifle temporarily disabled. 05710_ Exp. Sensor Array destroyed. 05710_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????###?????????????????? | | ???????????????????##### ###???????????????? | | ????????????????#### #???????????????? | | ????????????????# #???????????????? | | ????????????????# %= #???????????????? | | ????????????????????# ##???????????????? | | ????????????????????# # #???????????????? | | ???????????????????##b% ##????????????????? | | ???????????????????#@ [ #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????########?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Datajack | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledLightJammer Manual? 0 Play Time 00:25:33 Cumulative 509.3 hours Start 2025.11.04 @ 23:38:05 End 2025.11.05 @ 00:20:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/1/0 Lore% 94 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37d354ca-ab97-4f45-b426-3a83b533df66