Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.03 @ 16:47:58 Player: Zachary Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (961) 961 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2753 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/550 Matter 228/450 Energy 430/430 System Corruption 0% Temperature Hot (242) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Nuclear Core Nuclear Core Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (3) ------ Large Matter Pod Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Heavy Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Matter Pod Targeting Computer Core Shielding > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Armor Plating [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Large Matter Pod Processor Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . 1 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 24 | 7 4 6 7 Power 8 | 1 1 1 5 Engine 5 | 1 1 1 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | . . 2 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device . | . . . . Storage 1 | . . . 1 Processor 1 | 1 . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 8 | 2 3 3 . Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . 5 . 1 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 2 | . 2 . . Highest Loss Streak 3 | . 3 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 65 74 94 Engine 10 | . 4 14 14 Core 2 | . . . 7 Treads 11 | . . 12 23 Leg 5 | . 13 . . Storage 2 | . . . 8 Processor 10 | . 12 10 8 Protection 9 | . 12 10 7 Energy Gun 11 | . 9 9 16 Energy Cannon 1 | . 5 . . Ballistic Gun 8 | . 3 16 8 Special Melee Weapon 2 | . 3 2 . Naked Turns . | . . . . Heaviest Build 36 | 8 10 20 36 Greatest Support 62 | 20 20 40 62 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 4 | 2 3 3 4 Average Carried 1 | . 1 1 1 Final Capacity 5 | 5 5 5 5 Final Carried 2 | . 1 1 2 Class Distribution -------------------- 45% | Hacker-Mutant 44% | Scavenger-Gunner 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 753 | 70 141 400 142 Remotely . | . . . . Salvage Created 1194 | 41 315 571 267 Parts 78 | 3 13 48 14 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | 1 6 14 4 Guns 22 | . 4 14 4 Cannons 2 | . 2 . . Classes Destroyed 6 | 1 1 4 . Builder 1 | . 1 . . Hauler 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 3 | . . 3 . Grunt 18 | 1 6 8 3 Sentry 4 | . . 3 1 Best Kill Streak 13 | 1 3 13 2 Combat Bots Only 6 | 1 3 6 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | 7 82 37 67 Missed 38 | . 18 6 14 Damage Taken 1804 | 45 555 209 995 Core 787 | 6 200 25 556 Absorbed by Shields . | . . . . Redirected to Shielding 65 | . 38 3 24 Ignored by Resistances 835 | 28 348 137 322 Core Remaining (%) 69 | 97 17 93 . Volleys Fired 92 | 6 30 29 27 Largest 3 | 2 2 3 3 Hottest 124 | 70 106 124 124 Shots Fired 180 | 12 36 79 53 Gun 173 | 12 29 79 53 Cannon 7 | . 7 . . Launcher . | . . . . Special . | . . . . Kinetic 76 | 6 2 50 18 Thermal 85 | 6 27 25 27 Explosive . | . . . . Electromagnetic 19 | . 7 4 8 Robot Hit Streak 34 | 6 25 34 15 Robot Miss Streak 2 | 1 1 2 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 147 | 10 34 55 48 Core Hits 54 | 1 14 25 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | 1 2 2 6 Burn 11 | 1 2 2 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2156 | 130 482 799 745 Guns 2044 | 130 370 799 745 Cannons 112 | . 112 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 810 | 56 29 472 253 Thermal 1074 | 74 341 280 379 Explosive . | . . . . Electromagnetic 272 | . 112 47 113 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 666 | 96 113 383 666 Average Temperature 157 | 54 49 129 243 Received Heat Transfer 1104 | 42 450 135 477 Effects 33 | . . 1 32 Shutdowns 11 | . . 1 10 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | 1 . . . Combat Hostiles 1 | 1 . . . Parts Melted 4 | . 3 1 . Heat Transferred 3700 | 296 1147 851 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 516 | 20 149 516 302 Initial 155 | . 9 44 155 Average 159 | 3 60 241 225 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 45 29 Level 1 29 | . . 27 70 Level 2 7 | . . 26 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | 1 10 19 10 Peak Tracking Total 5 | 1 5 5 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1067 | 77 353 318 319 Spaces Moved 594 | 50 266 138 140 Core 242 | 20 181 41 . Treads 237 | . . 97 140 Legs 115 | 30 85 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 150 155 Average Speed 129 | 92 105 157 163 Slowest Speed 240 | 120 150 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 45 17 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 737 | 69 303 180 185 Wait . | . . . . Move 591 | 49 265 137 140 Hop . | . . . . Pick Up 24 | 7 4 6 7 Fast Attach . | . . . . Attach 22 | 7 3 5 7 Detach . | . . . . Swap 2 | . 1 1 . Drop 6 | . . 2 4 Fire 92 | 6 30 29 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Identified exit to Materials 43 | -11/Scrapyard | Discovered exit to Materials (range 8) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 310 | -10/Materials | Lost 3 parts (2n1w) 311 | -10/Materials | Build established: Hacker-Mutant 333 | -10/Materials | Core integrity fell below 50% 354 | -10/Materials | Core integrity fell below 20% 422 | -10/Materials | Identified exit to Materials 422 | -10/Materials | Discovered exit to Materials (range 7) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 722 | -9/Materials | Identified exit to Materials 722 | -9/Materials | Discovered exit to Materials (range 10) 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -8/Materials | Build established: Scavenger-Gunner 1045 | -8/Materials | Core integrity fell below 50% 1050 | -8/Materials | Core integrity fell below 20% 1068 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01044_ Overheating: Energy bleed (-73). 01045_ Overheating: Core damaged (-60). 01046_ K-01 Serf collects debris. 01047_ Power failure, Lgt. Angular Momentum Engine shutdown. 01047_ Overheating: Matter decay (-68). 01048_ Overheating: Lrg. Matter Pod damaged (-10). 01048_ Overheating: Targeting Computer damaged (-3). 01048_ Overheating: Beam Rifle damaged (-3). 01049_ Overheating: Matter decay (-28). 01050_ Overheating: Core damaged (-104). 01050_ K-01 Serf collects debris. 01051_ Power failure, Nuclear Core shutdown. 01051_ Overheating: Core damaged (-82). 01053_ Power failure, Lgt. Angular Momentum Engine shutdown. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????# ???????# !##?????????????????????????? | | ????# ???????# !#?????????????????????????? | | ????# ######## !??????????????????????????? | | ????# !??????????????????????????? | | ????# ???????????????????????????? | | ????# " ????????????????????????????? | | ????# T #??????????? ?????????????????? | | ????# " """"" #########??? #????????????????? | | ????# """"" * #??? #????????????????? | | ????# """"" % #### #????????????????? | | ????# =*%= #????????????????? | | ##### [ #????????????????? | | # !!! #????????????????? | | # ################ !! #????????????????? | | # ######## ##????#k !! %=#????????????????? | | # # = #????# #????????????????? | | # # T [%""" ###### #????????????????? | | # # !""" # # !#????????????????? | | # # """ # # #????????????????? | | + + # # *** #????????????????? | | # # # # ** #????????????????? | | #=! # * * # # g** #????????????????? | | #!%=# # + #????????????????? | | ##### * ########### # #????????????????? | | # #?????????# # #### #????????????????? | | # #?????????# gg @ #??? #????????????????? | | + #?????????###### #????#????????????????? | | # #??????????????# #??????????????????? | | # #??????????????#**!![[#??????????????????? | | ?# #??????????????#**!![[#??????????????????? | | ##### #??????????????########??????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | "" + #????????????????????????????????????????? | | "" # #????????????????????????????????????????? | | "" # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 36 Energy Capacity 485 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed FlyingHelicalMace Manual? 0 Play Time 00:18:01 Cumulative 0.2 hours Start 2024.06.03 @ 16:32:07 End 2024.06.03 @ 16:47:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc6e728-e86e-4ac2-94b0-d493978b8030