Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 14:12:01 Player: OBLIQUE Result: Destroyed by as-39802 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (260) 260 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 805 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Heat Sink Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink EM Pulse Gun EM Pulse Gun EM Pulse Gun Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 8 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 4 | . 2 2 Energy Cannon 2 | . 2 . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 7 | 2 8 7 Power . | . 1 . Propulsion 2 | . 2 2 Utility 1 | . 1 1 Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 97 77 Engine 13 | . 13 9 Treads 25 | . 26 21 Device 7 | . 8 5 Storage 13 | . 14 11 Protection 5 | . 5 5 Energy Gun 5 | . 5 4 Energy Cannon 8 | . 7 8 Ballistic Gun 9 | . 11 . Ballistic Cannon 3 | . 2 9 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 7 5 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns 48 | . . 48 Heaviest Build 22 | 13 22 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . 7 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 8 Most Carried 10 | 4 10 10 Average Carried 7 | 1 8 7 Final Capacity 10 | 8 10 5 Final Carried 10 | 4 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 604 | 260 241 103 Remotely . | . . . Salvage Created 567 | . 513 54 Parts 28 | . 28 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 13 5 Guns 10 | . 10 . Cannons 8 | . 3 5 Classes Destroyed 5 | . 4 1 Recycler 3 | . 3 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Assembled 5 | . . 5 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 94 | . 38 56 Missed 21 | . 9 12 Hits 73 | . 29 44 Melee 2 | . . 2 Projectile 71 | . 29 42 AOE 10 | . . 10 Part Disruptions 2 | . . 2 Damage Taken 1154 | . 264 890 Core 261 | . 72 189 Absorbed by Shields . | . . . Redirected to Shielding 37 | . 13 24 Core Remaining (%) 100 | 100 . . Volleys Fired 45 | . 31 14 Largest 2 | . 2 2 Hottest 100 | . 100 90 Shots Fired 88 | . 62 26 Gun 49 | . 46 3 Cannon 39 | . 16 23 Launcher . | . . . Special . | . . . Kinetic 54 | . 42 12 Thermal 31 | . 20 11 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 11 | . 11 5 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 41 10 Core Hits 27 | . 19 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 732 | . 542 190 Guns 350 | . 350 . Cannons 349 | . 159 190 Explosions . | . . . Melee . | . . . Ramming 33 | . 33 . Kinetic 426 | . 307 119 Thermal 273 | . 202 71 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles 6 | . . 6 Explosions . | . . . Melee . | . . . Knockbacks 7 | . 1 6 Impact . | . . . Kinetic 5 | . 1 4 Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed . | . . . Highest Temperature 170 | . 36 170 Average Temperature 46 | . 14 71 Received Heat Transfer 246 | . 66 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 582 | . 434 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 191 | . 191 32 Initial 32 | . . 32 Average 72 | . 96 6 Influence Increases 414 | . 414 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 52 | . 52 . Successful Hack 35 | . 35 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 414 | . 330 84 Entered New Map 52 | . . 52 Time Decay 360 | . 330 30 Lost Part 2 | . . 2 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 19 15 Peak Tracking Total 11 | . 3 11 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 2 | . . 2 Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 8 | . 8 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1067 | 88 784 195 Spaces Moved 583 | 49 388 146 Core 94 | 2 5 87 Treads 489 | 47 383 59 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 145 | 155 163 94 Slowest Speed 400 | 160 400 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 76 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 708 | 58 473 177 Wait 18 | . 14 4 Move 581 | 48 387 146 Hop . | . . . Pick Up 18 | 4 12 2 Fast Attach 16 | 6 10 . Attach 10 | . 3 7 Detach . | . . . Swap 4 | . 3 1 Drop 7 | . 6 1 Fire 45 | . 31 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Discovered new exit (range 7) 487 | -10/Materials | Central database locked down 615 | -10/Materials | Discovered new exit (range 13) 873 | -10/Materials | Entered Mines 910 | -10/Mines | Assembled infested the area 915 | -10/Mines | Assisted by a Guerilla fighting off Assembled 949 | -10/Mines | Core integrity fell below 50% 993 | -10/Mines | Core integrity fell below 20% 1020 | -10/Mines | Released all parts (7) 1025 | -10/Mines | Found a hidden stash of uninstalled traps 1050 | -10/Mines | Lost 7 parts (1p1n1u4w) 1068 | -10/Mines | Destroyed by as-39802 with Assembled Rifle Last Messages --------------- 00992_ The unstable cave ceiling collapses. 00992_ Lgt. Cannon destroyed. 00994_ EM Pulse Gun destroyed. 00999_ The unstable cave ceiling collapses. 01019_ EM Pulse Gun destroyed. 01020_ Released Core Shielding. 01020_ Released Med. Storage Unit. 01020_ Released Ion Engine. 01020_ Released Lgt. Treads. 01020_ Released EM Pulse Gun. 01020_ Released Sml. Laser. 01025_ A stash of uninstalled traps is collected here! 01026_ Installed Blade Trap. 01028_ Acquired Blade Trap. 01038_ Dropped Blade Trap. 01039_ Installed Blade Trap. 01051_ The unstable cave ceiling collapses. 01055_ Acquired 49 matter. 01066_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #????????????????????????????????? | | ##????????????????????????????????? | | ##?????????????????????????????????? | | #####??????????????????????????????????? | | ##??????????????????????????????????????? | | ##???????????????????????????????????????? | | ?######??????????????????????????????????? | | ## ##?????????????????????????????????? | | # #????????? ???????????????????????? | | #????????? ???????????????????????? | | #?????????? ???????????????????????? | | #???????### ???????????????????????? | | ##???????# ???????????????????????? | | # #????????# ???????????????????????? | | ### =#????????# #???????????????????????? | | ??#!%#????????# #???????????????????????? | | ?## =##???????# #???????????????????????? | | ## #??????## #???????????????????????? | | # #?????## $#???????????????????????? | | # #?????# #???????????????????????? | | ##????# #???????????????????????? | | !%##???# ##??????????????????????? | | *==##??# #################??????? | | #### = #??????? | | % @ k #??????? | | ###### ####### #??????? | | #????# #???????????????? | | #### ##????# #???????????????? | | ???####### ##?????# #???????????????? | | ?????????#### ##??????# #???????????????? | | ????????????####??????? #???????????????? | | ???????????????????????###???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeRemoteForcewell Manual? 0 Play Time 00:13:56 Cumulative 202.1 hours Start 2026.07.31 @ 13:54:18 End 2026.07.31 @ 14:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b3d4747-44c5-41c9-9ff7-16f1de5f7d21