Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 12:38:18 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (214) 1070 Value Destroyed (8255) 8255 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1650) 1650 TOTAL SCORE: 15955 Bonus ------- High Alert Combat Kills 1754 Friendly Fire -104 Cogmind --------- Core Integrity 430/1000 Matter 50/300 Energy 89/360 System Corruption 2% Temperature Cool (89) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Micro Fission Core > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Makeshift Transmission Jammer Layered Medium Armor Plating > --- WEAPON (3) ------- Variable Charge Gun Long-range Proton Cannon > --- INVENTORY (20) --- Neutrino Core Reinforced Fission Core Light Antimatter Reactor Armored Huge Wheel Improved Matter Compressor (300) Structural Scanner Improved Trap Scanner Enhanced Optical Array Cloaking Device Improved Dynamic Insulation System Advanced Drone Bay (2/2) Hypervelocity Gauss Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Structural Scanner Triangulator Improved Target Analyzer Improved Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Long-range Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Heavy Treads Heavy Treads Improved Coolant Injector Improved Matter Compressor Improved Trap Scanner Enhanced Optical Array Makeshift Transmission Jammer Cloaking Device Improved Hardlight Generator Improved Dynamic Insulation System Hacking Drone Bay Tesla Rifle Heavy Phase Cannon Heavy Machine Gun Heavy Machine Gun CR-A16's Pointy Stick [Rating: 100] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 6 | . . 1 . 1 1 1 . . . . 2 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 342 | 6 6 19 2 37 57 23 8 6 9 6 163 Power 24 | 1 1 2 . 2 3 4 . 2 1 . 8 Engine 9 | 1 1 2 . 2 1 2 . . . . . Core 13 | . . . . . 2 2 . 1 1 . 7 Reactor 2 | . . . . . . . . 1 . . 1 Propulsion 28 | 2 2 2 . 8 5 . 2 . . . 7 Treads 13 | . . . . 4 2 . . . . . 7 Leg . | . . . . . . . . . . . . Wheel 15 | 2 2 2 . 4 3 . 2 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 198 | 1 1 6 2 13 35 17 6 . 2 2 113 Device 139 | 1 . 4 1 10 22 11 4 . 2 2 82 Storage 2 | . 1 . . . . . . . . . 1 Processor 10 | . . . 1 2 2 1 1 . . . 3 Hackware 5 | . . . . . 1 1 . . . . 3 Protection 42 | . . 2 . 1 10 4 1 . . . 24 Artifact . | . . . . . . . . . . . . Weapon 92 | 2 2 9 . 14 14 2 . 4 6 4 35 Energy Gun 27 | . . . . . 7 1 . 2 2 4 11 Energy Cannon 22 | . . 6 . 6 1 . . . . . 9 Ballistic Gun 6 | 2 . . . 1 1 . . . . . 2 Ballistic Cannon 13 | . 1 . . 3 3 . . . . . 6 Launcher 10 | . 1 2 . 1 1 . . 1 3 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . 1 . 3 . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . 4 Special Melee Weapon 3 | . . . . . . . . 1 . . 2 Unidentified Prototypes 7 | . . 1 . . . . . 1 3 . 2 Corrupted Parts 2 | . . . . 1 . 1 . . . . . System Corruption 9 | . . . . 8 . 1 . . . . . Parts Lost 40 | . . 3 . 4 8 . . 2 . . 23 Power 8 | . . 1 . 1 1 . . 1 . . 4 Propulsion 7 | . . 1 . 3 2 . . . . . 1 Utility 12 | . . . . . 2 . . . . . 10 Weapon 13 | . . 1 . . 3 . . 1 . . 8 Highest Loss Streak 5 | . . 1 . 2 5 . . 2 . . 4 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 100 94 95 85 92 92 92 93 88 Engine 5 | . 14 11 11 9 5 6 13 10 3 . . Core 3 | . . . . . 1 5 . 1 2 6 7 Reactor 1 | . . . . . . . . . 6 6 3 Treads 9 | . . . . 23 21 . . . . . 8 Wheel 10 | . 28 22 22 3 4 13 19 20 20 20 4 Device 19 | . 14 14 11 13 19 20 20 20 20 20 23 Storage 7 | . 13 11 11 9 7 6 6 6 6 6 5 Processor 6 | . . . . 11 2 6 12 13 13 13 7 Protection 4 | . . 7 11 2 6 4 . . . . 5 Energy Gun 6 | . . . . . 5 19 20 18 6 11 5 Energy Cannon 4 | . . 18 22 9 1 . . . . . 2 Ballistic Gun 1 | . 11 . . . . . . . . . 1 Ballistic Cannon 4 | . 7 3 . 7 9 . . . . . 2 Launcher 1 | . 9 6 11 . . . . . . . . Slashing Weapon 1 | . . . . . 3 . . . 5 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 123 | 9 54 62 62 64 75 81 78 74 74 74 123 Greatest Support 140 | 26 26 32 26 60 80 56 56 52 52 52 140 Greatest Overweight (x) 2 | . 2 2 2 1 2 1 1 1 1 1 1 Average Overweight (x) . | . 1 1 2 . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 20 20 18 20 20 20 20 20 20 20 20 Average Carried 18 | . 12 18 17 18 19 19 19 19 19 19 18 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 18 17 20 20 20 19 20 20 20 15 Class Distribution -------------------- 26% | Mutant 15% | Infiltrator-Assassin 13% | Infiltrator-Skirmisher 7% | Tank 5% | Infiltrator-Mutant 4% | Infiltrator-Tank 4% | Bomber 4% | Assassin 4% | Scavenger-Skirmisher 3% | Infiltrator-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Skirmisher | -6/Factory Infiltrator-Skirmisher | -6/Lower Caves Infiltrator-Skirmisher | -6/Lower Caves Infiltrator-Assassin | -6/Zion Infiltrator-Assassin | -5/Proximity Caves Infiltrator-Assassin | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 6605 | 225 255 444 58 745 1407 161 259 95 41 73 2842 Remotely 564 | . . . . . 564 . . . . . . Salvage Created 7941 | 20 364 872 22 1214 1464 409 190 96 . . 3290 Parts 367 | 2 36 50 10 49 75 11 7 1 . . 126 Haulers Intercepted 9 | . 2 2 . 3 2 . . . . . . Recyclers Shooed 6 | . . . . 1 . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 168 | . 14 20 7 22 32 5 3 4 . . 61 Melee 2 | . . . . . . . . . . . 2 Guns 45 | . 2 . . . 12 5 3 1 . . 22 Cannons 67 | . 2 11 . 19 16 . . . . . 19 AOE 41 | . 10 8 7 . 4 . . 3 . . 9 Classes Destroyed 17 | 1 6 3 . 2 2 . . . . . 3 Worker 11 | . 1 3 . 1 3 . . . . . 3 Builder 6 | . . 1 . 1 1 . . . . . 3 Tunneler 2 | 1 1 . . . . . . . . . . Hauler 9 | . 2 2 . 3 2 . . . . . . Recycler 4 | . 1 1 . . 1 1 . . . . . Mechanic 3 | . . . . 1 1 . . . . . 1 Operator 1 | . . . . . . . . . . . 1 Watcher 10 | . 1 3 . 3 1 . . . . . 2 Swarmer 34 | . 8 7 7 . 4 1 . . . . 7 Saboteur 1 | . . . . . . . . . . . 1 Grunt 66 | . 6 6 . 12 16 1 3 4 . . 18 Brawler 2 | . . . . . . . . . . . 2 Duelist 11 | . . 3 . . . 1 . . . . 7 Protector 1 | . . . . . 1 . . . . . . Sentry 24 | . . 4 . 7 6 1 . . . . 6 Hunter 7 | . . . . 3 . . . . . . 4 Programmer 22 | . . . . . 5 1 . . . . 16 Best Kill Streak 8 | 1 6 8 4 3 7 3 3 4 . . 6 Combat Bots Only 7 | . 6 6 4 3 7 3 3 4 . . 5 Max Kills in Single Turn 3 | 1 2 3 3 1 2 2 1 3 . . 3 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . 2 3 3 . 2 . . 3 . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 1027 | . 30 47 12 121 266 22 38 28 . . 463 Missed 315 | . 8 18 3 34 103 6 16 6 . . 121 Damage Taken 13056 | . 214 648 70 1349 2059 282 429 418 . . 7587 Core 1094 | . 27 111 8 157 157 6 20 38 . . 570 Absorbed by Shields 108 | . . . . . . . . . . . 108 Reduced by Siege Mode 47 | . . . . . . . . . . . 47 Redirected to Shielding 150 | . . . . . 44 . . . . . 106 Regen/Repaired (Parts) 1198 | . . . . 203 . 16 . . 620 . 359 Core Remaining (%) 83 | 100 89 . 70 71 77 . . . . 92 . Volleys Fired 582 | 3 56 49 5 109 112 19 15 10 . . 204 Largest 3 | 2 2 3 2 3 3 3 3 2 . . 3 Hottest 255 | 40 40 136 136 192 180 100 60 40 . . 255 Shots Fired 1030 | 6 66 69 6 177 207 39 37 15 . . 408 Gun 427 | 6 20 . . . 104 39 37 10 . . 211 Cannon 565 | . 32 61 2 176 100 . . . . . 194 Launcher 38 | . 14 8 4 1 3 . . 5 . . 3 Special . | . . . . . . . . . . . . Kinetic 397 | 6 52 6 . 65 107 . . . . . 161 Thermal 418 | . . 30 2 91 39 39 37 10 . . 170 Explosive 38 | . 14 8 4 1 3 . . 5 . . 3 Electromagnetic 177 | . . 25 . 20 58 . . . . . 74 Robot Hit Streak 40 | 3 7 11 2 26 37 40 11 13 . . 31 Robot Miss Streak 9 | 1 9 4 2 5 9 1 2 1 . . 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . 1 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 Shots Hit Robots 703 | 5 26 45 2 143 142 25 25 10 . . 280 Core Hits 361 | 2 24 31 8 45 75 14 9 13 . . 140 Critical Kills 4 | . . . . 2 . . . . . . 2 Critical Parts Destroyed 8 | . . . . 1 . . . . . . 7 Critical Strikes 50 | . 1 1 . 3 6 1 1 . . . 37 Burn 14 | . . . . . . 1 1 . . . 12 Meltdown 2 | . . . . 2 . . . . . . . Destroy 10 | . . . . . . . . . . . 10 Blast 15 | . 1 . . . 5 . . . . . 9 Corrupt 7 | . . 1 . . . . . . . . 6 Smash 1 | . . . . 1 . . . . . . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 64 | . . 3 . 8 14 2 . . 1 . 36 Impact 11 | . . 3 . 8 . . . . . . . Slashing 17 | . . . . . 14 2 . . 1 . . Piercing 36 | . . . . . . . . . . . 36 Sneak Attacks 8 | . . 2 . . 4 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22293 | 51 1050 1840 336 3498 4338 576 575 900 . . 9129 Guns 6132 | 51 100 . . . 1260 576 575 154 . . 3416 Cannons 11202 | . 313 934 . 3444 2028 . . . . . 4483 Explosions 4114 | . 637 761 336 . 615 . . 746 . . 1019 Melee 799 | . . 145 . 41 424 . . . . . 189 Ramming 46 | . . . . 13 11 . . . . . 22 Kinetic 7179 | 51 413 87 . 1474 2084 . . . . . 3070 Thermal 7455 | . . 512 . 1477 761 576 575 154 . . 3400 Explosive 3729 | . 637 722 336 . 552 . . 746 . . 736 Electromagnetic 3085 | . . 374 . 493 506 . . . . . 1712 Impact 186 | . . 145 . 41 . . . . . . . Slashing 424 | . . . . . 424 . . . . . . Piercing 189 | . . . . . . . . . . . 189 Highest Corruption 8 | . . . . 8 . 1 . . . . 7 Average Corruption 4 | . . . . 8 . 1 . . . . 1 Corruption Purged 9 | . . . . . . 1 . . . . 8 Corruption Blocked 1 | . . . . . 1 . . . . . . Effects 104 | . . . . 68 . 2 . . . . 34 Message Errors 27 | . . . . 16 . . . . . . 11 Matter Fused 24 | . . . . 15 . 1 . . . . 8 Heat Flow Errors 13 | . . . . 8 . 1 . . . . 4 Energy Discharges 10 | . . . . 9 . . . . . . 1 Parts Rejected 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 13 | . . . . 9 . . . . . . 4 Data Loss (major) 3 | . . . . 2 . . . . . . 1 Misfires 6 | . . . . 3 . . . . . . 3 Alerts 2 | . . . . 2 . . . . . . . Weapon Failures 4 | . . . . 3 . . . . . . 1 Overload Shots 18 | . . . . . 6 9 3 . . . . Effects 2 | . . . . . 1 1 . . . . . Heat Surge 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Overflow Damage 572 | . 35 45 . 148 53 . . . . . 291 Projectiles 326 | . 5 9 . 107 24 . . . . . 181 Explosions 116 | . 30 36 . . . . . . . . 50 Melee 130 | . . . . 41 29 . . . . . 60 Knockbacks 52 | . . 1 . 6 18 . . . . . 27 Impact 1 | . . . . 1 . . . . . . . Kinetic 46 | . . 1 . 5 17 . . . . . 23 Secondary 5 | . . . . . 1 . . . . . 4 Self-Inflicted Damage 289 | . 16 77 . . 5 . . . . . 191 Shots 11 | . 1 4 . . . . . . . . 6 Rammed 5 | . . . . 1 2 . . . . . 2 Targets Rammed 5 | . . . . 1 2 . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 626 | . 6 89 36 326 243 234 199 19 193 . 626 Average Temperature 78 | . 3 23 18 83 52 64 96 11 103 . 99 Received Heat Transfer 2957 | . 48 93 . 603 714 30 212 214 . . 1043 Effects 13 | . . . . 1 . . . . . . 12 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . . 4 Interference 3 | . . . . 1 . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 207 | . . . . . . . . . . . 207 Longest Duration 207 | . . . . . . . . . . . 207 Robots Corrupted 5 | . . 1 . . . . . . . . 4 Combat Hostiles 5 | . . 1 . . . . . . . . 4 Parts Fried 23 | . . 1 . 3 2 . . . . . 17 Impact Corruptions 2 | . . 1 . 1 . . . . . . . Robots Melted 7 | . . . . 2 . . . . . . 5 Combat Hostiles 7 | . . . . 2 . . . . . . 5 Parts Melted 37 | . . . . 7 4 5 1 . . . 20 Heat Transferred 13811 | . . 901 . 2664 1176 1025 1036 296 . . 6713 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 1689 | 5 336 659 437 368 730 465 . . . . 1689 Initial 344 | . 3 141 232 33 138 344 . . . . . Average 416 | 1 177 489 229 218 226 316 . . . . 691 Maximum Alert Level 5 | . 1 2 2 1 3 2 . . . . 5 Low Security (%) 32 | 100 46 9 31 42 58 . . . . . 18 Level 1 33 | . 53 12 55 57 20 94 . . . . 17 Level 2 15 | . . 77 12 . 20 5 . . . . 17 Level 3 8 | . . . . . 1 . . . . . 20 Level 4 8 | . . . . . . . . . . . 22 Level 5 1 | . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 41 | . 2 1 . 1 15 3 . . . . 19 Investigation 8 | . . . . . 3 2 . . . . 3 Extermination 15 | . . . . . 5 1 . . . . 9 Reinforcement 5 | . 2 . . 1 2 . . . . . . Assault 10 | . . 1 . . 2 . . . . . 7 Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 1 . 3 1 . . . . . 1 Communications Jammed 44 | . . . . . 16 . . . . . 28 Distress Signals 44 | . . . . . 16 . . . . . 28 Times Spotted 260 | . 25 30 4 36 43 7 4 4 . . 107 Peak Tracking Total 9 | . 5 7 4 4 7 3 4 4 . . 9 Tactical Retreats 9 | . 1 . . 3 2 . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . . 1 1 . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . 5 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 24 | . 2 . 2 2 3 1 . . . . 14 Max in Single Turn 3 | . 1 . 2 1 1 1 . . . . 3 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 50 | . 5 1 . 8 14 6 . 1 . . 15 Terminals 27 | . 5 1 . 5 6 4 . . . . 6 Fabricators 6 | . . . . . 3 . . . . . 3 Repair Stations 7 | . . . . 2 1 2 . . . . 2 Recycling Units 2 | . . . . . 1 . . . . . 1 Scanalyzers 4 | . . . . 1 2 . . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . 2 Total Hacks 139 | . 10 5 . 27 44 19 . 1 . . 33 Successful 71 | . 3 3 . 19 21 9 . 1 . . 15 Failed 68 | . 7 2 . 8 23 10 . . . . 18 Catastrophic 16 | . 2 1 . 3 3 2 . . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 1 2 . 10 17 9 . . . . 11 Terminals 80 | . 10 5 . 17 22 13 . . . . 13 Fabricators 13 | . . . . . 5 . . . . . 8 Repair Stations 22 | . . . . 9 2 6 . . . . 5 Recycling Units 5 | . . . . . 3 . . . . . 2 Scanalyzers 12 | . . . . 1 9 . . . . . 2 Garrison Access 6 | . . . . . 3 . . . . . 3 Terminal Hacks 25 | . 3 2 . 8 7 2 . 1 . . 2 Record 1 | . . . . 1 . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 4 | . . 1 . 1 1 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . Alert Level 3 | . . 1 . 1 1 . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 4 | . . . . 2 1 . . . . . 1 Fabricator Hacks 6 | . . . . . 2 . . . . . 4 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 3 | . . . . . 1 . . . . . 2 Build 2 | . . . . . 1 . . . . . 1 Repair Station Hacks 12 | . . . . 6 . 3 . . . . 3 Scan Component 7 | . . . . 3 . 2 . . . . 2 Repair 5 | . . . . 3 . 1 . . . . 1 Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 6 | . . . . 1 5 . . . . . . Insert Component 4 | . . . . 1 3 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 19 | . . 1 . 4 6 4 . . . . 4 Terminals 18 | . . 1 . 4 5 4 . . . . 4 Assimilate 3 | . . . . . 1 1 . . . . 1 Botnet 14 | . . 1 . 4 3 3 . . . . 3 Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Extract 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 41 | . 4 1 . 5 12 5 . . . . 14 Full Trace Events 7 | . . . . . 2 2 . . . . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 1 8 . . . 14 . . Parts Built 3 | . . . . . 2 . . . . . 1 Authchips . | . . . . . . . . . . . . Time 179 | . . . . . 84 . . . . . 95 Total Part Build Rating 13 | . . . . . 8 . . . . . 5 Parts Repaired 5 | . . . . 3 . 1 . . . . 1 Time 167 | . . . . 120 . 19 . . . . 28 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . 1 1 . . . . 1 Largest Group 1 | . . . . . 1 1 . . . . 1 Highest-Rated Group 10 | . . . . . 10 10 . . . . 10 Highest-Rated Ally 10 | . . . . . 10 10 . . . . 10 Total Orders 13 | . . . . . 2 . . . 1 . 10 STAY 2 | . . . . . 1 . . . . . 1 FOLLOW 2 | . . . . . 1 . . . . . 1 EXPLORE 4 | . . . . . . . . . . . 4 RETURN 5 | . . . . . . . . . 1 . 4 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 1 2 2 . Drone Launches 8 | . . . . . . . . . 1 . 7 Drone Recoveries 7 | . . . . . . . . . 1 . 6 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 17195 | 54 782 532 1167 2021 3206 912 678 878 1037 487 5441 Spaces Moved 9617 | 40 477 276 734 862 1649 644 575 564 935 368 2493 Core 2 | 2 . . . . . . . . . . . Treads 3383 | . . . . 748 1088 . . . . . 1547 Legs . | . . . . . . . . . . . . Wheels 6232 | 38 477 276 734 114 561 644 575 564 935 368 946 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 115 120 101 115 115 108 108 108 108 108 Average Speed 130 | 88 108 117 120 161 151 115 108 108 108 108 140 Slowest Speed 250 | 100 120 120 120 170 250 115 115 108 108 108 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 3 86 23 101 68 51 15 61 72 85 50 47 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 8 | . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . Scrap Searched 8 | . . . 1 . . . 1 1 2 3 . Spaces Dug 58 | . . 12 . 6 4 9 3 . . . 24 Terrain Destroyed 353 | . 61 51 18 22 30 9 3 13 . . 146 Melee 35 | . . . . 6 3 2 . . . . 24 Projectile 71 | . . . . 8 13 7 3 . . . 40 AOE 247 | . 61 51 18 8 14 . . 13 . . 82 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Total 13217 | 50 677 406 1014 1307 2141 779 601 818 961 457 4006 Wait 2254 | . 118 54 273 236 227 64 . 230 4 74 974 Move 9606 | 39 476 275 733 861 1648 643 574 563 934 367 2493 Hop . | . . . . . . . . . . . . Pick Up 178 | 2 18 4 . 28 35 15 2 5 5 4 60 Fast Attach 46 | 6 1 . . 5 7 1 . 1 3 1 21 Attach 91 | . . 7 1 11 19 4 2 3 2 . 42 Detach 20 | . . . . 4 3 2 . 1 . . 10 Swap 205 | . 5 12 1 21 31 18 6 2 4 5 100 Drop 158 | . 3 2 1 23 35 11 2 3 8 6 64 Fire 582 | 3 56 49 5 109 112 19 15 10 . . 204 Melee 64 | . . 3 . 8 14 2 . . 1 . 36 Ram 2 | . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . 1 . . . . . . 2 Escape Stasis 8 | . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Discovered new exit (range 14) 667 | -10/Materials | Discovered new exit (range 5) 789 | -10/Materials | Discovered new exit (range 9) 804 | -10/Materials | Identified exit to Materials 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1063 | -9/Materials | Identified exit to Mines 1063 | -9/Materials | Identified exit to Storage 1237 | -9/Materials | First assault squad dispatched 1369 | -9/Materials | Entered Mines 1394 | -9/Mines | Discovered new exit (range 7) 1402 | -9/Mines | Identified exit to Materials 1514 | -9/Mines | Discovered exit to Materials (range 6) 1615 | -9/Mines | Build established: Bomber 2185 | -9/Mines | Build established: Tank 2536 | -9/Mines | Entered Materials 2536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2743 | -8/Materials | Repaired Lgt. EM Pulse Cannon 3462 | -8/Materials | Discovered new exit (range 3) 3520 | -8/Materials | Build established: Mutant 3667 | -8/Materials | Repaired Arm. Treads 3718 | -8/Materials | Repaired Adv. Heat Sink 3947 | -8/Materials | Discovered new exit (range 15) 4557 | -8/Materials | Entered Factory 4557 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4824 | -7/Factory | Discovered new exit (range 5) 4943 | -7/Factory | Garrison activated, responded to threat 5351 | -7/Factory | Build established: Scavenger-Skirmisher 5963 | -7/Factory | Build established: Mutant 6285 | -7/Factory | Build established: Infiltrator-Mutant 6558 | -7/Factory | Identified exit to Lower Caves 6761 | -7/Factory | Build established: Mutant 6849 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 6901 | -7/Factory | Lost 5 parts (1p1n2u1w) 7357 | -7/Factory | First assault squad dispatched 7458 | -7/Factory | Destroyed 7 combat bots 7754 | -7/Factory | Discovered new exit (range 8) 7763 | -7/Factory | Entered another Factory area 7763 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8122 | -6/Factory | Identified exit to Lower Caves 8122 | -6/Factory | Identified exit to Extension 8328 | -6/Factory | Build established: Infiltrator-Skirmisher 8491 | -6/Factory | Repaired Imp. Sensor Array 8675 | -6/Factory | Entered Lower Caves 8760 | -6/Lower Caves | Spotted B-75 Beast 9046 | -6/Lower Caves | Discovered new exit (range 18) 9070 | -6/Lower Caves | Identified exit to Lower Caves 9353 | -6/Lower Caves | Entered another Lower Caves area 10129 | -6/Lower Caves | Encountered a Warlord checkpoint 10161 | -6/Lower Caves | Learned Factory non-interactive machine intel 10171 | -6/Lower Caves | Discovered new exit (range 16) 10201 | -6/Lower Caves | Identified exit to Zion 10231 | -6/Lower Caves | Entered Zion 10272 | -6/Zion | Found CR-A16's Pointy Stick 10276 | -6/Zion | Discovered new exit (range 21) 10298 | -6/Zion | Identified exit to Proximity Caves 10387 | -6/Zion | Build established: Infiltrator-Assassin 10431 | -6/Zion | Given A8's code to call for help 10451 | -6/Zion | Learned Factory stockpile data 10683 | -6/Zion | Learned location of Warlord (-5) 10685 | -6/Zion | Learned Factory terminal intel 10827 | -6/Zion | Found Prototype Launcher 10827 | -6/Zion | Identified Rocket Array 10868 | -6/Zion | Given the Hacking Drone Bay 10870 | -6/Zion | Found Prototype Device 10937 | -6/Zion | Visited the Megawrench Repair Shop 10937 | -6/Zion | Megawrench repaired 8 parts 11258 | -6/Zion | Identified Hacking Drone Bay 11268 | -6/Zion | Entered Proximity Caves 11271 | -5/Proximity Caves | Learned 4 Factory zone layouts 11740 | -5/Proximity Caves | Discovered new exit (range 15) 11754 | -5/Proximity Caves | Identified exit to Factory 11755 | -5/Proximity Caves | Entered Factory 11755 | -5/Factory | Evolved 2 slots: Utility x2 11758 | -5/Factory | Loaded intel: 235 non-interactive machine locations 11759 | -5/Factory | Loaded intel: 26 terminal locations 13976 | -5/Factory | Repaired Hvy. Treads 14175 | -5/Factory | Fabricated Mak. Transmission Jammer? 14657 | -5/Factory | Build established: Mutant 14990 | -5/Factory | Lost 4 parts (1n1u2w) 15055 | -5/Factory | First assault squad dispatched 15931 | -5/Factory | Build established: Infiltrator-Tank 16457 | -5/Factory | Build established: Infiltrator-Gunner 16924 | -5/Factory | Core integrity fell below 50% 17196 | -5/Factory | Self-destructed Last Messages --------------- 17178_ G-67 Veteran unfolds itself. 17178_ L-41 Fighter unfolds itself. 17178_ G-50 Soldier unfolds itself. 17178_ L-41 Fighter unfolds itself. 17178_ E-15 Imp unfolds itself. 17180_ Rnf. Fission Core blown off. 17180_ Lrn. Proton Cannon blown off. 17180_ E-15 Imp destroyed. 17183_ Acquired Rnf. Fission Core. 17186_ Acquired Lrn. Proton Cannon. 17187_ Hvy. Phase Cannon destroyed. 17188_ Critical hit (Burn: +37). 17188_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 17190_ Assembly Bed disabled. 17191_ Imp. Medium Armor Plating destroyed. 17193_ M-28 Smith repairs G-50 Soldier. 17194_ G-50 Soldier IFF system glitched. 17195_ U-05 Engineer builds a Door. 17195_ Triangulator destroyed. 17195_ P-70 Sage resets L-41 Fighter, system corruption cleaned. Map ----- +----------------------------------------------------+ | ### ### ### ""## #?# " | | ### #######/####### ""############?# | | ""#????????????# | | ################### | | #??? | | ###########+####### ### #??? | | ####### ### #######?# """ #### | | ##???## ! ### ##??????# """ ""T"" | | ##???## ### ##??????# "%" """"" #### | | ##???##!! """ ### ##??????# #### | | ##???## ! """ ### ######### #### | | ##???##! """ + " ##################### ### | | ##???## #####%" # ##?????# ###" | | ##???## ! #####" # ##???### ###" | | ##???################ #! % ###### #" | | #################### # "" ###### #" | | #################### # """"" /! #" | | """" [ # """ ###### #" | | "F " !% # = !###### #" | | ""% # ##???####### | | ##### """ % / "" "" ##????????### | | ##### """ % # ""T"" ##????????### | | ##?## """ ##??????????? | | ##?## """ """ # ##??????????? | | ##?## """ """ ################??????????? | | ##?## """ """ # @l #######??????????? | | ##### % #%l """"p################## | | ##### """ """ gg!u """" ################## | | """ """ g#gR """ # ""G"" # ! | | """?""" # mg"""" # "" "" #! "" | | # """" # # "" | | """?""% # p """" # ] # """ | | """?"%" # m # # """ """ | | """?""" # %%[ # """ # "Y """ | | ??? ### #######/## """ # """ | | ??? ### ###### # """ | | ???? ? ??? ??? # ######+## | | ???????????? ???### ####/####### | | ?????????????????#### ### ##### % % | | # ??????????????????### ????"" %[ | | # ????????????????????? + ?? T [% | | ######?????????????????????? ###?# | | ######?????????????????????? ###?# ##### | | ############################################ | | #######################################???######## | | # # # ##???######## | | # ! # # !##??????????? | | # # # = ##??????????? | | # # # ##??????????? | | #####+########+##+### """""" """ ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 80 Energy Generation 34 Energy Capacity 990 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 EM Shielding 3 Corruption Block 8 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Cooling System | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Imp. Heat Sink | -7/Factory | Extracted Hvy. Armor Plating | -7/Factory | Extracted Cld. Pulse Rifle | -7/Factory | Extracted Thermic Laser | -7/Factory | Scanalyzed Beamcaster | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Mak. Transmission Jammer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageBackupNanovents Manual? 0 Play Time 06:06:18 Cumulative 174.6 hours Start 2024.05.19 @ 13:55:03 End 2024.05.21 @ 12:38:18 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14da580f-833b-4094-be48-260e263aff3e