Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 22:50:59 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (585) 585 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6492 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 211/1000 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (8) Location -5/Factory Parts ------- Power (2) Propulsion (5) Utility (6) Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved Armor Integrity Analyzer Weapon (4) Power Maul Inventory (8) Light Angular Momentum Engine Improved Titanium Leg Enhanced Armored Leg Advanced Heat Sink Medium Storage Unit Improved Transmission Jammer Peak State ------------ Power Light Angular Momentum Engine Micro Fission Core Propulsion Carbon-fiber Leg Improved Hover Unit Improved Gravmag System Linear Gravjet Cooled VTOL Module Utility Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Improved Medium Armor Plating Weapon Power Maul Great Axe Great Axe Inventory Armored Leg Advanced Heat Sink Medium Storage Unit [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Improved Hover Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Improved Maneuvering Thrusters Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Great Axe Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 1 . 1 . Utility 4 | . . 1 1 . 1 1 Weapon 2 | . . . . 2 . . Parts Attached 47 | 3 3 6 4 3 7 21 Power 4 | . . . . . . 4 Engine 1 | . . . . . . 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 18 | 2 . 4 2 1 2 7 Treads 2 | 2 . . . . . . Leg 7 | . . 2 . . . 5 Wheel . | . . . . . . . Hover 8 | . . 2 2 1 1 2 Flight 1 | . . . . . 1 . Utility 17 | 1 1 2 2 2 2 7 Device 4 | . . 1 1 . 1 1 Storage 3 | 1 . 1 . . . 1 Processor 8 | . 1 . 1 2 1 3 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 8 | . 2 . . . 3 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . 2 . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . 1 1 Parts Lost 26 | . . 4 5 . . 17 Power 3 | . . . . . . 3 Propulsion 11 | . . 1 3 . . 7 Utility 7 | . . 1 2 . . 4 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 10 | . . 3 2 . . 10 Average Slot Usage (%) 58 | . 51 56 30 26 57 80 Engine 1 | . . . . . . 3 Core 1 | . . . . . . 3 Treads 4 | . 28 16 . . . . Leg 5 | . . 5 . . . 10 Hover 9 | . . 4 10 8 18 10 Flight 1 | . . . . . 3 3 Device 2 | . . 1 9 . 4 2 Storage 4 | . . 3 9 7 6 2 Processor 13 | . 5 10 . 9 15 21 Protection 1 | . . . . . . 3 Special Weapon 3 | . 17 14 . . . . Impact Weapon 1 | . . . . . . 3 Slashing Weapon 4 | . . . . . 3 10 Naked Turns . | . . . . . . . Heaviest Build 40 | . 2 6 6 4 15 40 Greatest Support 81 | 3 3 16 8 8 16 81 Greatest Overweight (x) 2 | . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 4 6 6 6 6 8 Average Capacity 5 | 4 4 4 6 6 6 5 Most Carried 6 | 4 4 6 6 6 6 6 Average Carried 4 | 2 4 4 5 5 5 4 Final Capacity 8 | 4 4 6 6 6 6 8 Final Carried 6 | 4 4 6 5 6 4 6 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 665 | 230 . 16 . 101 . 318 Remotely . | . . . . . . . Salvage Created 749 | . . . . . . 749 Parts 32 | . . . . . . 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 11 | . . . . . . 11 Melee 11 | . . . . . . 11 Classes Destroyed 7 | . . . . . . 7 Recycler 1 | . . . . . . 1 Swarmer 3 | . . . . . . 3 Grunt 2 | . . . . . . 2 Brawler 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 3 | . . . . . . 3 Combat Bots Only 3 | . . . . . . 3 Max Kills in Single Turn 1 | . . . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 4030 | . . 326 591 . 52 3061 Core 1273 | . . 122 362 . . 789 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 100 69 34 100 100 . Volleys Fired 2 | . . 2 . . . . Largest 1 | . . 1 . . . . Hottest 100 | . . 100 . . . . Shots Fired 2 | . . 2 . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . . 2 . . . . Kinetic . | . . . . . . . Thermal 2 | . . 2 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 49 | . . . . . . 49 Core Hits 18 | . . . . . . 18 Critical Hits 2 | . . . . . . 2 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Melee Attacks 66 | . . . . . . 66 Impact 8 | . . . . . . 8 Slashing 58 | . . . . . . 58 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . . . . . . 12 Damage Inflicted 1973 | . . . . . . 1973 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1973 | . . . . . . 1973 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 174 | . . . . . . 174 Slashing 1799 | . . . . . . 1799 Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 12 | . . . . . . 12 Corruption Purged . | . . . . . . . Effects 38 | . . . . . . 38 Message Errors 3 | . . . . . . 3 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Misdirections 6 | . . . . . . 6 Targeting Errors 10 | . . . . . . 10 Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . . . 18 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 18 | . . . . . . 18 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 198 | . . 22 . . . 198 Average Temperature 74 | . . 17 . . . 84 Received Heat Transfer 1185 | . . 156 279 . 6 744 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 167 | . 20 73 69 99 78 167 Average Influence 53 | . 5 30 52 78 57 62 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . . . . . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 2 . . 1 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . 1 1 . . 1 Communications Jammed 11 | . . . . . . 11 Distress Signals 11 | . . . . . . 11 Times Spotted 73 | . 1 13 21 4 2 32 Peak Tracking Total 15 | . 1 9 15 4 1 12 Tactical Retreats 8 | . . 1 2 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 18 | . 2 5 3 2 2 4 Terminals 12 | . 2 5 2 1 2 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . 1 1 . 1 Total Hacks 42 | . 7 10 5 3 6 11 Successful 21 | . 4 4 3 3 3 4 Failed 20 | . 2 6 2 . 3 7 Catastrophic 1 | . . . . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 23 | . 6 9 2 . 5 1 Terminals 29 | . 7 10 4 2 6 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . . 6 Garrison Access 5 | . . . 1 1 . 3 Terminal Hacks 8 | . 2 1 1 2 2 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 3 | . 2 . . . 1 . Garrison Index 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 25 | . 5 11 3 . 5 1 Terminals 7 | . 2 3 1 . 1 . Assimilate 1 | . . 1 . . . . Botnet 6 | . 2 2 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 5 2 1 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Matter 153 | . . . . . . 153 Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 . . . 1 Highest-Rated Group 10 | . . 10 . . . 9 Highest-Rated Ally 10 | . . 10 . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1617 | 26 124 182 216 229 139 701 Spaces Moved 1870 | 36 194 261 307 365 167 540 Core 505 | 36 194 211 56 . . 8 Treads . | . . . . . . . Legs 141 | . . . . . . 141 Wheels . | . . . . . . . Hover 1224 | . . 50 251 365 167 391 Flight . | . . . . . . . Fastest Speed 45 | 50 50 50 60 60 56 45 Average Speed 64 | 50 50 51 67 60 59 79 Slowest Speed 150 | 50 50 90 100 60 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 32 38 36 11 7 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . 2 . . . . Terrain Destroyed 2 | . . 2 . . . . Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2166 | 42 218 304 314 374 204 710 Wait 154 | . 22 21 . 4 28 79 Move 1864 | 35 193 260 306 364 166 540 Hop . | . . . . . . . Pick Up 25 | 3 . 7 2 2 2 9 Fast Attach 33 | 3 3 3 3 2 4 15 Attach 11 | . . 2 2 1 3 3 Detach 3 | 1 . 2 . . . . Swap 4 | . . 1 . . . 3 Drop 18 | . . 6 1 1 1 9 Fire 2 | . . 2 . . . . Melee 52 | . . . . . . 52 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Central database locked down 140 | -10/Materials | Discovered new exit (range 13) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Discovered new exit (range 16) 327 | -9/Materials | Build established: Mutant 333 | -9/Materials | Entered another Materials area 333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 360 | -8/Materials | Lost 3 parts (1n1u1w) 497 | -8/Materials | Core integrity fell below 50% 541 | -8/Materials | Discovered new exit (range 13) 548 | -8/Materials | Identified exit to Factory 549 | -8/Materials | Entered Factory 549 | -7/Factory | Evolved 2 slots: Weapon x2 767 | -7/Factory | Discovered new exit (range 11) 773 | -7/Factory | Identified exit to Factory 778 | -7/Factory | Entered another Factory area 778 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 858 | -6/Factory | Discovered new exit (range 16) 866 | -6/Factory | Identified exit to Factory 917 | -6/Factory | Entered another Factory area 917 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1050 | -5/Factory | System corruption reached 10% 1080 | -5/Factory | Lost 4 parts (2n2u) 1293 | -5/Factory | Fabricated T-07 Excavator? 1605 | -5/Factory | Core integrity fell below 50% 1618 | -5/Factory | Self-destructed Last Messages --------------- 01592_ Power Maul follow-up attack on G-67 Veteran. 01593_ K-01 Serf cleans the Terminal. 01593_ Mic. Fission Core destroyed. 01593_ R-10 Processor collects Terrain Scan Processor. 01595_ Destroyed Lgt. Antimatter Reactor. 01596_ K-01 Serf cleans the Terminal. 01597_ R-10 Processor collects Lgt. Nuclear Core. 01598_ System corrupted: Great Axe targeting data glitched. 01598_ R-10 Processor collects VTOL Module. 01600_ R-10 Processor collects Autogun. 01601_ R-10 Processor collects Plasma Rifle. 01602_ Mic. Fission Core destroyed. 01602_ K-01 Serf cleans the Terminal. 01605_ Arm. Leg destroyed. 01610_ S-27 Virus destroyed. 01611_ Great Axe destroyed. 01612_ K-01 Serf collects debris. 01613_ Enh. Armored Leg destroyed. 01617_ U-05 Engineer destroyed. 01617_ K-01 Serf collects debris. 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" "????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 50 Item Schematics ----------------- Great Axe | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed LaserSigixCharger Manual? 0 Play Time 00:38:24 Cumulative 91.6 hours Start 2019.11.09 @ 22:12:15 End 2019.11.09 @ 22:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue -15 Adventurer 22 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba786025-efc0-446e-80bf-f43dd4c9c4a3