Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.29 @ 22:40:50 Player: fpsbossfight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (150) 750 Value Destroyed (4554) 4554 Prototype IDs (70) 1400 Alien Tech Used (1) 200 Bonus (10016) 10016 TOTAL SCORE: 26820 Bonus ------- Follower Combat Kills 469 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -53 Cogmind --------- Core Integrity 1549/1600 Matter 210/300 Energy 126/430 System Corruption 1% Temperature Warning (301) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Graviton Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (14) ----- Advanced Cryofiber Web Experimental Cooling System Triangulator Experimental Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Reaction Control System Experimental Cloaking Device (fused) Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Stasis Canceller Advanced ECM Suite Vortex Cannon (22) Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Experimental Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Reaction Control System Experimental Cloaking Device Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Vortex Cannon Ionic Axe > --- INVENTORY -------- Stasis Canceller Advanced ECM Suite Sigix Corpse Sigix Corpse [Rating: 183] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Reactive Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . Utility 12 | . . . 1 . 1 . . . 3 . . . . . . . . . 2 . . . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 263 | 1 6 4 27 2 20 9 4 14 15 . 2 7 . 24 1 2 20 3 27 . 20 19 14 5 8 4 5 Power 38 | . 2 . 2 . . 4 . 1 2 . . . . 8 . . 4 . 3 . 1 3 . . 4 3 1 Engine 9 | . 2 . . . . 3 . 1 1 . . . . 2 . . . . . . . . . . . . . Core 13 | . . . 2 . . 1 . . 1 . . . . 6 . . 3 . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . 3 . 1 3 . . 4 3 1 Propulsion 58 | . . 2 5 . 8 3 . 4 4 . . 2 . 4 . . 4 . 7 . . 8 4 . 1 1 1 Treads 16 | . . 2 4 . 7 3 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 41 | . . . 1 . 1 . . 4 4 . . 2 . 4 . . 3 . 7 . . 8 4 . 1 1 1 Utility 120 | . 2 1 12 . 6 . 1 9 7 . 2 4 . 9 1 2 8 3 15 . 13 8 8 4 3 . 2 Device 75 | . 1 1 9 . 3 . 1 7 2 . . 1 . 3 1 1 8 2 10 . 7 7 4 3 2 . 2 Storage 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 1 . . 1 1 . . . . 1 . . . . . . 3 1 . 1 1 . . Hackware 13 | . . . . . . . . 1 3 . 1 . . 1 . . . . 2 . 3 . 2 . . . . Protection 20 | . . . 2 . 2 . . . 1 . 1 3 . 4 . 1 . 1 3 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 1 2 1 8 2 6 2 3 . 2 . . 1 . 3 . . 4 . 2 . 6 . 2 1 . . 1 Energy Gun 6 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 13 | . . . 3 1 3 1 1 . . . . . . . . . 2 . . . 1 . . . . . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 5 | . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . Piercing Weapon 6 | . . . . . . . . . . . . 1 . 1 . . 2 . . . 2 . . . . . . Special Melee Weapon 8 | . . . . . 2 . 1 . . . . . . . . . . . 2 . 2 . 1 . . . . Unidentified Prototypes 26 | . . . 1 . 1 2 . . 1 . . 2 . 5 . . 7 . 2 . 1 1 . 2 . 1 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 8 | . 1 1 2 . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . 1 1 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Highest Loss Streak 1 | . 1 1 1 . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 95 100 99 100 100 99 96 100 100 100 100 99 100 100 99 97 99 100 99 97 97 95 91 93 92 Engine 3 | . 14 14 . . . 6 9 9 3 . . . . . . . . . . . . . . . . . . Core 4 | . . . 10 11 9 2 . . 2 6 6 6 6 9 11 11 11 11 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 10 10 10 9 9 8 7 8 Treads 21 | . . 27 29 33 36 36 36 35 . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 32 33 33 33 33 34 35 35 35 35 31 31 31 30 28 28 28 28 28 Device 14 | . 11 14 11 11 15 9 17 17 12 6 6 6 6 4 8 10 10 8 18 21 21 21 20 19 17 17 20 Storage 6 | . 14 14 11 11 9 9 9 8 . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 8 9 9 9 7 13 13 13 13 11 11 11 11 11 10 10 7 5 4 4 6 8 8 Hackware 6 | . . . . . . . . . 20 20 21 20 20 17 17 17 17 17 15 15 18 21 22 23 21 21 20 Protection 4 | . . . 10 11 2 9 . . 4 6 4 6 6 4 2 . . 2 1 . . . 1 4 4 4 4 Energy Gun 3 | . 27 16 12 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 8 21 17 16 16 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . 9 6 6 6 1 . . . . . . . . . . 2 4 4 4 4 Special Melee Weapon 2 | . . . . . . . . 9 1 . . . . . . . . . 4 5 4 3 3 . . . . Peak Build Rating 183 | 6 8 10 25 23 32 36 36 43 61 61 62 65 65 87 87 92 107 105 125 125 136 149 159 161 168 178 183 Average Rating 56 | 6 6 9 22 22 28 35 34 35 54 61 61 62 65 80 86 90 96 99 115 125 132 140 154 152 159 165 177 On Entrance 77 | 6 6 8 10 23 23 32 36 34 35 61 61 62 65 65 85 87 92 105 97 125 125 136 142 152 151 167 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 20 21 70 70 71 69 69 55 26 20 20 20 20 32 32 32 26 31 38 35 37 46 46 43 42 41 43 Greatest Support 86 | 20 20 40 60 60 82 86 86 86 25 25 25 25 27 32 32 32 38 38 40 40 46 51 55 55 65 65 67 Greatest Overweight (x) 2 | . . . 1 1 1 . . 2 1 . . . . 1 . . . . 1 . . 1 1 . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 8 8 10 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | 6 8 9 18 20 19 19 19 19 4 5 5 5 5 4 5 5 4 5 4 5 4 5 4 5 4 4 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 10 10 20 20 20 20 20 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 25% | Scavenger-Mutant 21% | Mutant 20% | Commander-Mutant 14% | Wizard-Sprinter 10% | Hacker-Scout 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Matter Collected 2672 | 200 70 55 309 26 174 116 10 64 220 . 36 30 . 314 35 20 70 . 466 . 124 16 117 120 80 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6082 | . 443 63 1492 186 1395 932 . . 138 . . . . 181 . 78 . . 670 . 110 16 66 156 156 . . Parts 340 | . 32 2 97 18 68 40 . . 15 . . . . 6 . 4 . . 20 . 12 1 6 6 13 . . Haulers Intercepted 8 | . . . 3 . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . Recyclers Shooed 4 | . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Combat Hostiles Destroyed 91 | . 11 2 30 12 21 14 . . . . . . . . . 1 . . . . . . . . . . . Guns 26 | . 10 1 15 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 47 | . . . 12 9 15 11 . . . . . . . . . . . . . . . . . . . . . AOE 9 | . 1 1 . 3 2 2 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 3 1 5 . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . Worker 8 | . . . 2 1 . 2 . . 1 . . . . . . . . . . . . . 1 . 1 . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 3 . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . Recycler 4 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . Operator 7 | . . . 1 . 1 1 . . 1 . . . . . . . . . 1 . 1 1 . . . . . Watcher 29 | . 2 . 4 . 4 2 . . 3 . . . . 2 . . . . 5 . 2 . 1 1 3 . . Swarmer 24 | . 3 . 9 12 . . . . . . . . . . . . . . . . . . . . . . . Grunt 41 | . 8 1 13 . 9 10 . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 8 . 8 4 . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 1 4 4 7 3 . . 2 . . . . 1 . 1 . . 3 . 1 1 1 1 2 . . Combat Bots Only 4 | . 3 1 4 3 3 3 . . . . . . . . . 1 . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 1 2 2 2 . . 1 . . . . 1 . 1 . . 1 . 1 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Hostile Shots Fired 928 | . 26 13 120 40 55 36 . . 37 . . . 46 5 . 9 3 17 118 . 137 115 80 16 9 4 42 Missed 509 | . 8 3 35 12 17 9 . . 20 . . . 21 3 . 3 2 10 84 . 101 80 53 13 4 2 29 Damage Taken 5267 | . 197 258 644 196 394 366 . . 155 . . . 389 36 . 137 16 115 525 19 513 499 412 47 97 37 215 Core 770 | . 33 31 50 31 72 15 . . 61 . . . 68 . . 26 . . 41 . 67 152 60 12 . . 51 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 193 | . . . . . . . . . . . . . . . . . . . . . . . 84 16 . 18 75 Ignored by Resistances 1688 | . 62 72 309 121 114 105 . . 49 . . . 111 10 . 36 4 31 150 5 146 139 114 14 26 10 60 Regen/Repaired (Parts) 104 | . . . . . 53 . . . . . . 50 . . . . . . . . . . . . . 1 . Core Remaining (%) 88 | 100 . 74 . 79 . . . 84 . . . . 84 . . . . 97 . . . 77 . 94 . 100 96 Volleys Fired 211 | . 20 10 81 14 45 27 . . . . . . . 5 . . 7 . . . 1 . . . . . 1 Largest 2 | . 2 2 2 2 2 2 . . . . . . . 1 . . 1 . . . 1 . . . . . 1 Hottest 131 | . 80 80 131 126 126 126 . . . . . . . 5 . . 50 . . . 50 . . . . . 50 Shots Fired 388 | . 40 19 151 25 85 54 . . . . . . . 5 . . 7 . . . 1 . . . . . 1 Gun 151 | . 40 19 92 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 221 | . . . 54 24 85 54 . . . . . . . . . . 2 . . . 1 . . . . . 1 Launcher 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Special 14 | . . . 4 . . . . . . . . . . 5 . . 5 . . . . . . . . . . Kinetic 14 | . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 55 | . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 303 | . 40 17 83 24 85 54 . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 Robot Hit Streak 34 | . 8 4 22 12 31 34 . . . . . . . 4 . . 8 . . . . . . . . . . Robot Miss Streak 2 | . 2 2 2 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 368 | . 30 11 116 15 73 49 1 2 8 . . . 4 7 . 2 4 . 23 . 6 2 5 3 7 . . Core Hits 165 | . 15 3 43 13 33 28 1 . 4 . . . 1 3 . . . . 9 . 3 1 2 2 4 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 4 1 . 1 . . . . . . 1 . . . . . 1 . . 1 . 1 . . . Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Melee Attacks 313 | . . . . . . 10 1 2 19 3 2 1 5 16 . 2 . . 58 3 77 10 53 12 27 7 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . 10 . . 19 3 2 1 . . . . . . . . . . 38 12 27 7 5 Piercing 183 | . . . . . . . . . . . . . 5 16 . 2 . . 55 3 77 10 15 . . . . Sneak Attacks 18 | . . . . . . 1 1 2 1 . . . 1 1 . . . . 6 . 1 . 2 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11201 | . 473 208 2295 654 2396 1580 26 . 398 . . . 211 182 . 58 . . 1153 . 462 72 403 196 434 . . Guns 1749 | . 423 153 1173 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4722 | . . . 1047 377 2014 1284 . . . . . . . . . . . . . . . . . . . . . Explosions 854 | . 38 52 28 242 333 161 . . . . . . . . . . . . . . . . . . . . . Melee 3689 | . . . . . . 120 . . 398 . . . 211 182 . 58 . . 1153 . 462 72 403 196 434 . . Ramming 187 | . 12 3 47 35 49 15 26 . . . . . . . . . . . . . . . . . . . . Kinetic 174 | . . 20 154 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1385 | . 38 52 727 74 333 161 . . . . . . . . . . . . . . . . . . . . . Explosive 168 | . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5598 | . 423 133 1367 377 2014 1284 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1201 | . . . . . . 120 . . 398 . . . . . . . . . . . . . 53 196 434 . . Piercing 2488 | . . . . . . . . . . . . . 211 182 . 58 . . 1153 . 462 72 350 . . . . Highest Corruption 4 | . 2 2 . . . . 1 1 1 1 1 1 . . . . . . 1 1 3 4 . 3 . . 1 Average Corruption 1 | . 2 2 . . . . 1 1 1 1 1 1 . . . . . . 1 1 2 3 . 3 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . 5 8 . . . . 3 13 1 2 . . . . . . . . 5 1 12 8 . 3 . . 2 Message Errors 23 | . 2 4 . . . . 2 4 . . . . . . . . . . 3 1 3 2 . 1 . . 1 Matter Fused 12 | . 2 . . . . . . 2 . . . . . . . . . . 2 . 3 3 . . . . . Heat Flow Errors 7 | . . 3 . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . Energy Discharges 6 | . . . . . . . 1 1 . 1 . . . . . . . . . . 2 . . 1 . . . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . . 4 1 . . . . . . . . . . . 1 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 597 | . . . 9 31 33 27 . . 52 . . . . . . . . . 179 . 32 46 106 . 82 . . Projectiles 69 | . . . 9 4 29 27 . . . . . . . . . . . . . . . . . . . . . Explosions 31 | . . . . 27 4 . . . . . . . . . . . . . . . . . . . . . . Melee 497 | . . . . . . . . . 52 . . . . . . . . . 179 . 32 46 106 . 82 . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . 32 . . 77 20 21 . . . . . . . . . . . . . . . . . . . . . Shots 6 | . 1 . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . Rammed 24 | . . 1 7 7 4 2 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 3 1 8 7 5 2 3 . . . . . . . . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 66 139 294 72 75 132 . 72 2 289 2 2 39 357 154 17 . 461 15 . 377 261 127 77 248 101 323 Average Temperature 64 | . 28 40 66 33 20 42 . 48 2 82 2 2 16 102 73 8 . 84 15 . 77 59 45 44 89 51 222 Received Heat Transfer 1804 | . 42 18 312 . 162 234 . . 12 . . . 60 . . 24 9 289 69 . 402 72 60 12 9 9 9 Effects 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 2 . 4 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 39 | . 1 . 11 2 17 8 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2378 | . 50 50 1678 50 400 150 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 1 1 2 4 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Peak Influence 1194 | . 305 122 331 197 254 340 137 . 421 . . . . 507 . . . . 1194 411 777 553 606 283 448 304 286 Initial 349 | . . 53 . 31 60 . 37 . . . . . . 124 . . . . 300 349 241 238 251 149 138 214 106 Average 177 | . 132 50 115 86 111 145 45 . 217 . . . . 310 . . . . 519 370 354 284 312 202 253 236 201 Maximum Alert Level 4 | . 1 . 1 . 1 1 . . 2 . . . . 2 . . . . 4 2 3 2 2 1 2 1 1 Low Security (%) 65 | 100 88 100 81 100 90 79 100 . 31 . . . . 32 . . . . . . 13 13 18 55 37 18 20 Level 1 24 | . 11 . 18 . 9 20 . . 67 . . . . 26 . . . . 32 93 50 76 54 44 55 81 79 Level 2 8 | . . . . . . . . . . . . . . 40 . . . . 50 7 33 9 26 . 7 . . Level 3 . | . . . . . . . . . . . . . . . . . . . 13 . 2 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 2 5 . 1 2 . . 1 . . . . 4 . . . . 6 . 10 7 10 2 2 . 3 Investigation 35 | . 3 1 3 . . 1 . . 1 . . . . 2 . . . . 4 . 6 3 6 1 1 . 3 Extermination 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Reinforcement 19 | . . . 2 . 1 1 . . . . . . . 1 . . . . 1 . 4 3 4 1 1 . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Distress Signals 22 | . . . 3 2 . . . . 1 . . . . 1 . . . . 1 . 3 1 5 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 14 4 44 12 32 24 . . 21 . . . 15 9 . 1 13 5 91 5 85 51 47 19 14 8 24 Peak Tracking Total 29 | . 3 2 5 3 6 4 . . 7 . . . 5 3 . 1 13 4 19 4 24 25 11 12 6 9 29 Tactical Retreats 90 | . . . 4 1 1 4 . . 6 . . . 3 3 . . . . 18 . 21 5 19 1 2 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Traps Triggered 15 | . 3 . 1 . . . . . . . . . . 2 . . . . 1 . 2 2 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . . . . . 48 . . . . . . . . . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 21 | . . . . . 10 4 . . . . . . . . . . . . 1 . . . . . . . 6 Reprogrammed 22 | . . . 4 . . . . . . . . . . . . . . . 12 . 6 . . . . . . Reused 15 | . . . 2 . . . . . . . . . . . . . . . 8 . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . 2 . 1 3 . . . . . . . . . . 4 . 8 . 5 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Machines Disabled 26 | . 2 . 5 . . 2 . . 1 . . . . 1 . . 2 . 1 . . 3 . 3 1 4 1 Max in Single Turn 1 | . 1 . 1 . . 1 . . 1 . . . . . . . 1 . 1 . . 1 . 1 1 1 1 Garrison Access 14 | . . . . . 1 . . . 2 . . . . 2 . . . . 2 . 3 . 3 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Machines Accessed 182 | . 6 1 10 . 10 9 10 8 9 . 2 1 . 13 . . 6 . 17 . 24 7 18 6 9 10 6 Terminals 112 | . 5 . 7 . 7 9 6 . 4 . . . . 7 . . . . 11 . 17 4 11 5 8 8 3 Fabricators 19 | . . . . . . . . . 1 . . . . 3 . . . . 1 . 4 3 3 1 1 . 2 Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Units 8 | . 1 . 2 . . . 4 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . 1 . . . 1 . . . . 1 . . . . 2 . . . 1 . . 1 . Garrison Access 14 | . . . . . 1 . . . 2 . . . . 2 . . . . 2 . 3 . 3 . . . 1 Total Hacks 610 | . 17 1 24 . 28 32 23 44 22 . 5 6 . 37 . . 13 . 67 . 103 32 53 20 38 32 13 Successful 451 | . 10 1 17 . 21 23 13 44 13 . 5 6 . 25 . . 13 . 41 . 68 23 43 12 30 31 12 Failed 158 | . 7 . 7 . 7 9 9 . 9 . . . . 12 . . . . 26 . 35 9 10 8 8 1 1 Catastrophic 15 | . 1 . . . . . 3 . 1 . . . . 2 . . . . 4 . 4 . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 251 | . 13 . 12 . 13 15 19 . 8 . . . . 18 . . . . 28 . 54 19 16 7 12 14 3 Terminals 427 | . 16 . 20 . 21 32 19 . 12 . . . . 26 . . . . 49 . 82 21 39 18 36 28 8 Fabricators 55 | . . . . . . . . . 2 . . . . 7 . . . . 2 . 16 11 9 2 2 . 4 Repair Stations 6 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . 2 . Recycling Units 9 | . 1 . 2 . . . 4 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 2 . 4 . . . 3 . . . . 2 . . . . 9 . . . 2 . . 2 . Garrison Access 20 | . . . . . 1 . . . 3 . . . . 2 . . . . 5 . 5 . 3 . . . 1 Terminal Hacks 293 | . 7 1 9 . 9 15 6 44 3 . 5 6 . 12 . . 13 . 23 . 43 11 26 7 24 22 7 Record 56 | . . . . . . . . 38 . . 4 . . 1 . . 7 . . . . . 1 . 1 4 . Part Schematic 25 | . 2 . . . . 1 . . . . . 6 . 1 . . . . 4 . 5 . 2 . 2 2 . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis 14 | . . . . . . 2 . 6 . . . . . . . . . . . . 3 . 2 . . . 1 Prototype ID Bank 16 | . . . 1 . . 1 2 . . . . . . 1 . . 4 . 1 . 2 . 2 . 1 1 . Open Door 8 | . . 1 . . . 2 . . . . 1 . . . . . 2 . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Branch Access Points 11 | . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 . 1 1 1 1 1 Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Machine Index 7 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 1 . . 1 . Terminal Index 6 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 28 | . . . 1 . 1 2 1 . . . . . . 3 . . . . 3 . 7 2 4 1 2 1 . Unreport Threat 16 | . . . . . 1 1 . . . . . . . . . . . . 2 . 6 2 3 . . 1 . Locate Traps 24 | . 1 . 3 . . 2 . . 2 . . . . 1 . . . . 3 . 4 1 1 2 2 1 1 Disarm Traps 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 5 | . . . 1 . . . . . . . . . . . . . . . 2 . 2 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 7 | . . . . . . . . . . . . . . 1 . . . . 1 . 3 . 1 . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 8 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . 1 1 . Registered Components 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Zone Layout 29 | . 2 . . . 2 1 . . . . . . . . . . . . 1 . 5 3 6 2 3 3 1 Fabricator Hacks 40 | . . . . . . . . . 2 . . . . 4 . . . . 2 . 10 6 8 2 2 . 4 Load Schematic 22 | . . . . . . . . . 1 . . . . 2 . . . . 1 . 6 3 5 1 1 . 2 Build 18 | . . . . . . . . . 1 . . . . 2 . . . . 1 . 4 3 3 1 1 . 2 Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . 2 . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Repair 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 2 . 4 . . . 2 . . . . 2 . . . . 5 . . . 2 . . 2 . Insert Component 10 | . . . 1 . 2 . . . 1 . . . . 1 . . . . 3 . . . 1 . . 1 . Analyze 9 | . . . 1 . 2 . . . 1 . . . . 1 . . . . 2 . . . 1 . . 1 . Garrison Access Hacks 14 | . . . . . 1 . . . 2 . . . . 2 . . . . 2 . 3 . 3 . . . 1 Seal Access 14 | . . . . . 1 . . . 2 . . . . 2 . . . . 2 . 3 . 3 . . . 1 Unauthorized Hacks 79 | . 3 . 6 . 5 8 7 . 4 . . . . 5 . . . . 7 . 12 6 4 3 4 5 . Terminals 65 | . 2 . 4 . 5 8 3 . 3 . . . . 5 . . . . 7 . 8 4 4 3 4 5 . Track 8 | . . . . . . 2 . . . . . . . . . . . . 1 . 2 2 . . . 1 . Assimilate 9 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 2 2 . Botnet 36 | . 2 . 3 . 3 5 3 . 3 . . . . 3 . . . . 3 . 5 1 3 . 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 11 | . . . 1 . 1 1 . . . . . . . 1 . . . . 1 . 1 1 1 1 1 1 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 4 . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 132 | . 5 . 8 . 7 9 6 . 8 . . . . 9 . . . . 14 . 22 6 15 6 8 4 5 Full Trace Events 29 | . 1 . . . . . 3 . 1 . . . . 2 . . . . 4 . 6 3 5 1 1 . 2 Feedback Events 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Corruption 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 2 . 1 . 2 1 . . 1 . . 20 . 2 . . . . 3 . 4 . 3 . 2 3 . Parts Built 19 | . . . . . . . . . 1 . . . . 3 . . . . 1 . 4 3 3 1 1 . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1302 | . . . . . . . . . 58 . . . . 192 . . . . 106 . 248 221 199 68 68 . 142 Total Part Build Rating 129 | . . . . . . . . . 3 . . . . 18 . . . . 6 . 24 24 21 8 8 . 17 Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Time 142 | . . . . . 38 . . . . . . . . . . . . . 68 . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . 2 . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . Part Schematics Acquired 8 | . . . 1 . 2 . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . 1 2 . . . . . 2 . . 4 . 3 . . . . . . . . Non-combat 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . Combat 7 | . . . . . . . 1 2 . . . . . . . . 4 . . . . . . . . . . Robot Hacks Applied 13 | . . . . . . . 1 2 . . . . . 3 . . 4 . 3 . . . . . . . . parse_system 7 | . . . . . . . 1 2 . . . . . . . . 4 . . . . . . . . . . no_distress 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Total Allies 42 | . . 1 . . 1 10 . . . . 3 . . 2 . . . . 2 19 . . . 1 1 2 . Largest Group 19 | . . 1 1 . 1 10 10 10 10 . 3 . . 1 . . . . 1 19 . . . 1 1 1 . Highest-Rated Group 702 | . . 31 31 . 10 173 173 173 173 . 93 . . 49 . . . . 45 702 . . . 22 26 26 . Highest-Rated Ally 50 | . . 31 31 . 10 29 29 29 29 . 31 . . 49 . . . . 45 50 . . . 22 26 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . 1 . . 24 . . 25 . . . . 5 . . . . . 108 . . . . . . . Total Damage 4265 | . . . . . . 236 . . 252 . . . . 981 . . . . . 2796 . . . . . . . Kills 21 | . . . . . . 4 . . 5 . . . . 6 . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Robot Analysis Total 14 | . . . . . . 2 . 6 . . . . . . . . . . . . 3 . 2 . . . 1 Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . 1 1 . . 1 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Turns Passed 17014 | 2 619 821 2846 1173 1766 957 959 2329 526 83 53 185 84 464 49 69 309 55 693 100 925 294 828 183 300 148 194 Spaces Moved 23959 | 1 414 473 1006 463 901 502 619 1512 1376 303 183 720 291 1545 232 299 946 233 2492 346 3042 896 2523 424 1047 471 699 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5439 | . . 464 1006 463 901 502 619 1484 . . . . . . . . . . . . . . . . . . . Legs 424 | 1 414 9 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18096 | . . . . . . . . 28 1376 303 183 720 291 1545 232 299 946 233 2492 346 3042 896 2523 424 1047 471 699 Fastest Speed 5 | 120 120 120 160 240 158 151 151 29 23 23 23 23 23 20 20 20 20 20 20 20 14 14 6 6 5 5 5 Average Speed 57 | 120 120 159 239 240 161 151 151 149 26 23 23 23 23 20 20 20 20 20 20 20 19 18 20 20 17 17 16 Slowest Speed 243 | 120 120 160 240 240 243 158 151 169 96 23 23 26 26 92 20 20 23 20 89 20 20 82 84 21 21 18 18 Overloaded Moves 941 | . . . . . . . . . . . . . . . . . . . . . 332 249 180 9 77 22 72 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 160 | . . . . . . . . . 11 . 1 . 3 11 3 3 . 2 30 . 26 10 17 3 26 9 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 73 86 85 99 79 76 97 93 42 51 31 86 61 38 51 66 96 47 74 95 87 68 62 68 32 51 22 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 9 | . 1 . 2 1 . . 4 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 20 | . 1 . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 2 . . . 6 . . 2 3 . . 2 2 . 1 . . . . . . . . . Spaces Dug 233 | . . . 8 9 . 7 . . 10 3 2 . . 10 . . . . 30 3 69 4 47 6 18 3 4 Terrain Destroyed 307 | . 4 5 8 21 18 17 . . 10 3 2 . . 10 . . . . 30 3 69 4 47 6 18 3 29 Melee 215 | . . . . . . 7 . . 10 3 2 . . 10 . . . . 30 3 68 4 47 6 18 3 4 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AOE 91 | . 4 5 8 21 18 10 . . . . . . . . . . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Qua Acc Total 26051 | 1 496 526 1272 490 1128 627 641 1590 1493 310 188 732 292 1652 230 299 1061 237 2574 371 3234 996 2738 497 1093 518 765 Wait 1065 | . 43 26 91 5 87 70 12 26 74 5 1 . . 52 1 . 65 4 5 23 67 68 156 56 32 38 58 Move 23623 | . 413 472 1005 462 900 501 618 1511 1354 302 180 719 285 1522 225 292 945 228 2434 345 2988 876 2489 418 997 454 688 Hop 148 | . . . . . . . . . 10 . 1 . 2 11 3 3 . 2 28 . 26 9 16 2 23 7 5 Pick Up 89 | . 6 6 30 . 8 1 1 12 6 . . . . 4 . . 4 . 2 . 3 . 2 . 1 3 . Fast Attach 128 | . 3 1 6 . 5 3 1 7 9 . 2 5 . 18 . . 15 . 12 . 9 12 7 4 3 3 3 Attach 27 | . 1 3 2 . 2 . . 6 2 . . . . 4 . . . . 3 . . . 2 . . 1 1 Detach 27 | . 1 1 2 . . . . 3 2 . 1 . . 5 . . . . 5 . 2 1 1 1 . 1 1 Swap 109 | 1 2 . 19 2 13 6 3 1 4 . . 2 . 2 1 2 6 3 12 . 11 7 5 1 5 . 1 Drop 192 | . 4 6 25 . 15 7 2 22 13 . 1 5 . 13 . . 19 . 14 . 12 13 7 3 5 4 2 Fire 211 | . 20 10 81 14 45 27 . . . . . . . 5 . . 7 . . . 1 . . . . . 1 Melee 313 | . . . . . . 10 1 2 19 3 2 1 5 16 . 2 . . 58 3 77 10 53 12 27 7 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . 1 8 7 5 2 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 49 | . . . . . 48 . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Entered Mines 626 | -10/Mines | Met a Derelict shopkeep closing up shop 721 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 722 | -10/Mines | Assembled infested the area 856 | -10/Mines | Discovered new exit (range 5) 1067 | -10/Mines | Met a Derelict testing a Signal Generator 1400 | -10/Mines | Discovered new exit (range 8) 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Accompanied by 1 ally 1443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2360 | -9/Materials | Identified exit to Mines 2918 | -9/Materials | Build established: Scavenger-Mutant 3151 | -9/Materials | Discovered new exit (range 16) 3622 | -9/Materials | Discovered new exit (range 16) 4289 | -9/Materials | Entered Mines 4312 | -9/Mines | Discovered new exit (range 12) 4321 | -9/Mines | Learned Materials terminal intel 5231 | -9/Mines | Learned Materials trap positions 5327 | -9/Mines | Discovered new exit (range 15) 5462 | -9/Mines | Entered Materials 5462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5463 | -8/Materials | Identified exit to Storage 5464 | -8/Materials | Loaded intel: 22 trap records 5465 | -8/Materials | Loaded intel: 12 terminal locations 5844 | -8/Materials | Repaired EM Pulse Cannon 5929 | -8/Materials | Discovered new exit (range 4) 6354 | -8/Materials | Discovered new exit (range 13) 6939 | -8/Materials | Discovered new exit (range 3) 7228 | -8/Materials | Entered Storage 7228 | -8/Storage | Accompanied by 1 ally 7275 | -8/Storage | Build established: Mutant 8060 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8148 | -8/Storage | Used back door to open Recycling access 8148 | -8/Storage | Discovered new exit (range 5) 8185 | -8/Storage | Entered Recycling 8185 | -8/Recycling | Accompanied by 10 allies 8186 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 8350 | -8/Recycling | Build established: Commander-Mutant 8559 | -8/Recycling | Discovered new exit (range 16) 9082 | -8/Recycling | Scanned before Scraplab entrance 9115 | -8/Recycling | Entered Scraplab 9129 | -8/Recycling | Discovered new exit (range 3) 9144 | -8/Recycling | Entered Scraptown 9144 | -8/Scraptown | Accompanied by 10 allies 9573 | -8/Scraptown | Discovered new exit (range 3) 9906 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10026 | -8/Scraptown | Visited Cave Peace 10097 | -8/Scraptown | Visited TADAMA 10189 | -8/Scraptown | Visited Fellowship of the Rings 10218 | -8/Scraptown | Visited Assassins FH 10271 | -8/Scraptown | Visited The Evicted 10333 | -8/Scraptown | Visited Symbiants 10568 | -8/Scraptown | Visited UFD Registry 10568 | -8/Scraptown | Registered with UFD as "Gravtalker" 10603 | -8/Scraptown | Visited Junk Repository 10663 | -8/Scraptown | Visited Analyses Database 10703 | -8/Scraptown | Visited Botcube Research 10714 | -8/Scraptown | Found Lrg. Botcube 10935 | -8/Scraptown | Visited Science Testing Area 10958 | -8/Scraptown | Visited Scrap Suit Storage 11057 | -8/Scraptown | Visited Abandonware Association 11073 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11080 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 11109 | -8/Scraptown | Visited Curators Association 11171 | -8/Scraptown | Visited Scrapoid Pod Storage 11179 | -8/Scraptown | Found Scrapoid Pod 11319 | -8/Scraptown | Discovered new exit (range 5) 11458 | -8/Scraptown | Identified exit to Factory 11473 | -8/Scraptown | Entered Factory 11473 | -6/Factory | Accompanied by 10 allies 11473 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11549 | -6/Factory | Fabricated Imp. VTOL Module (x1) 11663 | -6/Factory | Lost 6 allies 11770 | -6/Factory | Spotted B-75 Beast 11843 | -6/Factory | Discovered new exit (range 9) 11845 | -6/Factory | Identified exit to Factory 11892 | -6/Factory | Discovered new exit (range 10) 11999 | -6/Factory | Identified exit to Lower Caves 11999 | -6/Factory | Entered Lower Caves 12080 | -6/Lower Caves | Discovered new exit (range 10) 12082 | -6/Lower Caves | Identified exit to Lower Caves 12082 | -6/Lower Caves | Entered another Lower Caves area 12098 | -6/Lower Caves | Learned 4 Factory zone layouts 12117 | -6/Lower Caves | A Commander dispatched an escort 12124 | -6/Lower Caves | Learned location of 1 exit from Research 12124 | -6/Lower Caves | Learned Factory emergency access door positions 12133 | -6/Lower Caves | Encountered a Warlord checkpoint 12133 | -6/Lower Caves | Discovered new exit (range 11) 12135 | -6/Lower Caves | Identified exit to Zion 12135 | -6/Lower Caves | Entered Zion 12150 | -6/Zion | Discovered new exit (range 14) 12160 | -6/Zion | System corruption cleaned by Quarantine Array 12167 | -6/Zion | Learned location of Quarantine (-2) 12180 | -6/Zion | Build established: Hacker-Scout 12188 | -6/Zion | Learned Factory terminal intel 12193 | -6/Zion | Learned Factory emergency access door positions 12195 | -6/Zion | Found CR-A16's Pointy Stick 12212 | -6/Zion | Turned away by Imprinter 12237 | -6/Zion | Given the Hacking Drone Bay 12257 | -6/Zion | Found Prototype Device 12257 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12291 | -6/Zion | Visited the Megawrench Repair Shop 12295 | -6/Zion | Megawrench repaired 2 parts 12319 | -6/Zion | Identified exit to Proximity Caves 12320 | -6/Zion | Entered Proximity Caves 12332 | -5/Proximity Caves | Spotted B-75 Beast 12398 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12404 | -5/Proximity Caves | Entered Factory 12404 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12407 | -5/Factory | Loaded intel: 25 terminal locations 12458 | -5/Factory | Discovered new exit (range 5) 12459 | -5/Factory | Identified exit to Upper Caves 12491 | -5/Factory | Discovered exit to Upper Caves (range 22) 12492 | -5/Factory | Discovered new exit (range 16) 12496 | -5/Factory | Identified exit to Factory 12511 | -5/Factory | Found Prototype Processor 12511 | -5/Factory | Identified Exp. Targeting Computer 12665 | -5/Factory | Discovered exit to Factory (range 6) 12686 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 12699 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 12704 | -5/Factory | Search patrols dispatched 12837 | -5/Factory | Discovered exit to Factory (range 16) 12868 | -5/Factory | Entered Upper Caves 12870 | -5/Upper Caves | Learned 4 Factory zone layouts 12913 | -5/Upper Caves | Discovered new exit (range 15) 12917 | -5/Upper Caves | Identified exit to Upper Caves 12917 | -5/Upper Caves | Entered another Upper Caves area 12921 | -5/Upper Caves | Learned Factory trap positions 12924 | -5/Upper Caves | Spotted B-75 Beast 12928 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 12931 | -5/Upper Caves | Destroyed B-75 Beast 12965 | -5/Upper Caves | Learned location of 2 exits from Factory 12983 | -5/Upper Caves | Discovered new exit (range 5) 12985 | -5/Upper Caves | Identified exit to Warlord 12986 | -5/Upper Caves | Entered Warlord 13090 | -5/Warlord | Rebuked by Warlord 13106 | -5/Warlord | Visited the Vortex Lab 13108 | -5/Warlord | Found Prototype Energy Cannon 13108 | -5/Warlord | Identified Vortex Cannon 13114 | -5/Warlord | Warlord's base attacked by MAIN.C 13144 | -5/Warlord | Found Prototype Device 13144 | -5/Warlord | Identified Exp. Cloaking Device 13149 | -5/Warlord | Found Prototype Device 13149 | -5/Warlord | Identified Exp. Focal Shield 13153 | -5/Warlord | Found Prototype Reactor 13153 | -5/Warlord | Identified Vortex Chain Reactor 13216 | -5/Warlord | Opened side exit 13293 | -5/Warlord | Discovered new exit (range 13) 13295 | -5/Warlord | Identified exit to Proximity Caves 13295 | -5/Warlord | Entered Proximity Caves 13297 | -4/Proximity Caves | Spotter reported a threat 13298 | -4/Proximity Caves | Spotter reported a threat 13328 | -4/Proximity Caves | Spotted B-86 Titan 13347 | -4/Proximity Caves | Discovered exit to Factory (range 9) 13350 | -4/Proximity Caves | Entered Factory 13350 | -4/Factory | Evolved 2 slots: Utility x2 13351 | -4/Factory | Identified exit to Research 13351 | -4/Factory | Identified exit to Upper Caves 13353 | -4/Factory | Loaded intel: 108 trap records 13450 | -4/Factory | Identified exit to Armory 13492 | -4/Factory | Spotted B-86 Titan 13600 | -4/Factory | Search patrols dispatched 13686 | -4/Factory | Discovered exit to Research (range 5) 13814 | -4/Factory | Discovered exit to Research (range 5) 13850 | -4/Factory | Fabricated Adv. Hacking Suite? 13850 | -4/Factory | Search patrols dispatched 13868 | -4/Factory | Discovered exit to Research (range 10) 13902 | -4/Factory | Repaired Broken Electron Diverter? 13970 | -4/Factory | Build established: Hacker-Ninja 14043 | -4/Factory | Manually triggered Chute Trap 14043 | -4/Factory | Sucked down chute 14043 | -4/Factory | Entered Waste 14044 | -4/Waste | Spotted C-40 Crusher 14072 | -4/Waste | Spotted C-40 Crusher 14073 | -4/Waste | Spotted C-40 Crusher 14074 | -4/Waste | Spotted C-40 Crusher 14074 | -4/Waste | Spotted C-40 Crusher 14077 | -4/Waste | Spotted C-40 Crusher 14081 | -4/Waste | Warlord forces began an assault 14110 | -4/Waste | Allies destroyed C-40 Crusher 14113 | -4/Waste | Allies destroyed C-40 Crusher 14119 | -4/Waste | Discovered new exit (range 13) 14143 | -4/Waste | Identified exit to Factory 14143 | -4/Waste | Entered Factory 14163 | -4/Factory | Discovered exit to Research (range 13) 14169 | -4/Factory | Lost 4 allies 14211 | -4/Factory | Fabricated Adv. System Shield (x1) 14324 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 14446 | -4/Factory | Discovered exit to Research (range 20) 14507 | -4/Factory | Discovered exit to Upper Caves (range 21) 14662 | -4/Factory | Spotted B-86 Titan 14792 | -4/Factory | Fabricated Exp. Signal Interpreter? 14846 | -4/Factory | Build established: Wizard-Sprinter 14849 | -4/Factory | Fabricated Exp. Utility Shielding? 14893 | -4/Factory | Search patrols dispatched 15068 | -4/Factory | Entered Armory 15144 | -4/Armory | Fabricated Electron Diverter (x1) 15147 | -4/Armory | Fabricated Electron Diverter? 15196 | -4/Armory | Fabricated Electron Diverter? 15264 | -4/Armory | Discovered exit to Research (range 5) 15322 | -4/Armory | Spotted B-86 Titan 15362 | -4/Armory | Entered Research 15362 | -3/Research | Evolved 2 slots: Utility x2 15363 | -3/Research | Identified exit to Research 15481 | -3/Research | Spotted B-86 Titan 15511 | -3/Research | Identified exit to Testing 15612 | -3/Research | Search patrols dispatched 15771 | -3/Research | Fabricated Cld. Field Propulsion Drive (x1) 15883 | -3/Research | Discovered exit to Research (range 11) 15893 | -3/Research | Fabricated Adv. Hacking Suite? 15967 | -3/Research | Discovered exit to Research (range 6) 16141 | -3/Research | Fabricated Cld. Impulse Thruster? 16190 | -3/Research | Entered Testing 16209 | -3/Testing | Found Prototype Energy Gun 16209 | -3/Testing | Identified Tachyon Dispersion Ray 16265 | -3/Testing | Fabricated Exp. Sensor Array (x1) 16284 | -3/Testing | Found Prototype Processor 16284 | -3/Testing | Identified Exp. Target Analyzer 16373 | -3/Testing | Entered Research 16373 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16474 | -2/Research | Fabricated Cld. Impulse Thruster? 16503 | -2/Research | Discovered new exit (range 10) 16505 | -2/Research | Identified exit to Access 16536 | -2/Research | Identified exit to Quarantine 16673 | -2/Research | Entered Quarantine 16680 | -2/Quarantine | Found Alien Reactor 16680 | -2/Quarantine | Identified Matter Drive 16734 | -2/Quarantine | Repaired Cld. Impulse Thruster 16741 | -2/Quarantine | Cryocooling Duct disabled 16756 | -2/Quarantine | Ambient heat levels rising (+20) 16756 | -2/Quarantine | Non-combat units ordered to evacuate 16765 | -2/Quarantine | Found Sigix Corpse 16770 | -2/Quarantine | Found Sigix Corpse 16798 | -2/Quarantine | Spotted Alpha 7 16821 | -2/Quarantine | Entered Access 16821 | -1/Access | Evolved 2 slots: Utility x2 16850 | -1/Access | Identified exit to Command 16850 | -1/Access | Identified exit to Surface 16861 | -1/Access | Energy Cycler disabled 16902 | -1/Access | Fabricated Cld. Q-thruster? 16943 | -1/Access | Fabricated Graviton Reactor (x1) 17011 | -1/Access | Spotted B-99 Colossus 17011 | -1/Access | Spotted B-99 Colossus 17015 | *** | Escaped! Last Messages --------------- >>Traps(Disarm) Disarmed 6 Stasis Traps. 16999_ Slug penetrates Wall. 16999_ Penetrated by Slug. 17002_ Slug penetrates Door. 17011_ Connecting with Garrison Access... >>Seal Access door sealed. 17012_ Penetrated by Slug. 17012_ H-88 Terminator knocked back. 17012_ Penetrated by Slug. 17012_ Slug penetrates G-73 Enforcer. 17012_ Penetrated by Slug. 17012_ Slug penetrates G-73 Enforcer. 17012_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17012_ Terminal disabled. 17012_ Slug penetrates Wall. 17013_ Connecting with Terminal... 17013_ The Access Shell folds into the floor. 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BB#??????????????????????? | | ??????????#w w BB#??????????????????????? | | ??????????+ ###??????????????????????? | | ??????????# g h ########?????????????????? | | ??????????# % h A g????????????????? | | ??????????# H ######??????????????????? | | ?????????# # ###?????????????????????? | | ?????? #"" !! BB#?????????????????????? | | ??? #"" !! BB#?????????????????????? | | ????#### # #"" ###?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 4 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Evasion (%) 80 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 66 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Greatsword | -8/Storage | Hacked Hvy. Missile Launcher | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Fission Core | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Electron Diverter | -4/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Imp. Utility Shielding | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Cld. Field Propulsion Drive | -3/Research | Scanalyzed Exp. Sensor Array | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Hacked Imp. Q-thruster | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Exp. Q-thruster | -2/Quarantine | Scanalyzed Graviton Reactor | -2/Quarantine | Hacked Cld. Q-thruster | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive L-61 Swordsman | -2/Research | Hacked K-01 Serf | -2/Research | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Lrn. Sensor Array | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Electron Diverter | x1 | -4/Armory Electron Diverter | x1 | -4/Armory Electron Diverter | x1 | -4/Armory Cld. Field Propulsion Drive | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Cld. Impulse Thruster | x1 | -3/Research Exp. Sensor Array | x1 | -3/Testing Cld. Impulse Thruster | x1 | -2/Research Cld. Q-thruster | x1 | -1/Access Graviton Reactor | x1 | -1/Access Alien Tech Used ----------------- Matter Drive Achievements -------------- Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed DisruptionThiefMeganuke Manual? 0 Play Time 05:21:37 Cumulative 268.2 hours Start 2024.11.27 @ 10:37:25 End 2024.11.29 @ 22:40:50 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 127 Rogue 115 Adventurer 2 Explorer 10 Win Type 0 Total 23 Types 9/2/6/3/1/0/1/0/1 Lore% 67 Gallery% 80 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/Dina Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e8b1fe-a424-482a-a029-ccd24953bb3d