Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.25 @ 12:11:59 Player: StrongCobra Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (960) 960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3190 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Shield Generator Spread Laser Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Improved Targeting Computer Power Shielding > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Datajack [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Power Shielding Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 45 | 6 2 6 30 . 1 Power 6 | 1 . 2 3 . . Engine 5 | 1 . 1 3 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 . 2 9 . . Treads . | . . . . . . Leg 10 | 2 . 2 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 10 | 1 2 . 6 . 1 Device 4 | . 1 . 3 . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 16 | 2 . 2 12 . . Energy Gun 8 | 2 . 1 5 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 1 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 25 | . . 3 17 1 4 Power 2 | . . . 1 . 1 Propulsion 10 | . . 1 7 . 2 Utility 4 | . . . 3 . 1 Weapon 9 | . . 2 6 1 . Highest Loss Streak 5 | . . 1 5 1 5 Average Slot Usage (%) 82 | . 90 98 75 64 33 Engine 6 | . 14 4 6 11 2 Core 4 | . . 9 3 . . Leg 20 | . 28 27 18 . . Flight 4 | . . . 6 22 11 Device 9 | . 5 14 7 . . Processor 1 | . . . 1 11 9 Protection 12 | . 4 14 13 11 11 Energy Gun 15 | . 28 24 8 9 . Ballistic Gun 4 | . . 2 6 . . Naked Turns . | . . . . . . Heaviest Build 17 | 12 13 10 17 11 9 Greatest Support 30 | 20 20 20 30 12 12 Greatest Overweight (x) 3 | . . . 3 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 Most Carried 4 | 3 3 4 4 4 3 Average Carried 2 | . 1 2 3 4 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 1 2 3 4 4 3 Class Distribution -------------------- 63% | Mutant 21% | Scavenger-Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 688 | 260 . 63 365 . . Remotely . | . . . . . . Salvage Created 1213 | . 57 205 887 64 . Parts 79 | . 4 17 56 2 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 32 | . 3 8 19 2 . Guns 29 | . 3 8 16 2 . AOE 3 | . . . 3 . . Classes Destroyed 9 | . 1 1 7 . . Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Hauler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 12 | . 3 6 3 . . Grunt 12 | . . 2 8 2 . Brawler 1 | . . . 1 . . Sentry 7 | . . . 7 . . Best Kill Streak 7 | . 3 3 7 2 . Combat Bots Only 4 | . 3 3 4 2 . Max Kills in Single Turn 4 | . 1 1 4 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2757 | . 41 293 1530 178 715 Core 991 | . 9 36 306 82 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . 82 . 3 . Volleys Fired 122 | . 4 24 90 4 . Largest 2 | . 2 2 2 1 . Hottest 130 | . 80 80 130 65 . Shots Fired 208 | . 8 45 151 4 . Gun 192 | . 8 45 135 4 . Cannon . | . . . . . . Launcher 5 | . . . 5 . . Special 11 | . . . 11 . . Kinetic 89 | . . 8 81 . . Thermal 70 | . 4 15 47 4 . Explosive 5 | . . . 5 . . Electromagnetic 44 | . 4 22 18 . . Robot Hit Streak 17 | . 2 12 17 9 . Robot Miss Streak 6 | . 1 6 3 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 149 | . 4 27 114 4 . Core Hits 81 | . 3 11 59 8 . Critical Hits 2 | . . . 2 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1715 | . 54 303 1289 69 . Guns 1372 | . 54 255 994 69 . Cannons . | . . . . . . Explosions 327 | . . 48 279 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 404 | . . 16 388 . . Thermal 633 | . 12 123 429 69 . Explosive 279 | . . . 279 . . Electromagnetic 399 | . 42 164 193 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Effects 1 | . . . 1 . . Message Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 25 | . . 7 18 . . Projectiles . | . . . . . . Explosions 25 | . . 7 18 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 200 | . . 38 162 . . Shots 7 | . . 1 6 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 36 16 276 124 . Average Temperature 46 | . 16 4 54 63 . Received Heat Transfer 885 | . . 48 576 36 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1195 | . 25 225 865 80 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 236 | . 115 135 236 154 90 Average Influence 92 | . 52 63 122 115 64 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 85 100 100 Level 1 7 | . . . 14 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 4 2 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 8 | . 1 . 4 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 12 30 13 9 Peak Tracking Total 9 | . 4 3 4 9 8 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 . 3 . . Successful 2 | . . . 2 . . Failed 3 | . 2 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 1945 | 79 161 591 999 70 45 Spaces Moved 1557 | 63 115 405 764 172 38 Core 24 | 12 . . 12 . . Treads . | . . . . . . Legs 928 | 51 115 405 357 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 605 | . . . 395 172 38 Fastest Speed 29 | 50 120 120 29 32 32 Average Speed 85 | 106 120 120 74 32 32 Slowest Speed 200 | 120 120 120 200 32 35 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 21 80 43 43 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . 5 14 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . 5 14 . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1976 | 75 130 466 1054 182 69 Wait 198 | . 6 24 129 7 32 Move 1548 | 62 114 404 763 171 34 Hop 2 | . . . . . 2 Pick Up 44 | 7 3 6 28 . . Fast Attach . | . . . . . . Attach 36 | 6 2 4 23 . 1 Detach 1 | . . . 1 . . Swap 9 | . . 2 7 . . Drop 14 | . 1 2 11 . . Fire 122 | . 4 24 90 4 . Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 7) 241 | -10/Materials | Entered Mines 305 | -10/Mines | Discovered new exit (range 8) 308 | -10/Mines | Build established: Mutant 402 | -10/Mines | Learned Materials emergency access door positions 495 | -10/Mines | Learned location of Storage (-9) 814 | -10/Mines | Discovered new exit (range 6) 832 | -10/Mines | Entered Materials 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Lost 4 parts (1p2n1w) 1503 | -9/Materials | Discovered new exit (range 16) 1535 | -9/Materials | Build established: Scavenger-Mutant 1587 | -9/Materials | Core integrity fell below 50% 1622 | -9/Materials | Lost 5 parts (2n1u2w) 1831 | -9/Materials | Entered Storage 1896 | -9/Storage | Core integrity fell below 20% 1896 | -9/Storage | Discovered new exit (range 16) 1901 | -9/Storage | Entered Materials 1901 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1935 | -8/Materials | Core integrity fell below 50% 1943 | -8/Materials | Core integrity fell below 20% 1946 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- An explosion rips through the floor. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." EXIT=FOUND S-10 Pest destroyed. Spread Laser destroyed. O-16 Technician locks terminal. [Achievement: Close Call] PARAMETERS=POWER_1,PROPULSION_1 LOCATION=UNKNOWN GOAL=ESCAPE Lgt. Armor Plating destroyed. Ion Engine destroyed. Imp. Flight Unit destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. S-10 Pest destroyed. Imp. Flight Unit destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. 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