Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 19:02:49 Player: Exceptionally Mediocre Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3496) 3496 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 7990 Bonus ------- High Alert Combat Kills 66 Friendly Fire -127 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 19/100 System Corruption 12% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ High-capacity Storage Unit Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (4) ------- Variable Charge Gun > --- INVENTORY (20) --- Armored Medium Treads Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Nuclear Pulse Thruster Improved Focal Shield Advanced Shield Generator Recalibrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Melee Analysis Suite Hacking Suite System Shield Advanced Drone Bay > --- WEAPON ----------- Enhanced Coil Gun Heavy Flail Power Maul Katana > --- INVENTORY -------- Light Ion Engine Micro Fission Core Armored Medium Treads Antigrav System Gyrokinetic Inverter Nuclear Pulse Thruster Improved Heat Sink Improved Target Analyzer Improved Focal Shield Recalibrator High-powered Shock Rifle Tesla Rifle Improved Remote Datajack Improved Plasma Cutter [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 6 | . . . . 1 1 2 2 Weapon 2 | . . . 2 . . . . Parts Attached 118 | 9 19 2 11 14 18 16 29 Power 15 | 2 1 1 . 3 1 2 5 Engine 9 | 2 1 1 . 1 1 1 2 Core 6 | . . . . 2 . 1 3 Reactor . | . . . . . . . . Propulsion 31 | 2 6 . 2 5 6 1 9 Treads 23 | 2 6 . 2 5 6 1 1 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover 6 | . . . . . . . 6 Flight 1 | . . . . . . . 1 Utility 35 | 2 4 . 3 2 5 11 8 Device 16 | 1 2 . 2 1 1 5 4 Storage 4 | 1 2 . . . . . 1 Processor 3 | . . . 1 . . 1 1 Hackware 3 | . . . . . . 2 1 Protection 9 | . . . . 1 4 3 1 Artifact . | . . . . . . . . Weapon 37 | 3 8 1 6 4 6 2 7 Energy Gun 17 | 2 2 1 3 3 3 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 6 . 2 . . . 1 Ballistic Cannon 3 | . . . . . 3 . . Launcher 2 | . . . 1 . . 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 63 | . 4 1 . 8 8 18 24 Power 9 | . . 1 . 1 . 2 5 Propulsion 18 | . 2 . . 3 3 5 5 Utility 16 | . . . . . 2 7 7 Weapon 20 | . 2 . . 4 3 4 7 Highest Loss Streak 17 | . 4 1 . 4 5 17 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 86 99 99 95 79 74 63 Engine 8 | . 11 13 11 1 4 5 . Core 1 | . . . . 7 2 . 2 Treads 22 | . 23 28 22 26 27 20 1 Hover 1 | . . . . . . . 16 Device 10 | . 11 14 10 9 7 17 4 Storage 10 | . 14 14 11 9 7 5 3 Hackware 1 | . . . . . . 1 11 Protection 2 | . . . . 9 12 5 . Energy Gun 16 | . 7 28 32 27 3 10 2 Ballistic Gun 6 | . 16 . 11 1 . . 2 Ballistic Cannon 1 | . . . . . 12 4 . Naked Turns . | . . . . . . . . Heaviest Build 100 | 14 49 52 59 70 100 97 77 Greatest Support 106 | 40 40 40 40 62 106 96 44 Greatest Overweight (x) 20 | . 13 1 1 3 1 1 20 Average Overweight (x) . | . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 18 16 Most Carried 20 | 4 20 20 20 20 20 16 20 Average Carried 16 | 1 16 19 19 19 18 13 11 Final Capacity 20 | 8 20 20 20 20 20 5 20 Final Carried 20 | 4 20 19 20 20 14 5 11 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Mutant 21% | Scavenger-Tank 13% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2636 | 329 465 37 179 151 832 270 373 Remotely . | . . . . . . . . Salvage Created 4509 | 160 982 166 713 642 782 263 801 Parts 240 | 13 71 7 38 39 32 11 29 Haulers Intercepted 7 | . 2 . 3 . 1 1 . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 76 | . 17 3 10 13 18 7 8 Melee 5 | . . . . . . . 5 Guns 48 | . 16 3 10 13 3 1 2 Cannons 20 | . . . . . 15 4 1 AOE 2 | . . . . . . 2 . Classes Destroyed 16 | 3 7 1 2 1 2 . . Worker 7 | 1 2 . 1 2 1 . . Builder 11 | . 3 1 1 . 2 2 2 Tunneler 4 | 4 . . . . . . . Hauler 7 | . 2 . 3 . 1 1 . Recycler 9 | 1 2 1 1 . 2 . 2 Mechanic 1 | . 1 . . . . . . Operator 4 | . 1 . . 2 1 . . Watcher 5 | . 3 . 1 1 . . . Swarmer 12 | . 6 . . 3 . 3 . Grunt 48 | . 11 2 6 7 14 4 4 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 3 2 1 . 1 Hunter 2 | . . . . 1 1 . . Programmer 4 | . . . . . 1 . 3 Heavy 1 | . . . . . 1 . . Assembled 1 | . . 1 . . . . . Best Kill Streak 10 | 6 7 2 5 10 5 3 3 Combat Bots Only 5 | . 5 2 5 4 5 3 3 Max Kills in Single Turn 2 | 1 2 1 1 2 2 1 1 Gunslinging 1 | . 1 . . 1 . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 815 | . 104 9 45 83 185 182 207 Missed 230 | . 28 1 13 24 60 57 47 Damage Taken 10502 | . 815 195 459 872 2251 2711 3199 Core 2062 | . 169 29 79 95 87 593 1010 Absorbed by Shields 28 | . . . . . . 12 16 Redirected to Shielding 37 | . . . . . 37 . . Ignored by Resistances 32 | . . . . . . 32 . Regen/Repaired (Parts) 453 | . 89 . . . . 364 . Core Remaining (%) 66 | 100 . 20 80 82 87 30 . Volleys Fired 296 | 13 101 12 31 31 56 34 18 Largest 4 | 2 2 2 4 4 3 3 3 Hottest 256 | 60 115 140 219 256 179 186 200 Shots Fired 660 | 26 176 28 107 106 113 78 26 Gun 533 | 26 176 28 107 106 26 44 20 Cannon 115 | . . . . . 87 28 . Launcher 6 | . . . . . . 6 . Special 6 | . . . . . . . 6 Kinetic 294 | 13 127 . 31 7 87 28 1 Thermal 351 | 13 49 28 76 99 26 44 16 Explosive 6 | . . . . . . 6 . Electromagnetic 9 | . . . . . . . 9 Robot Hit Streak 13 | 9 13 5 10 11 11 12 10 Robot Miss Streak 5 | 2 5 3 2 3 5 4 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 12 | . 5 . 2 5 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 449 | 15 111 15 66 60 63 56 63 Core Hits 198 | 7 49 7 27 29 28 29 22 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 42 | . 6 2 6 . 15 2 11 Burn 13 | . 5 2 6 . . . . Destroy 1 | . 1 . . . . . . Blast 17 | . . . . . 15 2 . Smash 4 | . . . . . . . 4 Sever 7 | . . . . . . . 7 Melee Attacks 69 | . . . . 1 . 1 67 Impact 18 | . . . . . . . 18 Slashing 51 | . . . . 1 . 1 49 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 11 | . . . . . . . 11 Damage Inflicted 11959 | 166 1316 235 1189 1067 3325 2435 2226 Guns 5141 | 166 1316 235 1189 1067 354 497 317 Cannons 4053 | . . . . . 2971 1082 . Explosions 856 | . . . . . . 856 . Melee 1809 | . . . . . . . 1809 Ramming 1 | . . . . . . . 1 Kinetic 5391 | 82 927 . 249 80 2971 1082 . Thermal 3757 | 84 389 235 940 987 354 497 271 Explosive 856 | . . . . . . 856 . Electromagnetic 145 | . . . . . . . 145 Impact 563 | . . . . . . . 563 Slashing 1246 | . . . . . . . 1246 Piercing . | . . . . . . . . Highest Corruption 12 | . 2 3 . . 2 . 12 Average Corruption 2 | . 2 2 . . 2 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . 23 16 . . 9 . 6 Message Errors 17 | . 6 3 . . 5 . 3 Matter Fused 9 | . 4 3 . . 1 . 1 Heat Flow Errors 6 | . 3 1 . . 2 . . Energy Discharges 6 | . 2 2 . . 1 . 1 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 6 | . 3 2 . . . . 1 Data Loss (major) 2 | . 2 . . . . . . Misfires 6 | . 2 4 . . . . . Alerts 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 601 | . . . . . 264 50 287 Projectiles 316 | . . . . . 264 50 2 Explosions . | . . . . . . . . Melee 285 | . . . . . . . 285 Knockbacks 26 | . . . . . 19 4 3 Impact 3 | . . . . . . . 3 Kinetic 21 | . . . . . 17 4 . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 421 | . 270 324 297 421 309 138 201 Average Temperature 100 | . 88 91 98 154 105 48 49 Received Heat Transfer 3610 | . 372 54 201 396 1074 730 783 Effects 8 | . 1 . . 6 1 . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 4 | . 1 . . 2 1 . . Interference 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 7 | . . . . . . . 7 Robots Melted 2 | . 2 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 18 | . 4 1 6 4 2 . 1 Heat Transferred 9107 | 200 1433 703 2405 2035 777 1073 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 506 | 30 275 50 243 188 506 418 282 Initial 247 | . 19 13 . 25 80 247 119 Average 125 | 7 100 16 105 106 322 269 131 Maximum Alert Level 2 | . 1 . 1 . 2 2 1 Low Security (%) 79 | 100 95 100 80 100 18 17 88 Level 1 15 | . 4 . 19 . 40 81 11 Level 2 4 | . . . . . 40 1 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 4 . . 2 7 5 2 Investigation 6 | . 2 . . . 1 2 1 Extermination 4 | . . . . . 2 1 1 Reinforcement 10 | . 2 . . 2 4 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 8 | . . . 4 2 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 35 3 19 16 29 19 17 Peak Tracking Total 8 | . 5 2 7 5 6 8 6 Tactical Retreats 12 | . . . . 1 4 3 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 9 | . 6 . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 5 | . . . 1 2 1 1 . Max in Single Turn 1 | . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 13 | . 5 1 . . 1 3 3 Terminals 6 | . 2 . . . . 2 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units 3 | . 2 . . . . . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 15 1 . . 1 12 11 Successful 18 | . 5 1 . . 1 5 6 Failed 22 | . 10 . . . . 7 5 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 24 | . 5 . . . 1 9 9 Terminals 24 | . 6 . . . . 9 9 Fabricators . | . . . . . . . . Repair Stations 6 | . 3 . . . . 3 . Recycling Units 8 | . 6 . . . . . 2 Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . 1 . . . 2 2 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 2 | . . . . . . 1 1 Scanalyzer Index 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . Scan Component 2 | . 1 . . . . 1 . Repair 2 | . 1 . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . . 2 Retrieve Components 4 | . 2 . . . . . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 1 2 Terminals 4 | . 1 . . . . 1 2 Botnet 4 | . 1 . . . . 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . . . 3 2 Full Trace Events 6 | . 3 . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . Time 48 | . 26 . . . . 22 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 19 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches 6 | . . . . . . . 6 Drone Recoveries 4 | . . . . . . . 4 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 6907 | 138 1780 1227 984 728 782 505 763 Spaces Moved 2690 | 55 553 493 351 240 292 212 494 Core 293 | 4 31 . . . . 93 165 Treads 2068 | 51 522 493 351 240 292 119 . Legs . | . . . . . . . . Wheels 1 | . . . . . . . 1 Hover 295 | . . . . . . . 295 Flight 33 | . . . . . . . 33 Fastest Speed 50 | 50 160 240 240 235 156 50 50 Average Speed 202 | 152 261 240 240 242 183 156 92 Slowest Speed 1050 | 160 700 240 240 400 240 240 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 94 93 29 24 8 6 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 11 | . . . . 1 . 1 9 Terrain Destroyed 72 | . . . . 1 42 19 10 Melee 10 | . . . . 1 . 1 8 Projectile 50 | . . . . . 42 6 2 AOE 12 | . . . . . . 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3456 | 79 724 517 442 318 388 304 684 Wait 126 | . 26 2 . 6 3 30 59 Move 2683 | 54 552 492 350 239 291 211 494 Hop . | . . . . . . . . Pick Up 100 | 3 20 4 23 14 7 7 22 Fast Attach 44 | 7 12 . 3 3 2 3 14 Attach 53 | . 3 1 2 8 11 13 15 Detach 10 | . 1 . 1 1 4 . 3 Swap 21 | 2 4 1 6 3 5 . . Drop 64 | . 5 5 26 12 7 5 4 Fire 296 | 13 101 12 31 31 56 34 18 Melee 54 | . . . . 1 . 1 52 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . 2 . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Repaired Assault Rifle 913 | -10/Materials | Discovered new exit (range 14) 949 | -10/Materials | Discovered new exit (range 16) 1460 | -10/Materials | Discovered new exit (range 5) 1468 | -10/Materials | Core integrity fell below 50% 1530 | -10/Materials | Lost 4 parts (2n2w) 1582 | -10/Materials | Discovered new exit (range 6) 1669 | -10/Materials | Discovered new exit (range 16) 1868 | -10/Materials | Build established: Scavenger-Mutant 1919 | -10/Materials | Entered Mines 1940 | -10/Mines | Assembled infested the area 1945 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1955 | -10/Mines | Learned Materials terminal intel 1998 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2183 | -10/Mines | Discovered new exit (range 11) 2357 | -10/Mines | Discovered new exit (range 7) 2565 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3146 | -10/Mines | Entered Materials 3146 | -9/Materials | Evolved 2 slots: Weapon x2 3147 | -9/Materials | Loaded intel: 12 terminal locations 3514 | -9/Materials | Build established: Scavenger-Gunner 3766 | -9/Materials | Discovered new exit (range 15) 4130 | -9/Materials | Entered another Materials area 4130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4285 | -8/Materials | Lost 3 parts (1p2w) 4351 | -8/Materials | Lost 4 parts (3n1w) 4446 | -8/Materials | Build established: Scavenger-Tank 4764 | -8/Materials | Discovered new exit (range 8) 4858 | -8/Materials | Entered Factory 4858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5121 | -7/Factory | Discovered new exit (range 15) 5483 | -7/Factory | Lost 5 parts (2n1u2w) 5594 | -7/Factory | Discovered new exit (range 5) 5640 | -7/Factory | Entered another Factory area 5640 | -6/Factory | Evolved 2 slots: Utility x2 5709 | -6/Factory | Identified exit to Lower Caves 5709 | -6/Factory | Identified exit to Extension 5834 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6094 | -6/Factory | Core integrity fell below 50% 6121 | -6/Factory | Lost 17 parts (2p4n7u4w) 6132 | -6/Factory | Discovered new exit (range 12) 6145 | -6/Factory | Entered another Factory area 6145 | -5/Factory | Evolved 2 slots: Utility x2 6346 | -5/Factory | Build established: Hacker-Mutant 6636 | -5/Factory | Lost 5 parts (1p4u) 6757 | -5/Factory | Core integrity fell below 50% 6789 | -5/Factory | Core integrity fell below 20% 6830 | -5/Factory | Lost 12 parts (3p3n1u5w) 6893 | -5/Factory | System corruption reached 10% 6908 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06844_ HTC8Y3DM>F>CMBJB67AXE#:B3/D<1UPTUJXSV8K 06849_ U-05 Engineer builds a Wall. 06855_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 06858_ Lgt. Angular Momentum Engine destroyed. 06864_ Antigrav System destroyed. 06883_ Imp. Medium Armor Plating destroyed. 06886_ Tesla Rifle destroyed. 06892_ ALERT: Cargo convoy en route, clear transfer corridor. 06892_ Imp. Heat Sink destroyed. 06895_ FUZR>FFZDQJJ