Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 05:09:55 Player: Rogue TGGW Streaker Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (115) 575 Value Destroyed (5671) 5671 Prototype IDs (105) 2100 Alien Tech Used (14) 2800 Bonus (19197) 19197 TOTAL SCORE: 41843 Bonus ------- High Alert Combat Kills 1169 Follower Combat Kills 3429 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Destroyed A6 400 Win 3000 Friendly Fire -1 Cogmind --------- Core Integrity 635/1600 Matter 1/300 Energy 163/1900 System Corruption 27% Temperature Cool (9) Movement Flying (32) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (8) --- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY (14) ----- Experimental Energy Well Experimental Energy Well Experimental Energy Well Quantum Shading Machine (fused) Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Microactuators Experimental Core Shielding Medium Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Improved Potential Cannon Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Antigrav System Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Small Storage Unit Experimental Energy Well Spectral Analyzer Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Core Analyzer Zionite Shade Armor Experimental Thermal Shield System Shield Improved System Guard Advanced Corruption Screen Core Physics Calibrator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Matter Drive Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Terrabomb Core Stripper [Rating: 237] Favorites ----------- Power Matter Drive Engine Backup Power I Power Core Neutrino Core Reactor Matter Drive Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Experimental Heat Sink Device Experimental Heat Sink Storage Experimental Energy Well Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Experimental Weapon Shielding Artifact Core Physics Calibrator Weapon Vortex Shotgun Energy Gun Vortex Shotgun Energy Cannon Improved Potential Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . 2 2 . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 2 . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 451 | 3 4 1 3 . 4 . 2 4 1 1 . 3 . 2 1 . 4 2 1 8 21 13 17 . 29 7 30 . 9 71 15 57 26 90 22 Power 38 | . . . 2 . . . . 2 . . . . . . . . . . . 1 4 3 1 . 1 . 2 . . 14 . 8 . . . Engine 7 | . . . 2 . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . Core 14 | . . . . . . . . 1 . . . . . . . . . . . . 2 3 1 . 1 . . . . 3 . 3 . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 11 . 4 . . . Propulsion 110 | . 2 . 1 . . . 1 . . . . . . 1 . . . 1 1 2 8 4 8 . 9 . 10 . 2 22 4 18 3 12 1 Treads 11 | . . . . . . . . . . . . . . . . . . . . 1 6 4 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Hover 50 | . . . . . . . . . . . . . . . . . . 1 1 . . . 8 . 2 . 8 . 2 16 4 6 2 . . Flight 41 | . 2 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . 6 . 12 1 12 1 Utility 227 | 2 1 . . . 2 . 1 2 . 1 . . . 1 1 . 3 . . 5 6 3 4 . 14 5 14 . 6 26 8 24 23 66 9 Device 108 | 2 . . . . 1 . . . . . . . . . 1 . 3 . . 5 4 1 3 . 5 2 10 . 4 15 4 11 7 28 2 Storage 18 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 4 3 6 1 Processor 33 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . 4 2 1 . 2 4 2 3 2 9 1 Hackware 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 5 . 1 1 1 . Protection 56 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . 2 1 . 5 1 2 . . 2 . 3 10 22 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 76 | 1 1 1 . . 2 . . . 1 . . 3 . . . . 1 1 . . 3 3 4 . 5 2 4 . 1 9 3 7 . 12 12 Energy Gun 14 | . . 1 . . 1 . . . . . . . . . . . . . . . 2 2 2 . 1 . 4 . . 1 . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 5 Ballistic Gun 9 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 6 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 3 . Slashing Weapon 24 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 1 . . . 1 2 3 . 6 7 Piercing Weapon 4 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Unidentified Prototypes 64 | . . . . . . . . . 1 . . . . . . . 1 . . 1 2 3 . . 3 . 12 . 1 2 3 4 6 20 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Lost 105 | . . . . . . . . . . . . . . . . . . . 3 1 3 9 3 4 10 1 1 . 1 40 . 18 2 2 7 Power 13 | . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . 2 . . . . 5 . 1 . . . Propulsion 49 | . . . . . . . . . . . . . . . . . . . 3 . 1 5 1 3 5 . 1 . 1 17 . 10 1 . 1 Utility 35 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 1 . . . 13 . 7 1 2 5 Weapon 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 5 . . . . 1 Highest Loss Streak 18 | . . . . . . . . . . . . . . . . . . . 3 1 1 7 3 3 4 1 1 . 1 18 . 16 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 86 85 86 88 84 77 80 78 76 82 84 82 76 82 83 86 83 81 84 57 86 88 77 89 59 92 98 94 92 85 80 70 80 77 73 Engine 2 | . 3 . 9 11 7 . 18 13 15 15 15 15 15 15 13 13 12 12 11 9 5 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . 3 9 10 11 4 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 5 4 2 3 3 3 Treads 4 | . . . . . . . . . . . . . . . . . . . . . 25 33 13 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 30 14 . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . 3 7 5 . . 8 35 8 5 17 35 33 23 22 7 2 . . Flight 10 | . 24 28 33 33 33 33 27 30 30 30 30 30 30 35 33 33 32 31 28 11 3 . . . 2 . 3 . . 1 1 19 26 18 14 Device 17 | . 14 14 11 11 14 22 18 9 7 7 7 6 . . 3 6 5 6 6 12 21 17 16 16 17 15 34 29 21 22 26 10 4 9 17 Storage 2 | . 2 . . . . . . . . . . . . . 6 6 6 6 5 . 2 5 4 . . . . . . . 5 6 6 7 7 Processor 11 | . . . . . . . 8 13 15 15 15 15 15 15 13 13 12 12 12 11 8 5 5 5 13 21 3 5 12 12 9 11 19 19 16 Hackware 2 | . . . . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 1 . . . . . . . . 7 1 . 4 2 . Protection 4 | . 10 14 11 11 7 . . 1 . . . . . . . . . . . . . 5 6 8 4 7 7 10 9 2 4 2 3 10 8 Energy Gun 3 | . 4 10 11 11 11 11 . . . . . . . . . . . . . . 8 7 10 5 2 4 6 10 8 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 2 3 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 13 8 11 11 11 11 12 16 16 16 16 16 8 18 19 19 19 20 20 8 124 133 133 62 44 32 101 93 77 75 85 84 51 83 81 Greatest Support 199 | 20 20 8 12 12 12 12 16 16 16 16 16 16 16 20 20 20 20 20 20 8 166 199 146 63 66 66 96 108 124 120 100 100 53 81 81 Greatest Overweight (x) 15 | . 3 . . . . . . . . . . . . . . . . 6 1 . 1 1 3 . 2 . 3 . . 1 . 2 1 15 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 25 25 25 5 5 5 5 5 5 5 15 17 10 10 7 Average Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 9 5 13 25 23 5 5 5 5 5 5 5 10 10 10 7 7 Most Carried 18 | 7 8 5 4 4 5 5 5 5 5 5 5 5 3 3 3 5 8 7 8 5 18 18 12 5 5 5 5 4 5 5 15 15 10 10 7 Average Carried 5 | 6 5 5 3 4 4 5 5 5 5 5 5 4 3 3 3 4 6 7 6 4 6 13 10 5 4 4 4 4 3 4 8 8 9 6 4 Final Capacity 25 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 25 25 5 5 5 5 5 5 5 5 15 10 10 7 7 Final Carried 18 | 7 5 5 4 4 5 5 5 5 5 5 5 3 3 3 3 5 7 7 5 4 18 12 5 5 4 5 4 4 5 5 15 10 10 4 2 Class Distribution -------------------- 25% | Scavenger-Mutant 13% | Alien-Sprinter 11% | Sprinter 9% | Scavenger-Ninja 8% | Scavenger-Scout 6% | Alien-Scout 5% | Scout 4% | Hacker-Mutant 3% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Sprinter | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Scout | -3/Research Hacker-Mutant | -2/Research Scavenger-Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 5690 | 237 . 55 30 . . . . . . . 25 54 . 20 . 46 49 62 37 . 295 215 202 10 272 53 312 . 80 1465 255 681 235 842 158 Remotely 80 | 10 . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . 10 . Salvage Created 8583 | 166 . 28 . . . . . . . . . . . . . . . . 30 . 261 300 685 125 417 86 . . 79 1326 663 557 383 3273 204 Parts 306 | 18 . 3 . . . . . . . . . . . . . . . . . . 1 9 35 4 17 2 . . 5 50 23 22 12 98 7 Haulers Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . 6 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 40 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 2 1 1 . . 2 7 . . . 13 3 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 9 1 Guns 17 | . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . 1 . . 2 7 . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Classes Destroyed 14 | 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 4 . . . 1 1 1 . . 1 . Worker 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 8 3 . . 3 . Builder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . Tunneler 6 | 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 . . Recycler 13 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 1 1 4 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 13 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 1 2 . 1 . Watcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 1 . Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Sentry 12 | . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . 1 . . . 2 . . . 2 . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . 3 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 11 | 3 . 1 . . . . . . . . . . . . . . . . . . 1 1 6 2 6 1 . . 2 4 7 1 3 11 2 Combat Bots Only 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 1 1 . . 2 3 . . . 3 2 Max Kills in Single Turn 2 | 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 2 1 1 . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Damage Taken 21160 | . 34 . . . . . . . . 16 . 49 . 20 34 . 50 . 117 . 541 1694 494 1078 1364 125 147 262 445 5195 176 2650 246 2861 3562 Core 3122 | . . . . . . . . . . . . 30 . . 11 . . . 39 . 47 226 . 150 419 47 80 21 48 838 . 633 . 203 330 Absorbed by Shields 4536 | . . . . . . . . . . . . . . . . . . . . . 181 231 . . . . . . . 109 . . . 907 3108 Reduced by Siege Mode 46 | . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . Redirected to Core 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 . . . Redirected to Shielding 729 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 218 . . . 330 152 Regen/Repaired (Parts) 4079 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . 92 521 156 1855 1415 Core Remaining (%) 75 | 100 . 100 . . . 100 100 . . . . . . 95 . . . . 94 . . . . 57 . . . 50 96 . . 1 . . 39 Volleys Fired 256 | 7 6 5 . . . . 2 . . . . . . . . . 1 . . . 15 30 56 4 15 14 . . 8 69 . 2 . 1 21 Largest 2 | 2 1 2 . . . . 1 . . . . . . . . . 1 . . . 2 2 2 1 1 2 . . 2 2 . 1 . 1 1 Hottest 240 | 60 100 60 . . . . 30 . . . . . . . . . 39 . . . 150 108 155 240 88 108 . . 120 129 . 113 . 200 200 Shots Fired 412 | 14 6 10 . . . . 2 . . . . . . . . . 1 . . . 30 59 91 4 15 15 . . 16 127 . 2 . 1 19 Gun 371 | 14 . 10 . . . . . . . . . . . . . . . . . . 30 59 83 4 15 13 . . 16 127 . . . . . Cannon 30 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 2 . 1 19 Launcher 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special 8 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 157 | 7 . 5 . . . . . . . . . . . . . . . . . . . 30 8 2 . . . . . 105 . . . . . Thermal 236 | 7 6 5 . . . . . . . . . . . . . . . . . . 30 29 83 2 15 15 . . . 22 . 2 . 1 19 Explosive 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Robot Hit Streak 26 | 6 . 4 . . . . . . . . . . . . . . . . . . 14 12 26 . 14 23 . . 3 11 . 2 . . 2 Robot Miss Streak 5 | 1 . 4 . . . . . . . . . . . . . . . . . . 1 3 2 1 2 2 . . 5 5 . . . . 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 456 | 9 . 5 . . . . . . . . . . . . . . . . 1 . 24 46 77 . 19 12 . . 12 86 10 18 5 118 14 Core Hits 182 | 6 . 2 . . . . . . . . . . . . . . . . 1 . 6 18 31 6 10 3 . . 5 29 6 9 2 35 13 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . 2 . . . . . Critical Strikes 28 | . . . . . . . . . . . . . . . . . . . . . 3 7 4 . 1 1 . . . 5 . . . 6 1 Burn 10 | . . . . . . . . . . . . . . . . . . . . . 3 3 4 . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 . . . 3 . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Melee Attacks 297 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 . . . 4 59 23 52 5 129 15 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Impact 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 58 . . . . . Slashing 223 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 23 52 5 119 15 Piercing 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 9 7 4 22 1 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33564 | 98 . 45 . . . . . . . . . . . . . . 1 . 60 . 518 1071 1847 427 720 308 67 41 576 3498 1641 2870 844 15294 3638 Guns 6972 | 94 . 45 . . . . . . . . . . . . . . . . . . 518 1071 1651 . 378 297 . . 522 2396 . . . . . Cannons 1385 | . . . . . . . . . . . . . . . . . . . . . . . 196 . . . . . . . . 79 . . 1110 Explosions 2456 | . . . . . . . . . . . . . . . . . 1 . . . . . . 376 . . . . . . . . . . 2079 Melee 22415 | . . . . . . . . . . . . . . . . . . . 60 . . . . . 342 . . . . 994 1641 2791 844 15294 449 Ramming 325 | 4 . . . . . . . . . . . . . . . . . . . . . . . 51 . . 67 41 54 108 . . . . . Kinetic 3365 | 29 . 22 . . . . . . . . . . . . . . . . . . . 606 196 . . . . . . 2024 . . . 488 . Thermal 7048 | 65 . 23 . . . . . . . . . . . . . . . . . . 518 465 1651 . 378 308 . . . 372 . 79 . . 3189 Explosive 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Electromagnetic 376 | . . . . . . . . . . . . . . . . . . . . . . . . 376 . . . . . . . . . . . Impact 994 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 994 . . . . . Slashing 20873 | . . . . . . . . . . . . . . . . . . . . . . . . . 342 . . . . . 1641 2791 844 14806 449 Piercing 60 | . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . Entropic 522 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 522 . . . . . . Highest Corruption 27 | . . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 7 . . 3 . 1 24 15 . . 15 27 Average Corruption 11 | . . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 4 . . 2 . 1 17 15 . . 5 18 Corruption Purged 15 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 . . 10 . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Effects 204 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . 1 . 1 82 19 . . 42 55 Message Errors 35 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 14 4 . . 7 7 Matter Fused 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 . . 9 10 Heat Flow Errors 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 3 . . 5 2 Energy Discharges 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 3 . . 5 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 Data Loss (minor) 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . 4 1 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 6 3 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Misdirections 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . 3 25 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Overflow Damage 4821 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . 503 549 564 353 2523 300 Projectiles 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 202 Explosions 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Melee 4532 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . 503 549 552 353 2523 23 Knockbacks 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 10 . . . . . Impact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 10 . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . . . . . . . . . . . . . . 30 . . . . . . 127 . . 67 20 26 52 . . . . 82 Shots 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Rammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 4 7 . . . . . Targets Rammed 16 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 4 7 . . . . . Kicked 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | 40 56 52 . . . . . . . 1 . 13 . 49 8 2 2 2 11 . 98 . . 125 . 29 . . 16 297 120 388 198 198 178 Average Temperature 109 | 19 21 26 . . . . . . . 1 . 7 . 25 2 2 2 2 2 . 40 . . 72 . 21 . . 9 88 34 156 147 115 84 Received Heat Transfer 1590 | . 18 . . . . . . . . 6 . 27 . 9 6 . 9 . 36 . 125 418 18 96 75 18 . 42 27 150 36 126 . 348 . Effects 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Total Turns 148 | . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . . . . Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 16 . . . . . Impact Corruptions 25 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 23 . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Parts Melted 25 | . . . . . . . . . . . . . . . . . . . . . 10 3 4 . 1 2 . . . 4 1 . . . . Heat Transferred 9023 | 150 . 50 . . . . . . . . . . . . . . . . . . 1331 1036 2812 . 518 444 . . . 481 . 74 . . 2127 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Peak Influence 1130 | 25 97 42 139 17 . . 41 152 98 128 . . . . 961 . . . . 29 436 247 274 588 779 . . . 411 768 634 701 860 1130 . Initial 902 | . 16 37 16 17 . . . 6 53 68 . . . . 902 . . . . . 4 232 64 95 273 . . . 20 183 427 292 214 550 . Average 411 | 16 44 40 54 17 . . 1 94 78 89 . . . . 918 . . . . 16 123 188 210 341 537 . . . 141 622 491 401 543 903 . Maximum Alert Level 4 | . . . . . . . . . . . . . . . 3 . . . . . 2 1 1 2 3 . . . 2 3 2 3 3 4 . Low Security (%) 33 | 100 100 100 100 100 . 100 100 100 100 100 . . . . . . . . . 100 75 80 34 41 . . . . 76 3 . 2 . . . Level 1 16 | . . . . . . . . . . . . . . . . . . . . . 24 19 65 . 33 . . . 22 4 . 51 42 . . Level 2 25 | . . . . . . . . . . . . . . . . . . . . . . . . 58 46 . . . 1 53 100 44 13 6 . Level 3 22 | . . . . . . . . . . . . . . . 100 . . . . . . . . . 20 . . . . 38 . 1 43 81 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 4 . 1 . . . 1 2 . . . . . . 1 . . . . 1 1 . . 1 8 . . 1 2 12 3 9 3 9 . Investigation 19 | . 2 . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . . 2 . . . 1 2 1 3 1 2 . Extermination 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 . 2 . 3 . Reinforcement 16 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . . . . 4 . 4 1 . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 2 . 1 4 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Data Miner Redirects 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 1 1 . 5 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 24 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 2 1 . 2 3 . . . . 5 . 3 1 3 . Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 11 . 23 . . . Distress Signals 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 11 . 23 . . . Times Spotted 782 | . 6 . 15 . . . 2 7 4 1 5 11 . 7 4 . 2 . 14 . 33 8 13 21 40 1 7 13 27 126 19 88 16 174 118 Peak Tracking Total 16 | . 5 . 11 . . . 2 4 4 1 5 8 . 3 3 . 2 . 12 . 5 5 1 16 8 1 4 12 6 13 9 13 2 11 13 Tactical Retreats 56 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . 2 10 . . 1 10 26 4 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . 1 1 . . . 1 1 1 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 18 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 54 | . . . . . . . . . . . . . . . . . . . . . 2 1 3 11 4 . 1 . 1 . 7 13 1 3 7 Max in Single Turn 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . 1 . 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 50 | . 4 . 4 . 2 . 6 6 . . . . 3 . 2 . . . . 3 . . . . 2 . 5 . 1 2 1 3 2 4 . Terminals 19 | . 2 . 3 . . . 4 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 . 2 . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Recycling Units 8 | . 2 . . . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . Total Hacks 123 | . 12 . 12 . 2 . 19 13 . . . . 10 . 4 . . . . 6 . . . . 5 . 13 . 2 2 1 5 4 13 . Successful 64 | . 4 . 2 . 2 . 8 9 . . . . 10 . 2 . . . . 2 . . . . 2 . 13 . 1 2 1 3 2 1 . Failed 59 | . 8 . 10 . . . 11 4 . . . . . . 2 . . . . 4 . . . . 3 . . . 1 . . 2 2 12 . Catastrophic 15 | . . . 5 . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 1 . 9 . 1 . 9 12 . . . . . . 1 . . . . 2 5 . . 2 8 . 1 . 16 17 9 . 15 22 . Terminals 57 | . 7 . 10 . . . 13 10 . . . . . . 1 . . . . . . . . . . . . . 2 . . 5 . 9 . Fabricators 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 2 . . . 2 . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . 2 . Recycling Units 19 | . 5 . . . . . 4 2 . . . . . . . . . . . 3 . . . . 3 . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 4 . . Terminal Hacks 39 | . 1 . 2 . 2 . 4 3 . . . . 10 . . . . . . . . . . . . . 13 . 1 . . 3 . . . Record 10 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 8 . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 5 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Unauthorized Hacks 12 | . 1 . . . . . 2 6 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Terminals 6 | . . . . . . . 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 4 . . . 5 4 . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . 1 4 . Full Trace Events 6 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 6 10 . 14 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 1 . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . . . 1 . . . . . 20 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Total Allies 75 | . . 3 . . . . . 1 . . . . . 1 2 . . 4 . . 29 . . 1 7 . . . 10 13 . . 4 . . Largest Group 9 | . . 3 3 . . . . 1 . 1 . . . 1 2 . . 4 4 . 9 4 . . 4 . . . 6 3 . . 3 . . Highest-Rated Group 408 | . . 40 40 . . . . 10 . 10 . . . 96 56 . . 153 153 . 408 105 . . 338 . . . 405 345 . . 328 . . Highest-Rated Ally 269 | . . 16 16 . . . . 10 . 10 . . . 96 30 . . 40 40 . 159 34 . . 103 . . . 103 122 . . 269 . . Zionite Dispatches 23 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 3 . . . 5 7 . . 4 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Demo 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 15 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 . 2 4 . . 4 . . ROAM 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . DROP 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 3 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . . . . Ally Attacks 516 | . . . 16 . . . . . . . . . . 25 . . . . 10 . 286 12 . 2 49 . . . 37 48 . 14 17 . . Total Damage 15836 | . . . 213 . . . . . . . . . . 143 . . . . 130 . 5783 216 . 228 3136 . . . 1180 2192 . 515 2100 . . Kills 95 | . . . 3 . . . . . . . . . . 1 . . . . 2 . 39 1 . 1 18 . . . 5 15 . 1 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . 1 2 . 3 . 1 1 2 . . . . . . . 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 3 . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 6 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 15649 | 110 135 163 98 129 90 25 468 134 25 44 59 140 20 314 95 128 61 288 174 162 1893 296 399 98 859 330 1130 193 867 2388 750 1022 291 1684 587 Spaces Moved 22602 | 49 120 363 291 392 267 73 236 453 86 136 227 513 75 514 231 544 214 710 257 232 750 90 144 211 911 339 820 398 1184 2558 1082 2068 1017 3711 1336 Core 47 | . . . . . . . . . . . . . . . . . . 36 . . . . . . 10 . . . . . . . . 1 . Treads 761 | . . . . . . . . . . . . . . . . . . . . . 618 90 53 . . . . . . . . . . . . Legs 60 | 49 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 933 | . . . . . . . . . . . . . . . . . . . . . . . . . 76 339 518 . . . . . . . . Hover 6562 | . . . . . . . . . . . . . . . . . . . . . . . 91 211 531 . 302 398 1184 2558 1082 205 . . . Flight 14239 | . 109 363 291 392 267 73 236 453 86 136 227 513 75 514 231 544 214 674 257 232 132 . . . 294 . . . . . . 1863 1017 3710 1336 Fastest Speed 9 | 120 32 32 29 29 29 29 26 26 26 26 26 26 26 23 23 23 23 23 23 32 52 160 36 36 44 83 47 38 34 35 33 9 10 12 29 Average Speed 39 | 120 42 32 29 29 29 29 28 26 26 26 26 26 26 24 23 23 23 39 24 32 142 209 106 38 66 83 86 47 45 46 42 14 12 22 30 Slowest Speed 800 | 120 275 32 29 29 29 29 29 26 26 26 26 26 26 26 23 23 23 350 112 52 240 240 228 48 205 83 135 51 51 101 48 176 97 800 35 Overloaded Moves 821 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 238 350 . 136 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped 57 | . 2 10 6 7 . 2 2 8 1 . 1 . . 3 1 1 1 . 1 1 6 . . . 1 . . . . . . . . 1 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 2 34 69 43 73 69 26 27 16 69 5 58 64 72 80 11 73 39 89 57 17 88 56 75 35 24 47 93 61 42 76 78 80 27 63 52 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 12 | . 1 2 . . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . 2 . Known Exits Taken 21 | . 1 . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 . . . . . 1 . Scrap Searched 20 | . . 1 . 1 . 1 . . . . 1 2 . 2 . 2 2 3 . . . . . . . 4 . 1 . . . . . . . Spaces Dug 101 | . 4 . . . . . 8 . . . . . . . . . 15 . . . . . . 1 4 . . . 4 36 5 11 . 13 . Terrain Destroyed 516 | . 6 . . . . . 14 . . . . . . . . . 15 . . . . 3 5 171 5 . . . 4 47 5 11 . 13 217 Melee 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 36 5 11 . 1 . Projectile 39 | . 6 . . . . . . . . . . . . . . . . . . . . 3 5 3 1 . . . . 10 . . . 1 10 AOE 415 | . . . . . . . 14 . . . . . . . . . 15 . . . . . . 168 . . . . . . . . . 11 207 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Total 28335 | 87 187 391 298 399 281 74 630 461 86 143 225 518 74 696 270 545 224 715 366 315 1533 138 297 225 1127 369 1245 400 1489 3500 1328 2679 1171 4374 1475 Wait 4092 | 25 45 29 9 15 . 4 392 8 . 7 . . . 184 19 1 . 4 102 35 552 . 66 8 146 3 365 . 273 693 187 440 92 326 62 Move 22456 | 49 115 342 278 377 266 68 231 438 83 135 224 512 74 507 228 541 211 709 254 229 738 89 143 210 908 338 819 397 1183 2557 1081 2067 1016 3708 1331 Hop 55 | . 2 10 6 7 . 2 2 7 1 . 1 . . 3 1 1 1 . 1 1 5 . . . 1 . . . . . . . . 1 2 Pick Up 86 | 2 4 2 1 . 4 . . . . . . . . . . 2 1 . . . 12 . 1 . 2 2 1 . 3 15 7 14 2 6 5 Fast Attach 340 | 1 3 . . . 2 . 2 3 1 1 . 3 . 2 1 . 2 2 1 7 20 5 10 . 28 6 26 . 7 49 13 46 25 69 5 Attach 101 | 1 . . 3 . 2 . . . . . . . . . . . 3 . . 1 1 6 4 . 1 1 2 . 1 14 3 20 2 19 17 Detach 103 | . 1 . 1 . . . . . . . . . . . . . 4 . 1 1 6 . 1 . 2 4 3 . . 10 8 14 7 27 13 Swap 27 | 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 2 3 . . . 2 . 1 8 . . . 4 2 Drop 253 | 1 10 2 . . 7 . 1 4 1 . . 3 . . . . 1 . 6 5 6 6 13 2 15 1 26 . 5 18 6 24 22 66 2 Fire 256 | 7 6 5 . . . . 2 . . . . . . . . . 1 . . . 15 30 56 4 15 14 . . 8 69 . 2 . 1 21 Melee 297 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 . . . 4 59 23 52 5 129 15 Ram 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 4 8 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . 18 . Rewire 198 | . . . . . . . . . . . . . . . 21 . . . . . 177 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 111 | -11/Junkyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Entered Mines 252 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 257 | -10/Mines | Learned location of Zion (-6) 271 | -10/Mines | Found a hidden stash of uninstalled traps 380 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 385 | -10/Mines | Discovered new exit (range 8) 409 | -10/Mines | Entered Materials 409 | -9/Materials | Accompanied by 3 allies 409 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 475 | -9/Materials | Identified exit to Mines 480 | -9/Materials | Build established: Sprinter 507 | -9/Materials | Entered Mines 513 | -9/Mines | Discovered new exit (range 13) 520 | -9/Mines | Assembled infested the area 529 | -9/Mines | Learned Materials terminal intel 634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 635 | -9/Mines | Discovered new exit (range 5) 636 | -9/Mines | Entered Exiles 644 | -9/Exiles | Met 8R-AWN 648 | -9/Exiles | Met EX-HEX 661 | -9/Exiles | Met EX-DEC 671 | -9/Exiles | Met EX-BIN 675 | -9/Exiles | Aligned with FarCom system 675 | -9/Exiles | Given EX-Vault access code 682 | -9/Exiles | Opened EX-Vault 690 | -9/Exiles | Found Deploy-a-Sentry 691 | -9/Exiles | Found Deploy-a-Sentry 692 | -9/Exiles | Found Deploy-a-Sentry 694 | -9/Exiles | Found Cloak of Protection 698 | -9/Exiles | Found AWS/Thermal 704 | -9/Exiles | Warned to stay clear of 0b10 Research branches 723 | -9/Exiles | Discovered new exit (range 12) 726 | -9/Exiles | Stole three prototypes: Cloak of Protection, AWS/Thermal, Deploy-a-Sentry 726 | -9/Exiles | Entered Mines 742 | -8/Mines | Discovered new exit (range 15) 751 | -8/Mines | Entered Materials 751 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -8/Materials | Loaded intel: 12 terminal locations 812 | -8/Materials | Identified exit to Factory 1219 | -8/Materials | Entered Factory 1219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -7/Factory | Identified exit to Storage 1221 | -7/Factory | FarCom data flow suspended 1264 | -7/Factory | Identified exit to Lower Caves 1353 | -7/Factory | Manually triggered Chute Trap 1353 | -7/Factory | Sucked down chute 1353 | -7/Factory | Entered Waste 1356 | -7/Waste | Spotted C-40 Crusher 1364 | -7/Waste | Spotted C-40 Crusher 1365 | -7/Waste | Spotted C-40 Crusher 1366 | -7/Waste | Spotted C-40 Crusher 1373 | -7/Waste | Spotted C-40 Crusher 1374 | -7/Waste | Discovered new exit (range 11) 1374 | -7/Waste | Spotted C-40 Crusher 1377 | -7/Waste | Identified exit to Factory 1378 | -7/Waste | Entered Factory 1390 | -7/Factory | 1 allies followed down the chute 1412 | -7/Factory | Discovered exit to Lower Caves (range 12) 1422 | -7/Factory | Entered Lower Caves 1432 | -7/Lower Caves | Learned Factory trap positions 1480 | -7/Lower Caves | Discovered new exit (range 7) 1481 | -7/Lower Caves | Identified exit to Lower Caves 1481 | -7/Lower Caves | Entered another Lower Caves area 1482 | -7/Lower Caves | Discovered new exit (range 8) 1486 | -7/Lower Caves | Learned Factory emergency access door positions 1531 | -7/Lower Caves | Spotted OB-T2R(f) 1533 | -7/Lower Caves | Encountered a Master Thief 1535 | -7/Lower Caves | Spotted CU-TKR(f) 1560 | -7/Lower Caves | Spotted DA-XB4(f) 1560 | -7/Lower Caves | Spotted 2F-569(f) 1560 | -7/Lower Caves | Spotted 16-BHF(f) 1561 | -7/Lower Caves | Encountered a Master Thief 1561 | -7/Lower Caves | Encountered a Master Thief 1561 | -7/Lower Caves | Encountered a Master Thief 1585 | -7/Lower Caves | Encountered a Master Thief 1605 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 1607 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 1620 | -7/Lower Caves | Discovered new exit (range 3) 1620 | -7/Lower Caves | Identified exit to Data Miner 1621 | -7/Lower Caves | Entered Data Miner 1621 | -7/Data Miner | Discovered new exit (range 6) 1625 | -7/Data Miner | Met Data Miner 1631 | -7/Data Miner | Learned location of Section 7 (-2) 1635 | -7/Data Miner | Received God Mode back door access code from Data Miner 1640 | -7/Data Miner | Identified exit to Proximity Caves 1641 | -7/Data Miner | Entered Proximity Caves 1643 | -6/Proximity Caves | Spotter reported a threat 1643 | -6/Proximity Caves | Spotter reported a threat 1696 | -6/Proximity Caves | Spotter reported a threat 1721 | -6/Proximity Caves | Spotter reported a threat 1749 | -6/Proximity Caves | Spotter reported a threat 1802 | -6/Proximity Caves | Spotter reported a threat 1855 | -6/Proximity Caves | Spotter reported a threat 1907 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1908 | -6/Proximity Caves | Spotter reported a threat 1918 | -6/Proximity Caves | Learned 12 Factory zone layouts 1926 | -6/Proximity Caves | Escorted by Enhanced Grunt 1933 | -6/Proximity Caves | Identified exit to Factory 1934 | -6/Proximity Caves | Learned Factory emergency access door positions 1950 | -6/Proximity Caves | Spotted B-75 Beast 1955 | -6/Proximity Caves | Entered Factory 1955 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1956 | -6/Factory | Identified exit to Lower Caves 1957 | -6/Factory | Identified exit to Factory 1958 | -6/Factory | Loaded intel: 117 trap records 2012 | -6/Factory | Spotted B-75 Beast 2050 | -6/Factory | Entered Lower Caves 2148 | -6/Lower Caves | Learned 8 Factory zone layouts 2157 | -6/Lower Caves | Discovered new exit (range 19) 2178 | -6/Lower Caves | Identified exit to Lower Caves 2178 | -6/Lower Caves | Entered another Lower Caves area 2182 | -6/Lower Caves | Encountered a Warlord checkpoint 2218 | -6/Lower Caves | Identified exit to Zion 2228 | -6/Lower Caves | Found Alien Artifact 2228 | -6/Lower Caves | Identified Core Expander 2228 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 2239 | -6/Lower Caves | Entered Zion 2288 | -6/Zion | Build established: Scout 2300 | -6/Zion | Imprinted 2302 | -6/Zion | Declared Zion's savior 2316 | -6/Zion | Learned 12 Factory zone layouts 2344 | -6/Zion | Learned location of Warlord (-4) 2347 | -6/Zion | Learned Factory emergency access door positions 2351 | -6/Zion | Found CR-A16's Pointy Stick 2356 | -6/Zion | Learned 8 Factory zone layouts 2382 | -6/Zion | Discovered new exit (range 17) 2521 | -6/Zion | Identified exit to Proximity Caves 2527 | -6/Zion | Entered Proximity Caves 2527 | -5/Proximity Caves | Accompanied by 4 allies 2701 | -5/Proximity Caves | Entered Factory 2701 | -5/Factory | Evolved 2 slots: Utility x2 2702 | -5/Factory | Identified exit to Factory 2702 | -5/Factory | Identified exit to Upper Caves 2702 | -5/Factory | Identified exit to Extension 2716 | -5/Factory | Lost 3 parts (3n) 2749 | -5/Factory | Zion Recon squad teleported in 2863 | -5/Factory | Entered Extension 2880 | -5/Extension | Rescued a captive Derelict 2882 | -5/Extension | Rescued a captive Derelict 2892 | -5/Extension | Rescued a captive Derelict 2900 | -5/Extension | Rescued a captive Derelict 2923 | -5/Extension | Rescued A7 2928 | -5/Extension | Rescued a captive Derelict 2930 | -5/Extension | Zion Recon squad teleported in 2975 | -5/Extension | Rescued a captive Derelict 2976 | -5/Extension | Rescued a captive Derelict 3259 | -5/Extension | Zion Thermal Resupply teleported in 3278 | -5/Extension | Spotted B-75 Beast 3297 | -5/Extension | Spotted B-75 Beast 3309 | -5/Extension | Allies destroyed B-75 Beast 3313 | -5/Extension | Allies destroyed B-75 Beast 3476 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3492 | -5/Extension | Discovered new exit (range 20) 3494 | -5/Extension | Discovered exit to Factory (range 19) 3523 | -5/Extension | Identified exit to Cetus 3686 | -5/Extension | Energy Cycler disabled 3783 | -5/Extension | Build established: Scavenger-Skirmisher 4099 | -5/Extension | Terminal network hard line cut 4367 | -5/Extension | Build established: Scavenger-Mutant 4756 | -5/Extension | Entered Cetus 4756 | -5/Cetus | Accompanied by 4 allies 4782 | -5/Cetus | Spotted Cetus Guard 4782 | -5/Cetus | Spotted Cetus Guard 4789 | -5/Cetus | Spotted Cetus Guard 4797 | -5/Cetus | Destroyed Cetus Guard 4797 | -5/Cetus | Spotted Cetus Guard 4824 | -5/Cetus | Destroyed Cetus Guard 4849 | -5/Cetus | Destroyed Cetus Guard 4870 | -5/Cetus | Destroyed Cetus Guard 4896 | -5/Cetus | Lost 7 parts (2p3n2u) 5027 | -5/Cetus | Discovered new exit (range 16) 5052 | -5/Cetus | Entered Archives 5144 | -5/Archives | Lost 3 parts (1p1n1u) 5323 | -5/Archives | Discovered exit to Factory (range 16) 5402 | -5/Archives | Discovered new exit (range 15) 5440 | -5/Archives | Discovered new exit (range 16) 5451 | -5/Archives | Entered Hub_04(d) 5492 | -5/Hub_04(d) | Network Hub disabled 5492 | -5/Hub_04(d) | Garrison activated, responded to threat 5502 | -5/Hub_04(d) | Spotted Lightning 5503 | -5/Hub_04(d) | Spotted Lightning 5503 | -5/Hub_04(d) | Spotted Lightning 5506 | -5/Hub_04(d) | Zion Demo squad teleported in 5523 | -5/Hub_04(d) | Spotted B-75 Beast 5525 | -5/Hub_04(d) | Spotted Lightning 5540 | -5/Hub_04(d) | Spotted Lightning 5540 | -5/Hub_04(d) | Spotted Lightning 5545 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 5549 | -5/Hub_04(d) | Entered Factory 5549 | -4/Factory | Evolved 2 slots: Utility x2 5577 | -4/Factory | Lost 3 parts (2n1w) 5610 | -4/Factory | Found Prototype Slashing Weapon 5610 | -4/Factory | Identified Centrium Greatsword 5655 | -4/Factory | Zion Heavy squad teleported in 5687 | -4/Factory | Discovered new exit (range 14) 5707 | -4/Factory | Found Prototype Protection 5707 | -4/Factory | Identified Zio. Heavy Carapace 5742 | -4/Factory | Spotted B-86 Titan 5775 | -4/Factory | Found Imp. Powered Armor 5796 | -4/Factory | Lost 4 parts (2n2u) 5799 | -4/Factory | Search patrols dispatched 5803 | -4/Factory | Incoming investigation squad redirected 5905 | -4/Factory | Zion Demo squad teleported in 5922 | -4/Factory | Lost 4 parts (1p3n) 5965 | -4/Factory | Zion Light squad teleported in 5983 | -4/Factory | Found Prototype Protection 5983 | -4/Factory | Identified Zio. Weapon Casing 5989 | -4/Factory | DAS Turret deployed 6083 | -4/Factory | Discovered new exit (range 5) 6095 | -4/Factory | First assault squad dispatched 6118 | -4/Factory | Incoming assault squad redirected 6326 | -4/Factory | Incoming assault squad redirected 6408 | -4/Factory | Entered Upper Caves 6410 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6464 | -4/Upper Caves | Learned Research emergency access door positions 6504 | -4/Upper Caves | Encountered a Warlord checkpoint 6704 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6738 | -4/Upper Caves | Entered Warlord 6807 | -4/Warlord | Found Prototype Device 6807 | -4/Warlord | Identified Minesniffer Drone Bay 6809 | -4/Warlord | Found Minesniffer Drone Bay 6812 | -4/Warlord | Found Minesniffer Drone Bay 6816 | -4/Warlord | Found Minesniffer Drone Bay 6818 | -4/Warlord | Found Minesniffer Drone Bay 6821 | -4/Warlord | Found Minesniffer Drone Bay 7023 | -4/Warlord | Learned location of Armory (-3) 7023 | -4/Warlord | Learned Armory trap positions 7023 | -4/Warlord | Learned Research emergency access door positions 7024 | -4/Warlord | Learned 4 Access zone layouts 7025 | -4/Warlord | Learned Quarantine security intel 7025 | -4/Warlord | Learned Factory terminal intel 7025 | -4/Warlord | Learned Factory garrison access intel 7093 | -4/Warlord | Visited the Vortex Lab 7099 | -4/Warlord | Found Prototype Energy Gun 7099 | -4/Warlord | Identified Vortex Shotgun 7101 | -4/Warlord | Found Vortex Shotgun 7106 | -4/Warlord | Found Prototype Energy Gun 7106 | -4/Warlord | Identified Vortex Rifle 7110 | -4/Warlord | Warlord's base attacked by MAIN.C 7173 | -4/Warlord | Rebuked by Warlord 7214 | -4/Warlord | Found Prototype Hackware 7214 | -4/Warlord | Identified Ghost Barrier 7219 | -4/Warlord | Found Prototype Processor 7219 | -4/Warlord | Identified Spectral Analyzer 7223 | -4/Warlord | Found Prototype Device 7223 | -4/Warlord | Identified System Purifier 7233 | -4/Warlord | Found Prototype Device 7233 | -4/Warlord | Identified Exp. Phase Shifter 7454 | -4/Warlord | Spotted Executioner 7460 | -4/Warlord | Warlord forces counterattacked 7617 | -4/Warlord | Found Prototype Reactor 7617 | -4/Warlord | Identified Vortex Chain Reactor 7758 | -4/Warlord | Spotted Striker 7777 | -4/Warlord | Spotted B-90 Cyclops 7777 | -4/Warlord | Spotted B-86 Titan 7785 | -4/Warlord | Warlord base infiltrated, sounded retreat 7851 | -4/Warlord | Spotted Executioner 7853 | -4/Warlord | Discovered new exit (range 23) 7868 | -4/Warlord | Entered Proximity Caves 8040 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8059 | -3/Proximity Caves | Discovered new exit (range 8) 8061 | -3/Proximity Caves | Entered Research 8061 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8068 | -3/Research | Zion Infowar Resupply teleported in 8090 | -3/Research | Identified exit to DSF 8159 | -3/Research | Zion Fire squad teleported in 8268 | -3/Research | Spotted B-86 Titan 8271 | -3/Research | Retrieved Zion intel report: Guard Positions 8272 | -3/Research | Zion Light squad teleported in 8299 | -3/Research | Allies destroyed B-86 Titan 8347 | -3/Research | Discovered new exit (range 17) 8353 | -3/Research | Identified exit to Research 8360 | -3/Research | Build established: Scavenger-Scout 8447 | -3/Research | Zion Heavy squad teleported in 8568 | -3/Research | Zion Demo squad teleported in 8928 | -3/Research | Entered another Research area 8928 | -2/Research | Evolved 2 slots: Utility x2 8929 | -2/Research | Identified exit to Access 9026 | -2/Research | Zion Infowar Resupply teleported in 9099 | -2/Research | Zion Heavy squad teleported in 9128 | -2/Research | Build established: Scavenger-Ninja 9244 | -2/Research | Spotted B-90 Cyclops 9250 | -2/Research | Discovered exit to Access (range 13) 9301 | -2/Research | Spotted B-90 Cyclops 9322 | -2/Research | Zion Fire squad teleported in 9364 | -2/Research | Zion Hacker squad teleported in 9389 | -2/Research | Zion Kinetic Resupply teleported in 9396 | -2/Research | Discovered exit to Access (range 13) 9411 | -2/Research | Incoming investigation squad redirected 9444 | -2/Research | Incoming investigation squad redirected 9667 | -2/Research | Crushed by falling debris 9698 | -2/Research | Lost 3 parts (1p2u) 9821 | -2/Research | System corruption reached 10% 9848 | -2/Research | Zion Offense Resupply teleported in 9858 | -2/Research | Spotted B-90 Cyclops 9862 | -2/Research | Lost 4 parts (1p2u1w) 9915 | -2/Research | Build established: Hacker-Mutant 9993 | -2/Research | DAS Turret deployed 10032 | -2/Research | Lost 4 parts (3n1u) 10178 | -2/Research | First assault squad dispatched 10233 | -2/Research | Core integrity fell below 50% 10266 | -2/Research | Lost 18 parts (3p7n4u4w) 10268 | -2/Research | Zion Light squad teleported in 10328 | -2/Research | Incoming assault squad redirected 10477 | -2/Research | Spotted B-90 Cyclops 10512 | -2/Research | Terminal network hard line cut 10697 | -2/Research | Incoming assault squad redirected 10935 | -2/Research | Build established: Scavenger-Scout 11241 | -2/Research | Found Vortex Chain Reactor 11281 | -2/Research | Discovered new exit (range 5) 11282 | -2/Research | Identified exit to Quarantine 11316 | -2/Research | Entered Quarantine 11426 | -2/Quarantine | Found Alien Slashing Weapon 11426 | -2/Quarantine | Identified Sigix Broadsword 11540 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 11566 | -2/Quarantine | First assault squad dispatched 11574 | -2/Quarantine | Cryocooling Duct disabled 11589 | -2/Quarantine | Ambient heat levels rising (+20) 11589 | -2/Quarantine | Non-combat units ordered to evacuate 11598 | -2/Quarantine | Cryocooling Duct disabled 11613 | -2/Quarantine | Ambient heat levels rising (+20) 11613 | -2/Quarantine | Combat units ordered to evacuate 11632 | -2/Quarantine | Build established: Scavenger-Ninja 11673 | -2/Quarantine | Found Alien Impact Weapon 11712 | -2/Quarantine | Found Alien Artifact 11713 | -2/Quarantine | Quarantine Guard activated 11735 | -2/Quarantine | Found Alien Reactor 11743 | -2/Quarantine | Found Alien Artifact 11743 | -2/Quarantine | Identified Core Reset Matrix 11743 | -2/Quarantine | Identified Core Stripper 11743 | -2/Quarantine | Identified Phase Redirector 11743 | -2/Quarantine | Identified Matter Drive 11743 | -2/Quarantine | Used Core Reset Matrix 11747 | -2/Quarantine | Detected hypermatrix surge 11747 | -2/Quarantine | Sensed 3 artifacts in vicinity 11761 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11770 | -2/Quarantine | Spotted Quarantine Guard 11770 | -2/Quarantine | Spotted Quarantine Guard 11796 | -2/Quarantine | Incoming investigation squad redirected 11825 | -2/Quarantine | Found Subatomic Replicator 11857 | -2/Quarantine | Spotted Quarantine Guard 11939 | -2/Quarantine | Spotted Quarantine Guard 12031 | -2/Quarantine | Spotted Fortress 12054 | -2/Quarantine | Discovered new exit (range 6) 12054 | -2/Quarantine | Spotted Quarantine Guard 12066 | -2/Quarantine | Identified exit to Section 7 12066 | -2/Quarantine | Entered Section 7 12067 | -2/Section 7 | Sensed 24 artifacts in vicinity 12078 | -2/Section 7 | Spotted S7 Guard 12083 | -2/Section 7 | Found Navigation Efficiency Matrix 12083 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12231 | -2/Section 7 | Found Integrity Redistributor 12308 | -2/Section 7 | Spotted S7 Guard 12309 | -2/Section 7 | Spotted S7 Guard 12330 | -2/Section 7 | Core integrity fell below 20% 12333 | -2/Section 7 | Spotted B-90 Cyclops 12341 | -2/Section 7 | Spotted S7 Guard 12343 | -2/Section 7 | Found Prototype Processor 12343 | -2/Section 7 | Identified Exp. Core Analyzer 12360 | -2/Section 7 | Lost 16 parts (1p9n6u) 12361 | -2/Section 7 | Incoming investigation squad redirected 12388 | -2/Section 7 | Found Unknown Device 12388 | -2/Section 7 | Identified Antimissile System 12454 | -2/Section 7 | DAS Turret deployed 12454 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+48) 12497 | -2/Section 7 | Found Integrated Thermoelectric Network 12497 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12515 | -2/Section 7 | Found Core Physics Calibrator 12662 | -2/Section 7 | Found Integrity Redistributor 12672 | -2/Section 7 | Spotted Alpha 7 12672 | -2/Section 7 | Spotted Alpha 7 12713 | -2/Section 7 | Spotted B-99 Colossus 12721 | -2/Section 7 | Found Core Expander 12721 | -2/Section 7 | Installed Core Expander, added new Utility slot 12723 | -2/Section 7 | Found Core Expander 12723 | -2/Section 7 | Installed Core Expander, added new Utility slot 12728 | -2/Section 7 | Found Core Expander 12732 | -2/Section 7 | Found LRC Insulator 12732 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12734 | -2/Section 7 | Found LRC Storage 12734 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12798 | -2/Section 7 | Found Transdimensional Reconstructor 12799 | -2/Section 7 | Found Transdimensional Reconstructor 12800 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 12808 | -2/Section 7 | Found Matter Drive 12825 | -2/Section 7 | Spotted Striker 12825 | -2/Section 7 | Spotted Striker 12828 | -2/Section 7 | Found Terrabomb 12837 | -2/Section 7 | Spotted Executioner 12837 | -2/Section 7 | Spotted Executioner 12855 | -2/Section 7 | Search patrols dispatched 12867 | -2/Section 7 | Found Sigix Sheargun 12927 | -2/Section 7 | Found Prototype Device 12927 | -2/Section 7 | Identified Exp. Thermal Shield 12929 | -2/Section 7 | Found Exp. Thermal Shield 12931 | -2/Section 7 | Found Exp. Thermal Shield 12953 | -2/Section 7 | Build established: Alien-Scout 13066 | -2/Section 7 | Search patrols dispatched 13087 | -2/Section 7 | Found Integrity Redistributor 13088 | -2/Section 7 | Discovered exit to Access (range 4) 13088 | -2/Section 7 | Entered Access 13119 | -1/Access | Retrieved Zion intel report: Branch Access 13119 | -1/Access | Identified exit to Command 13120 | -1/Access | Zion Experimental squad teleported in 13132 | -1/Access | Zion Zionite Resupply teleported in 13136 | -1/Access | Found Prototype Protection 13136 | -1/Access | Identified Zio. Shade Armor 13142 | -1/Access | Found Prototype Protection 13142 | -1/Access | Identified Zio. Weapon Casing 13232 | -1/Access | Spotted B-99 Colossus 13235 | -1/Access | Zion Zionite Resupply teleported in 13239 | -1/Access | Found Zio. Shade Armor 13240 | -1/Access | Found Prototype Protection 13240 | -1/Access | Identified Zio. Heavy Carapace 13286 | -1/Access | Zion Defense Resupply teleported in 13338 | -1/Access | First assault squad dispatched 13379 | -1/Access | Entered Command 13385 | -1/Command | Found Antimissile System 13387 | -1/Command | Found Antimissile System 13420 | -1/Command | Retrieved Zion intel report: Component Schematics 13441 | -1/Command | Retrieved Zion intel report: Active Garrisons 13459 | -1/Command | Spotted B-99 Colossus 13598 | -1/Command | Spotted B-99 Colossus 13603 | -1/Command | Retrieved Zion intel report: Component Stockpiles 13619 | -1/Command | Found Prototype Device 13619 | -1/Command | Identified Exp. Actuator Array 13629 | -1/Command | First assault squad dispatched 13632 | -1/Command | Found Prototype Device 13632 | -1/Command | Identified Beam Splitter 13649 | -1/Command | Incoming assault squad redirected 13667 | -1/Command | Retrieved Zion intel report: Active Terminals 13727 | -1/Command | Found Unknown Piercing Weapon 13727 | -1/Command | Identified Enh. Force Lance 13744 | -1/Command | Retrieved Zion intel report: Unaware Analyses 13752 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 13774 | -1/Command | Incoming investigation squad redirected 13792 | -1/Command | Build established: Alien-Sprinter 13799 | -1/Command | Incoming assault squad redirected 13946 | -1/Command | Spotted Combat Programmer 13946 | -1/Command | Spotted M Guard 13946 | -1/Command | Spotted M Guard 13946 | -1/Command | Spotted Combat Programmer 14084 | -1/Command | Found Unknown Protection 14084 | -1/Command | Identified Hvy. Reactive Plating 14131 | -1/Command | Destroyed Combat Programmer 14134 | -1/Command | Destroyed Combat Programmer 14167 | -1/Command | Destroyed M Guard 14176 | -1/Command | Search patrols dispatched 14190 | -1/Command | Destroyed M Guard 14190 | -1/Command | All MAIN.C guards destroyed 14295 | -1/Command | Found Prototype Device 14295 | -1/Command | Identified Thermal Barrier 14299 | -1/Command | Found Prototype Processor 14299 | -1/Command | Identified Exp. Target Analyzer 14321 | -1/Command | Found Prototype Device 14321 | -1/Command | Identified Exp. Focal Shield 14325 | -1/Command | Found Prototype Device 14325 | -1/Command | Identified AEGIS Remote Shield 14337 | -1/Command | Found AEGIS Remote Shield 14347 | -1/Command | Found Prototype Protection 14348 | -1/Command | Identified Hvy. Regenerative Plating 14439 | -1/Command | Incoming assault squad redirected 14592 | -1/Command | Incoming assault squad redirected 14653 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-147) 14658 | -1/Command | Terminal network hard line cut 14659 | -1/Command | Met MAIN.C 14662 | -1/Command | 0b10 Conduit disabled 14831 | -1/Command | System corruption reached 10% 14907 | -1/Command | MAIN.C activated Command garrisons 14917 | -1/Command | Discovered new exit (range 11) 14926 | -1/Command | Found Prototype Energy Cannon 14926 | -1/Command | Identified Imp. Potential Cannon 14931 | -1/Command | Found Prototype Device 14931 | -1/Command | Identified Exp. Phase Shifter 14935 | -1/Command | Found Prototype Device 14935 | -1/Command | Identified Exp. Cloaking Device 14938 | -1/Command | Found Prototype Device 14938 | -1/Command | Identified Exp. System Purifier 14940 | -1/Command | Found Prototype Device 14940 | -1/Command | Identified Exp. ECM Suite 14988 | -1/Command | Warped through subspace to slip node 14988 | -1/Command | Discovered new exit (range 4) 15063 | -1/Command | Entered Access_0 15064 | -1/Access_0 | Sensed 1 artifact in vicinity 15064 | -1/Access_0 | Met Architect 15109 | -1/Access_0 | Subspace Access Node disabled 15133 | -1/Access_0 | Found Prototype Device 15133 | -1/Access_0 | Identified Exp. Weapon Cycler 15144 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-116) 15176 | -1/Access_0 | A6 warped into view 15225 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15244 | -1/Access_0 | Subspace Access Node disabled 15250 | -1/Access_0 | A5 warped into view 15385 | -1/Access_0 | Found Prototype Processor 15433 | -1/Access_0 | Subspace Access Node disabled 15496 | -1/Access_0 | Subspace Access Node disabled 15498 | -1/Access_0 | Identified Exp. Terrain Scan Processor 15518 | -1/Access_0 | Found Prototype Protection 15518 | -1/Access_0 | Identified Med. Regenerative Plating 15543 | -1/Access_0 | Lost 3 parts (3u) 15571 | -1/Access_0 | Core integrity fell below 50% 15597 | -1/Access_0 | Destroyed A6 15647 | -1/Access_0 | Warped through subspace to slip node 15647 | -1/Access_0 | Discovered new exit (range 8) 15650 | *** | Heading to fleet! Last Messages --------------- 15622_ Quantum Shear penetrates Earth. 15625_ Penetrated by Quantum Shear. 15626_ Navigation matrix triggers involuntary quantum shift. 15632_ System corrupted: Matter fused (-8). 15632_ Navigation matrix triggers involuntary quantum shift. 15632_ Quantum Shear penetrates Earth. 15632_ Penetrated by Quantum Shear. 15632_ Field Propulsion Array destroyed. 15637_ Quantum Shear penetrates Earth. 15639_ Penetrated by Quantum Shear. 15642_ Quantum Shear penetrates Abandoned Machinery. 15642_ Penetrated by Quantum Shear. 15644_ Quantum Shear penetrates Earth. 15644_ Penetrated by Quantum Shear. 15647_ Sigix Broadsword destroyed. 15647_ Warped through subspace, drawn to slip node. 15647_ EXIT=FOUND 15649_ C%BYVPKFHTRZ H GHDCU=>/WDUE3TPE/1M|O 15649_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 200 Energy Generation 115 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 1010 ECM Strength 4 Jamming Range 16 Power Amplification 120 Additional Mass Support 20 Corruption Containment 12 Corruption Block 18 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Power Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 84 Melee Accuracy 38 Launcher Accuracy 30 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 7 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 28 Item Schematics ----------------- Cld. Impulse Thruster | -2/Section 7 | Archive Graviton Cannon | -2/Section 7 | Archive Hvy. Hardcell Cannon | -2/Section 7 | Archive Hvy. Tesla Rifle | -2/Section 7 | Archive Point Singularity Launcher | -2/Section 7 | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Exp. Thermal Defense Suite | -2/Section 7 | Archive Adv. Energy Well | -2/Section 7 | Archive Adv. Micro-nuke Launcher | -2/Section 7 | Archive Energy Mantle | -2/Section 7 | Archive Imp. Remote Force Field | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Stasis Canceller | -1/Command | Z-intel Adv. Component Analysis Suite | -1/Command | Z-intel HERF Cannon | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Lgt. Particle Reactor | -1/Command | Z-intel Hvy. Insulated Plating | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Imp. Targeting Computer | -1/Command | Z-intel Antimissile System | -1/Command | Z-intel Adv. Recalibrator | -1/Command | Z-intel Robot Schematics ------------------ A-27 Freighter | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Navigation Efficiency Matrix Phase Redirector Integrity Redistributor Matter Drive Integrated Thermoelectric Network Core Physics Calibrator LRC Insulator LRC Storage Core Stripper Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSiegeTrap Manual? 0 Play Time 03:34:56 Cumulative 2441.5 hours Start 2023.03.07 @ 01:14:56 End 2023.03.07 @ 05:09:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2758 Rogue 2750 Adventurer 0 Explorer 8 Win Type 2 Total 295 Types 49/32/102/3/3/5/98/2/1 Lore% 97 Gallery% 97 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d021752-ef67-41ce-ad07-4284d56765fc