Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 18:44:58 Player: Gilgameshx13 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (392) 392 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2987 Bonus ------- None Cogmind --------- Core Integrity 549/700 Matter 106/300 Energy 0/100 System Corruption 8% Temperature Cool (0) Movement Hovering (52) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Airjet Airjet Airjet > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Weight Redist. System Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON (2) ------- Minigun > --- INVENTORY (10) --- Airjet Airjet Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Salvage Targeting Computer Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Signal Interpreter Transmission Jammer Improved Propulsion Shielding > --- WEAPON ----------- Minigun > --- INVENTORY -------- Airjet Airjet VTOL Module Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Improved Salvage Targeting Computer [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 37 | 6 1 5 8 16 1 Power 6 | 1 . 1 1 3 . Engine 4 | 1 . 1 1 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 2 . . 7 6 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 4 | . . . . 4 . Flight 9 | . . . 7 2 . Utility 9 | 1 . 2 . 5 1 Device 4 | . . . . 3 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 7 | 2 1 2 . 2 . Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 8 | . . 3 . 2 3 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . 2 1 Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 1 . 2 3 Average Slot Usage (%) 75 | . 85 72 54 79 89 Engine 9 | . 14 11 9 7 5 Core 2 | . . . . 6 6 Wheel 8 | . 28 19 . . . Hover 8 | . . . . 14 29 Flight 10 | . . . 36 15 . Device 5 | . . . . 11 15 Storage 9 | . 14 11 9 7 7 Processor 2 | . . . . 5 7 Protection 5 | . . 10 . 3 7 Energy Gun 3 | . 14 5 . . . Ballistic Gun 7 | . 10 14 . 3 7 Naked Turns . | . . . . . . Heaviest Build 34 | 13 14 28 23 34 34 Greatest Support 42 | 32 32 32 23 42 42 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 8 | 5 6 7 10 10 10 Most Carried 10 | 4 5 10 10 10 10 Average Carried 7 | 2 4 6 9 9 10 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 4 5 10 10 10 10 Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 540 | 223 32 178 84 . 23 Remotely . | . . . . . . Salvage Created 331 | . 58 196 . . 77 Parts 25 | . 3 18 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 13 | . 3 8 . . 2 Guns 6 | . . 4 . . 2 AOE 7 | . 3 4 . . . Classes Destroyed 6 | . 1 5 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Swarmer 5 | . . 4 . . 1 Grunt 6 | . 3 2 . . 1 Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 3 4 . . 2 Combat Bots Only 4 | . 3 4 . . 2 Max Kills in Single Turn 4 | . 2 4 . . 1 Gunslinging 1 | . . 1 . . . Exploded 4 | . 2 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1362 | . 94 461 80 281 446 Core 301 | . 42 74 34 74 77 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 83 81 93 . . Volleys Fired 35 | . 3 24 . . 8 Largest 2 | . 2 2 . . 1 Hottest 80 | . 80 80 . . 25 Shots Fired 57 | . 6 43 . . 8 Gun 49 | . 3 38 . . 8 Cannon . | . . . . . . Launcher 8 | . 3 5 . . . Special . | . . . . . . Kinetic 32 | . . 24 . . 8 Thermal 17 | . 3 14 . . . Explosive 8 | . 3 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 7 . . 7 Robot Miss Streak 3 | . 1 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 39 | . 5 29 . . 5 Core Hits 25 | . 6 16 . . 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1059 | . 274 684 . . 101 Guns 453 | . 37 315 . . 101 Cannons . | . . . . . . Explosions 606 | . 237 369 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 314 | . . 213 . . 101 Thermal 139 | . 37 102 . . . Explosive 606 | . 237 369 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 5 8 Average Corruption 4 | . . . . 4 5 Corruption Purged . | . . . . . . Effects 5 | . . . . 3 2 Matter Fused 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 16 | . 16 . . . . Projectiles . | . . . . . . Explosions 16 | . 16 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . 16 8 . . . Shots 2 | . 1 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 206 | . 78 206 3 . 12 Average Temperature 63 | . 48 73 3 . 7 Received Heat Transfer 309 | . 42 144 45 15 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 407 | . 111 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 279 | . 70 279 140 193 . Initial 63 | . . 29 35 63 . Average 116 | . 10 182 63 115 . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 83 | 100 100 54 100 100 . Level 1 16 | . . 45 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 2 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . 2 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 1 | . . . 1 . . Communications Jammed 4 | . . . . 4 . Distress Signals 4 | . . . . 4 . Times Spotted 45 | . 3 13 7 12 10 Peak Tracking Total 10 | . 3 5 7 4 10 Tactical Retreats 4 | . . . 1 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1399 | 68 101 451 211 409 159 Spaces Moved 2028 | 55 90 354 271 964 294 Core 4 | 4 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 499 | 51 90 354 4 . . Hover 687 | . . . . 393 294 Flight 838 | . . . 267 571 . Fastest Speed 31 | 50 100 100 31 31 48 Average Speed 58 | 96 100 102 64 38 48 Slowest Speed 120 | 100 100 110 114 111 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . 7 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 19 23 35 30 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 43 | . 15 28 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . 15 28 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2175 | 70 94 399 302 1007 303 Wait 18 | . . . 16 2 . Move 2007 | 54 89 353 256 961 294 Hop 8 | . . . 7 1 . Pick Up 47 | 10 1 12 7 17 . Fast Attach . | . . . . . . Attach 22 | 6 . 2 4 10 . Detach 3 | . . . 2 1 . Swap 15 | . 1 3 4 6 1 Drop 20 | . . 5 6 9 . Fire 35 | . 3 24 . . 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 605 | -9/Materials | Discovered new exit (range 15) 621 | -9/Materials | Entered another Materials area 621 | -8/Materials | Evolved 2 slots: Propulsion x2 828 | -8/Materials | Discovered new exit (range 7) 832 | -8/Materials | Entered Factory 832 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1239 | -7/Factory | Discovered new exit (range 6) 1241 | -7/Factory | Identified exit to Lower Caves 1241 | -7/Factory | Entered Lower Caves 1342 | -7/Lower Caves | Learned Factory stockpile data 1345 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1400 | -7/Lower Caves | Self-destructed Last Messages --------------- Y-64 Sentinel: "REQUESTING BACKUP." S-27 Virus destroyed. System corrupted: Minigun targeting data glitched. S-27 Virus destroyed. Lgt. Deuterium Engine destroyed. G-47 Trooper destroyed. Aluminum Leg fries itself beyond repair. Particle Gun fries itself beyond repair. Searching scrap... Found Imp. Hover Unit. Found Mak. System Shield. Found Imp. EM Pulse Cannon. Found 23 Matter. Nuclear Core destroyed. Aluminum Leg fries itself beyond repair. Slug penetrates Wall. Acquired 23 matter. System corrupted: Component data lost. Airjet destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????? ?????# #????????? | | ?????????????????????????# ###### ######????# | | ?????????????????????????# ##### | | ?????????????????????###### " | | ?????????????????????? """" #### | | ??????????????????????## ## " #??## | | ???????????????????##### # $" #???## | | ???????????????????# """ #????# | | ?????????????????????? 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Y % #??????????? | | ???# #%### *lb @ #?????????? | | ???# ]=### g b ## ???????? | | ???## ## g p ### ??????? | | ????## %### ### ##### ## ?????? | | ?????##### #?######## ####???? #?? ?????? | | ?????????## #????????? #?????? #????????? | | ??????????# #????????? #????? ##????????? | | ??????????# #????????? #?????? #?????????? | | ??????????## #????????? #??????????????????? | | ???????????## ##?????????#####??????????????????? | | ????????????####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalOpticalRail Manual? 0 Play Time 00:21:05 Cumulative 20.7 hours Start 2021.08.16 @ 18:23:13 End 2021.08.16 @ 18:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 31 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a45bf973-7858-4db8-b39c-0c96be8f3628