Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:33:35 Player: Sunvar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (5942) 5942 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 11730 Bonus ------- High Alert Combat Kills 526 Friendly Fire -83 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Compact Matter Pod (150) Recoil Nullifier Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Advanced Weight Redist. System Armor Integrity Analyzer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Gauss Cannon Rocket Array > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Armored Wheel Compact Matter Pod Recoil Nullifier Improved Light Armor Plating Makeshift Shrapnel Gun Heavy Machine Gun Concussive RPG [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 5 | . . 1 1 2 . 1 . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 134 | 6 3 34 19 24 20 8 3 10 . 7 Power 16 | 1 1 3 2 4 2 . . 2 . 1 Engine 11 | 1 1 3 2 1 2 . . 1 . . Core 5 | . . . . 3 . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 10 3 4 7 1 . . . 1 Treads 14 | 2 . 5 2 3 2 . . . . . Leg 5 | . . 5 . . . . . . . . Wheel 8 | . . . . 1 5 1 . . . 1 Hover 1 | . . . 1 . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 2 2 5 8 6 5 2 6 . . Device 15 | . 1 1 . 4 2 3 . 4 . . Storage 3 | 1 1 . . 1 . . . . . . Processor 4 | . . . . 1 . 2 1 . . . Hackware 2 | . . 1 . 1 . . . . . . Protection 13 | . . . 5 1 4 . 1 2 . . Artifact . | . . . . . . . . . . . Weapon 53 | 2 . 19 9 8 5 2 1 2 . 5 Energy Gun 2 | 1 . . . 1 . . . . . . Energy Cannon 3 | . . 3 . . . . . . . . Ballistic Gun 19 | 1 . 7 4 . 1 . 1 2 . 3 Ballistic Cannon 6 | . . . 1 3 1 . . . . 1 Launcher 16 | . . 3 3 4 3 2 . . . 1 Special Weapon 7 | . . 6 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . . . . . Parts Lost 60 | . 1 9 4 11 6 2 . 7 . 20 Power 11 | . 1 2 1 1 1 . . 2 . 3 Propulsion 12 | . . 4 . 2 1 1 . . . 4 Utility 16 | . . 1 1 3 3 . . 3 . 5 Weapon 21 | . . 2 2 5 1 1 . 2 . 8 Highest Loss Streak 12 | . 1 6 2 3 2 1 . 6 . 12 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 96 94 87 89 93 84 89 94 67 Engine 6 | . 13 10 8 4 4 5 5 1 5 3 Core 2 | . . . . 2 6 5 5 8 5 3 Treads 16 | . 28 22 27 18 8 . . . . . Leg 1 | . . 9 . . . . . . . . Wheel 5 | . . . . . 10 16 17 17 17 10 Device 11 | . 13 8 6 14 7 10 11 14 23 19 Storage 8 | . 14 11 9 7 6 5 5 5 5 4 Processor 1 | . . . . . 4 5 5 5 5 5 Hackware 5 | . . 11 9 7 6 5 5 3 . . Protection 5 | . . . 7 6 12 11 5 5 5 2 Energy Gun 2 | . 14 . . . . . . . . . Ballistic Gun 8 | . 14 13 15 . 5 5 7 10 11 8 Ballistic Cannon 5 | . . . 2 13 8 11 5 5 5 2 Launcher 4 | . . 2 7 5 4 5 5 5 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 12 18 25 51 58 55 58 65 65 54 54 Greatest Support 69 | 40 40 69 69 60 61 61 61 61 52 52 Greatest Overweight (x) 3 | 3 . 2 1 1 1 . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 20 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 9 9 9 9 9 9 9 9 10 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 10 9 10 9 10 10 10 4 Class Distribution -------------------- 43% | Tank 27% | Mutant 17% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 5140 | 175 194 342 810 1279 806 208 439 418 . 469 Remotely 1080 | . . . . 645 . . . . . 435 Salvage Created 4608 | . 257 564 990 785 684 100 115 603 . 510 Parts 245 | . 17 35 53 41 41 9 3 18 . 28 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 2 13 . 37 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 134 | . 8 15 24 28 17 5 2 18 . 17 Guns 60 | . 8 8 20 1 4 . 2 6 . 11 Cannons 37 | . . 4 1 18 8 . . 4 . 2 AOE 37 | . . 3 3 9 5 5 . 8 . 4 Classes Destroyed 12 | . 3 2 4 1 1 . 1 . . . Worker 7 | . . . 2 4 . 1 . . . . Builder 7 | . . 2 2 1 2 . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 2 | . 1 . . 1 . . . . . . Swarmer 41 | . 3 3 3 4 4 5 . 5 . 14 Grunt 56 | . 5 8 11 16 7 . . 7 . 2 Brawler 2 | . . . 1 . 1 . . . . . Sentry 16 | . . 4 6 2 2 . . 1 . 1 Hunter 8 | . . . 3 2 2 . 1 . . . Programmer 5 | . . . . 4 1 . . . . . Thug 3 | . . . . . . . . 3 . . Savage 1 | . . . . . . . . 1 . . Mutant 2 | . . . . . . . 1 1 . . Best Kill Streak 8 | . 5 4 7 6 5 6 1 5 . 8 Combat Bots Only 8 | . 5 3 6 5 4 5 1 5 . 8 Max Kills in Single Turn 6 | . 2 2 2 3 3 6 1 3 . 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 5 | . . 1 1 2 2 5 . 2 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 983 | . 56 93 125 239 131 20 25 66 . 228 Missed 326 | . 15 27 40 78 45 6 9 20 . 86 Damage Taken 11283 | . 485 919 1504 2563 1837 205 330 945 . 2495 Core 1605 | . 71 142 116 166 96 34 19 148 . 813 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 279 | . . 88 . . 191 . . . . . Core Remaining (%) 79 | 100 71 64 78 76 88 . . . . . Volleys Fired 406 | . 34 70 77 106 48 8 8 23 . 32 Largest 4 | . 2 2 3 3 3 3 3 4 . 4 Hottest 153 | . 70 123 100 142 126 126 108 153 . 116 Shots Fired 802 | . 63 106 135 207 109 18 18 74 . 72 Gun 393 | . 63 44 107 15 44 8 10 45 . 57 Cannon 333 | . . 43 8 173 56 9 8 23 . 13 Launcher 55 | . . 7 11 19 9 1 . 6 . 2 Special 21 | . . 12 9 . . . . . . . Kinetic 640 | . 29 40 115 183 100 17 18 68 . 70 Thermal 102 | . 34 59 9 . . . . . . . Explosive 55 | . . 7 11 19 9 1 . 6 . 2 Electromagnetic 5 | . . . . 5 . . . . . . Robot Hit Streak 15 | . 12 9 14 8 4 2 15 12 . 11 Robot Miss Streak 8 | . 4 4 4 8 5 4 . 6 . 3 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 4 | . 2 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 396 | . 33 60 78 90 37 1 15 42 . 40 Core Hits 301 | . 14 25 55 56 36 10 7 60 . 38 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 21 | . 1 1 . 7 9 . . 3 . . Burn 2 | . 1 1 . . . . . . . . Destroy 2 | . . . . . 1 . . 1 . . Blast 17 | . . . . 7 8 . . 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12863 | . 425 1318 1911 3270 1658 356 338 2189 . 1398 Guns 4077 | . 425 388 1156 98 365 23 178 586 . 858 Cannons 3545 | . . 526 84 1822 456 . 160 351 . 146 Explosions 5217 | . . 380 671 1350 837 333 . 1252 . 394 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 6769 | . 186 350 1240 1890 821 23 338 937 . 984 Thermal 1048 | . 239 588 . 221 . . . . . . Explosive 4996 | . . 380 671 1129 837 333 . 1252 . 394 Electromagnetic 30 | . . . . 30 . . . . . . Impact 20 | . . . . . . . . . . 20 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 2 2 . 5 8 . . 17 17 17 Average Corruption 6 | . 2 2 . 3 7 . . 17 17 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . 4 12 . 28 11 . . 17 1 26 Message Errors 22 | . 1 4 . 5 3 . . 4 . 5 Matter Fused 16 | . . 2 . 5 1 . . 4 . 4 Heat Flow Errors 11 | . . 1 . 4 2 . . 2 1 1 Energy Discharges 9 | . 1 1 . 3 . . . 2 . 2 Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 13 | . 1 2 . 6 . . . 2 . 2 Data Loss (major) 6 | . . 1 . 1 . . . 2 . 2 Misfires 12 | . 1 1 . 2 3 . . 1 . 4 Alerts 2 | . . . . 1 1 . . . . . Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 4 | . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . . 16 34 37 23 . . . . 11 Projectiles 21 | . . 16 . . 5 . . . . . Explosions 100 | . . . 34 37 18 . . . . 11 Melee . | . . . . . . . . . . . Knockbacks 30 | . . . 2 24 1 . . . . 3 Impact . | . . . . . . . . . . . Kinetic 27 | . . . 2 21 1 . . . . 3 Secondary 3 | . . . . 3 . . . . . . Self-Inflicted Damage 1015 | . . 78 172 196 372 27 . 115 . 55 Shots 28 | . . 3 5 5 6 1 . 6 . 2 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 426 | . 199 421 90 426 200 60 126 192 164 169 Average Temperature 101 | . 63 135 22 129 62 23 58 91 86 80 Received Heat Transfer 2519 | . 261 366 378 744 243 . 63 153 . 311 Effects 9 | . . 2 . 7 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . Energy Bleed 4 | . . 2 . 2 . . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . 2 6 . 1 . . . . . . Heat Transferred 2272 | . 777 1345 . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 815 | . 156 268 589 671 815 599 . . . . Initial 399 | . . 5 . 232 328 399 . . . . Average 295 | . 25 79 285 438 558 439 . . . . Maximum Alert Level 3 | . . 1 2 2 3 2 . . . . Low Security (%) 41 | 100 100 98 43 . . . . . . . Level 1 12 | . . 1 15 24 12 17 . . . . Level 2 44 | . . . 40 75 76 82 . . . . Level 3 1 | . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 1 3 8 5 2 . . . . Investigation 4 | . 1 . 1 1 . 1 . . . . Extermination 5 | . . . . 4 1 . . . . . Reinforcement 7 | . . 1 1 3 1 1 . . . . Assault 1 | . . . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 8 | . 3 3 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 205 | . 17 23 41 35 23 9 5 23 . 29 Peak Tracking Total 13 | . 7 4 5 8 4 7 5 7 . 13 Tactical Retreats 11 | . . 1 2 1 . . . 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . 2 1 4 . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 30 | . 2 3 4 10 11 . . . . . Max in Single Turn 5 | . 1 1 1 5 5 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 25 | . 5 5 3 3 6 2 . 1 . . Terminals 17 | . 5 3 2 2 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 54 | . 6 12 10 5 14 2 . 5 . . Successful 32 | . 5 9 4 2 7 . . 5 . . Failed 22 | . 1 3 6 3 7 2 . . . . Catastrophic 8 | . 1 . 2 2 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 4 4 7 2 8 2 . . . . Terminals 33 | . 6 8 7 2 8 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 2 . . 2 . . . . . Recycling Units 8 | . . 2 3 3 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 18 | . 4 6 1 . 2 . . 5 . . Record 5 | . . . . . . . . 5 . . Level Access Points 2 | . 1 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . . . . . Scan Component 2 | . . 1 . . 1 . . . . . Repair 2 | . . 1 . . 1 . . . . . Recycling Unit Hacks 6 | . . 1 3 2 . . . . . . Process 2 | . . . 1 1 . . . . . . Retrieve Matter 4 | . . 1 2 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . Terminals 2 | . 1 . . . 1 . . . . . Assimilate 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 4 2 3 5 2 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . Time 48 | . . 26 . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 389 | . . . 182 207 . . . . . . Retrieved Matter 580 | . . . 182 398 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 2 | . 1 . . . 1 . . . . . Largest Group 1 | . 1 . . . 1 . . . . . Highest-Rated Group 26 | . 10 . . . 26 . . . . . Highest-Rated Ally 26 | . 10 . . . 26 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 10322 | 78 1492 1258 1332 2643 1133 239 630 1058 18 441 Spaces Moved 5128 | 42 428 557 479 982 671 208 594 811 12 344 Core 77 | 14 . . . . . . . . . 63 Treads 2171 | 28 428 456 479 780 . . . . . . Legs 101 | . . 101 . . . . . . . . Wheels 2779 | . . . . 202 671 208 594 811 12 281 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 170 115 93 93 93 93 108 50 Average Speed 134 | 150 160 169 170 175 106 93 98 99 108 99 Slowest Speed 260 | 200 160 260 250 245 115 93 108 108 108 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 38 | 4 73 48 44 16 18 6 86 81 7 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 1 2 . 1 Known Exits Taken 2 | . 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 5 1 . 2 Spaces Dug 74 | . . 10 8 31 19 6 . . . . Terrain Destroyed 748 | . . 66 93 213 183 30 2 117 . 44 Melee . | . . . . . . . . . . . Projectile 96 | . . 11 8 24 27 6 2 10 . 8 AOE 652 | . . 55 85 189 156 24 . 107 . 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 7783 | 55 1174 741 847 1709 997 236 620 1001 17 386 Wait 1951 | . 697 45 241 570 231 1 9 149 6 2 Move 5118 | 41 427 556 478 981 670 207 593 810 11 344 Hop . | . . . . . . . . . . . Pick Up 99 | 8 9 19 15 15 16 6 4 6 . 1 Fast Attach 45 | 4 1 8 10 8 6 2 1 5 . . Attach 57 | 2 1 10 6 14 8 3 1 5 . 7 Detach 5 | . . 1 . 3 . 1 . . . . Swap 32 | . 1 16 3 2 6 3 1 . . . Drop 69 | . 4 16 16 10 12 5 3 3 . . Fire 406 | . 34 70 77 106 48 8 8 23 . 32 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 614 | -10/Materials | Identified exit to Materials 707 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Discovered new exit (range 9) 1571 | -10/Materials | Entered another Materials area 1571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -9/Materials | Identified exit to Materials 1703 | -9/Materials | Lost 6 parts (2p2n2w) 1991 | -9/Materials | Build established: Scavenger-Mutant 2374 | -9/Materials | Repaired Aluminum Leg 2451 | -9/Materials | Build established: Mutant 2829 | -9/Materials | Entered another Materials area 2829 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3281 | -8/Materials | Build established: Tank 4029 | -8/Materials | First assault squad dispatched 4107 | -8/Materials | Discovered new exit (range 13) 4161 | -8/Materials | Entered Factory 4161 | -7/Factory | Evolved 2 slots: Utility x2 5894 | -7/Factory | Lost 3 parts (2u1w) 6519 | -7/Factory | Hacking Suite fried by hacking feedback 6608 | -7/Factory | Discovered new exit (range 16) 6804 | -7/Factory | Entered another Factory area 6804 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6880 | -6/Factory | Build established: Gunner 7050 | -6/Factory | Identified exit to Lower Caves 7252 | -6/Factory | Build established: Tank 7442 | -6/Factory | Found Prototype Launcher 7443 | -6/Factory | Identified Rocket Array 7675 | -6/Factory | Crushed by falling debris 7732 | -6/Factory | Discovered new exit (range 9) 7800 | -6/Factory | Repaired Arm. Huge Wheel 7937 | -6/Factory | Entered another Factory area 7937 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8048 | -5/Factory | Discovered new exit (range 7) 8176 | -5/Factory | Entered Upper Caves 8177 | -5/Upper Caves | Encountered a Warlord checkpoint 8239 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8384 | -5/Upper Caves | Learned location of Warlord (-4) 8480 | -5/Upper Caves | Build established: Gunner 8722 | -5/Upper Caves | Discovered new exit (range 8) 8787 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8806 | -5/Upper Caves | Entered another Upper Caves area 8841 | -5/Upper Caves | Discovered new exit (range 10) 9019 | -5/Upper Caves | Learned location of Armory (-3) 9063 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9361 | -5/Upper Caves | Attacked by a faux Warlord 9449 | -5/Upper Caves | System corruption reached 10% 9479 | -5/Upper Caves | Lost 6 parts (1p3u2w) 9657 | -5/Upper Caves | Learned Extension stockpile data 9657 | -5/Upper Caves | Learned Armory stockpile data 9709 | -5/Upper Caves | Learned location of 1 exit from Factory 9749 | -5/Upper Caves | Discovered new exit (range 6) 9864 | -5/Upper Caves | Entered Zhirov 9864 | -5/Zhirov | Discovered new exit (range 3) 9882 | -5/Zhirov | Entered Proximity Caves 9919 | -4/Proximity Caves | Build established: Scavenger-Gunner 9942 | -4/Proximity Caves | Spotted B-86 Titan 10072 | -4/Proximity Caves | Learned location of 1 exit from Research 10136 | -4/Proximity Caves | Attracted the attention of an 0b10 base 10169 | -4/Proximity Caves | Core integrity fell below 50% 10187 | -4/Proximity Caves | Destroyed 8 combat bots 10226 | -4/Proximity Caves | Lost 12 parts (2p2n2u6w) 10294 | -4/Proximity Caves | Core integrity fell below 20% 10323 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10209_ EJHTRVZBS3GCX8 H,YB| 10227_ System corrupted: Component data lost. 10242_ Searching scrap... 10242_ Found Imp. Melee Analysis Suite. 10242_ Found 11 Matter. 10243_ Acquired 10 matter. 10248_ System corrupted: Matter fused (-8). 10254_ Imp. Heat Sink destroyed. 10265_ S-27 Virus destroyed. 10267_ System corrupted: Substantial component data lost. 10268_ Nuclear Core destroyed. 10274_ Arm. Wheel destroyed. 10283_ L8N 10308_ Acquired derelict log, extracted data. World map updated: -2/Research. 10315_ XXBZRY/UZAAZ0IZI3XLNBDYMLN68X1 10322_ Imp. Heat Sink destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ???###????????????????????? | | ????????????????????# ?## ###??????????????????? | | ????????????????????# ## ##?????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# ?????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# #???????????????????? | | ???????????????????## #???????????????????? | | ?????????????????### #???????????????????? | | ????????????????## @ #???????????????????? | | ????????? #???????????????????? | | ????????? ## ##???????????????????? | | ???????????# ###### ???# ##?????????????? ????? | | ????????????????????#### #?????????????? ????? | | ???????????????????## ### #??????##? ?????? | | ??????????????????## s #?????# ## #?????? | | ??????????????????# #????# #?????? | | ??????????????????# ### #######?? # #?????? | | ??????????????????# #?## ##?## #?# ##????? | | ??????????????????# #??###??? ## ##???? | | ??????????????????# ###??????# #???? | | ??????????????????# ##????## #????? | | ??????????????????# #??### #???????? | | ???????????# # #### #????????? | | ???????????# # ##????????? | | ???????????#? #### # ### ####?????????? | | ???????????# ????# ###### ##?# #????????????? | | ??????????# ?????###?????####??# #????????????? | | ?????????# ###########?????# #????????????? | | ????????? #?????# #????????????? | | ?????????????? ####### #????????????? | | ????????????????????## #????????????? | | ???????????????????## ############????????????? | | ??????????????????## ###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 80 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Maybe Next Time I'll Detach My Launcher Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed AuthchipSignalTerminator Manual? 0 Play Time 02:20:48 Cumulative 17.7 hours Start 2024.04.11 @ 21:05:58 End 2024.04.11 @ 23:33:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df0de3e-a965-4b81-82a2-e6f7bc4ae12d