Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.05 @ 22:26:43 Player: Gentle Jesus Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (3355) 3355 Prototype IDs (11) 220 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 9670 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 379/600 System Corruption 10% Temperature Hot (298) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Energy Well Advanced Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Matter Neutralizer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Matter Pod Advanced Weight Redist. System IFF Parser Improved Heavy Armor Plating Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Wheel Improved Terrain Scan Processor Advanced Terrain Scan Processor Heavy Laser Thermic Laser Ion Cannon Advanced Assault Cannon [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 . 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 6 | . . . 1 2 . 1 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 76 | 8 3 2 11 4 5 18 7 4 9 3 1 1 Power 10 | 1 . 1 . 1 . 3 . 1 3 . . . Engine 8 | 1 . 1 . 1 . 2 . 1 2 . . . Core 2 | . . . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 3 . 1 3 . 1 6 4 . 1 . . . Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . . Wheel 18 | 3 . 1 3 . 1 6 4 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 2 . 4 2 2 7 3 2 1 1 1 1 Device 17 | 1 1 . 3 . 1 4 2 2 1 1 . 1 Storage 4 | 1 1 . . . . 1 . . . . 1 . Processor 2 | . . . . 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . 1 1 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 1 . 4 1 2 2 . 1 4 2 . . Energy Gun 4 | 1 . . . . . . . . 3 . . . Energy Cannon 6 | . . . 2 . . 1 . 1 . 2 . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 6 | . 1 . 1 1 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . 3 . Parts Lost 49 | . . 3 3 1 6 9 2 . 23 . . 2 Power 7 | . . 1 . . . 2 . . 4 . . . Propulsion 14 | . . 1 1 1 2 2 1 . 6 . . . Utility 14 | . . . 1 . 2 3 1 . 6 . . 1 Weapon 14 | . . 1 1 . 2 2 . . 7 . . 1 Highest Loss Streak 12 | . . 3 2 1 5 5 1 . 12 . . 2 To Critical Strikes 3 | . . . . . . . . . 3 . . . Average Backups 8 | 1 5 6 11 11 11 6 8 9 7 4 5 4 Power 1 | 1 1 . 1 2 3 2 2 2 1 . 1 1 Propulsion . | . . . . . . . . 1 . . . . Utility 4 | . 3 4 9 6 4 2 2 2 2 2 2 1 Weapon 1 | . . . . 2 3 1 2 3 3 1 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . 1 2 2 . . . 2 . 2 . . Power 2 | . . . . 1 . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 5 | . . . 2 . . . . 1 . 2 . . Weapon 1 | . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 95 94 90 76 85 88 87 71 2 3 9 Engine 8 | . 14 13 11 9 9 6 6 10 6 . . . Core 1 | . . . . . . 3 5 . 2 . . . Wheel 18 | . 28 24 28 19 11 17 21 23 14 . . . Device 16 | . 14 14 21 18 16 17 15 22 21 . . 1 Storage 9 | . 14 14 11 9 9 8 13 11 10 . 3 5 Processor 2 | . . . . 9 9 7 3 . . . . . Protection 3 | . . . . 8 8 7 6 5 2 . . . Energy Gun 1 | . 4 9 . . . . . . 2 . . . Energy Cannon 7 | . . . 18 9 4 10 13 10 5 . . 2 Ballistic Gun 2 | . 14 14 2 . . . . . . . . . Launcher 2 | . 9 4 . 7 8 2 . . . . . . Peak Build Rating 57 | 9 9 9 23 31 31 33 50 57 57 27 11 30 Average Rating 25 | 5 7 7 20 26 24 28 38 56 45 4 8 15 On Entrance 20 | . 9 7 9 22 31 30 31 50 56 1 3 11 Naked Turns 343 | . . . . . . . . . 19 275 49 . Heaviest Build 73 | 14 30 30 37 47 52 54 64 73 72 12 3 13 Greatest Support 67 | 26 20 20 42 42 32 45 57 67 67 3 3 3 Greatest Overweight (x) 5 | . 1 2 1 1 5 5 1 1 4 3 . 4 Average Overweight (x) . | . . 1 . . 3 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 14 5 5 5 Most Carried 14 | 4 7 11 13 13 14 11 13 12 10 5 5 5 Average Carried 8 | 1 5 8 11 11 11 6 8 9 7 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 13 | 3 6 10 12 13 11 5 13 9 3 5 5 2 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1968 | 289 128 198 114 52 210 537 134 51 221 . . 34 Remotely 347 | . . . . . . 347 . . . . . . Salvage Created 3413 | 129 182 129 431 189 406 945 243 176 496 . . 87 Parts 150 | 5 15 10 28 13 20 34 6 4 13 . . 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 12 . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 74 | . 7 6 7 4 14 17 4 2 9 . . 4 Guns 5 | . 1 3 1 . . . . . . . . . Cannons 32 | . . . 5 3 1 6 4 1 8 . . 4 AOE 34 | . 6 3 . 1 13 11 . . . . . . Classes Destroyed 14 | 2 3 2 2 . 1 2 . . 2 . . . Worker 9 | . . 2 1 . 2 4 . . . . . . Builder 2 | . . . . . . 2 . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . Recycler 6 | 1 . . . . 1 4 . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 6 | . 1 . 2 . 1 1 . 1 . . . . Swarmer 19 | . 3 3 . . 6 3 . . 1 . . 3 Grunt 28 | . 4 1 2 3 3 8 3 1 3 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 16 | . . . 5 1 4 4 . 1 1 . . . Hunter 3 | . . . . . 1 . . . 2 . . . Programmer 4 | . . . . . . 2 1 . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 8 | 2 4 4 3 1 8 8 2 1 3 . . 4 Combat Bots Only 5 | . 4 3 2 1 5 5 2 1 3 . . 4 Max Kills in Single Turn 3 | 1 3 2 1 1 2 3 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 1 . 1 2 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 730 | . 17 14 37 13 53 252 18 14 244 . . 68 Missed 208 | . 7 3 9 4 18 94 5 2 53 . . 13 Hits 522 | . 10 11 28 9 35 158 13 12 191 . . 55 Melee 7 | . . 2 . . . . . . 5 . . . Projectile 515 | . 10 9 28 9 35 158 13 12 186 . . 55 Critical Strikes 26 | . 2 . 1 1 2 1 2 1 14 . . 2 Part Disruptions 2 | . . 2 . . . . . . . . . . Damage Taken 6418 | . 101 213 333 156 598 1219 169 170 2653 . . 806 Core 1503 | . 11 44 110 41 98 228 . . 500 . . 471 Absorbed by Shields 48 | . . . . . . . . 48 . . . . Ignored by Resistances 1858 | . 33 61 93 43 167 382 47 58 744 . . 230 Regen/Repaired (Parts) 22 | . . . . . 22 . . . . . . . Core Remaining (%) 81 | 100 . 78 72 . 74 67 100 . . . . . Volleys Fired 217 | 9 8 17 30 10 32 37 14 9 42 . . 9 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . . 2 Hottest 210 | 70 50 70 120 96 120 135 135 173 173 . . 210 Shots Fired 371 | 18 14 28 56 12 41 63 28 18 79 . . 14 Gun 77 | 18 8 23 8 . . . . . 20 . . . Cannon 241 | . . . 47 10 17 48 28 18 59 . . 14 Launcher 53 | . 6 5 1 2 24 15 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 63 | 9 8 17 7 . . . . . 22 . . . Thermal 255 | 9 . 6 48 10 17 48 28 18 57 . . 14 Explosive 53 | . 6 5 1 2 24 15 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | 12 20 9 17 28 30 25 9 10 15 . . 5 Robot Miss Streak 3 | 2 1 2 2 . 3 1 2 1 3 . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 254 | 13 10 15 31 11 29 42 19 14 62 . . 8 Core Hits 162 | 5 14 13 12 7 28 47 7 4 21 . . 4 Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | 2 . 1 1 . . . . 1 7 . . . Burn 6 | 2 . 1 . . . . . . 3 . . . Meltdown 2 | . . . . . . . . 1 1 . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9616 | 146 410 381 686 300 1845 2849 476 404 1662 . . 457 Guns 753 | 146 45 136 66 . . . . . 360 . . . Cannons 4678 | . . . 620 236 279 904 476 404 1302 . . 457 Explosions 4185 | . 365 245 . 64 1566 1945 . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 804 | 44 45 98 66 . . . . . 551 . . . Thermal 4683 | 102 . 38 620 236 279 960 476 404 1111 . . 457 Explosive 4129 | . 365 245 . 64 1566 1889 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 1 . . . 2 . . 5 5 5 10 Average Corruption 3 | . . 1 . . . 1 . . 2 5 5 5 Corruption Purged 3 | . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . 2 . . . 3 . . . 8 4 2 Message Errors 5 | . . . . . . 1 . . . 3 1 . Matter Fused 4 | . . 1 . . . . . . . 1 2 . Heat Flow Errors 3 | . . . . . . . . . . 1 1 1 Energy Discharges 4 | . . . . . . 1 . . . 3 . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 283 | . 17 7 7 . 73 88 4 2 46 . . 39 Projectiles 105 | . . . 7 . . 7 4 2 46 . . 39 Explosions 178 | . 17 7 . . 73 81 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 494 | . 9 62 11 18 252 142 . . . . . . Shots 21 | . 1 2 1 1 10 6 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 514 | 70 53 75 309 75 292 215 381 210 196 132 98 514 Average Temperature 77 | 25 22 23 90 31 83 65 108 83 47 72 58 273 Received Heat Transfer 1597 | . 105 118 153 81 162 468 63 69 369 . . 9 Effects 5 | . . . . . 3 . 1 . . . . 1 Interference 3 | . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 1 1 . . . Combat Hostiles 3 | . . . 1 . . . . 1 1 . . . Parts Melted 16 | . . 1 4 . 2 1 3 1 4 . . . Heat Transferred 7855 | 444 . 185 999 370 444 1456 703 609 2238 . . 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . 1 1 . . . . . . Low Security (%) 81 | 100 100 100 100 100 17 44 100 100 . . . . Level 1 18 | . . . . . 82 55 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 346 | 5 124 75 64 39 346 311 96 45 . . . . Initial 94 | . . 31 . . 4 94 92 8 . . . . Average 75 | . 53 16 12 11 234 195 66 9 . . . . Influence Increases 2682 | 15 231 136 261 135 564 727 179 94 240 . . 100 Destroy 0b10 Robot/C 1440 | . 140 80 140 80 280 340 80 40 180 . . 80 Destroy 0b10 Robot/NC 140 | 15 5 15 20 . 25 55 . 5 . . . . Destroy Leader 392 | . 32 20 54 20 72 102 20 22 30 . . 20 Trap Triggered on 0b10 20 | . . 10 10 . . . . . . . . . Successful Hack 83 | . 4 . . 14 6 . 49 10 . . . . Disable Machine 171 | . 9 . 9 . 27 126 . . . . . . Destroy Structure 316 | . 41 11 13 21 154 74 . 2 . . . . Partial Spotted 30 | . . . . . . 30 . . . . . . Lose Combat Pursuer 90 | . . . 15 . . . 30 15 30 . . . Influence Decreases 2612 | 15 134 233 261 123 332 750 379 115 240 . . 30 Entered New Map 366 | . . 66 . . 8 150 129 13 . . . . Time Decay 1826 | 15 134 137 261 123 264 360 230 102 190 . . 10 Lost Part 270 | . . 30 . . 60 90 20 . 50 . . 20 Purge Threat 150 | . . . . . . 150 . . . . . . Squads Dispatched 15 | . . . . 1 1 10 2 1 . . . . Investigation 3 | . . . . 1 . 1 1 . . . . . Extermination 3 | . . . . . . 2 1 . . . . . Reinforcement 5 | . . . . . 1 3 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . . . . . 3 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 8 7 14 6 16 19 7 5 21 . . 11 Peak Tracking Total 8 | . 4 4 3 3 7 4 3 2 6 . . 8 Tactical Retreats 9 | . . . 1 . . . 2 1 5 . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . 1 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . 3 2 . . . . . . . . . Triggered 2 | . . 1 1 . . . . . . . . . Most Traps Carried 5 | . . 5 2 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 19 | . 1 . 1 . 3 14 . . . . . . Max in Single Turn 4 | . 1 . 1 . 1 4 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 36 | . 5 . 2 4 5 3 5 4 1 1 6 . Terminals 21 | . 4 . 1 3 4 2 4 2 1 . . . Fabricators 3 | . . . . . . 1 1 1 . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 87 | . 14 . 8 11 10 6 9 8 1 1 19 . Successful 67 | . 10 . 6 6 6 5 7 6 1 1 19 . Failed 20 | . 4 . 2 5 4 1 2 2 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 42 | . 8 . 2 8 8 3 6 6 1 . . . Fabricators 7 | . . . . . . 3 3 1 . . . . Repair Stations 5 | . . . . 3 2 . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 48 | . 5 . . 5 4 3 5 5 1 1 19 . Record 12 | . . . . . . . . . 1 . 11 . Robot Analysis 5 | . . . . 1 . . . . . . 4 . Prototype ID Bank 5 | . . . . . . . 1 . . . 4 . Open Door 2 | . . . . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . Reinforcement Status 2 | . 1 . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 9 | . 1 . . 2 2 . 3 1 . . . . Fabricator Hacks 4 | . . . . . . 2 2 . . . . . Load Schematic 2 | . . . . . . 1 1 . . . . . Build 2 | . . . . . . 1 1 . . . . . Repair Station Hacks 3 | . . . . 1 2 . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 1 1 3 3 4 3 . . . . Full Trace Events 3 | . . . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Built 6 | . . . . . . 3 3 . . . . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . 51 25 . . . . . Total Part Build Rating 6 | . . . . . . 3 3 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 108 | . . . . . 108 . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . . . Recycled Matter 9 | . 9 . . . . . . . . . . . Retrieved Matter 9 | . 9 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 5246 | 38 390 627 973 397 558 724 454 445 640 . . . Optics 1924 | . . . . 397 526 724 277 . . . . . Sensors 1872 | . . . 815 397 280 380 . . . . . . IFF 1262 | . . . . . . . 177 445 640 . . . Terrain 358 | 38 165 . 155 . . . . . . . . . Structural 1042 | . . . 12 397 526 107 . . . . . . Seismic 2484 | . 225 627 957 . . . . 49 626 . . . ECM 240 | . . . . . . . . . 240 . . . Robot Analysis Total 5 | . . . . 1 . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Turns Passed 6030 | 143 390 627 973 397 558 724 462 445 701 341 152 117 Spaces Moved 4806 | 117 386 549 624 232 269 484 363 333 499 562 227 161 Core 1001 | 10 . . . . . . . . 41 562 227 161 Treads . | . . . . . . . . . . . . . Legs 4 | . . . . . . . . . 4 . . . Wheels 3801 | 107 386 549 624 232 269 484 363 333 454 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 80 93 105 95 85 85 50 50 50 50 Average Speed 91 | 83 91 98 93 110 131 107 97 98 97 56 50 53 Slowest Speed 250 | 90 95 110 101 115 155 155 105 100 250 200 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 7 68 90 37 20 69 18 7 7 63 57 62 27 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . 2 . . . Spaces Dug 14 | . . . 12 . . . . . 2 . . . Terrain Destroyed 409 | . 41 15 13 26 200 103 . 1 7 . . 3 Melee . | . . . . . . . . . . . . . Projectile 15 | . . . 3 . 1 . . 1 7 . . 3 AOE 394 | . 41 15 10 26 199 103 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Total 6087 | 145 408 613 960 364 430 627 444 435 635 584 263 179 Wait 815 | 2 6 23 266 106 117 68 42 80 66 4 34 1 Move 4794 | 116 385 548 623 231 268 483 362 332 498 561 226 161 Hop . | . . . . . . . . . . . . . Pick Up 93 | 10 5 13 16 8 4 12 13 3 5 3 . 1 Fast Attach 9 | . . . . . . . . . 1 5 3 . Attach 84 | 7 1 3 11 4 6 18 7 5 15 2 . 5 Detach 14 | . 1 . 2 . . . 2 1 4 3 . 1 Swap 14 | 1 2 . 1 . 3 4 1 . 2 . . . Drop 42 | . . 6 9 5 . 5 3 5 2 6 . 1 Fire 217 | 9 8 17 30 10 32 37 14 9 42 . . 9 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 5 | . . 3 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 3) 388 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Entered Mines 563 | -10/Mines | Found a hidden stash of uninstalled traps 663 | -10/Mines | Assembled infested the area 807 | -10/Mines | Lost 3 parts (1p1n1w) 1029 | -10/Mines | Discovered new exit (range 7) 1030 | -10/Mines | Learned location of Storage (-8) 1042 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1047 | -10/Mines | Found Prototype Device 1105 | -10/Mines | Discovered new exit (range 6) 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -9/Materials | Identified Exp. Sensor Array 2077 | -9/Materials | Discovered new exit (range 10) 2134 | -9/Materials | Entered another Materials area 2134 | -8/Materials | Evolved 2 slots: Utility x2 2135 | -8/Materials | Discovered new exit (range 8) 2531 | -8/Materials | Entered Storage 2741 | -8/Storage | Lost 5 parts (1n2u2w) 2829 | -8/Storage | Repaired Exp. Sensor Array 2997 | -8/Storage | Discovered new exit (range 13) 3089 | -8/Storage | Entered Factory 3089 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3384 | -7/Factory | Fabricated Wheel (x3) 3452 | -7/Factory | Lost 5 parts (1p1n1u2w) 3770 | -7/Factory | Garrison activated, responded to threat 3796 | -7/Factory | Discovered new exit (range 15) 3813 | -7/Factory | Entered another Factory area 3813 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -6/Factory | Discovered new exit (range 8) 3908 | -6/Factory | Fabricated Wheel? 4029 | -6/Factory | Discovered new exit (range 20) 4275 | -6/Factory | Entered another Factory area 4275 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4635 | -5/Factory | Discovered new exit (range 10) 4720 | -5/Factory | Entered Upper Caves 4731 | -5/Upper Caves | Learned Factory emergency access door positions 4784 | -5/Upper Caves | Learned Factory emergency access door positions 4835 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4910 | -5/Upper Caves | Ambushed by wild Derelicts 5096 | -5/Upper Caves | Lost 4 parts (2n1u1w) 5108 | -5/Upper Caves | Learned Factory terminal intel 5202 | -5/Upper Caves | Spotted B-75 Beast 5226 | -5/Upper Caves | Destroyed B-75 Beast 5336 | -5/Upper Caves | Ambushed by research squad 5405 | -5/Upper Caves | Lost 12 parts (3p1n4u4w) 5418 | -5/Upper Caves | Discovered new exit (range 7) 5421 | -5/Upper Caves | Entered another Upper Caves area 5447 | -5/Upper Caves | Lost 3 parts (1n2w) 5546 | -5/Upper Caves | Encountered a Warlord checkpoint 5612 | -5/Upper Caves | Discovered new exit (range 7) 5762 | -5/Upper Caves | Entered Zhirov 5762 | -5/Zhirov | Discovered new exit (range 3) 5775 | -5/Zhirov | Met Zhirov 5786 | -5/Zhirov | Learned location of Quarantine (-3) 5786 | -5/Zhirov | Learned location of Testing (-2) 5786 | -5/Zhirov | Learned location of Command (-1) 5795 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5804 | -5/Zhirov | Found Alien Artifact 5804 | -5/Zhirov | Identified Integrated Reactor 5804 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5861 | -5/Zhirov | Found Alien Artifact 5861 | -5/Zhirov | Identified Transdimensional Reconstructor 5861 | -5/Zhirov | Warped through subspace 5862 | -5/Zhirov | Core integrity fell below 50% 5914 | -5/Zhirov | Entered Proximity Caves 5916 | -4/Proximity Caves | Spotter reported a threat 5917 | -4/Proximity Caves | Spotter reported a threat 5954 | -4/Proximity Caves | Spotted B-86 Titan 5994 | -4/Proximity Caves | Core integrity fell below 20% 6006 | -4/Proximity Caves | Spotter reported a threat 6029 | -4/Proximity Caves | System corruption reached 10% 6031 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- S-27 Virus destroyed. <x2> Destroyed Antigrav System. Destroyed Imp. Heat Sink. P-70 Sage heat spikes uncontrollably. Lgt. Nuclear Core fries itself beyond repair. P-70 Sage heat short circuits Imp. Target Analyzer. Matter Neutralizer broken. Overheating: Short circuit. S-27 Virus destroyed. P-70 Sage heat damages Broken Imp. Target Analyzer, Antigrav System, Imp. Remote Datajack, Tesla Rifle. Dropped Broken Matter Neutralizer. P-70 Sage destroyed. Matter Neutralizer destroyed. Acquired 33 matter. VTOL Module fries itself beyond repair. Adv. Thermal Shield destroyed. Acquired Broken Matter Neutralizer. Map ----- +----------------------------------------------------+ | ##?## # ###??# ##????????????????? | | #???######### #### #????????????????? | | #??????????# ## #????????????????? | | ##?????????# ## ##???????????????? | | #?????????# ### #???????????????? | | "#?????????### #?# #???????????? #?? | | ##???????????## #?# #????????? #?? | | #?????????????# #?# #????????? #?? | | ??????????????# #?## ###???????? #?? | | ??????????????# #?## ##### #????????? #?? | | ?????????????? ### #???# #????????? ???? | | ?????????????? ### ##?### #######??# #????? | | ????????????? ##?### #?## ### #???#?? | | ?????????????###?????####?# ##? #?? | | ????????????????????????# ## # #?? | | ????????????????????????# ###### ### | | ????????????????????????# ##?????## | | ????????????????????????## #????????# ## | | ?????????????????????????##?????????# ##??? | | ????????????????????????????????????## ##?????? | | ?????????????????????????????????????## ##?????? | | ????????????????????????####??????????# #??? # | | ????????????????????????# ##?????????# ### #? | | ????????????????????????# ###??????## #?? | | ????????????????????????# %ps ##?##### #?? | | ????????????????????????#@ s% ### ## ##?? | | ????????????????????????##;# ## ##??? | | ?????????????????????????### ##???? | | ???????????????????????????# #????? | | ???????????????????????????#### ### | | ??????????????????????????????#####?# | | ????????????????????????????????????# ###### | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????## #????? | | ?????????????????????????????????????## #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????? ##????? | | ???????????????????????????????????????? ##?????? | | ???????????????????????????????????????? #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 600 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Wheel | x3 | -6/Factory Repaired ---------- Exp. Sensor Array | 24% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed BurstHeartNetwork Manual? 0 Play Time 01:21:50 Cumulative 21.9 hours Start 2025.06.05 @ 20:55:13 End 2025.06.05 @ 22:26:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0c7fd21-2247-420a-95db-f028bbe716ac