Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 20:25:54 Player: Shadow Pussy wanter Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (228) 1140 Value Destroyed (11560) 11560 Prototype IDs (27) 540 Alien Tech Used (3) 600 Bonus (5077) 5077 TOTAL SCORE: 26017 Bonus ------- High Alert Combat Kills 732 Follower Combat Kills 446 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 322 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -223 Cogmind --------- Core Integrity 0/1300 Matter 202/300 Energy 47/100 System Corruption 70% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Centrium Wheel Phase Redirector Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Focal Shield Advanced Hacking Suite > --- WEAPON ----------- EMDS Vibroblade > --- INVENTORY -------- Quantum Reactor Medium Treads Medium Treads Armored Medium Treads Myomer Leg Centrium Wheel High-capacity Matter Pod Improved Transmission Jammer Phase Redirector Sigix Containment Pod [Rating: 147] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Advanced Terrain Scan Processor Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Cooled Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . 2 2 . 2 1 . . . . 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 280 | 6 3 18 7 13 19 12 22 . 11 9 . 24 8 12 6 8 56 46 Power 31 | 1 . 2 1 1 2 1 1 . . 1 . 1 1 2 . . 11 6 Engine 11 | 1 . 2 . 1 2 1 1 . . . . 1 . 1 . . 1 . Core 4 | . . . 1 . . . . . . . . . 1 1 . . 1 . Reactor 16 | . . . . . . . . . . 1 . . . . . . 9 6 Propulsion 56 | 2 . 6 . 3 3 . 2 . 3 . . 4 2 4 3 1 13 10 Treads 40 | . . 5 . 3 3 . 2 . 2 . . 1 1 3 2 1 11 6 Leg 11 | 2 . 1 . . . . . . . . . 2 1 1 . . . 4 Wheel 3 | . . . . . . . . . 1 . . 1 . . 1 . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 124 | 1 2 3 5 7 5 11 19 . 5 4 . 11 5 4 2 3 21 16 Device 82 | . . 3 3 3 3 7 14 . 3 2 . 9 5 2 1 3 12 12 Storage 6 | 1 2 . . . . 1 . . . 1 . 1 . . . . . . Processor 13 | . . . . 2 1 1 1 . . . . 1 . . . . 4 3 Hackware 5 | . . . . 2 . 1 1 . . . . . . . . . 1 . Protection 17 | . . . 2 . 1 1 3 . 2 1 . . . 2 1 . 4 . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 69 | 2 1 7 1 2 9 . . . 3 4 . 8 . 2 1 4 11 14 Energy Gun 11 | 1 . . . 1 1 . . . . . . 2 . 1 1 . 2 2 Energy Cannon 17 | . . 1 . . 3 . . . 2 4 . 2 . . . . 3 2 Ballistic Gun 28 | 1 1 6 1 1 5 . . . . . . 3 . . . 1 5 4 Ballistic Cannon 5 | . . . . . . . . . . . . 1 . . . 2 1 1 Launcher 6 | . . . . . . . . . 1 . . . . 1 . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 3 . . . . 4 . 1 . . . . 1 4 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . 2 System Corruption 21 | . . . . . . . . . . . . . . . 5 . . 16 Parts Lost 89 | . . . . 3 . . 4 . 9 . . 13 3 3 1 2 20 31 Power 10 | . . . . . . . . . . . . 1 . . . . 3 6 Propulsion 22 | . . . . . . . 1 . 4 . . 3 1 1 . 1 4 7 Utility 36 | . . . . 2 . . 3 . 2 . . 5 2 2 1 . 9 10 Weapon 21 | . . . . 1 . . . . 3 . . 4 . . . 1 4 8 Highest Loss Streak 16 | . . . . 1 . . 1 . 6 . . 9 2 3 1 1 6 16 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 92 99 99 97 99 100 97 100 86 71 88 91 99 98 99 100 93 86 Engine 3 | . 14 10 6 3 6 6 5 5 5 2 . 2 . . . . . . Core 1 | . . . 2 3 . . . . . . . . 4 4 5 5 1 . Reactor 1 | . . . . . . . . . . 2 5 2 . . . . 6 7 Treads 16 | . . 28 27 23 22 20 20 23 15 11 11 8 11 7 15 15 15 11 Leg 1 | . 28 4 . . . . . . . . . 2 3 7 . . . 3 Wheel 1 | . . . . . . . . . . 5 5 5 5 4 4 5 . . Device 16 | . . 10 17 19 6 13 12 11 7 5 5 18 29 24 21 26 20 20 Storage 7 | . 21 11 9 7 7 6 5 5 5 5 11 9 10 10 9 5 4 4 Processor 12 | . . . . 7 15 13 9 11 11 11 11 10 15 15 15 15 21 18 Hackware 5 | . . . . 4 7 9 15 17 17 14 5 5 1 . . . 3 4 Protection 5 | . . . 8 2 6 9 6 5 5 7 11 5 . 5 10 10 3 1 Energy Gun 2 | . 4 . . 3 7 6 5 5 2 . . . . . 5 1 5 1 Energy Cannon 6 | . . . . . 5 13 11 11 10 1 17 9 10 8 5 5 3 . Ballistic Gun 6 | . 22 32 27 19 9 . . . . . . 1 . . . 3 2 5 Ballistic Cannon 1 | . . . . . . . . . . . . 2 5 5 5 4 1 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 137 | 13 32 38 46 47 57 79 82 81 88 109 109 113 97 100 117 112 137 132 Greatest Support 138 | 20 20 60 60 84 84 84 104 99 99 40 40 26 73 99 99 78 138 137 Greatest Overweight (x) 11 | 4 1 1 . 1 1 . 1 . 8 9 10 11 5 6 7 6 6 1 Average Overweight (x) 1 | 1 . . . . . . . . 1 7 9 6 1 4 5 5 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 11 15 15 15 15 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 16 | 5 8 13 14 14 14 16 19 19 18 18 18 16 14 19 19 18 18 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 11 15 15 15 15 20 19 20 16 18 19 16 20 20 20 18 19 5 Class Distribution -------------------- 21% | Scavenger-Mutant 19% | Scavenger-Tank 12% | Hacker-Mutant 9% | Gunner 9% | Tank 9% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 7018 | 269 3 553 958 362 500 89 214 29 237 136 38 352 382 207 167 238 1233 1051 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11305 | 94 40 834 1062 472 1073 115 698 . 207 411 . 423 327 309 214 185 2703 2138 Parts 556 | 5 6 47 50 23 54 5 33 . 9 6 . 12 5 6 4 8 186 97 Haulers Intercepted 2 | . . 1 . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 7 3 . . 4 8 . 7 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 195 | . . 15 27 13 19 2 15 . 16 . . 7 5 5 3 4 37 27 Melee 4 | . . . . . . . . . . . . . . . . . . 4 Guns 119 | . . 15 27 13 15 2 3 . . . . 4 . . 1 2 26 11 Cannons 41 | . . . . . 4 . 11 . 1 . . 1 3 5 1 1 10 4 AOE 19 | . . . . . . . . . 14 . . . . . . 1 . 4 Classes Destroyed 17 | 2 2 4 . . 2 . 2 . 2 . . . . . 1 . 1 1 Worker 7 | . . . . . 4 . 2 . . . . . . . . . . 1 Builder 5 | . . . . . . . 1 . . . . . . . . . 4 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 2 | . . 1 . . 1 . . . . . . . . . . . . . Recycler 6 | 1 . 3 . . 1 . . . . . . . . . . . . 1 Operator 4 | . 1 1 . . 1 1 . . . . . . . . . . . . Watcher 5 | . 1 1 . . 2 . . . . . . . . . . . 1 . Swarmer 28 | . . 3 3 4 4 . 3 . 5 . . . . 1 . . 5 . Grunt 80 | . . 8 19 5 7 2 6 . 6 . . 2 3 4 1 . 5 12 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 29 | . . 4 5 4 8 . 1 . 1 . . 3 . . . . 2 1 Hunter 21 | . . . . . . . . . 2 . . . 2 . . 2 8 7 Programmer 29 | . . . . . 1 . 4 . . . . 2 . . . 2 16 4 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 14 | 3 1 4 6 6 8 1 6 . 14 . . 2 2 4 2 1 7 4 Combat Bots Only 14 | . . 3 6 6 4 1 6 . 14 . . 2 2 4 2 1 7 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 2 . 2 . . 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . 2 . . . . . . 1 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 19163 | . . 521 805 667 500 76 1076 . 1672 . . 1703 581 436 545 706 4588 5287 Core 2276 | . . 33 56 87 28 . 85 . 196 . . 215 72 93 32 67 598 714 Absorbed by Shields 2225 | . . . 60 376 224 20 32 . . . . . . . . 133 898 482 Reduced by Siege Mode 366 | . . . . . . . . . . . . . . . . . 285 81 Redirected to Core 11 | . . . . . . . . . . . . . . . . . . 11 Redirected to Shielding 176 | . . . . . . . . . . . . 131 . 6 11 25 3 . Regen/Repaired (Parts) 562 | . . 39 43 . 132 . . . . . . . . . 136 . . 212 Core Remaining (%) 85 | 100 100 91 89 . 83 100 . . . . 71 . . . . 50 . . Volleys Fired 611 | 9 3 39 58 30 44 11 51 6 30 10 . 32 48 17 13 19 124 67 Largest 3 | 2 2 3 3 3 3 3 3 1 2 1 . 3 3 3 3 3 3 3 Hottest 320 | 70 70 75 75 133 140 140 140 35 60 90 . 222 177 237 235 235 320 247 Shots Fired 1417 | 18 6 117 174 89 106 23 104 7 39 10 . 90 82 44 40 38 299 131 Gun 936 | 18 6 117 174 89 87 6 35 . . . . 66 . 1 14 14 213 96 Cannon 448 | . . . . . 19 17 69 7 17 10 . 24 82 43 26 21 86 27 Launcher 33 | . . . . . . . . . 22 . . . . . . 3 . 8 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 748 | 9 3 117 174 77 52 . . . . . . 61 17 13 13 24 111 77 Thermal 621 | 9 3 . . 12 54 23 104 7 17 10 . 29 65 31 27 11 188 31 Explosive 33 | . . . . . . . . . 22 . . . . . . 3 . 8 Electromagnetic 15 | . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 45 | 5 9 12 14 10 15 9 15 . 14 6 . 17 14 18 14 7 45 19 Robot Miss Streak 8 | 1 1 5 7 7 6 4 8 . 3 1 . 5 2 1 4 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1029 | 12 5 75 116 62 96 13 75 . 26 9 . 64 37 34 26 21 221 137 Core Hits 633 | 4 4 39 68 39 123 11 71 . 54 5 . 27 11 12 12 10 82 61 Critical Kills 25 | . . . . . . . . . 1 . . 2 1 . 1 . 12 8 Critical Parts Destroyed 27 | . . . . . . . . . . . . . . . . 1 14 12 Critical Strikes 77 | 2 . . . . . . . . 1 . . 2 3 3 6 5 28 27 Burn 4 | 2 . . . . . . . . . . . . . . 2 . . . Meltdown 7 | . . . . . . . . . 1 . . 2 1 . 1 . 1 1 Destroy 45 | . . . . . . . . . . . . . . . . 1 25 19 Blast 15 | . . . . . . . . . . . . . 2 3 3 4 2 1 Corrupt 3 | . . . . . . . . . . . . . . . . . . 3 Sever 3 | . . . . . . . . . . . . . . . . . . 3 Melee Attacks 59 | . . . . . . . . . . . . . . . . . . 59 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . . . . . . . . . . . 59 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29676 | 128 45 784 2180 1149 1964 326 2264 . 2793 268 . 1579 1137 1246 697 995 6431 5690 Guns 13996 | 128 45 781 2170 1149 1579 121 942 . . . . 1078 . . 184 235 4295 1289 Cannons 9200 | . . . . . 318 205 1278 . 245 268 . 501 1137 1246 513 411 2127 951 Explosions 4098 | . . . . . . . . . 2548 . . . . . . 349 . 1201 Melee 2244 | . . . . . . . . . . . . . . . . . . 2244 Ramming 138 | . . 3 10 . 67 . 44 . . . . . . . . . 9 5 Kinetic 9656 | 52 21 781 2170 899 811 . . . . . . 909 305 432 269 573 1683 751 Thermal 12844 | 76 24 . . 250 1086 326 2220 . 245 268 . 670 832 814 428 73 4739 793 Explosive 4098 | . . . . . . . . . 2548 . . . . . . 349 . 1201 Electromagnetic 696 | . . . . . . . . . . . . . . . . . . 696 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2244 | . . . . . . . . . . . . . . . . . . 2244 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . . . . . 1 . 6 6 6 6 6 2 2 2 5 8 18 70 Average Corruption 7 | . . . . . 1 . 3 6 6 6 6 1 2 2 3 6 8 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 15 Effects 297 | . . . . . . . 15 16 17 10 21 8 21 8 8 28 95 50 Message Errors 85 | . . . . . . . 4 6 3 6 8 5 5 2 2 8 21 15 Matter Fused 54 | . . . . . . . 1 5 2 1 4 . 5 1 3 8 17 7 Heat Flow Errors 27 | . . . . . . . 1 1 2 . 1 1 4 1 1 2 10 3 Energy Discharges 33 | . . . . . . . 4 2 1 1 2 1 2 1 . 4 11 4 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . 1 2 Parts Fused 5 | . . . . . . . 1 . . . . . . . . . 2 2 Data Loss (minor) 41 | . . . . . . . 1 1 4 1 2 . 4 2 . 2 14 10 Data Loss (major) 18 | . . . . . . . 1 . 1 . 2 1 1 . . 2 10 . Misfires 14 | . . . . . . . 2 1 . . . . . 1 1 2 4 3 Alerts 8 | . . . . . . . . . 2 1 2 . . . 1 . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 6 | . . . . . . . . . 1 . . . . . . . 2 3 Overload Shots 4 | . . . . . 1 . . . . . . . . 3 . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Overflow Damage 425 | . . . . . 19 . 50 . 8 54 . 12 . 68 . 26 42 146 Projectiles 290 | . . . . . 19 . 50 . . 54 . 12 . 68 . 26 42 19 Explosions 19 | . . . . . . . . . 8 . . . . . . . . 11 Melee 116 | . . . . . . . . . . . . . . . . . . 116 Knockbacks 17 | . . . . . . . . . . . . . 6 2 4 2 3 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . 6 2 4 2 2 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 159 | . . . . . . . . . 47 . . . . . . . . 112 Shots 4 | . . . . . . . . . 1 . . . . . . . . 3 Rammed 19 | . . 1 3 . 6 . 9 . . . . . . . . . . . Targets Rammed 24 | . . 1 3 . 8 . 10 . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 2 . 1 . . . . . . . . . 1 1 Highest Temperature 263 | 80 40 201 2 89 258 175 241 237 263 40 111 61 156 159 28 142 261 95 Average Temperature 65 | 40 19 63 2 43 80 72 68 125 87 15 70 14 79 72 17 89 56 47 Received Heat Transfer 2736 | . . 180 420 238 139 35 151 . 360 . . 91 133 291 165 . 252 281 Siege Activations 14 | . . . . . . . . . . . . . . . . . 9 5 Total Turns 229 | . . . . . . . . . . . . . . . . . 167 62 Longest Duration 48 | . . . . . . . . . . . . . . . . . 48 24 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 4 Parts Fried 5 | . . . . . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . 1 . . 2 2 . 1 . 1 1 Combat Hostiles 8 | . . . . . . . 1 . 1 . . 2 2 . 1 . 1 . Parts Melted 42 | 1 1 . . 2 3 1 1 . . . . 5 4 1 1 . 21 1 Heat Transferred 15408 | 370 74 . . 575 1125 416 2470 . 333 374 . 796 1142 1096 690 100 4995 852 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 733 | 15 58 240 374 425 627 356 473 . . . . 132 . . . . 476 733 Initial 271 | . 9 24 62 119 102 271 93 . . . . . . . . . . 267 Average 233 | 3 38 123 202 262 386 253 187 . . . . 54 . . . . 219 512 Maximum Alert Level 3 | . . 1 1 2 2 1 2 . . . . . . . . . 2 3 Low Security (%) 50 | 100 100 83 54 32 16 31 73 . . . . 100 . . . . 43 . Level 1 31 | . . 16 45 47 31 68 7 . . . . . . . . . 48 22 Level 2 17 | . . . . 19 52 . 18 . . . . . . . . . 7 74 Level 3 . | . . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . . 3 8 5 7 1 9 . 1 . . 3 . . . . 11 7 Investigation 12 | . . 2 3 1 1 1 2 . . . . . . . . . 1 1 Extermination 14 | . . . . . 2 . 2 . . . . 2 . . . . 6 2 Reinforcement 19 | . . 1 2 1 3 . 4 . . . . 1 . . . . 4 3 Assault 2 | . . . . . . . . . 1 . . . . . . . . 1 Garrison 8 | . . . 3 3 1 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 12 | . . 3 4 . 2 . . . . . . . . . . . 2 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . . 7 Times Spotted 313 | . 2 22 36 14 33 5 20 . 19 . . 12 6 8 44 4 46 42 Peak Tracking Total 14 | . 1 4 5 4 4 3 4 . 14 . . 4 3 4 10 2 5 5 Tactical Retreats 22 | . . . . . 3 1 2 . 4 . . 1 1 1 2 . 5 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 11 | . . 2 1 . 4 . 1 . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . 11 . . 1 Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 14 | . . . . . 3 . . . . 1 . 1 . 1 . . 1 7 Max in Single Turn 2 | . . . . . 1 . . . . 1 . 1 . 1 . . 1 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 51 | . 1 8 7 1 12 5 2 . . 5 . . 2 . . . 3 5 Terminals 30 | . 1 6 4 . 9 3 1 . . . . . 1 . . . 1 4 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . 1 1 . 2 . . . . . . . . . . . 1 1 Recycling Units 2 | . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . Total Hacks 137 | . 4 20 30 2 29 12 5 . . 18 . . 2 . . . 4 11 Successful 77 | . 2 14 19 . 10 7 1 . . 18 . . 2 . . . . 4 Failed 60 | . 2 6 11 2 19 5 4 . . . . . . . . . 4 7 Catastrophic 11 | . . 1 3 1 2 1 . . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . 4 17 11 . 12 2 1 . . . . . . . . . . 1 Terminals 71 | . 4 17 12 . 19 7 2 . . . . . 1 . . . 1 8 Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . Repair Stations 21 | . . 2 5 . 9 . . . . . . . . . . . 2 3 Recycling Units 2 | . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 11 | . . . 10 . . 1 . . . . . . . . . . . . Garrison Access 9 | . . . 3 2 . . 3 . . . . . . . . . 1 . Terminal Hacks 37 | . 1 6 3 . 2 3 . . . 18 . . 2 . . . . 2 Record 8 | . . . . . . . . . . 6 . . 1 . . . . 1 Part Schematic 5 | . 1 . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . . 2 . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . 2 . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . 1 . . . . . Level Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 12 | . . 2 4 . 4 . . . . . . . . . . . . 2 Scan Component 6 | . . 1 2 . 2 . . . . . . . . . . . . 1 Repair 6 | . . 1 2 . 2 . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 5 2 . 3 1 1 . . . . . . . . . . . Terminals 12 | . 1 5 2 . 3 1 . . . . . . . . . . . . Botnet 12 | . 1 5 2 . 3 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 4 | . 1 1 . . 1 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 41 | . 1 7 6 1 11 5 2 . . . . . 1 . . . 3 4 Full Trace Events 6 | . . . 2 1 1 1 . . . . . . . . . . . 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 5 . . . . . . 4 . . . . . . . 1 Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . Parts Repaired 6 | . . 1 2 . 2 . . . . . . . . . . . . 1 Time 193 | . . 32 64 . 63 . . . . . . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . 10 . . 7 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 16 | . . . . . 10 . . . 2 . . . . 4 . . . . Largest Group 10 | . . . . . 10 . . . 2 . . . . 4 . . . . Highest-Rated Group 173 | . . . . . 173 . . . 78 . . . . 128 . . . . Highest-Rated Ally 49 | . . . . . 29 . . . 49 . . . . 41 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . 56 . . . 6 . . . . 27 . . . . Total Damage 1736 | . . . . . 753 . . . 158 . . . . 825 . . . . Kills 18 | . . . . . 8 . . . . . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 6 | . . 2 . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 18106 | 155 249 1290 1204 400 1358 588 1280 647 677 395 914 818 1531 984 871 902 2872 971 Spaces Moved 7591 | 79 153 611 492 165 623 321 623 365 279 187 392 326 486 388 377 368 1038 318 Core 43 | 39 . . . . . . . . . . . . . . . . . 4 Treads 5274 | . . 607 492 165 623 321 623 365 236 1 2 . 437 73 19 44 1022 244 Legs 267 | 40 153 4 . . . . . . . . . . . . . . . 70 Wheels 2007 | . . . . . . . . . 43 186 390 326 49 315 358 324 16 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 170 160 160 160 160 162 160 185 230 136 190 190 210 210 155 50 Average Speed 183 | 139 149 166 170 168 160 160 161 162 200 188 230 193 232 204 213 213 180 156 Slowest Speed 490 | 250 190 240 170 250 240 160 243 162 490 330 330 245 238 385 312 238 385 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 39 | 7 28 54 41 3 83 9 17 61 49 61 67 7 56 56 54 57 14 34 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . 3 1 . . . . . . . Known Exits Taken 7 | . . 1 . 1 1 1 . 1 . . 1 . . . . . 1 . Unknown Exits Taken 11 | 1 1 . 1 . . . 1 . 1 1 . 1 1 1 1 1 . . Scrap Searched 10 | . . . . . . . . 3 1 . 1 . 2 2 . 1 . . Spaces Dug 42 | . . . . . . 5 7 2 1 . . 1 8 3 . 1 13 1 Terrain Destroyed 435 | . . . . . 2 6 21 6 66 . . 18 46 10 3 62 36 159 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Projectile 167 | . . . . . 2 6 21 6 2 . . 18 46 10 3 12 35 6 AOE 265 | . . . . . . . . . 64 . . . . . . 50 . 151 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 10589 | 104 168 826 740 226 893 376 797 415 356 223 403 440 816 545 417 451 1791 602 Wait 1719 | 4 . 116 165 5 171 22 85 44 16 . 11 45 269 82 10 54 533 87 Move 7573 | 78 152 610 491 164 622 320 622 364 278 186 391 325 485 387 376 367 1037 318 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 130 | 7 6 17 8 7 12 7 5 1 2 6 1 10 6 5 3 1 16 10 Fast Attach 97 | 6 3 6 2 1 13 . . . 4 7 . 8 1 3 1 1 20 21 Attach 76 | . . 2 2 5 . 2 6 . 5 3 . 12 2 3 . 4 14 16 Detach 7 | . . . . . . . . . . 2 . . . . 1 1 2 1 Swap 109 | . . 10 3 7 6 10 16 . 2 . . 5 5 6 5 3 22 9 Drop 131 | . 4 25 8 7 17 4 2 . 2 9 . 3 . 6 8 1 22 13 Fire 611 | 9 3 39 58 30 44 11 51 6 30 10 . 32 48 17 13 19 124 67 Melee 59 | . . . . . . . . . . . . . . . . . . 59 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 24 | . . 1 3 . 8 . 10 . . . . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . 17 . . . . 36 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 156 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 364 | -10/Materials | Discovered new exit (range 9) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 711 | -9/Materials | Build established: Gunner 1149 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Identified exit to Materials 1455 | -9/Materials | Repaired Imp. Ion Engine 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Utility x2 1907 | -8/Materials | Repaired Lgt. Armor Plating 2029 | -8/Materials | Repaired Imp. Terrain Scanner 2129 | -8/Materials | Discovered new exit (range 11) 2200 | -8/Materials | Build established: Tank 2668 | -8/Materials | Garrison activated, responded to threat 2899 | -8/Materials | Entered Factory 2899 | -7/Factory | Evolved 2 slots: Utility x2 3015 | -7/Factory | Garrison activated, responded to threat 3267 | -7/Factory | Discovered new exit (range 4) 3273 | -7/Factory | Identified exit to Storage 3299 | -7/Factory | Entered Storage 3374 | -7/Storage | Repaired Hardlight Generator 3648 | -7/Storage | Garrison activated, responded to threat 3925 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4136 | -7/Storage | Repaired Med. Treads 4418 | -7/Storage | Discovered new exit (range 16) 4655 | -7/Storage | Identified exit to Factory 4657 | -7/Storage | Entered Factory 4657 | -6/Factory | Evolved 2 slots: Utility x2 4966 | -6/Factory | Fabricated Hcp. Storage Unit? 5083 | -6/Factory | Discovered new exit (range 16) 5137 | -6/Factory | Identified exit to Factory 5205 | -6/Factory | Identified exit to Lower Caves 5205 | -6/Factory | Identified exit to Extension 5245 | -6/Factory | Entered another Factory area 5245 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5838 | -5/Factory | Build established: Hacker-Mutant 6127 | -5/Factory | Garrison activated, responded to threat 6427 | -5/Factory | Discovered new exit (range 15) 6525 | -5/Factory | Entered Upper Caves 6542 | -5/Upper Caves | Identified exit to Upper Caves 7004 | -5/Upper Caves | Learned Factory machine intel 7016 | -5/Upper Caves | Encountered a Warlord checkpoint 7172 | -5/Upper Caves | Entered another Upper Caves area 7398 | -5/Upper Caves | Identified exit to Factory 7505 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7530 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7595 | -5/Upper Caves | Destroyed 14 combat bots 7602 | -5/Upper Caves | Lost 6 parts (3n1u2w) 7839 | -5/Upper Caves | Discovered new exit (range 5) 7849 | -5/Upper Caves | Entered Zhirov 7849 | -5/Zhirov | Discovered new exit (range 3) 7884 | -5/Zhirov | Met Zhirov 7919 | -5/Zhirov | Learned location of Command (-1) 7919 | -5/Zhirov | Learned location of Quarantine (-3) 7919 | -5/Zhirov | Learned location of Testing (-2) 7949 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7980 | -5/Zhirov | Found Alien Artifact 8010 | -5/Zhirov | Found Alien Artifact 8010 | -5/Zhirov | Identified Integrated Dissipator 8010 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8244 | -5/Zhirov | Entered Proximity Caves 8292 | -4/Proximity Caves | Learned location of Armory (-3) 8549 | -4/Proximity Caves | Build established: Scavenger-Mutant 9158 | -4/Proximity Caves | Entered Factory 9158 | -4/Factory | Evolved 2 slots: Utility x2 9159 | -4/Factory | Loaded intel: 245 machine locations 9527 | -4/Factory | Identified Transdimensional Reconstructor 9527 | -4/Factory | Warped through subspace 9557 | -4/Factory | Lost 9 parts (1p2n4u2w) 9592 | -4/Factory | Found Vibroblade 9636 | -4/Factory | Discovered new exit (range 8) 9976 | -4/Factory | Entered Upper Caves 10139 | -4/Upper Caves | Build established: Scavenger-Gunner 10668 | -4/Upper Caves | Build established: Gunner 11067 | -4/Upper Caves | Build established: Mutant 11321 | -4/Upper Caves | Discovered new exit (range 7) 11407 | -4/Upper Caves | Learned Research security intel 11507 | -4/Upper Caves | Entered another Upper Caves area 11547 | -4/Upper Caves | Lost 3 parts (1n2u) 11816 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12123 | -4/Upper Caves | Build established: Scavenger-Tank 12465 | -4/Upper Caves | Discovered new exit (range 12) 12491 | -4/Upper Caves | Entered Warlord 12569 | -4/Warlord | System corruption cleaned by Quarantine Array 12753 | -4/Warlord | Met Warlord 12778 | -4/Warlord | Warlord's base attacked by MAIN.C 13128 | -4/Warlord | Warlord forces counterattacked 13237 | -4/Warlord | Spotted Executioner 13341 | -4/Warlord | Discovered new exit (range 12) 13362 | -4/Warlord | Entered Proximity Caves 13610 | -3/Proximity Caves | Spotted B-86 Titan 14243 | -3/Proximity Caves | Discovered new exit (range 11) 14264 | -3/Proximity Caves | Entered Research 14264 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14390 | -3/Research | Build established: Scavenger-Mutant 14979 | -3/Research | Lost 3 parts (1p2u) 15129 | -3/Research | Destroyed 7 combat bots 15138 | -3/Research | Lost 3 parts (1p2u) 15256 | -3/Research | Build established: Scavenger-Gunner 16013 | -3/Research | Build established: Scavenger-Mutant 16099 | -3/Research | System corruption reached 10% 16731 | -3/Research | Found Prototype Device 16731 | -3/Research | Identified Exp. Thermal Shield 16769 | -3/Research | Spotted B-86 Titan 16826 | -3/Research | Lost 6 parts (3n2u1w) 16988 | -3/Research | Discovered new exit (range 8) 17047 | -3/Research | Discovered new exit (range 15) 17056 | -3/Research | Lost 3 parts (1p1u1w) 17061 | -3/Research | Identified exit to Armory 17134 | -3/Research | Identified exit to Quarantine 17136 | -3/Research | Entered Quarantine 17253 | -3/Quarantine | Repaired Biometal Medium Treads 17391 | -3/Quarantine | Found Alien Artifact 17391 | -3/Quarantine | Identified Phase Redirector 17456 | -3/Quarantine | Lost 3 parts (1u2w) 17678 | -3/Quarantine | Met incapacitated Sigix Warrior 17678 | -3/Quarantine | Lockdown squad dispatched 17691 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17694 | -3/Quarantine | Unlocked Sigix quarantine chamber 17734 | -3/Quarantine | Core integrity fell below 50% 17762 | -3/Quarantine | Spotted Lightning 17762 | -3/Quarantine | Spotted Lightning 17764 | -3/Quarantine | Spotted Lightning 17792 | -3/Quarantine | System corruption reached 30% 17857 | -3/Quarantine | Core integrity fell below 20% 17861 | -3/Quarantine | Destroyed Lightning 17886 | -3/Quarantine | First assault squad dispatched 17909 | -3/Quarantine | Destroyed Lightning 17914 | -3/Quarantine | Destroyed Lightning 17931 | -3/Quarantine | Lost 16 parts (4p4n4u4w) 17942 | -3/Quarantine | Found Prototype Energy Cannon 17942 | -3/Quarantine | Identified EMDS 17970 | -3/Quarantine | Found Exp. Targeting Computer 18015 | -3/Quarantine | Cryocooling Duct disabled 18020 | -3/Quarantine | Cryocooling Duct disabled 18030 | -3/Quarantine | Ambient heat levels rising (+20) 18030 | -3/Quarantine | Non-combat units ordered to evacuate 18035 | -3/Quarantine | Ambient heat levels rising (+20) 18035 | -3/Quarantine | Combat units ordered to evacuate 18043 | -3/Quarantine | Scanned by Researcher 18103 | -3/Quarantine | Released all parts (12) 18107 | -3/Quarantine | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18103_ Imp. Transmission Jammer destroyed. 18103_ Released Vibroblade. 18103_ Released Adv. Hacking Suite. 18103_ Released Adv. Salvage Targeting Computer. 18103_ Released Adv. Terrain Scan Processor. 18103_ Released Hcp. Storage Unit. 18103_ Released Adv. Targeting Computer. 18103_ Released Imp. Targeting Computer. 18103_ Released Enh. Biometal Leg. 18103_ Released Focal Shield. 18103_ Released Exp. Targeting Computer. 18103_ Released Quantum Reactor. 18104_ The unstable cave ceiling collapses. 18104_ Acquired Arm. Medium Treads. 18104_ Penetrated by Slug. 18104_ Slug penetrates Wall. 18106_ Slug penetrates H-77 Assassin. 18106_ Slug penetrates Wall. 18107_ H-77 Assassin heat damages Unknown Ballistic Gun, Imp. Phase Shifter, Coil Gun, Broken Imp. Targeting Computer. Map ----- +----------------------------------------------------+ | """ #? ??"?????????????????????????????????????? | | ## #?? ????????????????????????????????????? | | ######## ##??????????????????????????????????????? | | ##?##### #??#????????????????????????????????????? | | #?####?#####?????????????????????????????????????? | | # #??????????????????????????????????????? | | # "" ???????????????????????????????????????? | | "" ???????????????????????????????????????? | | #??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | # ############?????????????????????????????? | | ## ????????????????????????????? | | #### " #####???????????????????????? | | # " " T # ????????????????????????? | | " # """ # ????????????????????????? | | ""!# """!""" # = ????????????????????????? | | ""$# """ ## #????????????????????????? | | ""$# ## #????????????????????????? | | "$$#/######+#"######### #######??????????????????? | | %*#! ! ! Y= ??????????????? | | ""$+*! ### #p!= ###????????????????????? | | ""*#| h !/ * ! # #??????????????????? | | [%!# h === @ #??????????????????? | | [= ## ! #??????????????????? | | # #??????????????????? | | #?? ! +?????????????????? | | # "? # ###?????????????????? | | #??? #??????????????????? | | # ? #??????????????????? | | ####???? ##??????????????????? | | ?###???? #???????????????????? | | ##???????= # """ """ ##???????????????????? | | ?#??????? # """G""" #????????????????????? | | #?????????# ##############????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 57 Energy Capacity 690 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 26 Target Analysis 12 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Antimatter Cannon | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionRecyclingTearclaws Manual? 0 Play Time 02:41:45 Cumulative 129.0 hours Start 2023.06.04 @ 10:42:26 End 2023.06.04 @ 20:25:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5083f13-8dfa-494c-8bd7-f964a767c700