Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 13:20:46 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (86) 430 Value Destroyed (2382) 2382 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5240) 5240 TOTAL SCORE: 15812 Bonus ------- No Salvage 3611 Triggered Max Security 1000 High Alert Combat Kills 176 Follower Combat Kills 153 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Improved Weapon Cycler Enhanced Nova Cannon Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Coolant Injector Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Core Analyzer Advanced Armor Integrity Analyzer Reaction Control System Cloaking Device Improved Medium Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Power Maul > --- INVENTORY -------- Neutrino Core Improved Gyrokinetic Inverter Advanced Coolant Injector Improved Weapon Cycler [Rating: 134] Favorites ----------- Power Fission Core Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Airjet Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Field Propulsion Array Utility Advanced Terrain Scan Processor Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Dispersion Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . 2 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . 1 1 . . . 1 . Utility 11 | . . . . . 3 2 . . . 1 2 . 2 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 134 | 6 4 6 3 5 10 26 . 13 13 9 10 . 19 8 2 Power 16 | 1 . 1 . . 2 1 . 1 3 . 1 . 4 1 1 Engine 7 | 1 . 1 . . 2 1 . . 2 . . . . . . Core 3 | . . . . . . . . 1 1 . . . 1 . . Reactor 6 | . . . . . . . . . . . 1 . 3 1 1 Propulsion 32 | 2 . 2 1 1 2 4 . 5 4 2 . . 6 3 . Treads 3 | 1 . 1 1 . . . . . . . . . . . . Leg 3 | . . . . 1 2 . . . . . . . . . . Wheel 3 | 1 . 1 . . . 1 . . . . . . . . . Hover 14 | . . . . . . 3 . 4 4 2 . . 1 . . Flight 9 | . . . . . . . . 1 . . . . 5 3 . Utility 52 | 1 2 1 1 2 4 10 . 3 5 6 7 . 6 3 1 Device 27 | . 1 . . 1 2 4 . 2 5 2 5 . 3 2 . Storage 4 | 1 . . 1 . . 1 . . . 1 . . . . . Processor 8 | . . . . . . 1 . 1 . . 2 . 2 1 1 Hackware 2 | . . . . . . . . . . 2 . . . . . Protection 11 | . 1 1 . 1 2 4 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 2 2 1 2 2 11 . 4 1 1 2 . 3 1 . Energy Gun 5 | 2 . . . . . . . 1 . . 1 . 1 . . Energy Cannon 6 | . 2 1 1 1 . . . . 1 . . . . . . Ballistic Gun 6 | . . . . 1 . 3 . . . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . . 2 5 . 2 . . . . . 1 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . 1 . . Slashing Weapon 3 | . . . . . . 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 4 . 1 1 . . . 2 1 . Parts Lost 51 | . . 6 . 2 1 6 . 13 1 2 1 6 . 3 10 Power 7 | . . 1 . . . 1 . 2 . 1 . 2 . . . Propulsion 12 | . . 2 . . . 1 . 4 . . . 1 . 2 2 Utility 22 | . . 1 . 1 1 4 . 3 1 . 1 2 . 1 7 Weapon 10 | . . 2 . 1 . . . 4 . 1 . 1 . . 1 Highest Loss Streak 6 | . . 5 . 1 1 3 . 6 1 2 1 6 . 3 6 Average Slot Usage (%) 80 | . 95 79 97 78 88 86 84 56 74 81 84 89 81 81 58 Engine 5 | . 14 8 14 6 8 5 7 1 9 5 . . . . . Core 1 | . . . . . . . . . . 5 5 5 1 . . Reactor 1 | . . . . . . . . . . . 3 5 3 7 4 Treads 2 | . 14 15 14 6 . . . . . . . . . . . Leg 3 | . . . . 6 26 6 . . . . . . . . . Wheel 3 | . 14 7 14 6 . 5 . . . . . . . . . Hover 5 | . . . . . . 2 23 7 17 16 15 15 3 . . Flight 2 | . . . . . . . . . 3 . . . 14 17 8 Device 12 | . 4 . . 6 13 9 23 21 25 16 12 15 15 11 8 Storage 4 | . 14 14 14 6 . 5 . . . 4 5 5 2 . . Processor 7 | . . . . . . 3 7 12 13 11 14 15 19 21 23 Hackware 2 | . . . . . . . . . . 5 10 10 9 8 7 Protection 11 | . 6 14 14 11 21 30 7 1 . 4 5 5 1 4 . Energy Gun 1 | . 16 . . . . . . . . . 4 5 1 . . Energy Cannon 7 | . 11 9 25 25 12 . . . 1 5 . . . . . Ballistic Gun 1 | . . . . 2 . 4 7 1 . . 1 . 1 3 . Launcher 1 | . . 9 . . 5 5 . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 11 22 23 51 51 44 93 25 29 56 55 51 45 51 54 47 Greatest Support 73 | 16 16 40 16 20 48 48 35 37 54 69 69 69 73 68 57 Greatest Overweight (x) 12 | . 1 1 3 12 1 3 . 4 1 . . . . . . Average Overweight (x) . | . . . 2 1 . 1 . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 4 12 4 4 4 8 8 8 8 4 4 Average Capacity 6 | 5 6 6 9 7 4 9 4 4 4 7 8 8 6 4 4 Most Carried 12 | 6 6 6 5 5 4 12 4 4 4 8 8 7 7 4 4 Average Carried 4 | 3 5 3 3 4 3 8 4 1 2 4 7 7 4 3 4 Final Capacity 12 | 6 6 6 12 4 4 4 4 4 4 8 8 8 4 4 4 Final Carried 8 | 6 6 4 5 4 4 4 4 . 4 8 7 7 4 4 4 Class Distribution -------------------- 54% | Mutant 9% | Scout 9% | Hacker-Scout 9% | Hacker-Sprinter 7% | Assassin 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Scout | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Matter Collected 1998 | 260 10 101 119 81 135 320 . 343 39 28 149 . 293 . 120 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2637 | 64 55 55 . 244 891 635 . 135 39 28 179 . 312 . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Combat Hostiles Destroyed 62 | . . 19 . 5 12 18 . 8 . . . . . . . Melee 3 | . . . . . . 3 . . . . . . . . . Guns 3 | . . . . . . 2 . 1 . . . . . . . Cannons 13 | . . 2 . 5 6 . . . . . . . . . . AOE 41 | . . 17 . . 4 13 . 7 . . . . . . . Classes Destroyed 16 | 2 1 2 . 1 6 1 . 2 . . 1 . . . . Worker 1 | . . . . . . . . . . . 1 . . . . Builder 10 | . . . . . 3 3 . 1 . . 3 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . 1 . 2 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . 1 . . . . 1 . . . . . Swarmer 13 | . . 3 . . . 4 . 6 . . . . . . . Grunt 22 | . . . . 5 7 10 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Sentry 4 | . . . . . 3 1 . . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . . Programmer 2 | . . . . . . 1 . 1 . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . Best Kill Streak 17 | 2 1 17 . 3 4 5 . 5 . 1 3 . 2 . . Combat Bots Only 17 | . . 17 . 3 3 4 . 4 . . . . . . . Max Kills in Single Turn 4 | 2 1 4 . 1 3 2 . 2 . 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . 2 2 . 2 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Damage Taken 9310 | 18 . 941 . 200 468 1833 . 1441 407 497 382 375 190 606 1952 Core 2420 | . . 177 . 44 40 154 . 301 18 89 46 28 59 110 1354 Absorbed by Shields 93 | . . . . . . 93 . . . . . . . . . Core Remaining (%) 76 | 100 . . . 11 92 . . 35 97 91 . 93 95 . . Volleys Fired 203 | 1 6 19 . 16 37 42 . 28 11 28 15 . . . . Largest 2 | 2 2 2 . 2 2 2 . 1 1 2 1 . . . . Hottest 125 | 80 80 112 . 76 125 75 . 45 90 123 88 . . . . Shots Fired 252 | 2 12 20 . 23 53 58 . 28 11 30 15 . . . . Gun 95 | 2 12 . . 7 . 32 . 18 . 9 15 . . . . Cannon 98 | . . 6 . 16 45 . . . 10 21 . . . . . Launcher 54 | . . 14 . . 8 26 . 6 . . . . . . . Special 5 | . . . . . . . . 4 1 . . . . . . Kinetic 60 | . . . . 7 . 32 . 12 . 9 . . . . . Thermal 46 | . . . . . . . . . 10 21 15 . . . . Explosive 33 | . . 14 . . . 13 . 6 . . . . . . . Electromagnetic 108 | 2 12 6 . 16 53 13 . 6 . . . . . . . Robot Hit Streak 9 | 2 6 5 . 5 5 6 . 5 6 7 9 . . . . Robot Miss Streak 5 | . 2 2 . 1 2 5 . 3 . 5 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 166 | 2 7 14 . 17 31 46 . 16 2 10 19 . 2 . . Core Hits 133 | 3 2 38 . 8 21 35 . 17 1 2 5 . . . 1 Critical Hits 7 | . . . . . . 1 . 2 . 2 2 . . . . Critical Kills 2 | . . . . . . 1 . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . 2 . 2 1 . . . . Melee Attacks 120 | . . . . . . 25 . 7 . . 19 . 15 41 13 Impact 88 | . . . . . . . . . . . 19 . 15 41 13 Slashing 32 | . . . . . . 25 . 7 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8850 | 96 92 1307 . 324 1212 3024 . 1283 100 427 685 . 281 . 19 Guns 1113 | 30 92 . . 34 . 356 . 234 . 25 342 . . . . Cannons 1407 | . . 98 . 290 842 . . . 36 141 . . . . . Explosions 4918 | 66 . 1209 . . 370 2135 . 877 . 261 . . . . . Melee 1289 | . . . . . . 533 . 160 . . 315 . 281 . . Ramming 123 | . . . . . . . . 12 64 . 28 . . . 19 Kinetic 616 | . . . . 34 . 356 . 201 . 25 . . . . . Thermal 806 | 66 . . . . 134 87 . . 36 141 342 . . . . Explosive 4010 | . . 1209 . . . 1663 . 877 . 261 . . . . . Electromagnetic 2006 | 30 92 98 . 290 1078 385 . 33 . . . . . . . Impact 596 | . . . . . . . . . . . 315 . 281 . . Slashing 693 | . . . . . . 533 . 160 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 2 2 2 . 4 4 11 . . 7 7 . 3 5 Average Corruption 3 | . . 2 2 2 . 1 4 9 . . 6 7 . 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 71 | . . 2 3 12 . 6 2 34 . . 5 4 . 1 2 Message Errors 17 | . . 1 1 5 . 2 . 5 . . . 1 . 1 1 Matter Fused 17 | . . . . . . . . 12 . . 3 1 . . 1 Heat Flow Errors 9 | . . . 1 2 . 1 1 2 . . 1 1 . . . Energy Discharges 8 | . . 1 . 2 . 1 . 2 . . 1 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . 1 2 . 1 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . 6 . . . . . . . Targeting Errors 4 | . . . . 1 . . . 3 . . . . . . . Weapon Failures 2 | . . . . . . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 674 | . . 32 . . 46 70 . 93 6 99 107 . 221 . . Projectiles 35 | . . . . . 29 . . . 6 . . . . . . Explosions 298 | . . 32 . . 17 57 . 93 . 99 . . . . . Melee 341 | . . . . . . 13 . . . . 107 . 221 . . Knockbacks 2 | . . . . . . . . . . . 1 . 1 . . Impact 2 | . . . . . . . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1062 | 19 . 200 . . 112 239 . 371 31 67 14 . . . 9 Shots 28 | 1 . 9 . . 3 8 . 6 . 1 . . . . . Rammed 12 | . . . . . . . . 1 4 . 1 . . . 6 Targets Rammed 12 | . . . . . . . . 1 4 . 1 . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 339 | 30 22 60 255 249 258 339 270 183 170 5 165 107 20 10 5 Average Temperature 89 | 20 12 22 136 99 90 111 257 72 70 2 81 56 10 3 5 Received Heat Transfer 1735 | . . 40 . 111 135 645 . 135 180 27 48 36 . 90 288 Effects 4 | . . . . . . 4 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . 4 . 7 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1031 | 100 . . . . 150 50 . . 50 200 481 . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . 1 . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Peak Influence 1674 | 10 98 115 . 100 388 740 221 660 353 111 368 30 97 349 1674 Average Influence 221 | 1 39 82 . 18 184 475 221 407 209 41 188 29 61 113 1597 Maximum Alert Level 5 | . . . . . 1 3 1 2 1 . 1 . . 1 5 Low Security (%) 56 | 100 100 100 . 100 54 5 . 14 35 100 39 100 100 73 . Level 1 23 | . . . . . 45 22 100 34 64 . 60 . . 26 . Level 2 17 | . . . . . . 72 . 51 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . 99 Squads Dispatched 34 | . 1 . . 1 . 7 . 5 3 1 5 1 2 2 6 Investigation 16 | . 1 . . 1 . 2 . 4 2 1 3 . 1 1 . Extermination 5 | . . . . . . 1 . 1 . . 1 . 1 1 . Reinforcement 6 | . . . . . . 3 . . 1 . 1 1 . . . Assault 7 | . . . . . . 1 . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Distress Signals 5 | . . . . . 1 2 . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 213 | . 2 29 . 6 18 28 6 21 11 18 7 6 4 13 44 Peak Tracking Total 35 | . 1 20 . 3 3 6 6 9 4 7 7 7 4 7 35 Tactical Retreats 23 | . . 2 . 1 2 5 . 2 1 3 2 . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Traps Triggered 8 | . . . . 1 . 1 . 1 1 . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Machines Disabled 25 | . . 2 . . 5 7 . 4 1 3 1 . . . 2 Max in Single Turn 3 | . . 1 . . 1 3 . 2 1 1 1 . . . 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . 8 . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Machines Accessed 63 | . 5 . 2 2 4 9 . 7 5 10 9 1 5 4 . Terminals 32 | . 4 . . . 4 5 . 4 3 4 4 1 2 1 . Fabricators 3 | . . . . . . . . 1 . . 1 . 1 . . Repair Stations 7 | . . . . . . 2 . . . 2 1 . 1 1 . Recycling Units 10 | . 1 . . . . 1 . 1 2 3 1 . . 1 . Scanalyzers 2 | . . . . . . . . . . 1 1 . . . . Garrison Access 5 | . . . . . . 1 . 1 . . 1 . 1 1 . Total Hacks 160 | . 14 . 2 2 13 19 . 18 16 27 21 6 13 9 . Successful 79 | . 8 . 2 2 5 6 . 4 8 19 10 4 7 4 . Failed 81 | . 6 . . . 8 13 . 14 8 8 11 2 6 5 . Catastrophic 31 | . 2 . . . 2 8 . 5 5 1 5 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 7 . 1 . 4 4 . 3 6 6 11 4 3 1 . Terminals 95 | . 12 . . . 13 11 . 10 12 11 12 6 6 2 . Fabricators 4 | . . . . . . . . 2 . . 1 . 1 . . Repair Stations 16 | . . . . . . 4 . . . 4 1 . 5 2 . Recycling Units 24 | . 2 . . . . 1 . 4 4 9 2 . . 2 . Scanalyzers 6 | . . . . . . . . . . 3 3 . . . . Garrison Access 11 | . . . . . . 3 . 2 . . 2 . 1 3 . Terminal Hacks 38 | . 6 . 2 2 5 4 . . 6 4 3 3 2 1 . Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 5 | . 3 . . . 1 . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . . 1 . . 1 . . . . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 1 1 1 . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . . . . Reprogram Traps 2 | . . . . . . . . . . 2 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . 1 . 1 . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . 4 . . 2 2 . Scan Component 4 | . . . . . . . . . . 2 . . 1 1 . Repair 4 | . . . . . . . . . . 2 . . 1 1 . Recycling Unit Hacks 15 | . 1 . . . . . . 2 1 9 2 . . . . Recycle Component 1 | . . . . . . . . . . 1 . . . . . Process 7 | . . . . . . . . 1 1 4 1 . . . . Retrieve Matter 6 | . . . . . . . . 1 . 4 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 1 3 . . . . Insert Component 2 | . . . . . . . . . . 1 1 . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 30 | . 2 . . . . 5 . 4 2 4 4 2 5 2 . Terminals 8 | . . . . . . 2 . 1 1 1 . 1 2 . . Assimilate 3 | . . . . . . . . . 1 1 . . 1 . . Botnet 3 | . . . . . . 2 . . . . . . 1 . . Disrupt 2 | . . . . . . . . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . Jam 2 | . . . . . . . . . . . 1 . . 1 . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . . . 4 8 . 6 5 8 7 1 3 3 . Full Trace Events 10 | . . . . . . 2 . 4 1 1 1 . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 1 . . . . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Matter 168 | . . . . . . . . 168 . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . Parts Repaired 4 | . . . . . . . . . . 2 . . 1 1 . Time 179 | . . . . . . . . . . 103 . . 14 62 . Parts Recycled 1 | . . . . . . . . . . 1 . . . . . Recycled Matter 206 | . . . . . . . . 16 61 114 15 . . . . Retrieved Matter 145 | . . . . . . . . 16 . 114 15 . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Total Allies 9 | . . . . . . . . 5 2 2 . . . . . Largest Group 5 | . . . . . . . . 4 5 2 . . . . . Highest-Rated Group 105 | . . . . . . . . 99 105 40 . . . . . Highest-Rated Ally 38 | . . . . . . . . 38 34 30 . . . . . Total Orders 3 | . . . . . . . . . 2 1 . . . . . GOTO 1 | . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 21 | . . . . . . . . 8 7 6 . . . . . Total Damage 753 | . . . . . . . . 373 76 304 . . . . . Kills 5 | . . . . . . . . 3 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 4 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Robot Analysis Total 5 | . 3 . . . 1 . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . 8 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Turns Passed 7271 | 72 262 226 433 968 595 1114 73 771 553 680 539 81 424 365 115 Spaces Moved 6748 | 58 222 122 350 605 353 686 162 561 676 900 703 169 508 487 186 Core 181 | 6 . . . 67 . . . 102 . . . . . . 6 Treads 101 | . . 21 . 80 . . . . . . . . . . . Legs 705 | . . . . 292 353 60 . . . . . . . . . Wheels 1411 | 52 222 101 350 166 . 520 . . . . . . . . . Hover 3220 | . . . . . . 106 162 400 633 900 703 169 147 . . Flight 1130 | . . . . . . . . 59 43 . . . 361 487 180 Fastest Speed 26 | 50 100 110 110 100 120 45 45 45 40 45 48 48 26 27 32 Average Speed 76 | 94 104 118 121 145 120 121 45 81 62 45 48 48 36 29 34 Slowest Speed 650 | 100 110 160 130 650 150 230 45 250 120 48 48 56 60 32 50 Overloaded Moves 31 | . . . . . . . . . . . . . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . 2 3 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 36 | 3 53 18 70 87 26 22 83 20 34 25 17 26 20 20 53 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 89 | . . 10 . . . 5 . 6 . 8 10 . 11 31 8 Terrain Destroyed 417 | 3 . 74 . . 58 102 . 88 . 32 10 . 11 31 8 Melee 71 | . . . . . . 5 . 6 . . 10 . 11 31 8 Projectile 18 | . . . . . . 1 . 3 . 14 . . . . . AOE 328 | 3 . 74 . . 58 96 . 79 . 18 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Tes Total 8375 | 70 240 182 357 673 466 864 161 827 795 1142 859 168 720 643 208 Wait 1012 | . . 33 . 39 61 54 . 213 72 183 102 . 154 101 . Move 6724 | 57 221 121 349 604 352 686 161 559 675 899 702 168 507 482 181 Hop 4 | . . . . . . . . . . . . . . 2 2 Pick Up 56 | 6 3 3 3 3 2 7 . 1 10 12 3 . 1 2 . Fast Attach 87 | 6 4 . . 4 9 16 . 6 8 6 8 . 12 6 2 Attach 30 | . . 5 1 1 1 3 . 6 3 2 . . 6 2 . Detach 21 | . . . . 1 . 7 . 1 . 2 1 . 6 2 1 Swap 17 | . . 1 2 . . 7 . 1 2 1 2 . 1 . . Drop 72 | . 6 . 2 5 4 17 . 3 7 8 6 . 6 5 3 Fire 203 | 1 6 19 . 16 37 42 . 28 11 28 15 . . . . Melee 120 | . . . . . . 25 . 7 . . 19 . 15 41 13 Ram 12 | . . . . . . . . 1 4 . 1 . . . 6 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 1 . . . . 12 . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 160 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 336 | -10/Mines | Assembled infested the area 341 | -10/Mines | Assisted by a Guerilla fighting off Assembled 375 | -10/Mines | Core integrity fell below 50% 405 | -10/Mines | Lost 5 parts (1p2n1u1w) 419 | -10/Mines | Destroyed 17 combat bots 556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 556 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Entered Exiles 593 | -10/Exiles | Met 8R-AWN 609 | -10/Exiles | Met EX-HEX 674 | -10/Exiles | Met EX-DEC 695 | -10/Exiles | Learned location of Zion (-6) 811 | -10/Exiles | Met EX-BIN 827 | -10/Exiles | Aligned with FarCom system 828 | -10/Exiles | Given EX-Vault access code 861 | -10/Exiles | Opened EX-Vault 868 | -10/Exiles | Found Field Lobotomy Kit 895 | -10/Exiles | Warned to stay clear of 0b10 Research branches 979 | -10/Exiles | Discovered new exit (range 14) 994 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 994 | -10/Exiles | Entered Mines 1365 | -9/Mines | Core integrity fell below 20% 1422 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1512 | -9/Mines | Met a Derelict shopkeep closing up shop 1825 | -9/Mines | Learned Materials security intel 1957 | -9/Mines | Discovered new exit (range 2) 1962 | -9/Mines | Entered Materials 1962 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2555 | -8/Materials | Discovered new exit (range 3) 2557 | -8/Materials | Entered Factory 2557 | -7/Factory | Evolved 2 slots: Utility x2 2603 | -7/Factory | Identified exit to Lower Caves 3664 | -7/Factory | Lost 3 parts (3u) 3671 | -7/Factory | Sucked down chute 3671 | -7/Factory | Entered Waste 3676 | -7/Waste | Spotted C-40 Crusher 3682 | -7/Waste | Spotted C-40 Crusher 3701 | -7/Waste | Spotted C-40 Crusher 3703 | -7/Waste | Spotted C-40 Crusher 3713 | -7/Waste | Spotted C-40 Crusher 3730 | -7/Waste | Spotted C-40 Crusher 3734 | -7/Waste | Discovered new exit (range 11) 3744 | -7/Waste | Entered Factory 3844 | -7/Factory | Crushed by falling debris 3905 | -7/Factory | Lost 3 parts (2u1w) 3930 | -7/Factory | System corruption reached 10% 3979 | -7/Factory | Lost 4 parts (1p1n1u1w) 4013 | -7/Factory | Core integrity fell below 50% 4017 | -7/Factory | Fabricated Chainsword? 4022 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 4025 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 4050 | -7/Factory | Lost 6 parts (1p3n2w) 4242 | -7/Factory | Local fabrication network quarantined 4346 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 4359 | -7/Factory | Assimilated G-50 Soldier with FLK Orb 4367 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 4388 | -7/Factory | Discovered new exit (range 22) 4515 | -7/Factory | Entered another Factory area 4515 | -6/Factory | Accompanied by 4 allies 4515 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4561 | -6/Factory | Assimilated A-15 Conveyor with FLK Orb 4798 | -6/Factory | Discovered new exit (range 42) 4870 | -6/Factory | Identified exit to Factory 5068 | -6/Factory | Entered another Factory area 5068 | -5/Factory | Accompanied by 1 ally 5068 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5373 | -5/Factory | Discovered new exit (range 20) 5414 | -5/Factory | Repaired Gravmag Array 5448 | -5/Factory | Build established: Scout 5506 | -5/Factory | Repaired Broken Field Propulsion Drive 5744 | -5/Factory | Discovered new exit (range 7) 5748 | -5/Factory | Entered another Factory area 5748 | -4/Factory | Evolved 2 slots: Utility x2 5942 | -4/Factory | Discovered new exit (range 9) 6177 | -4/Factory | Build established: Hacker-Scout 6287 | -4/Factory | Entered Extension 6336 | -4/Extension | Spotted B-86 Titan 6360 | -4/Extension | Spotted B-86 Titan 6362 | -4/Extension | Discovered new exit (range 18) 6368 | -4/Extension | Entered Research 6368 | -3/Research | Evolved 2 slots: Utility x2 6389 | -3/Research | Identified exit to Armory 6389 | -3/Research | Identified exit to Quarantine 6397 | -3/Research | Lost 6 parts (2p1n2u1w) 6522 | -3/Research | Repaired Power Maul 6759 | -3/Research | Build established: Hacker-Sprinter 6789 | -3/Research | Discovered new exit (range 10) 6792 | -3/Research | Entered another Research area 6792 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6860 | -2/Research | Repaired Reaction Control System 7045 | -2/Research | Spotted B-90 Cyclops 7116 | -2/Research | Lost 3 parts (2n1u) 7119 | -2/Research | Found Prototype Launcher 7119 | -2/Research | Identified Hellfire Missile Launcher 7153 | -2/Research | Discovered new exit (range 14) 7157 | -2/Research | Entered Testing 7158 | -2/Testing | Maximum security lockdown engaged 7204 | -2/Testing | Lost 4 parts (1n3u) 7264 | -2/Testing | Discovered new exit (range 13) 7268 | -2/Testing | Core integrity fell below 50% 7271 | -2/Testing | Core integrity fell below 20% 7272 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07266_ Slammed into G-73 Enforcer. 07267_ Acquired 92 matter. 07267_ Penetrated by Slug. 07267_ Slammed into G-73 Enforcer. 07267_ K-01 Serf exits level. 07268_ Slammed into G-73 Enforcer. 07269_ Adv. Terrain Scan Processor destroyed. 07269_ Imp. System Shield destroyed. 07269_ Triggered Gamma Bomb Trap. 07269_ A bubble of electromagnetic force engulfs the area. 07269_ G-73 Enforcer destroyed. 07269_ Acquired 16 matter. 07270_ Slammed into Y-72 Warden. 07270_ Penetrated by Slug. 07270_ P-80 Master resets P-80 Master, system corruption cleaned. 07270_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 07271_ Slammed into Y-72 Warden. 07271_ Adv. Melee Analysis Suite destroyed. 07271_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 07272_ U-05 Engineer exits level. Map ----- +----------------------------------------------------+ | ##?# #### "###### # #? | | "" """ """ ##??####### """ """ "#??### # """ ## | | "" """ """ ###?#?###?# """ """ "#??#?# # """ ## | | "" """ """ ###?##????# """ """ T##?### # """ ## | | #?#?#?##### "#??### # #? | | +##############????#?# """ """ "#?#??# #"#######? | | ####??###????#?#?#?## e""" """ "####?# "###?????# | | # ??? ????#???#### """ """ ######/####???#?? | | # ? ?"""""????###?### ##?# #?#???# | | + ????"?""????#?##??# """ """ ####""" "#?#??## | | #? ??"?"???? ##???### """ """ "" # g """###???# | | # ?? ? ??? ?#??#??# """ """ " """ " ""##??### | | ####?###??#?###?#???# T"#"]" ""#??#?#? | | ????##?##??#?# """####"""###??#? | | ? ?? ???###?#??#?## [] "" #??#####????## | | ? #??##????#???# [] ####????#??#???#? | | ? ???##??#??#???## [] ####?###?#???##?? | | ## ?????##????????# gp ###?????#??#?#??# | | #? ?#???#???#???# g!p #####??##?#??#?#? | | #?? ????"?????????# g p########?##??##??#?#?#?# | | ###??? ?? "??????????# #??#??????##?#??#?#?###? | | ?#???? #?????????##?#gbg ####??#???#?###??###??## | | #?????? +?? ?????#???#iggg#?###???#?#?##?##??####? | | #???????#??""???#????# lg%##?#?#?##??#??#??##?##?? | | ##???????????????#?#?#lgg%##??##?###?#??#???????## | | #??#?gwg#??#???#??#??# l@#???###???#??#?#?#??#?#? | | ?##???????????#????#?# g Y#???????#?##??#?????#??? | | ??? ? g ??????????? l igY ??##?###???###?##??##?? | | ???????????e???? g Y ????????#??#??????##?? | | ?? ????g?????? Y R ?##??#????#?????????# | | ???????? ??? #??#??##??#?##??????? | | ????????????##+########## < ##?????????##???#???? | | ??????????? ???????????# #??#?????????#??????? | | ????????????????????????# #????????##?????????? | | ?????????????????????????#####???????????#??#????? | | ????????????????"?????????#??????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 120 Energy Generation 45 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 1200 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 16 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Nuclear Pulse Array | -4/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked Fabricated ------------ Chainsword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ No Salvage Game ------ Seed PortableCentriumChronowheel Manual? 0 Play Time 01:14:05 Cumulative 461.2 hours Start 2020.03.08 @ 12:09:04 End 2020.03.08 @ 13:20:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 354 Adventurer 4 Explorer 0 Win Type - Total 48 Types 40/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 93 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30a15a4d-9726-4188-8894-53a1aa0dc1af