Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.02 @ 14:50:09 Player: Jezoensis Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (279) 1395 Value Destroyed (12899) 12899 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (21923) 21923 TOTAL SCORE: 47917 Bonus ------- High Alert Combat Kills 765 Follower Combat Kills 970 Entered Garrisons 1000 Used RIF Installer 3000 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -412 Cogmind --------- Core Integrity 1090/1600 Matter 18/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Matter Compressor (176) Improved Force Field Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Particle-Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Advanced Target Analyzer Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Transmission Jammer Thermal Barrier Improved Force Field > --- WEAPON ----------- Improved Heavy Machine Gun Railgun Railgun Railgun Advanced Remote Datajack High-powered KE Penetrator Construct/G > --- INVENTORY -------- Light Quantum Reactor Biometal Medium Treads Biometal Medium Treads Experimental Energy Well Matter Compressor Improved Weapon Cycler Improved Focal Shield Improved Shock Absorption System Advanced Hardlight Generator Advanced Shield Generator Improved Force Field Relay Coupler [Hunter] Long-range Tractor Beam Enhanced Nova Cannon Improved Heavy Machine Gun KE Penetrator KE Penetrator Fusion Bomb Launcher [Rating: 192] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Biometal Medium Treads Treads Biometal Medium Treads Wheel Wheel Utility Core Analyzer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . 2 . 2 . . . . . . 1 . . . . 2 . . 1 . Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . Parts Attached 473 | 8 6 11 20 4 1 . 12 20 19 19 16 12 21 36 19 24 3 10 4 16 5 5 6 16 6 10 45 31 68 Power 20 | 1 . 1 3 . . . . 1 . . . 1 . . 1 1 . . . 1 . . 1 . . . 3 2 4 Engine 7 | 1 . 1 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 3 2 4 Propulsion 73 | 2 4 5 8 2 . . 3 4 4 2 6 3 1 4 1 . 1 . . 2 . . . 4 2 1 3 2 9 Treads 52 | . 1 2 4 1 . . 2 2 2 1 4 3 1 4 1 . 1 . . 2 . . . 4 2 1 3 2 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 21 | 2 3 3 4 1 . . 1 2 2 1 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 246 | 3 1 3 4 2 . . 4 3 5 7 7 2 16 22 11 19 2 10 4 12 5 3 3 8 4 7 23 21 35 Device 199 | 2 . 3 2 1 . . . 2 5 5 2 2 11 22 11 19 2 10 4 10 5 2 1 8 4 7 20 16 23 Storage 8 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . 2 Processor 17 | . . . 1 . . . . . . 2 3 . 3 . . . . . . 1 . . . . . . 1 4 2 Hackware 8 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 2 1 2 Protection 14 | . . . . 1 . . 3 1 . . 2 . . . . . . . . . . . 1 . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 1 2 5 . 1 . 5 12 10 10 3 6 4 10 6 4 . . . 1 . 2 2 4 . 2 16 6 20 Energy Gun 14 | . . 1 2 . 1 . 3 4 2 . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 20 | . . . . . . . . . 2 2 1 1 . . . . . . . . . . . . . . 6 3 5 Ballistic Gun 72 | 2 . 1 3 . . . 1 4 5 7 2 4 2 8 4 3 . . . 1 . 1 2 2 . 2 8 3 7 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 17 | . . . . . . . . 3 1 1 . 1 1 1 1 1 . . . . . 1 . 2 . . 1 . 3 Special Weapon 8 | . 1 . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 . . . 1 . 1 . . . . . 2 . . . . . . . 5 . . . 1 . 1 Parts Lost 24 | . 2 2 1 . . . . 5 1 . . . . 1 1 . . . . . . . . 1 . . 2 1 7 Power 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 Utility 8 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 4 Weapon 6 | . 1 . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . 2 1 1 . . . . 4 1 . . . . 1 1 . . . . . . . . 1 . . 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 99 98 100 100 100 100 94 99 98 96 90 92 92 92 92 91 94 91 93 94 94 78 93 93 86 81 88 84 Engine 3 | . 14 14 11 11 11 11 9 8 9 9 7 6 6 6 4 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 9 11 11 10 10 10 7 5 4 4 . . . Reactor 3 | . . . . . . . . . . . . . . . 1 3 . . . . . . 2 5 4 2 6 9 11 Treads 14 | . . 3 12 12 11 11 9 10 9 9 6 13 20 19 20 20 21 23 20 20 21 21 21 20 19 13 8 11 11 Wheel 4 | . 27 24 19 20 22 22 18 16 17 17 11 3 . . . . . . . . . . . . . . . . . Device 13 | . 14 13 19 9 11 11 6 5 9 9 6 6 12 13 13 13 11 11 11 12 15 15 10 15 22 23 20 18 15 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 18 | . . . 1 11 11 11 9 9 9 9 23 19 23 26 26 26 23 23 23 21 21 21 21 21 19 19 16 20 18 Hackware 1 | . . . . . . . 8 9 9 9 5 . . . . . . . . 1 . . . . . . . . 1 Energy Gun 3 | . . 11 11 11 11 11 7 7 4 . . . 6 2 . . . . . 4 5 5 5 5 9 9 4 4 1 Ballistic Gun 16 | . 21 16 10 11 11 11 18 16 19 23 19 19 12 16 19 19 17 17 17 15 15 15 5 13 9 9 14 17 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 11 16 17 36 35 35 35 45 45 44 46 53 55 69 75 73 80 85 85 90 97 92 90 88 95 99 95 133 145 148 Greatest Support 160 | 10 26 26 26 26 26 26 26 20 26 26 28 70 80 102 102 95 122 122 122 117 117 117 117 117 124 144 160 160 150 Greatest Overweight (x) 4 | 1 1 . 2 1 1 1 2 4 2 1 2 1 . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 10 14 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 Average Carried 17 | 4 9 9 13 15 14 14 14 14 14 14 14 14 15 19 19 19 19 20 20 19 19 20 19 19 16 18 18 19 18 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 9 10 15 15 15 15 15 15 15 15 15 15 20 20 19 20 20 20 20 19 20 20 20 18 17 19 17 20 3 Scrap Engine Consumption 102 | . . . . . . . . . . . . 7 3 13 10 7 2 . 1 1 4 1 1 4 . 13 14 5 16 Constructs Created 11 | . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . 1 . . 1 1 4 Constructs Modified 28 | . . . . . . . . . . . . . . 4 2 . 1 . . 2 . . . . . 2 13 1 3 Class Distribution -------------------- 40% | Skirmisher 33% | Mutant 5% | Scavenger-Skirmisher 4% | Gunner 4% | Commander-Skirmisher 4% | Scavenger-Mutant 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Mutant | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -6/Factory Skirmisher | -6/Garrison Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Commander-Skirmisher | -4/Upper Caves Commander-Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/DSF Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Matter Collected 11573 | 296 52 126 419 58 80 15 101 379 565 452 252 425 358 1197 457 591 . 239 152 311 121 104 . 508 38 269 896 1121 1991 Remotely 5025 | . . . . . . . . . . . . 341 358 692 156 293 . 156 52 149 . . . 318 . . 546 684 1280 Salvage Created 13103 | 140 83 159 511 41 . . 317 432 414 501 256 582 367 1132 578 626 . 148 205 267 100 117 . 545 86 269 1153 1494 2580 Parts 661 | 10 5 17 46 3 . . 12 15 27 29 10 16 15 47 39 41 . 13 11 15 4 7 . 36 5 18 61 74 85 Haulers Intercepted 7 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . Recyclers Shooed 11 | . 1 . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . . . . . . . 19 11 . . 5 . 35 . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . 6 3 . . 2 . 6 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Combat Hostiles Destroyed 221 | . 1 6 11 3 . . 5 12 9 11 1 15 8 25 6 20 . 4 3 2 1 6 . 16 . 3 13 15 25 Guns 157 | . 1 6 11 3 . . 5 7 9 10 1 7 6 17 6 11 . 4 3 2 1 1 . 7 . 3 10 15 11 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 AOE 60 | . . . . . . . . 5 . 1 . 8 2 8 . 9 . . . . . 5 . 9 . . 2 . 11 Classes Destroyed 19 | 2 2 2 2 . . . . 1 1 1 . 1 . 2 1 1 . . . . 1 . . . . 1 . . 1 Worker 12 | . . . 3 . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . 5 Builder 6 | . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Tunneler 6 | 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 7 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . Recycler 14 | 1 . . . . . . . . 2 . 2 . . . 1 . . . . . . . . . . . 2 2 4 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 2 . 1 2 4 Swarmer 70 | . . 6 7 3 . . . . 5 . . 4 3 4 . 8 . 3 . . . 5 . 12 . . 5 . 5 Saboteur 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 63 | . 1 . 1 . . . 5 8 1 8 . 9 3 8 . 8 . . 2 . . . . 2 . . . 2 5 Brawler 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 Sentry 22 | . . . 3 . . . . 2 3 . 1 . . 5 2 . . . . . . 1 . . . . 2 2 1 Specialist 11 | . . . . . . . . 2 . 2 . . 2 1 . . . . . . . . . . . 2 2 . . Hunter 13 | . . . . . . . . . . 1 . . . 4 2 1 . 1 . . . . . . . . 2 2 . Programmer 25 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . 2 . . 2 9 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 4 2 6 6 3 . . 3 5 6 9 2 13 4 9 5 8 . 2 2 4 1 5 . 7 1 1 5 6 8 Combat Bots Only 13 | . 1 3 4 3 . . 3 5 4 9 1 13 3 9 3 8 . 2 2 2 1 5 . 7 . 1 5 5 5 Max Kills in Single Turn 5 | 1 1 1 2 2 . . 2 2 2 2 1 3 3 4 1 3 . 2 1 1 1 5 . 5 1 1 2 2 4 Gunslinging 1 | . . . . 1 . . . 1 1 1 . . . 1 . 1 . 1 . . . . . . . . . 1 . Exploded 5 | . . . . . . . . 2 . 1 . 3 2 4 . 3 . . . . . 5 . 5 . . 2 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Damage Taken 12604 | . 269 195 384 36 . . 225 1070 199 233 99 516 246 1227 518 286 . 208 107 234 70 39 . 744 . 319 1162 408 3810 Core 1507 | . 48 62 68 . . . . 152 7 113 . 28 20 90 117 41 . 29 . 14 14 . . 71 . 14 109 9 501 Absorbed by Shields 2710 | . . . . . . . . 93 . . . . 49 653 . . . . 17 29 . . . . . 88 620 410 751 Reduced by Siege Mode 559 | . . . . . . . . . . . . . . 12 . . . . . 5 . . . 13 . . 88 60 381 Redirected to Shielding 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Regen/Repaired (Parts) 1320 | . . . . . . . . . . . . . 15 226 146 . 55 . . 80 27 . . 68 . 185 321 124 73 Core Remaining (%) 81 | 100 . 56 . . . 83 . . . 50 . 96 . . . 68 . . 97 . . . . 86 . 98 92 . 68 Volleys Fired 604 | 8 11 19 30 3 . . 19 29 23 22 13 22 33 50 25 23 5 8 6 26 7 4 . 17 4 11 56 54 76 Largest 6 | 2 2 2 2 2 . . 3 3 3 3 3 3 3 3 3 3 1 3 3 4 4 4 . 4 4 4 5 6 6 Hottest 320 | 40 100 70 106 79 . . 102 112 131 101 98 98 149 149 131 156 88 156 156 171 171 171 . 171 230 230 276 285 320 Shots Fired 1615 | 16 17 38 61 6 . . 52 68 59 56 24 43 66 133 58 60 5 24 18 50 16 13 . 50 16 34 140 205 287 Gun 1460 | 16 12 38 61 6 . . 50 60 54 54 19 36 59 129 58 56 5 24 18 50 16 12 . 45 16 34 105 177 250 Cannon 97 | . . . . . . . . . 5 1 5 2 . . . . . . . . . . . . . . 30 28 26 Launcher 37 | . . . . . . . . 6 . 1 . 5 1 4 . 4 . . . . . 1 . 5 . . 1 . 9 Special 21 | . 5 . . . . . 2 2 . . . . 6 . . . . . . . . . . . . . 4 . 2 Kinetic 1202 | 16 12 19 29 3 . . 33 44 54 54 19 36 33 100 58 56 5 24 18 25 9 9 . 33 8 22 75 150 258 Thermal 364 | . 5 19 32 3 . . 19 18 5 1 5 2 26 29 . . . . . 25 7 3 . 12 8 12 60 55 18 Explosive 37 | . . . . . . . . 6 . 1 . 5 1 4 . 4 . . . . . 1 . 5 . . 1 . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 4 7 9 10 3 . . 7 15 14 6 8 5 10 24 17 10 . 4 5 15 4 7 . 18 21 20 19 27 39 Robot Miss Streak 8 | 5 1 8 3 1 . . 4 4 7 4 1 4 4 2 4 3 . 2 1 2 2 1 . 4 2 2 3 5 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . 1 . . 1 2 2 Secondary Targets 33 | . . 2 4 1 . . 1 4 1 2 . 2 . 5 . 5 . 1 . . . . . . . . 2 2 1 Max Gunslinging Chain 2 | . . 1 1 1 . . 1 2 1 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 1 1 Shots Hit Robots 959 | 7 10 18 38 4 . . 33 43 38 25 12 22 29 79 33 35 . 14 12 21 7 9 . 27 7 28 74 119 215 Core Hits 652 | 7 4 11 23 3 . . 15 25 39 28 6 53 18 53 21 33 . 6 6 7 4 9 . 31 4 10 43 56 137 Critical Kills 9 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . 1 4 Critical Parts Destroyed 28 | . . . . . . . . . . 1 . . 3 . . 2 . 1 1 2 . . . . . . . 9 9 Critical Strikes 43 | . . . 2 . . . 1 . . 2 . 1 3 1 . 2 . 1 1 2 1 . . 1 . . . 10 15 Burn 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Destroy 38 | . . . . . . . . . . 2 . 1 3 . . 2 . 1 1 2 1 . . 1 . . . 10 14 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33722 | 60 80 192 612 69 . . 596 1417 667 752 247 2109 1085 3206 941 2253 . 383 325 607 171 736 . 2166 178 764 2199 3955 7952 Guns 22409 | 60 80 192 612 69 . . 570 622 592 571 247 485 793 1861 912 916 . 383 325 605 171 235 . 794 178 764 1852 3612 4908 Cannons 1371 | . . . . . . . . . 75 . . . . . . . . . . . . . . . . . 176 277 843 Explosions 9723 | . . . . . . . . 795 . 181 . 1624 292 1345 23 1337 . . . . . 501 . 1372 . . 146 . 2107 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 193 | . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . 25 66 94 Kinetic 18859 | 60 80 71 270 54 . . 411 478 592 571 247 485 458 1299 912 916 . 383 325 407 113 153 . 560 66 441 1201 3070 5236 Thermal 4947 | . . 121 342 15 . . 185 144 75 . . . 335 562 . . . . . 198 58 82 . 234 112 323 827 819 515 Explosive 9723 | . . . . . . . . 795 . 181 . 1624 292 1345 23 1337 . . . . . 501 . 1372 . . 146 . 2107 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 2 1 1 1 1 4 4 4 5 . . 2 2 2 2 . 1 1 1 1 1 1 2 . . 5 4 14 Average Corruption 3 | . 2 2 1 1 1 1 4 4 4 4 . . 1 2 2 2 . 1 1 1 1 1 1 1 . . 3 3 11 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 167 | . . 4 5 . 1 1 5 7 11 10 . . 1 10 10 15 . . . 1 3 1 1 4 . . 25 7 45 Message Errors 34 | . . . 1 . . . 2 4 2 1 . . . 3 1 3 . . . . 2 1 . . . . 5 3 6 Matter Fused 45 | . . 2 1 . 1 . 2 . 3 3 . . . . 4 4 . . . . 1 . 1 2 . . 9 2 10 Heat Flow Errors 18 | . . . . . . . . . 1 . . . . 1 3 1 . . . . . . . 1 . . 5 1 5 Energy Discharges 24 | . . 2 . . . 1 . 1 3 2 . . 1 1 . 2 . . . . . . . 1 . . 2 1 7 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Data Loss (minor) 14 | . . . 2 . . . . . . 2 . . . 1 1 1 . . . . . . . . . . 2 . 5 Data Loss (major) 11 | . . . . . . . . . 2 1 . . . 2 . 2 . . . . . . . . . . . . 4 Misfires 7 | . . . 1 . . . . 1 . 1 . . . 2 1 1 . . . . . . . . . . . . . Weapon Failures 11 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 108 | . . . . . . . . 4 . . . . . 32 . . . . . . . 7 . 2 . . 28 13 22 Projectiles 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Explosions 47 | . . . . . . . . 4 . . . . . 32 . . . . . . . 7 . 2 . . . . 2 Melee 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 20 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . . . . . 106 . . . 36 . . . . . . . . . . . 94 . . . . . Shots 6 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . . Rammed 12 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 3 5 Targets Rammed 15 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 4 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Highest Temperature 459 | . 40 140 30 54 . . 289 330 163 56 92 90 312 345 215 310 144 228 375 180 308 232 . 251 198 252 459 396 456 Average Temperature 100 | . 20 51 12 28 . . 84 159 19 21 30 27 105 118 71 70 62 87 158 57 125 98 . 57 79 103 135 123 148 Received Heat Transfer 2097 | . 120 . 90 . . . 153 409 54 99 36 108 63 302 90 72 . . 72 9 58 21 . 76 . . 47 41 177 Effects 40 | . . . . . . . . 1 . . . . . 2 . . . . 5 . 1 . . . . . 7 7 17 Shutdowns 13 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 8 Energy Bleed 4 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 Interference 17 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 2 7 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Siege Activations 27 | . . . . . . . . . . . . . . 2 1 5 . 1 . 1 . . . 3 . 1 4 4 5 Total Turns 366 | . . . . . . . . . . . . . . 22 19 31 . 4 . 17 . . . 35 . 4 52 43 139 Longest Duration 65 | . . . . . . . . . . . . . . 15 19 10 . 4 . 17 . . . 27 . 4 22 24 65 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 2 . 5 1 1 Heat Transferred 7208 | . . 333 999 37 . . 531 370 111 . . . 407 777 . . . . . 222 74 111 . 296 148 444 1036 925 387 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Peak Influence 1333 | 20 216 219 414 231 . . 184 371 257 413 284 434 229 878 636 1333 722 . . 514 . . . . 261 229 409 366 574 Initial 699 | . 13 84 85 161 . . . 119 180 72 216 83 227 107 460 329 699 . . 436 . . . . 172 199 128 8 166 Average 341 | 7 103 137 218 220 . . 64 299 146 289 175 296 140 611 522 867 707 . . 430 . . . . 208 215 255 210 302 Maximum Alert Level 4 | . 1 1 2 1 . . . 1 1 2 1 2 1 3 2 4 3 . . 2 . . . . 1 1 2 1 2 Low Security (%) 34 | 100 90 72 55 14 . 100 100 16 86 29 43 33 57 9 . . . . . . . . . . 32 9 38 45 42 Level 1 30 | . 9 27 27 85 . . . 83 13 26 56 32 42 11 . 20 . . . 5 . . . . 67 90 56 54 16 Level 2 23 | . . . 17 . . . . . . 44 . 34 . 31 100 10 22 . . 94 . . . . . . 4 . 40 Level 3 9 | . . . . . . . . . . . . . . 47 . 54 77 . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 1 . . . 2 . 1 . 3 . 2 . 4 . 2 . . 4 . . . . . . 4 6 7 Investigation 10 | . 1 . . . . . . . . . 2 . 1 . . . 1 . . 1 . . . . . . . 3 1 Extermination 9 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 2 3 Reinforcement 14 | . 1 . 1 . . . 2 . . . 1 . 1 . 2 . . . . 1 . . . . . . 3 1 1 Assault 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Distress Signals 13 | . 2 . 3 . . . 1 . 3 . 1 . . . . . . . . 1 . . . . . . . 1 1 Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 28 22 3 Distress Signals 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 22 3 Times Spotted 328 | . 14 6 13 3 . . 13 11 18 9 6 14 8 22 16 28 . 17 3 8 1 4 . 17 4 6 22 23 42 Peak Tracking Total 14 | . 7 3 6 3 . . 4 5 5 4 3 6 3 8 6 7 1 5 3 4 1 3 . 5 1 4 3 5 14 Tactical Retreats 18 | . 3 . . . . . . . 1 . . . 2 . 1 2 . 1 . . . . . 1 . . 3 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Traps Triggered 9 | . 2 . 1 . . . . 2 . . 1 . . 1 . . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Disabled 22 | . . . . . . . . . 1 2 . 1 1 5 3 4 . . . 2 1 . . . 1 . . . 1 Max in Single Turn 2 | . . . . . . . . . 1 1 . 1 1 2 1 2 . . . 1 1 . . . 1 . . . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Accessed 70 | . 3 . . . 1 . 5 2 4 3 4 1 6 2 5 1 3 . . 3 . . 4 . 2 . 4 10 7 Terminals 50 | . 3 . . . . . 4 2 3 3 2 1 4 2 4 1 3 . . 2 . . . . 1 . 2 7 6 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 . 2 2 . Total Hacks 171 | . 13 . . . 1 . 17 3 19 7 7 1 16 4 8 1 8 . . 7 . . 17 . 3 . 6 21 12 Successful 97 | . 8 . . . 1 . 11 2 13 2 2 1 10 1 4 1 4 . . 1 . . 17 . 3 . 4 10 2 Failed 74 | . 5 . . . . . 6 1 6 5 5 . 6 3 4 . 4 . . 6 . . . . . . 2 11 10 Catastrophic 17 | . . . . . . . 1 . . 1 1 . . 1 1 . 2 . . 2 . . . . . . . 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 12 . . . 1 . 15 . 16 . 4 . 7 . 5 . 4 . . 4 . . . . . . 1 4 11 Terminals 128 | . 13 . . . . . 16 3 18 7 5 1 13 4 7 1 8 . . 4 . . . . 1 . 4 14 9 Fabricators 9 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 2 . 2 3 . Terminal Hacks 61 | . 6 . . . 1 . 5 2 8 2 . 1 4 1 2 1 4 . . 1 . . 17 . 1 . 1 3 1 Record 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 7 | . . . . . . . . . 2 . . . 1 . . . . . . . . . 4 . . . . . . Robot Analysis 15 | . 6 . . . . . 3 . 1 . . . . . . . 1 . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 2 . 2 3 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 20 | . 2 . . . . . 5 . 4 . 1 . 3 . 1 . . . . . . . . . . . 1 2 1 Terminals 18 | . 2 . . . . . 5 . 4 . . . 3 . 1 . . . . . . . . . . . 1 2 . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 1 . . . . . 2 . 1 . . . 2 . 1 . . . . . . . . . . . 1 1 . Operators 4 | . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recyclers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . . . . . 4 1 3 3 3 1 5 2 4 1 3 . . 3 . . . . 2 . 2 8 6 Full Trace Events 12 | . 2 . . . . . . . . 1 2 . 1 1 . . . . . 1 . . . . . . . 3 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 2 . . . 1 . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 87 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . 62 . Total Part Build Rating 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Used RIF Installer 6 | . . . . . . . . 2 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Robot Hacks Applied 10 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . 2 purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 13 | . . . . . . . . . . . . 5 . . . . . . . 4 . . . . . . . 4 . Machine Destruction 9 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Attached 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total Allies 22 | . . . . . . . 1 . 1 . . . 2 . . 3 . . . 8 4 . . . . . . 1 2 Largest Group 6 | . . . . . . . 1 1 2 2 2 2 3 1 . 3 1 1 . 6 4 4 4 4 . . . 1 1 Highest-Rated Group 275 | . . . . . . . 10 9 19 19 19 19 31 8 . 275 95 95 . 205 125 125 125 125 . . . 45 64 Highest-Rated Ally 95 | . . . . . . . 10 9 10 10 10 10 12 8 . 95 95 95 . 46 38 38 38 38 . . . 45 64 Total Orders 70 | . . . . . . . . 6 6 9 1 10 2 1 . 3 . . . 4 5 . 1 . 4 5 . . 13 STAY 21 | . . . . . . . . 3 3 4 . 6 1 1 . 1 . . . . . . 1 . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 19 | . . . . . . . . 3 3 5 1 4 1 . . 1 . . . . . . . . . . . . 1 EXPLORE 22 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . 2 5 . . 8 RETURN 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 3 Ally Attacks 89 | . . . . . . . . . . . . . 9 . . 26 . 18 . 13 . 2 . 13 . . . . 8 Total Damage 2910 | . . . . . . . . . . . . . 61 . . 1348 . 678 . 232 . 93 . 304 . . . . 194 Kills 32 | . . . . . . . . . . . . . 1 . . 14 . 9 . 2 . 2 . 3 . . . . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Robot Analysis Total 15 | . 6 . . . . . 3 . 1 . . . . . . . 1 . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . . . . . . 2 . . . 2 . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . . . . 4 5 . . . 1 5 . . 14 Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . 1 2 . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Turns Passed 15427 | 69 225 203 370 95 263 138 281 380 526 461 712 450 591 1031 776 968 309 312 201 663 547 324 236 580 259 234 1262 1221 1740 Spaces Moved 9038 | 39 215 159 229 77 249 131 187 260 407 340 581 250 284 535 433 511 183 169 96 345 289 188 135 257 150 98 658 659 924 Core 53 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Treads 5968 | . . . . . . . . . . . . 90 284 535 433 511 183 169 96 345 289 188 135 257 150 98 658 659 888 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3017 | 22 215 159 229 77 249 131 187 260 407 340 581 160 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 105 105 95 95 95 105 105 115 158 145 152 157 157 160 160 164 164 164 164 164 156 152 152 150 50 Average Speed 137 | 71 81 81 98 105 105 105 104 96 101 105 109 131 159 150 152 157 159 160 161 164 164 164 164 164 158 162 160 151 147 Slowest Speed 237 | 95 95 90 130 105 105 105 110 140 130 105 115 161 161 158 157 157 160 160 165 165 164 164 164 165 164 183 183 160 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 40 | 3 46 48 26 28 65 50 21 51 37 47 22 47 11 82 21 77 10 55 16 18 72 45 61 62 7 97 23 28 37 Regions Visited 29 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . 1 1 1 1 . . 1 1 . Scrap Searched 12 | . . . . 1 . 1 . . . . . . . . . . . 1 1 . 4 2 . 2 . . . . . Spaces Dug 115 | . 3 . . . . . 1 . 1 . 5 . 7 . 38 . 5 . . 15 2 . . . . . 19 17 2 Terrain Destroyed 681 | . 5 . . . . . 1 14 1 5 5 28 22 108 59 89 7 10 10 22 4 6 . 122 . . 48 37 78 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 201 | . 5 . . . . . 1 . 1 1 5 . 12 1 29 2 7 10 10 22 4 1 . 10 . . 27 37 16 AOE 480 | . . . . . . . . 14 . 4 . 28 10 107 30 87 . . . . . 5 . 112 . . 21 . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total 10976 | 65 240 195 317 83 251 132 229 327 477 400 647 331 366 655 506 633 196 188 127 403 349 197 149 383 162 164 806 802 1196 Wait 361 | . 2 . 2 . . . 2 5 1 2 2 35 10 14 9 43 . 2 21 6 1 . . 88 . 22 20 19 55 Move 9004 | 38 214 158 228 76 248 130 186 258 406 338 580 248 283 533 432 509 182 168 95 344 288 187 134 256 149 97 657 658 924 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 10 4 2 17 . 1 1 3 4 14 6 13 5 11 9 6 1 2 . . 4 1 . . 1 1 9 11 17 16 Fast Attach 94 | 5 . 4 6 . . . 2 3 3 6 3 2 2 3 6 4 3 . . 4 . . 8 1 1 . 5 7 16 Attach 103 | 2 1 3 4 . 1 . 3 5 5 2 6 3 5 4 3 . . . . 4 . . . 3 3 3 12 5 26 Detach 60 | . . 3 2 . . . 1 2 . 1 2 2 2 1 2 1 . . . 2 . . 1 1 1 2 8 5 21 Swap 278 | 1 5 4 10 4 . . 7 12 11 11 7 7 14 29 10 20 . 10 4 8 5 5 . 12 2 7 28 19 26 Drop 201 | 1 3 2 18 . 1 1 6 5 14 12 17 7 6 12 11 3 4 . 1 4 . 1 6 4 1 12 8 14 27 Fire 604 | 8 11 19 30 3 . . 19 29 23 22 13 22 33 50 25 23 5 8 6 26 7 4 . 17 4 11 56 54 76 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 4 7 Escape Stasis 8 | . . . . . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . Rewire 77 | . . . . . . . . . . . . . . . . 29 . . . . 47 . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / [*War]) -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 295 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 356 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 358 | -10/Mines | Found Prototype Device 358 | -10/Mines | Identified Exp. Sensor Array 491 | -10/Mines | Discovered new exit (range 8) 498 | -10/Mines | Entered Materials 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 671 | -9/Materials | Discovered new exit (range 11) 868 | -9/Materials | Entered Mines 910 | -9/Mines | Build established: Scavenger-Mutant 952 | -9/Mines | Found a hidden stash of uninstalled traps 959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 959 | -9/Mines | Discovered new exit (range 5) 963 | -9/Mines | Entered Exiles 990 | -9/Exiles | Met 8R-AWN 1007 | -9/Exiles | Met EX-HEX 1078 | -9/Exiles | Met EX-BIN 1088 | -9/Exiles | Aligned with FarCom system 1089 | -9/Exiles | Given EX-Vault access code 1114 | -9/Exiles | Opened EX-Vault 1125 | -9/Exiles | Found 0b10 Alert Chip 1148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1177 | -9/Exiles | Met EX-DEC 1218 | -9/Exiles | Discovered new exit (range 10) 1226 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1226 | -9/Exiles | Entered Mines 1360 | -8/Mines | Discovered new exit (range 4) 1364 | -8/Mines | Entered Materials 1364 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1640 | -8/Materials | Identified exit to Garrison 1645 | -8/Materials | Entered Garrison 1645 | -8/Garrison | Accompanied by 1 ally 1685 | -8/Garrison | Triggered checkpoint 1745 | -8/Garrison | Triggered checkpoint 1816 | -8/Garrison | Lost 4 parts (1p1u2w) 1823 | -8/Garrison | Installed Relay Interface Framework 1896 | -8/Garrison | Discovered new exit (range 15) 1911 | -8/Garrison | Discovered new exit (range 63) 1911 | -8/Garrison | Discovered new exit (range 7) 1911 | -8/Garrison | Discovered new exit (range 38) 1911 | -8/Garrison | Discovered new exit (range 73) 1970 | -8/Garrison | Learned Materials security intel 2008 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 2025 | -8/Garrison | Entered Materials 2025 | -8/Materials | Accompanied by 1 ally 2157 | -8/Materials | Found Prototype Launcher 2157 | -8/Materials | Identified Rocket Array 2169 | -8/Materials | Found Faulty Rocket Array 2226 | -8/Materials | Discovered new exit (range 5) 2491 | -8/Materials | Garrison activated, responded to threat 2550 | -8/Materials | Identified exit to Garrison 2551 | -8/Materials | Entered Garrison 2551 | -8/Garrison | Accompanied by 2 allies 2654 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Triggered checkpoint 2697 | -8/Garrison | Triggered checkpoint 2736 | -8/Garrison | Destroyed 9 combat bots 2758 | -8/Garrison | Triggered checkpoint 2826 | -8/Garrison | Triggered checkpoint 2851 | -8/Garrison | Discovered new exit (range 19) 2875 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 2995 | -8/Garrison | Discovered new exit (range 12) 2995 | -8/Garrison | Discovered new exit (range 48) 2995 | -8/Garrison | Discovered new exit (range 69) 3012 | -8/Garrison | Entered Factory 3012 | -7/Factory | Accompanied by 2 allies 3012 | -7/Factory | Evolved 2 slots: Utility x2 3016 | -7/Factory | Found Scrap Engine 3181 | -7/Factory | Build established: Skirmisher 3723 | -7/Factory | Identified exit to Garrison 3724 | -7/Factory | Entered Garrison 3724 | -7/Garrison | Accompanied by 2 allies 3743 | -7/Garrison | Discovered new exit (range 56) 3743 | -7/Garrison | Discovered new exit (range 68) 3743 | -7/Garrison | Discovered new exit (range 87) 3770 | -7/Garrison | Expanded RIF knowledge: Hotswap 3844 | -7/Garrison | Triggered checkpoint 3868 | -7/Garrison | Triggered checkpoint 3871 | -7/Garrison | Triggered checkpoint 3904 | -7/Garrison | Destroyed 13 combat bots 3936 | -7/Garrison | Triggered checkpoint 4020 | -7/Garrison | Garrison Relay disabled 4174 | -7/Garrison | Entered Factory 4174 | -6/Factory | Accompanied by 2 allies 4174 | -6/Factory | Evolved 2 slots: Utility x2 4355 | -6/Factory | Discovered new exit (range 23) 4577 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4759 | -6/Factory | Identified exit to Garrison 4765 | -6/Factory | Entered Garrison 4765 | -6/Garrison | Accompanied by 1 ally 4832 | -6/Garrison | Found Fusion Bomb Launcher 4974 | -6/Garrison | Triggered checkpoint 4974 | -6/Garrison | Triggered checkpoint 4978 | -6/Garrison | Spotted B-75 Beast 5017 | -6/Garrison | Destroyed 9 combat bots 5018 | -6/Garrison | Destroyed B-75 Beast 5247 | -6/Garrison | Expanded RIF knowledge: Structural Interface 5287 | -6/Garrison | Discovered new exit (range 5) 5470 | -6/Garrison | Discovered new exit (range 12) 5503 | -6/Garrison | Phase Generator disabled 5650 | -6/Garrison | Discovered new exit (range 19) 5796 | -6/Garrison | Entered Factory 6378 | -6/Factory | Spotted B-75 Beast 6475 | -6/Factory | Discovered new exit (range 5) 6496 | -6/Factory | First assault squad dispatched 6568 | -6/Factory | Identified exit to Garrison 6572 | -6/Factory | Entered Garrison 6631 | -6/Garrison | Spotted B-86 Titan 6678 | -6/Garrison | Rewired B-75 Beast 6767 | -6/Garrison | Triggered checkpoint 6791 | -6/Garrison | Destroyed 8 combat bots 6872 | -6/Garrison | Triggered checkpoint 6934 | -6/Garrison | Phase Generator disabled 6948 | -6/Garrison | Discovered new exit (range 5) 6968 | -6/Garrison | Found embedded Infiltrators 7000 | -6/Garrison | Expanded RIF knowledge: Autooverride 7314 | -6/Garrison | Discovered new exit (range 8) 7396 | -6/Garrison | Triggered checkpoint 7420 | -6/Garrison | Spotted B-75 Beast 7420 | -6/Garrison | Spotted B-75 Beast 7450 | -6/Garrison | Triggered checkpoint 7464 | -6/Garrison | Discovered new exit (range 21) 7476 | -6/Garrison | Triggered checkpoint 7540 | -6/Garrison | Entered Factory 7540 | -5/Factory | Accompanied by 1 ally 7540 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7690 | -5/Factory | Identified exit to Upper Caves 7849 | -5/Factory | Entered Upper Caves 7849 | -5/Upper Caves | Accompanied by 1 ally 7881 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8003 | -5/Upper Caves | Identified exit to Upper Caves 8020 | -5/Upper Caves | Learned Factory emergency access door positions 8143 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8161 | -5/Upper Caves | Entered another Upper Caves area 8353 | -5/Upper Caves | Discovered new exit (range 6) 8362 | -5/Upper Caves | Entered Factory 8362 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8467 | -4/Factory | Discovered new exit (range 27) 8857 | -4/Factory | Identified exit to Upper Caves 9025 | -4/Factory | Entered Upper Caves 9195 | -4/Upper Caves | Build established: Mutant 9268 | -4/Upper Caves | Discovered new exit (range 56) 9280 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9572 | -4/Upper Caves | Entered another Upper Caves area 9572 | -4/Upper Caves | Accompanied by 4 allies 9580 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9673 | -4/Upper Caves | Learned Research terminal intel 9809 | -4/Upper Caves | Discovered new exit (range 21) 9896 | -4/Upper Caves | Entered Zhirov 9896 | -4/Zhirov | Accompanied by 4 allies 9898 | -4/Zhirov | Discovered new exit (range 4) 9918 | -4/Zhirov | Build established: Commander-Skirmisher 9928 | -4/Zhirov | Met Zhirov 9964 | -4/Zhirov | Found Alien Artifact 9964 | -4/Zhirov | Identified Integrated Dissipator 9964 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10022 | -4/Zhirov | Found Alien Artifact 10022 | -4/Zhirov | Identified Transdimensional Reconstructor 10022 | -4/Zhirov | Warped through subspace 10062 | -4/Zhirov | Learned location of Quarantine (-2) 10062 | -4/Zhirov | Learned location of Testing (-3) 10062 | -4/Zhirov | Learned location of Command (-1) 10070 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10132 | -4/Zhirov | Entered Proximity Caves 10132 | -3/Proximity Caves | Accompanied by 4 allies 10433 | -3/Proximity Caves | Destroyed 7 combat bots 10493 | -3/Proximity Caves | Build established: Skirmisher 10612 | -3/Proximity Caves | Discovered new exit (range 20) 10712 | -3/Proximity Caves | Entered Research 10712 | -3/Research | Evolved 2 slots: Utility x2 10713 | -3/Research | Loaded intel: 21 terminal locations 10971 | -3/Research | Identified exit to DSF 10971 | -3/Research | Entered DSF 11001 | -3/DSF | Additional patrols routed to DSF 11059 | -3/DSF | Discovered new exit (range 23) 11205 | -3/DSF | Entered Research 11205 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11367 | -2/Research | Discovered new exit (range 23) 11590 | -2/Research | Spotted B-90 Cyclops 11649 | -2/Research | Found Prototype Device 11649 | -2/Research | Identified Thermal Barrier 11745 | -2/Research | Build established: Mutant 12083 | -2/Research | Identified exit to Quarantine 12467 | -2/Research | Entered Access 12467 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12548 | -1/Access | Found Tactical Quantum Warhead 12908 | -1/Access | Fabricated Exp. Optical Array? 13626 | -1/Access | Discovered new exit (range 14) 13688 | -1/Access | Entered Command 13847 | -1/Command | Found Fusion Bomb Launcher 14328 | -1/Command | Found Thermal Barrier 14401 | -1/Command | Found Antimissile System 14431 | -1/Command | Spotted M Guard 14432 | -1/Command | Spotted M Guard 14434 | -1/Command | Spotted Combat Programmer 14434 | -1/Command | Spotted Combat Programmer 14463 | -1/Command | Destroyed Combat Programmer 14483 | -1/Command | System corruption reached 10% 14484 | -1/Command | Destroyed Combat Programmer 14523 | -1/Command | Destroyed M Guard 14523 | -1/Command | All MAIN.C guards destroyed 14569 | -1/Command | Lost 4 parts (2n2u) 14979 | -1/Command | First assault squad dispatched 15320 | -1/Command | Met MAIN.C 15330 | -1/Command | Build established: Gunner 15406 | -1/Command | Destroyed MAIN.C Shell 15408 | -1/Command | MAIN.C activated Command garrisons 15408 | -1/Command | Released all parts (20) 15428 | -1/Command | Interfaced with 0b10 Conduit 15428 | *** | Assimilated 0b10! Last Messages --------------- 15408_ Lgt. Quantum Reactor crushed and broken. 15408_ Released Adv. Heat Sink. 15408_ Adv. Heat Sink crushed and broken. 15408_ Released Linear Accelerator. 15408_ Linear Accelerator crushed and broken. 15408_ Released Lyr. Medium Armor Plating. 15408_ Lyr. Medium Armor Plating crushed and broken. 15408_ Released Thermal Barrier. 15408_ Thermal Barrier crushed and broken. 15408_ Released Imp. Propulsion Shielding. 15408_ Imp. Propulsion Shielding crushed and broken. 15408_ Released Enh. Nova Cannon. 15408_ Enh. Nova Cannon crushed and broken. 15411_ Acquired Adv. Heavy Siege Treads. 15413_ Knocked back. 15414_ Acquired 16 matter. 15423_ System corrupted: Component data lost. 15423_ Knocked back. 15428_ Interfacing with system... 15428_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ############################################# | | ############################################# | | ############################################# | | ############################################# | | # ######################################### | | + ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | ###### ######################################### | | #####""""""" """" ############## | | #####"" "" ############## | | #####""""" "" #####"######## | | #####""""""""""" +% | | #####" " """ ; | | #####"" """""" ; ppp | | #####"" """""" ############## | | " ##### " """""" ############## | | "" ##### " "" ############## | | "" ##### " " ""############## | | " #####""""""""" """""""############## | | #####"" @ """""""""############## | | ##### """""""""""############## | | ##### " " " " ############## | | ##### ##### " " " " ############## | | ##### """ " " " """" " ############## | | ###### """ """ " " """" ############## | | ###### """ " " " " ############## | | ############### """""""""" " ############## | | ############### " """ " """"""""############## | | ############### """ " " " ############## | | #### ######################################## | | #### ######################################## | | + ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | / ######################################## | | # ######################################## | | #+## ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | ############################################### | | ############################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 65 Energy Capacity 926 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Corruption Containment 12 Armor Coverage 450 Resistance: KI 25 Resistance: TH 50 Resistance: EX 50 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 2 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Exp. Optical Array | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StorageSeismicDetector Manual? 0 Play Time 04:01:39 Cumulative 864.0 hours Start 2022.12.30 @ 10:25:27 End 2023.01.02 @ 14:50:09 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 322 Adventurer 125 Explorer 2 Win Type 4 Total 101 Types 82/7/6/1/2/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95b231b8-69c8-4386-8506-28a1bd14b890