Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 07:29:11 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2459) 2459 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5209 Bonus ------- None Cogmind --------- Core Integrity 560/700 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser Heavy Assault Rifle > --- INVENTORY (16) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Armored Treads Medium Treads Medium Treads Medium Treads Compact Wheel Improved Cooling System Improved Medium Armor Plating Hacking Suite Gatling Laser Gatling Laser Assault Cannon EMP Blaster Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Gatling Laser Improved Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Armored Treads Medium Treads Medium Treads Medium Treads Compact Wheel Improved Cooling System Improved Medium Armor Plating Hacking Suite Gatling Laser Gatling Laser Heavy Assault Rifle Assault Cannon EMP Blaster [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 83 | 6 19 8 29 21 Power 9 | 1 4 . 2 2 Engine 8 | 1 3 . 2 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 21 | 2 5 2 9 3 Treads 7 | 1 2 1 3 . Leg . | . . . . . Wheel 14 | 1 3 1 6 3 Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 4 3 9 6 Device 10 | . 2 1 3 4 Storage 4 | 1 2 1 . . Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 30 | 2 6 3 9 10 Energy Gun 14 | 1 3 1 5 4 Energy Cannon . | . . . . . Ballistic Gun 13 | 1 3 2 2 5 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 17 | . 5 1 3 8 Power 2 | . 1 . 1 . Propulsion 4 | . 1 . 1 2 Utility 2 | . . . . 2 Weapon 9 | . 3 1 1 4 Highest Loss Streak 4 | . 4 1 1 3 Average Slot Usage (%) 97 | . 93 98 99 98 Engine 7 | . 10 . 7 7 Core 2 | . 3 11 1 . Treads 9 | . 14 11 9 6 Wheel 14 | . 13 11 17 14 Device 11 | . 8 11 9 13 Storage 16 | . 14 22 18 15 Processor 9 | . . 9 9 15 Protection 2 | . . . 9 . Energy Gun 12 | . 14 11 8 13 Ballistic Gun 8 | . 12 10 5 7 Naked Turns . | . . . . . Heaviest Build 59 | 13 26 44 59 59 Greatest Support 32 | 20 20 16 28 32 Greatest Overweight (x) 5 | 1 1 3 4 5 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 16 | 6 10 16 16 16 Average Capacity 13 | 4 7 16 16 16 Most Carried 16 | 4 10 16 16 16 Average Carried 13 | 2 6 14 15 15 Final Capacity 16 | 6 10 16 16 16 Final Carried 16 | 4 10 16 16 16 Class Distribution -------------------- 40% | Mutant 28% | Skirmisher 22% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1733 | 260 297 147 609 420 Remotely . | . . . . . Salvage Created 2811 | . 753 411 700 947 Parts 153 | . 42 31 35 45 Haulers Intercepted 5 | . 2 2 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 14 8 18 19 Guns 46 | . 14 8 8 16 Cannons 6 | . . . 6 . AOE 7 | . . . 4 3 Classes Destroyed 15 | . 8 2 3 2 Worker 1 | . 1 . . . Builder 3 | . 1 . 1 1 Tunneler 1 | . . . 1 . Hauler 5 | . 2 2 1 . Recycler 2 | . 1 . . 1 Mechanic 1 | . . . . 1 Operator 3 | . 2 . 1 . Watcher 3 | . 1 1 . 1 Swarmer 11 | . 3 . 4 4 Grunt 32 | . 11 6 7 8 Brawler 2 | . . . 2 . Duelist 1 | . . 1 . . Sentry 10 | . . 1 4 5 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 5 | . 3 3 5 4 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3333 | . 755 233 1187 1158 Core 391 | . 111 41 99 140 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 55 89 82 . Volleys Fired 226 | . 88 24 59 55 Largest 3 | . 2 2 2 3 Hottest 172 | . 105 88 121 172 Shots Fired 474 | . 160 47 116 151 Gun 431 | . 160 47 76 148 Cannon 39 | . . . 39 . Launcher 4 | . . . 1 3 Special . | . . . . . Kinetic 270 | . 109 24 79 58 Thermal 200 | . 51 23 36 90 Explosive 4 | . . . 1 3 Electromagnetic . | . . . . . Robot Hit Streak 30 | . 12 11 19 30 Robot Miss Streak 4 | . 2 2 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 351 | . 117 33 89 112 Core Hits 167 | . 44 18 42 63 Critical Hits 2 | . 1 . 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5821 | . 1016 546 1971 2288 Guns 4397 | . 1011 546 854 1986 Cannons 887 | . . . 887 . Explosions 532 | . . . 230 302 Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 2706 | . 595 250 1342 519 Thermal 2578 | . 416 296 399 1467 Explosive 461 | . . . 159 302 Electromagnetic 71 | . . . 71 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 31 | . . . 12 19 Projectiles 12 | . . . 12 . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary 1 | . . . 1 . Self-Inflicted Damage 26 | . 2 . 24 . Shots 1 | . . . 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 327 | . 170 22 327 181 Average Temperature 55 | . 41 9 106 34 Received Heat Transfer 1317 | . 360 120 441 396 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 2 . 2 8 Heat Transferred 5408 | . 1115 740 962 2591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 303 | . 279 252 303 222 Average Influence 86 | . 86 118 105 69 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 90 | 100 89 75 81 98 Level 1 9 | . 10 24 18 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 3 1 3 10 Investigation 2 | . . . . 2 Extermination 2 | . . . . 2 Reinforcement 8 | . 3 1 2 2 Assault . | . . . . . Garrison 5 | . . . 1 4 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 24 18 23 23 Peak Tracking Total 5 | . 3 5 4 4 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 3 2 6 7 Terminals 16 | . 3 2 5 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 48 | . 6 8 18 16 Successful 27 | . 6 7 11 3 Failed 21 | . . 1 7 13 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 29 | . 5 8 13 3 Terminals 45 | . 6 8 16 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 2 1 Terminal Hacks 16 | . 3 3 7 3 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 5 | . 2 . 3 . Locate Traps 2 | . . . 1 1 Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 22 | . 6 9 7 . Terminals 10 | . 3 4 3 . Track 4 | . 1 2 1 . Botnet 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 16 | . 3 2 4 7 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3519 | 46 830 358 867 1418 Spaces Moved 2137 | 34 507 196 565 835 Core 4 | 4 . . . . Treads 12 | 7 4 . 1 . Legs . | . . . . . Wheels 2121 | 23 503 196 564 835 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 95 100 Average Speed 103 | 97 96 120 104 103 Slowest Speed 200 | 160 160 120 200 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 84 22 46 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . 9 15 Melee . | . . . . . Projectile 6 | . . . 6 . AOE 18 | . . . 3 15 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3047 | 43 709 274 744 1277 Wait 474 | . 72 28 34 340 Move 2133 | 33 506 195 564 835 Hop . | . . . . . Pick Up 60 | 4 10 11 24 11 Fast Attach 23 | 6 4 3 4 6 Attach 15 | . 4 2 5 4 Detach . | . . . . . Swap 45 | . 11 3 20 11 Drop 70 | . 13 8 34 15 Fire 226 | . 88 24 59 55 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 534 | -10/Materials | Lost 4 parts (1p1n2w) 545 | -10/Materials | Discovered new exit (range 4) 733 | -10/Materials | Discovered new exit (range 8) 817 | -10/Materials | Build established: Scavenger-Mutant 832 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x2 1233 | -9/Materials | Discovered new exit (range 3) 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1751 | -8/Materials | Build established: Mutant 1787 | -8/Materials | Garrison activated, responded to threat 1998 | -8/Materials | Identified exit to Factory 2102 | -8/Materials | Entered Factory 2102 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2557 | -7/Factory | Discovered new exit (range 11) 2597 | -7/Factory | Identified exit to Factory 2736 | -7/Factory | Garrison activated, responded to threat 2792 | -7/Factory | Build established: Skirmisher 3373 | -7/Factory | Identified exit to Lower Caves 3441 | -7/Factory | Garrison activated, responded to threat 3520 | -7/Factory | Self-destructed Last Messages --------------- 03452_ G-47 Trooper destroyed. 03458_ Acquired 15 matter. 03460_ U-05 Engineer lays Concrete. 03472_ U-05 Engineer builds a Door. 03480_ Y-54 Guardian destroyed. 03480_ Switching to secondary target: Y-54 Guardian. 03484_ R-06 Scavenger collects Imp. Heat Sink. 03488_ Com. Wheel destroyed. 03493_ Y-54 Guardian destroyed. 03496_ Acquired 16 matter. 03499_ Acquired 3 matter. 03504_ G-47 Trooper destroyed. 03505_ Acquired 3 matter. 03508_ Med. Treads destroyed. 03512_ Acquired 3 matter. 03513_ MNLEMXJPLFZPSSP 03515_ Acquired 3 matter. 03516_ Imp. Spread Laser destroyed. 03517_ G-47 Trooper destroyed. 03518_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | # """ ################ #???????? | | """" # #??????######### ######### | | """" # """"" #?????? # # | | """" + """"" #?????? # # """ | | """" # """ #????? """ """ # # """ | | # #???? """ """ # # """ | | + ! ! #?# """ """ # # /! """ | | ####+##############?# / #=!! | | !# #??????????????# """ """ # %+!! """ | | # #??????????????#? """ """ # =#* """ | | # #??????????????#! """ """ # # """ | | # #??????????????# # # """ | | # #??????????????# ""T"" # # | | #### #??????????????# ! 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" #=###########+##+######??? | | != #??????? # #??# #??? | | !=% #????????##???#+#### #??# ! ! #??? | | * #??????????# ??????# #??# #??? | | #??????????# [ ###@#??# #??? | | ######??????????+ !>!/ !%!#??# #??? | | ????????????????# =% #####??# ] #??? | | ????????????????# ???????????# #??? | | ?????????????????????????????# ! #??? | | ?????????????????????????????# / #??? | | ?????????????????????????????##################??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSpikedDerivative Manual? 0 Play Time 00:23:00 Cumulative 591.2 hours Start 2019.12.23 @ 07:06:31 End 2019.12.23 @ 07:29:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 482 Adventurer 40 Explorer 0 Win Type - Total 38 Types 24/0/12/2/0/0/0 Lore% 84 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a136b4d-87a8-422f-b292-fc33e99adb9d