Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 13:51:39 Player: CONM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1608) 1608 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 5595 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 126 Met Imprinter 300 Was Imprinted 300 Friendly Fire -387 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 84/100 System Corruption 10% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Fission Core Light Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (0) Improved Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Relay Coupler [Swarmer] (61) Trap Extractor (0/4) Improved Field Recycling Unit (0) Autogun Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Seismic Detector 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer EM Disruption Field > --- WEAPON ----------- Enhanced Autogun Gauss Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Light Fission Core Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Relay Coupler [Swarmer] Trap Extractor Improved Field Recycling Unit Proton Missile Launcher Mini Grenade Launcher Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 68 | 8 5 22 . . 6 27 Power 6 | 1 . 2 . . 1 2 Engine 4 | 1 . 1 . . . 2 Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 24 | 2 1 10 . . . 11 Treads 5 | . . . . . . 5 Leg 8 | 2 1 5 . . . . Wheel 11 | . . 5 . . . 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 3 4 . . 1 6 Device 8 | 1 2 . . . 1 4 Storage 3 | 1 1 1 . . . . Processor 3 | . . 1 . . . 2 Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 22 | 3 1 6 . . 4 8 Energy Gun 6 | 2 . 3 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 1 . . . 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 8 | . 1 2 . . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 33 | . 1 6 . . 5 21 Power 4 | . . 2 . . . 2 Propulsion 13 | . . 2 . . 2 9 Utility 7 | . 1 1 . . . 5 Weapon 9 | . . 1 . . 3 5 Highest Loss Streak 13 | . 1 3 . . 4 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 96 88 100 100 73 71 Engine 3 | . 14 5 . . . 4 Core 6 | . . 3 11 11 11 1 Leg 8 | . 28 21 . . . . Wheel 14 | . . 3 33 33 14 8 Device 12 | . 10 11 11 11 11 17 Storage 10 | . 14 11 11 11 11 6 Processor 8 | . . 4 11 11 11 11 Energy Gun 2 | . 10 4 . . . . Ballistic Gun 8 | . 14 11 11 11 1 3 Ballistic Cannon 1 | . . . . . 2 5 Launcher 7 | . 3 6 11 11 11 3 Naked Turns . | . . . . . . . Heaviest Build 112 | 14 20 92 92 92 96 112 Greatest Support 60 | 20 20 33 32 32 32 60 Greatest Overweight (x) 28 | 4 . 5 2 2 7 28 Average Overweight (x) 2 | . . . 2 2 5 6 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 19 | 7 8 10 25 25 25 25 Most Carried 25 | 3 9 14 15 25 25 25 Average Carried 17 | 1 6 10 14 22 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 25 | 3 9 14 15 25 24 20 Class Distribution -------------------- 54% | Mutant 40% | Scavenger-Mutant 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1825 | 224 181 574 29 85 154 578 Remotely . | . . . . . . . Salvage Created 1931 | 51 274 786 . . 155 665 Parts 135 | 5 15 51 . . 11 53 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 44 | . 9 23 . . 2 10 Guns 23 | . 7 13 . . . 3 Cannons 4 | . . . . . . 4 AOE 17 | . 2 10 . . 2 3 Classes Destroyed 13 | 1 3 4 . . 3 2 Worker 10 | . 1 4 . . . 5 Builder 11 | . . . . . . 11 Tunneler 3 | 3 . . . . . . Hauler 2 | . . 2 . . . . Recycler 2 | . . 1 . . . 1 Operator 1 | . . 1 . . . . Swarmer 15 | . 3 8 . . 1 3 Grunt 23 | . 6 13 . . . 4 Sentry 3 | . . 2 . . . 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Fireman 1 | . . . . . 1 . Mutant 1 | . . . . . 1 . Best Kill Streak 12 | 1 4 9 . . 1 12 Combat Bots Only 6 | . 3 6 . . 1 4 Max Kills in Single Turn 4 | 1 2 3 . . 2 4 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 518 | . 62 97 . . 54 305 Missed 174 | . 23 29 . . 19 103 Damage Taken 4734 | . 447 885 . . 511 2891 Core 1204 | . 129 97 . . 124 854 Absorbed by Shields . | . . . . . . . Ignored by Resistances 116 | . . . . . . 116 Regen/Repaired (Parts) 47 | . . . . 47 . . Core Remaining (%) 64 | 100 48 . . . 44 . Volleys Fired 189 | 10 50 85 . . 6 38 Largest 3 | 2 2 2 . . 2 3 Hottest 103 | 70 70 70 . . 63 103 Shots Fired 348 | 20 87 140 . . 9 92 Gun 278 | 20 85 125 . . 2 46 Cannon 36 | . . . . . . 36 Launcher 34 | . 2 15 . . 7 10 Special . | . . . . . . . Kinetic 229 | 10 50 85 . . 2 82 Thermal 85 | 10 35 40 . . . . Explosive 33 | . 2 15 . . 7 9 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 16 | 5 8 16 . . 1 9 Robot Miss Streak 4 | 2 3 4 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 221 | 11 57 95 . . 1 57 Core Hits 139 | 5 22 52 . . 15 45 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 3 | . 1 2 . . . . Critical Strikes 11 | 1 3 4 . . . 3 Burn 3 | 1 2 . . . . . Destroy 5 | . 1 4 . . . . Blast 3 | . . . . . . 3 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 7 | . . . . . . 7 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5460 | 126 762 1963 . . 432 2177 Guns 2446 | 126 583 1133 . . . 604 Cannons 529 | . . . . . . 529 Explosions 2322 | . 179 830 . . 432 881 Melee 163 | . . . . . . 163 Ramming . | . . . . . . . Kinetic 2206 | 51 257 765 . . . 1133 Thermal 769 | 75 326 368 . . . . Explosive 2167 | . 179 830 . . 432 726 Electromagnetic 155 | . . . . . . 155 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 163 | . . . . . . 163 Highest Corruption 10 | . . . . . . 10 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 5 | . . . . . . 5 Matter Fused 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 134 | . 7 10 . . 30 87 Projectiles 12 | . . . . . . 12 Explosions 72 | . 7 10 . . 30 25 Melee 50 | . . . . . . 50 Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 240 | . 18 99 . . 41 82 Shots 10 | . 1 5 . . 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 219 | 60 219 171 . . 1 157 Average Temperature 61 | 24 77 65 . . 1 48 Received Heat Transfer 954 | . 186 372 . . 33 363 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 3 3 . . . . . Heat Transferred 2291 | 296 1110 885 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 604 | 15 296 604 188 . . 330 Initial 188 | . 9 59 188 . . 154 Average 197 | 5 101 336 188 . . 161 Maximum Alert Level 2 | . 1 2 . . . 1 Low Security (%) 68 | 100 89 31 100 . . 80 Level 1 16 | . 10 22 . . . 19 Level 2 15 | . . 45 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 3 . . . 4 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 2 3 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 3 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 20 31 . . 12 32 Peak Tracking Total 12 | . 4 6 . . 5 12 Tactical Retreats 6 | . 1 3 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 55 | . . . . . . 55 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . . 4 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . 2 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 3 | . . 2 . . . 1 Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 8 | . . 6 . . . 2 Successful 7 | . . 5 . . . 2 Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 2 . . . 2 Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . 4 . . . 2 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 4 . . . 2 Insert Component 3 | . . 2 . . . 1 Analyze 3 | . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 . . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 Part Schematics Acquired 3 | . . 2 . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 6 3 Highest-Rated Group 211 | . . . . 211 211 106 Highest-Rated Ally 40 | . . . . 40 40 38 Total Orders . | . . . . . . . Ally Attacks 41 | . . . . . 19 22 Total Damage 864 | . . . . . 306 558 Kills 9 | . . . . . 3 6 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 5 | . . . . . . 5 Patrols 1 | . . . . . . 1 Guards 4 | . . . . . . 4 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4688 | 230 534 957 144 1035 785 1003 Spaces Moved 2702 | 151 302 464 127 838 430 390 Core 56 | 54 . 1 . . . 1 Treads 16 | . . . . . . 16 Legs 747 | 97 302 348 . . . . Wheels 1883 | . . 115 127 838 430 373 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 83 113 113 113 125 Average Speed 141 | 123 120 142 113 113 174 197 Slowest Speed 1450 | 250 120 300 113 113 195 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 47 34 32 80 60 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 . Spaces Dug 13 | . . . . . . 13 Terrain Destroyed 232 | . 13 104 . . 47 68 Melee 4 | . . . . . . 4 Projectile 5 | . . . . . . 5 AOE 223 | . 13 104 . . 47 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3250 | 172 397 625 127 930 455 544 Wait 154 | 1 32 28 . 71 7 15 Move 2696 | 150 301 463 126 837 429 390 Hop . | . . . . . . . Pick Up 47 | 3 7 12 1 16 3 5 Fast Attach 28 | 7 . 9 . . 2 10 Attach 17 | . 1 1 . . 3 12 Detach 4 | . . . . . . 4 Swap 23 | 1 4 12 . . 1 5 Drop 29 | . 2 15 . 6 4 2 Fire 189 | 10 50 85 . . 6 38 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 55 | . . . . . . 55 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -9/Materials | Build established: Scavenger-Mutant 1293 | -9/Materials | Lost 3 parts (1p1n1u) 1533 | -9/Materials | Discovered new exit (range 8) 1557 | -9/Materials | Build established: Mutant 1722 | -9/Materials | Entered Mines 1810 | -9/Mines | Learned location of Zion (-7) 1831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1853 | -9/Mines | Discovered new exit (range 15) 1854 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1866 | -9/Mines | Entered Zion 1902 | -7/Zion | Build established: Scavenger-Mutant 2262 | -7/Zion | Imprinted 2264 | -7/Zion | Declared Zion's savior 2414 | -7/Zion | Gained Derelict followers 2500 | -7/Zion | Found CR-A16's Pointy Stick 2836 | -7/Zion | Discovered new exit (range 16) 2901 | -7/Zion | Entered Proximity Caves 2901 | -6/Proximity Caves | Accompanied by 6 allies 2904 | -6/Proximity Caves | Spotter reported a threat 2983 | -6/Proximity Caves | Learned 4 Factory zone layouts 3070 | -6/Proximity Caves | Lost 4 parts (2n2w) 3332 | -6/Proximity Caves | Build established: Mutant 3378 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3381 | -6/Proximity Caves | Core integrity fell below 50% 3659 | -6/Proximity Caves | Discovered new exit (range 12) 3686 | -6/Proximity Caves | Entered Factory 3686 | -6/Factory | Accompanied by 3 allies 3686 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3687 | -6/Factory | Identified exit to Extension 3687 | -6/Factory | Identified exit to Factory 4631 | -6/Factory | Cargo convoy interrupted 4668 | -6/Factory | Core integrity fell below 50% 4686 | -6/Factory | Core integrity fell below 20% 4689 | -6/Factory | System corruption reached 10% 4689 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04679_ Penetrated by Slug. 04679_ U-05 Engineer lays Concrete. 04680_ K-01 Serf collects debris. 04681_ M-28 Smith repairs H-66 Slayer. 04681_ Slug penetrates R-10 Processor. 04681_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 04682_ Penetrated by Slug. 04683_ RJLD5M:DSLDIS643RFC:G1FG 04683_ K-01 Serf collects debris. 04684_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 04685_ Slug penetrates P-60 Hacker. 04685_ H-66 Slayer suffers critical hit (Destroy). 04686_ ALERT: Rogue bot located, Programmers report to Factory Zone 6A. 04686_ M-28 Smith repairs H-66 Slayer. 04686_ K-01 Serf collects debris. 04686_ P-60 Hacker suffers critical hit (Destroy). 04686_ Penetrated by Slug. 04687_ Seismic Detector destroyed. 04688_ Penetrated by Slug. 04689_ Slug penetrates Wall. 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"""" # ????????? | | ????????????? # ###+?????????? | | ???????????? ! # #????????????? | | ??????????# # % "" "" #????????????? | | ??????????# # "F "" #????????????? | | ??????????? # """"" +????????????? | | ???????????##########+## %" ??#????????????? | | ????????????????????? ?# ! %" ???????????????? | | " ??????????????????? ?# " ###+????????????????? | | " ??????????????????? ?# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightIntegrityAutobeam Manual? 0 Play Time 00:48:23 Cumulative 55.5 hours Start 2024.08.02 @ 22:09:06 End 2024.08.03 @ 13:51:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81fb949d-fb11-40b8-9749-46a5cce1b80e