Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.14 @ 02:08:59 Player: Judas Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2188) 2188 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 6648 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Improved Integration Mediator Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Chainsword Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Kinecellerator Drone Bay > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Improved Heat Sink Long-range Tractor Beam Improved Integration Mediator Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Chainsword Great Axe [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Slots Evolved 8 | . . 2 2 . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . 1 1 . . . 2 Weapon 2 | . . 1 . . . 1 . Parts Attached 81 | . 3 6 12 . 11 35 14 Power 11 | . 1 . 2 . 1 5 2 Engine 6 | . 1 . 2 . . 2 1 Core 5 | . . . . . 1 3 1 Reactor . | . . . . . . . . Propulsion 24 | . . . 4 . 7 10 3 Treads 5 | . . . 4 . 1 . . Leg 8 | . . . . . 3 5 . Wheel 4 | . . . . . . 4 . Hover 7 | . . . . . 3 1 3 Flight . | . . . . . . . . Utility 15 | . 1 1 3 . 1 5 4 Device 8 | . . 1 1 . . 2 4 Storage 2 | . . . 1 . . 1 . Processor 4 | . 1 . 1 . 1 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 31 | . 1 5 3 . 2 15 5 Energy Gun . | . . . . . . . . Energy Cannon 4 | . . . . . . 2 2 Ballistic Gun 14 | . 1 5 2 . . 4 2 Ballistic Cannon 11 | . . . 1 . 2 8 . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . Parts Lost 29 | . . . 1 1 2 11 14 Power 4 | . . . 1 . 1 1 1 Propulsion 12 | . . . . 1 . 6 5 Utility 6 | . . . . . 1 1 4 Weapon 7 | . . . . . . 3 4 Highest Loss Streak 12 | . . . 1 1 2 6 12 Average Slot Usage (%) 93 | . 93 99 90 94 99 90 93 Engine 6 | . 14 11 8 9 6 3 5 Core 1 | . . . . . 1 3 . Treads 4 | . . . 8 21 14 . . Leg 15 | . 28 22 12 . 11 14 23 Wheel 1 | . . . . . . 5 . Hover 1 | . . . . . . 4 1 Device 8 | . . 10 9 9 6 6 17 Storage 11 | . 14 11 12 18 18 9 6 Processor 11 | . 8 11 12 9 11 11 12 Ballistic Gun 14 | . 27 33 27 18 11 8 3 Ballistic Cannon 10 | . . . . 9 15 14 16 Launcher 1 | . . . . . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 76 | 10 15 22 31 31 33 72 76 Greatest Support 75 | 20 20 20 60 60 60 75 73 Greatest Overweight (x) 12 | . . 1 1 . 2 3 12 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 8 8 8 12 12 Average Capacity 9 | 6 6 6 6 8 8 10 12 Most Carried 11 | 6 6 6 8 8 8 11 11 Average Carried 7 | 6 5 5 6 8 7 6 10 Final Capacity 12 | 6 6 6 8 8 8 12 12 Final Carried 10 | 6 6 6 8 8 7 10 10 Class Distribution -------------------- 65% | Gunner 25% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Matter Collected 2921 | 209 28 231 421 242 302 993 495 Remotely 338 | . . . . . . . 338 Salvage Created 2750 | 81 40 231 500 224 274 797 603 Parts 140 | 1 1 12 29 17 14 33 33 Haulers Intercepted 3 | . . 1 . . 1 1 . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Combat Hostiles Destroyed 53 | . 1 7 13 11 5 12 4 Guns 34 | . 1 7 13 7 1 2 3 Cannons 19 | . . . . 4 4 10 1 Classes Destroyed 13 | 1 1 2 3 . . 4 2 Worker 10 | . . . 1 . 2 . 7 Builder 2 | . . . . . . . 2 Tunneler 1 | . . . . . . 1 . Hauler 3 | . . 1 . . 1 1 . Recycler 10 | 1 . . . . . 6 3 Watcher 1 | . . . . . . . 1 Swarmer 22 | . . 4 6 8 . 4 . Grunt 19 | . 1 3 3 3 4 5 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 6 | . . . 3 . 1 1 1 Hunter 2 | . . . 1 . . . 1 Programmer 3 | . . . . . . 1 2 Best Kill Streak 8 | 1 1 4 3 6 4 4 8 Combat Bots Only 6 | . 1 3 3 6 3 3 2 Max Kills in Single Turn 8 | 1 1 1 1 2 2 2 8 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Damage Taken 6290 | . 33 245 504 584 206 2349 2369 Core 1564 | . 11 63 97 73 34 423 863 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 95 84 . . 62 39 . Volleys Fired 187 | 3 7 19 29 16 17 70 26 Largest 4 | 2 2 3 3 3 3 4 4 Hottest 204 | 60 60 69 74 95 116 188 204 Shots Fired 475 | 6 14 57 87 48 51 150 62 Gun 286 | 6 14 57 87 32 20 36 34 Cannon 184 | . . . . 16 31 111 26 Launcher 5 | . . . . . . 3 2 Special . | . . . . . . . . Kinetic 457 | 3 12 57 87 48 51 144 55 Thermal 10 | 3 2 . . . . . 5 Explosive 3 | . . . . . . 3 . Electromagnetic 5 | . . . . . . 3 2 Robot Hit Streak 24 | 2 2 8 24 7 12 9 9 Robot Miss Streak 9 | 1 2 3 4 9 3 8 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 268 | 3 6 30 58 25 33 76 37 Core Hits 138 | 2 3 13 23 21 16 33 27 Critical Hits 16 | . . . . 1 1 1 13 Critical Kills 7 | . . . . . . 1 6 Critical Parts Destroyed 6 | . . . . 1 1 . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7238 | 38 75 397 844 608 872 2380 2024 Guns 2772 | 38 75 397 844 395 349 463 211 Cannons 2997 | . . . . 213 523 1833 428 Explosions 1454 | . . . . . . 69 1385 Melee . | . . . . . . . . Ramming 15 | . . . . . . 15 . Kinetic 5598 | 15 75 397 844 608 872 2215 572 Thermal 1436 | 23 . . . . . . 1413 Explosive 52 | . . . . . . 52 . Electromagnetic 137 | . . . . . . 98 39 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 Average Corruption 1 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . 5 . Message Errors 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Targeting Errors 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 533 | . . . . . 22 90 421 Projectiles 143 | . . . . . 22 90 31 Explosions 390 | . . . . . . . 390 Melee . | . . . . . . . . Knockbacks 37 | . . . . 5 7 21 4 Impact . | . . . . . . . . Kinetic 35 | . . . . 5 6 20 4 Secondary 2 | . . . . . 1 1 . Self-Inflicted Damage 31 | . . . . . . 31 . Shots 1 | . . . . . . 1 . Rammed 1 | . . . . . . 1 . Targets Rammed 4 | . . . . . . 4 . Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 532 | . 12 146 65 246 171 532 157 Average Temperature 107 | . 8 42 19 87 58 172 47 Received Heat Transfer 1410 | . 18 87 81 234 117 741 132 Effects 18 | . . . . . . 18 . Shutdowns 4 | . . . . . . 4 . Energy Bleed 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Matter Decay 3 | . . . . . . 3 . Short Circuit 4 | . . . . . . 4 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1111 | 50 . . . . . . 1061 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Peak Influence 456 | 5 68 210 393 456 270 174 345 Average Influence 137 | 3 52 104 198 314 200 78 124 Maximum Alert Level 2 | . . 1 1 2 1 . 1 Low Security (%) 73 | 100 100 78 59 1 46 100 71 Level 1 24 | . . 21 40 75 53 . 28 Level 2 1 | . . . . 23 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . 2 . 2 2 5 Investigation 3 | . . . 1 . 1 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 1 . . . 1 . 3 Assault . | . . . . . . . . Garrison 2 | . . . 1 . . . 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 4 10 18 12 7 18 13 Peak Tracking Total 7 | . 1 4 7 6 3 3 7 Tactical Retreats 7 | . . 1 2 . 1 2 1 Traps | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Traps Triggered 2 | . . . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Machines Disabled 24 | . . 1 3 . 1 5 14 Max in Single Turn 13 | . . 1 1 . 1 2 13 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Machines Accessed 12 | . 1 . 3 . 5 3 . Terminals 7 | . 1 . 2 . 3 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . Garrison Access 1 | . . . 1 . . . . Total Hacks 28 | . 3 . 9 . 11 5 . Successful 15 | . 1 . 7 . 4 3 . Failed 13 | . 2 . 2 . 7 2 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 18 | . 3 . 5 . 7 3 . Terminals 20 | . 3 . 7 . 8 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . 3 2 . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 8 | . . . 5 . 2 1 . Record 1 | . . . . . . 1 . Robot Analysis 3 | . . . 2 . 1 . . Emergency Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . 1 . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 5 | . 1 . 1 . 2 1 . Terminals 3 | . 1 . 1 . 1 . . Botnet 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . Extract 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 2 . 4 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . 4 . Matter 252 | . . . . . . 252 . Time 67 | . . . . . . 67 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired 4 | . . . . . 2 2 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 . Highest-Rated Group 48 | . . . . . . 48 . Highest-Rated Ally 12 | . . . . . . 12 . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks 22 | . . . . . . 22 . Total Damage 280 | . . . . . . 280 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Robot Analysis Total 3 | . . . 2 . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Turns Passed 3557 | 24 171 266 535 261 462 1275 563 Spaces Moved 1989 | 13 112 145 242 128 258 776 315 Core 3 | . . . . . . . 3 Treads 330 | . . . 71 128 131 . . Legs 1244 | 13 112 145 171 . 116 387 300 Wheels 237 | . . . . . . 237 . Hover 175 | . . . . . 11 152 12 Flight . | . . . . . . . . Fastest Speed 48 | 120 120 120 120 163 52 48 112 Average Speed 131 | 120 120 133 152 164 144 111 144 Slowest Speed 650 | 120 120 150 163 165 190 240 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 2 19 16 25 42 23 16 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 75 | . . . . 1 8 27 39 Melee . | . . . . . . . . Projectile 34 | . . . . 1 8 18 7 AOE 41 | . . . . . . 9 32 Actions | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Total 2585 | 15 136 187 356 143 310 1067 371 Wait 242 | . 7 11 59 . 9 156 . Move 1983 | 12 111 144 242 127 257 775 315 Hop . | . . . . . . . . Pick Up 31 | . 4 2 5 . 5 9 6 Fast Attach 45 | . 1 1 7 . 7 22 7 Attach 12 | . 1 1 1 . 3 4 2 Detach . | . . . . . . . . Swap 24 | . 1 4 4 . 1 9 5 Drop 57 | . 4 5 9 . 11 18 10 Fire 187 | 3 7 19 29 16 17 70 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . . . 4 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 429 | -9/Materials | Discovered new exit (range 15) 462 | -9/Materials | Entered another Materials area 462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 501 | -8/Materials | Build established: Gunner 798 | -8/Materials | Discovered new exit (range 3) 905 | -8/Materials | Garrison activated, responded to threat 997 | -8/Materials | Identified exit to Garrison 997 | -8/Materials | Entered Garrison 1006 | -8/Garrison | Installed Relay Interface Framework 1072 | -8/Garrison | Triggered checkpoint 1074 | -8/Garrison | Triggered checkpoint 1178 | -8/Garrison | Triggered checkpoint 1232 | -8/Garrison | Discovered new exit (range 14) 1258 | -8/Garrison | Entered Materials 1718 | -8/Materials | Discovered new exit (range 4) 1720 | -8/Materials | Identified exit to Factory 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1960 | -7/Factory | Lost 6 parts (1p3n2w) 2268 | -7/Factory | Core integrity fell below 50% 2282 | -7/Factory | Lost 4 parts (3n1u) 2737 | -7/Factory | Fabricated S-27 Virus (x4) 2764 | -7/Factory | Discovered new exit (range 6) 2884 | -7/Factory | Identified exit to Factory 2995 | -7/Factory | Entered another Factory area 2995 | -6/Factory | Evolved 2 slots: Utility x2 3285 | -6/Factory | Spotted B-75 Beast 3398 | -6/Factory | Garrison activated, responded to threat 3479 | -6/Factory | Discovered new exit (range 63) 3549 | -6/Factory | Core integrity fell below 50% 3555 | -6/Factory | Core integrity fell below 20% 3558 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03552_ U-05 Engineer builds a Wall. 03553_ U-05 Engineer lays Concrete. 03553_ K-01 Serf collects debris. 03553_ U-05 Engineer lays Concrete. 03553_ K-01 Serf collects debris. 03554_ Penetrated by Slug. 03554_ U-05 Engineer builds a Wall. 03554_ U-05 Engineer lays Concrete. 03554_ Slug penetrates Wall. 03555_ Penetrated by Slug. 03555_ U-05 Engineer lays Concrete. 03555_ U-05 Engineer builds a Wall. 03555_ U-05 Engineer lays Concrete. 03555_ Penetrated by Slug. 03556_ U-05 Engineer lays Concrete. 03556_ U-05 Engineer builds a Wall. 03556_ K-01 Serf collects debris. 03557_ U-05 Engineer lays Concrete. 03557_ U-05 Engineer builds a Door. 03558_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" # ##########+### ! " # | | "" # # ! # " + | | "" + # # " # | | "" # # """" """" # " # | | # # """" """" # " ##### | | ### #### # """" """" # #####+## | | ######+#### # """" """" # # # | | # # """" """" # # !# | | + + """" """" # # # | | # # """" """" ############ # | | # # #??????????# # | | # # #??????????# # | | # # #??????????# # | | # ;########;###?????????# # | | # u ########### # | | # u ## # # | | + """## """"" # + | | # Y"## ""T"" # # | | # """## # # | | ########### ## #+##"### | | ?????????? ## =!*# | | ?????????? = ## *[#!! | | ??????????#u = ## |!+ | | ?????????? ## !!#!* | | ?????????? ## """" # | | ??????????; @ ## """" # #### | | ?????????? ## """" # #??? | | ??????????# ##=!"""" " #??? | | ???????????uk ##[*"""" " #??? | | ???????????u ##=! """ " #??? | | ??????????? ;%[* "" # #??? | | ??????????? hhk ## = # #??? | | ??????????? u u uh h ##! # #??? | | ????????????? %; ;+ ;## #######/### #??? | | ????????????? # ## ^#????? #??? | | ?????????????? ?# ""?# ^^#????? #??? | | ????????????????# ""?# #????? ? +??? | | ????????????????# ????# #????? ?? #??? | | ????????????????? ????# #?????????"" ???? | | ????????????????????????# #??????????" ????? | | ????????????????????????# #????????????? ????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????????+##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Airjet | -7/Factory | Extracted Imp. Light Cannon | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseModifiedCleaver Manual? 0 Play Time 00:54:52 Cumulative 73.7 hours Start 2020.08.14 @ 01:05:31 End 2020.08.14 @ 02:08:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb6de6d-98c8-4451-b18c-686dcc2251d1