Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.27 @ 16:36:03 Player: DM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (255) 255 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3110 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 293/400 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle High-powered Shotgun > --- INVENTORY (8) ---- Sensor Array Advanced Signal Interpreter Cloak of Protection EM Pulse Gun Firepult Katana Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Cloak of Protection Light Armor Plating > --- WEAPON ----------- Assault Rifle High-powered Shotgun > --- INVENTORY -------- Sensor Array Advanced Signal Interpreter EM Pulse Gun Firepult Katana [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 18 | 4 6 3 1 2 2 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . 2 1 Device 3 | . 1 . . 1 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 6 | . 4 2 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 97 | . 96 100 96 97 . Engine 14 | . 14 14 14 14 . Wheel 28 | . 28 28 28 28 . Device 10 | . 10 14 11 2 . Storage 14 | . 14 14 14 14 . Ballistic Gun 23 | . 17 27 28 28 . Special Melee Weapon 3 | . 8 . . . . Naked Turns . | . . . . . . Heaviest Build 26 | 7 15 19 19 21 26 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 4 6 8 8 8 7 Average Carried 6 | 2 5 7 7 7 6 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 4 6 8 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 458 | 212 124 74 . 48 . Remotely . | . . . . . . Salvage Created 497 | . 306 99 . 92 . Parts 21 | . 13 5 . 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 6 | . 2 2 . 2 . Guns 6 | . 2 2 . 2 . Classes Destroyed 6 | . 5 . . 1 . Worker 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Recycler 2 | . 2 . . . . Watcher 1 | . 1 . . . . Grunt 5 | . 2 2 . 1 . Brawler 1 | . . . . 1 . Best Kill Streak 6 | . 6 2 . 2 . Combat Bots Only 2 | . 2 2 . 2 . Max Kills in Single Turn 2 | . 1 1 . 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 212 | . 43 144 . 25 . Core 54 | . 17 37 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . . . 78 . Volleys Fired 26 | . 16 6 . 4 . Largest 2 | . 2 2 . 2 . Hottest 100 | . 100 40 . 45 . Shots Fired 50 | . 30 12 . 8 . Gun 48 | . 28 12 . 8 . Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . 2 . . . . Kinetic 48 | . 28 12 . 8 . Thermal 2 | . 2 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 8 . 6 . Robot Miss Streak 2 | . 2 1 . 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 39 | . 22 11 . 6 . Core Hits 19 | . 10 5 . 4 . Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 502 | . 255 104 . 143 . Guns 454 | . 207 104 . 143 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 454 | . 207 104 . 143 . Thermal 48 | . 48 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 34 | . 20 34 . 1 . Average Temperature 12 | . 10 17 . 1 . Received Heat Transfer 153 | . 30 105 . 18 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 133 | . 133 65 . 65 21 Initial 21 | . . . . . 21 Average 53 | . 55 59 . 48 21 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 11 | . 6 2 . 3 . Peak Tracking Total 3 | . 3 2 . 3 . Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 7 | . 7 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 5 2 5 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 73 | . 21 2 50 . . Successful 66 | . 14 2 50 . . Failed 7 | . 7 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 22 | . 21 . 1 . . Terminals 21 | . 21 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 6 2 50 . . Record 49 | . . . 49 . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . 2 . . . Branch Access Points 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 8 . . . . Terminals 8 | . 8 . . . . Track 3 | . 3 . . . . Botnet 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1438 | 39 617 249 468 57 8 Spaces Moved 1258 | 37 363 230 576 46 6 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1257 | 36 363 230 576 46 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 90 Average Speed 80 | 79 80 80 80 87 90 Slowest Speed 90 | 80 80 80 80 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 63 59 90 16 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1630 | 44 656 283 584 54 9 Wait 299 | . 258 39 . 2 . Move 1253 | 36 362 229 575 45 6 Hop . | . . . . . . Pick Up 14 | 4 4 3 3 . . Fast Attach 8 | 4 2 1 . 1 . Attach 5 | . 2 . . 1 2 Detach 2 | . . . . 1 1 Swap 5 | . 2 2 1 . . Drop 10 | . 2 3 5 . . Fire 26 | . 16 6 . 4 . Melee 1 | . 1 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 7 | . 7 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 17) 183 | -10/Materials | Discovered new exit (range 9) 238 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 657 | -10/Materials | Entered Mines 786 | -10/Mines | Met a Derelict shopkeep closing up shop 833 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 902 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Entered Exiles 920 | -10/Exiles | Discovered new exit (range 15) 933 | -10/Exiles | Met 8R-AWN 946 | -10/Exiles | Met EX-HEX 987 | -10/Exiles | Met EX-DEC 1017 | -10/Exiles | Discovered new exit (range 14) 1087 | -10/Exiles | Visited The Gauntlet 1182 | -10/Exiles | Learned location of Zion (-7) 1198 | -10/Exiles | Met EX-BIN 1210 | -10/Exiles | Aligned with FarCom system 1211 | -10/Exiles | Given EX-Vault access code 1268 | -10/Exiles | Opened EX-Vault 1285 | -10/Exiles | Found Cloak of Protection 1289 | -10/Exiles | Found Firepult 1306 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1374 | -10/Exiles | Stole two prototypes: Cloak of Protection, Firepult 1374 | -10/Exiles | Entered Mines 1417 | -9/Mines | Discovered new exit (range 15) 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1439 | -8/Materials | Self-destructed Last Messages --------------- sneak in here and steal a few of HEX's prototypes. LOCATION=UNKNOWN GOAL=ESCAPE 01374_ Receiving FarCom transmissions... 01375_ G-34 Mercenary suffers critical hit. 01375_ Destroyed Sml. Laser. 01384_ B-36 Bruiser destroyed. 01384_ Switching to secondary target: G-34 Mercenary. 01384_ G-34 Mercenary destroyed. 01391_ Acquired 48 matter. 01398_ Acquired Lgt. Armor Plating. 01402_ R-06 Scavenger collects Sml. Laser. 01402_ R-06 Scavenger collects Heat Sink. 01417_ EXIT=FOUND PARAMETERS=POWER_1,PROPULSION_1,UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01431_ Receiving FarCom transmissions... 01439_ Connecting with Terminal... 01439_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????Y?????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????########???????????????????? | | ?????# """ #???????????????????? | | ?????# "T" #???????????????????? | | ?????# @ #???????????????????? | | ?????# #???????????????????? | | ?????# ! #???????????????????? | | ?????# #???????????????????? | | ????####+####### #????????????? | | ????# #????????????? | | ????# +????????????? | | ????# #????????????? | | ????####+####### #????????????? | | ???????????????????#????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblySeismicKatana Manual? 0 Play Time 00:27:26 Cumulative 125.4 hours Start 2021.12.27 @ 16:05:22 End 2021.12.27 @ 16:36:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 40 Adventurer 16 Explorer 1 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc7d5328-2a33-4c3a-b05e-0a256845a03c