Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 19:15:16 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2657 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 491/550 Matter 344/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg High-capacity Storage Unit Improved Signal Interpreter Particle Gun Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod > --- WEAPON ----------- Improved EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg High-capacity Storage Unit Improved Signal Interpreter Particle Gun Particle Gun Particle Gun Rocket Launcher Improved Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 30 | 6 6 7 2 4 5 Power 5 | 1 1 1 . 2 . Engine 3 | 1 1 1 . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 9 | 2 1 4 . 1 1 Treads . | . . . . . . Leg 9 | 2 1 4 . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . 2 . 2 Device . | . . . . . . Storage 8 | 1 3 . 2 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 2 . 1 2 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 1 . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 1 . 2 3 Power 3 | . . . . 2 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 2 | . . 1 . 1 2 Average Slot Usage (%) 97 | . 93 100 100 100 86 Engine 10 | . 14 14 14 3 . Core 3 | . . . . 10 8 Leg 27 | . 28 28 28 28 24 Storage 27 | . 21 28 28 28 36 Energy Gun 11 | . 1 13 14 14 8 Energy Cannon 2 | . . . . 9 5 Ballistic Gun 10 | . 14 14 14 4 . Ballistic Cannon 2 | . 12 . . . 3 Naked Turns . | . . . . . . Heaviest Build 58 | 9 43 21 41 47 58 Greatest Support 38 | 20 20 20 20 28 38 Greatest Overweight (x) 2 | . 2 1 2 2 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 6 16 10 16 16 20 Average Capacity 12 | 5 8 10 11 16 19 Most Carried 12 | 4 8 10 11 12 9 Average Carried 8 | 2 5 9 10 9 7 Final Capacity 20 | 6 10 10 16 16 20 Final Carried 11 | 2 8 10 11 9 7 Class Distribution -------------------- 55% | Mutant 32% | Scavenger-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 742 | 176 174 304 . 75 13 Remotely . | . . . . . . Salvage Created 571 | . 174 296 . 88 13 Parts 32 | . 10 17 . 5 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 5 6 . 3 1 Guns 9 | . 2 6 . 1 . Cannons 6 | . 3 . . 2 1 Classes Destroyed 7 | . 4 1 . 1 1 Worker 1 | . . 1 . . . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Swarmer 4 | . 3 . . 1 . Grunt 9 | . 2 6 . 1 . Sentry 1 | . . . . . 1 Demolisher 1 | . . . . 1 . Best Kill Streak 3 | . 3 2 . 1 1 Combat Bots Only 3 | . 3 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1264 | . 132 403 . 426 303 Core 269 | . 33 72 . 105 59 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 62 | . 19 20 . 9 14 Largest 2 | . 2 2 . 2 2 Hottest 134 | . 60 85 . 134 109 Shots Fired 114 | . 38 39 . 17 20 Gun 73 | . 21 36 . 10 6 Cannon 41 | . 17 3 . 7 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 74 | . 36 23 . 1 14 Thermal 33 | . 2 16 . 9 6 Explosive . | . . . . . . Electromagnetic 7 | . . . . 7 . Robot Hit Streak 10 | . 10 10 . 10 7 Robot Miss Streak 4 | . 4 2 . 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 80 | . 20 27 . 13 20 Core Hits 37 | . 9 16 . 6 6 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1183 | . 348 301 . 267 267 Guns 575 | . 118 282 . 130 45 Cannons 608 | . 230 19 . 137 222 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 670 | . 336 104 . 8 222 Thermal 376 | . 12 197 . 122 45 Explosive . | . . . . . . Electromagnetic 137 | . . . . 137 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 2 3 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Effects 26 | . 4 13 1 8 . Message Errors 8 | . 1 4 1 2 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 4 | . 1 3 . . . Energy Discharges 5 | . 1 4 . . . Data Loss (minor) 5 | . 1 1 . 3 . Targeting Errors 1 | . . . . 1 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . 2 1 . . 6 Impact . | . . . . . . Kinetic 9 | . 2 1 . . 6 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | . 243 357 . 270 288 Average Temperature 109 | . 40 130 . 98 172 Received Heat Transfer 381 | . 36 210 . 81 54 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 890 | . 25 458 . 296 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 190 | . 190 100 . 73 40 Average Influence 48 | . 90 42 . 44 16 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 10 6 . 8 2 Peak Tracking Total 4 | . 4 2 . 3 1 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 1 . 1 2 1 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 5 . 23 4 3 Successful 32 | . 3 . 23 4 2 Failed 3 | . 2 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 . . 2 1 Terminals 11 | . 5 . . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 3 . 23 2 1 Record 23 | . . . 23 . . Open Door 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . . 4 2 Terminals 3 | . . . . 2 1 Track 2 | . . . . 1 1 Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 16 | . . . . 16 . Total Damage 207 | . . . . 207 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2649 | 45 477 1054 263 496 314 Spaces Moved 1600 | 35 324 641 165 278 157 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1587 | 22 324 641 165 278 157 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 Average Speed 146 | 94 126 149 156 156 158 Slowest Speed 180 | 120 180 150 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 60 71 50 35 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1800 | 46 355 704 169 323 203 Wait 74 | . 1 21 2 28 22 Move 1595 | 34 323 640 164 277 157 Hop . | . . . . . . Pick Up 23 | 6 5 7 . 2 3 Fast Attach 5 | 2 1 1 . 1 . Attach 12 | 4 . 1 . 3 4 Detach . | . . . . . . Swap 13 | . 5 5 2 . 1 Drop 16 | . 1 9 1 3 2 Fire 62 | . 19 20 . 9 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Discovered new exit (range 14) 523 | -10/Materials | Entered Mines 579 | -10/Mines | Learned 2 Materials zone layouts 634 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 766 | -10/Mines | Discovered new exit (range 4) 862 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 964 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1225 | -10/Mines | Discovered new exit (range 5) 1379 | -10/Mines | Discovered new exit (range 2) 1387 | -10/Mines | Build established: Scavenger-Mutant 1394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1577 | -10/Mines | Entered Exiles 1577 | -10/Exiles | Accompanied by 3 allies 1613 | -10/Exiles | Met 8R-AWN 1639 | -10/Exiles | Met EX-HEX 1697 | -10/Exiles | Met EX-DEC 1729 | -10/Exiles | Learned location of Zion (-6) 1823 | -10/Exiles | Discovered new exit (range 10) 1840 | -10/Exiles | Entered Mines 1840 | -9/Mines | Accompanied by 3 allies 1841 | -9/Mines | Assembled infested the area 1846 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1922 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2133 | -9/Mines | Core integrity fell below 50% 2170 | -9/Mines | Core integrity fell below 20% 2253 | -9/Mines | Build established: Mutant 2318 | -9/Mines | Discovered new exit (range 3) 2336 | -9/Mines | Entered Materials 2336 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2337 | -8/Materials | Identified exit to Factory 2634 | -8/Materials | Build established: Hauler-Mutant 2650 | -8/Materials | Self-destructed Last Messages --------------- 02516_ Dropped Imp. EM Pulse Cannon. 02517_ Dropped Particle Gun. 02532_ R-06 Scavenger collects Particle Gun. 02536_ R-06 Scavenger collects Imp. EM Pulse Cannon. 02542_ Processing Tank disabled. 02554_ Imp. Carbon-fiber Leg destroyed. 02555_ Overheating: System interference. 02555_ Particle Gun temporarily disabled. 02557_ Destroyed Beam Rifle. 02559_ Y-45 Defender destroyed. 02563_ Acquired 13 matter. 02574_ U-05 Engineer knocked back. 02637_ K-01 Serf knocked back. 02641_ Slug penetrates Door. 02642_ H-55 Commando knocked back. 02646_ Penetrated by Slug. 02646_ H-55 Commando knocked back. 02649_ Penetrated by Slug. 02649_ Particle Gun destroyed. 02649_ Lgt. Nuclear Core destroyed. 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