Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 22:27:42 Player: emory Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1690) 1690 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 6665 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 87/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Surge Thruster Improved Targeting Computer Advanced Shield Generator Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Seismic Detector Advanced Targeting Computer Target Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Fusion Compressor Improved Targeting Computer Advanced Shield Generator Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . 4 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 . . . 1 . Utility 7 | . . . 2 2 1 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 70 | 4 9 1 34 9 4 2 2 5 Power 11 | 1 1 . 5 1 1 1 . 1 Engine 3 | 1 1 . 1 . . . . . Core 7 | . . . 4 1 1 . . 1 Reactor 1 | . . . . . . 1 . . Propulsion 23 | 2 . 1 12 3 1 1 1 2 Treads 11 | 2 . 1 8 . . . . . Leg . | . . . . . . . . . Wheel 4 | . . . 4 . . . . . Hover . | . . . . . . . . . Flight 8 | . . . . 3 1 1 1 2 Utility 18 | 1 3 . 5 5 2 . 1 1 Device 7 | . 2 . 1 2 . . 1 1 Storage 3 | 1 1 . . 1 . . . . Processor 5 | . . . 3 1 1 . . . Hackware 3 | . . . 1 1 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | . 5 . 12 . . . . 1 Energy Gun 4 | . 3 . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 9 | . 2 . 7 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 3 | . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Parts Lost 42 | . 3 1 20 . 7 . . 11 Power 8 | . 1 . 4 . 1 . . 2 Propulsion 16 | . . 1 9 . 2 . . 4 Utility 6 | . . . . . 2 . . 4 Weapon 12 | . 2 . 7 . 2 . . 1 Highest Loss Streak 11 | . 1 1 4 . 4 . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 81 80 85 53 59 52 Engine 9 | . 13 14 3 . . . . . Treads 22 | . 28 28 19 6 . . . . Wheel 1 | . . . 3 14 . . . . Flight 1 | . . . . . 24 12 18 15 Device 10 | . 13 14 4 . 9 5 9 10 Storage 11 | . 14 14 9 7 . . . . Processor 5 | . . . 13 15 19 17 15 11 Hackware 3 | . . . 8 11 14 11 10 8 Energy Gun 3 | . 6 . . 7 4 . . . Ballistic Gun 18 | . 21 28 12 7 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 8 51 48 54 51 18 13 16 17 Greatest Support 80 | 40 40 40 80 28 20 16 23 25 Greatest Overweight (x) 14 | . 1 1 14 1 . . . 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 Average Capacity 18 | 7 19 20 20 19 5 5 5 5 Most Carried 20 | 8 20 20 20 20 4 4 5 5 Average Carried 17 | 4 18 19 16 17 2 3 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 Final Carried 20 | 8 20 20 15 2 3 4 4 3 Class Distribution -------------------- 85% | Mutant 5% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Commander-Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Matter Collected 1174 | 240 169 52 479 122 8 104 . . Remotely . | . . . . . . . . . Salvage Created 1650 | . 488 84 895 122 . . . 61 Parts 80 | . 30 4 28 8 . . . 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 41 | . 13 2 19 2 . . . 5 Guns 31 | . 12 2 15 2 . . . . Cannons 1 | . . . 1 . . . . . AOE 8 | . . . 3 . . . . 5 Classes Destroyed 12 | . 4 1 5 . . . . 2 Builder 2 | . . . 1 1 . . . . Recycler 1 | . . . 1 . . . . . Operator 2 | . 2 . . . . . . . Watcher 3 | . 2 . 1 . . . . . Swarmer 6 | . 6 . . . . . . . Cutter 4 | . . . . . . . . 4 Saboteur 1 | . . . . . . . . 1 Grunt 22 | . 7 . 13 2 . . . . Duelist 2 | . . . 2 . . . . . Sentry 2 | . . . 2 . . . . . Hunter 2 | . . . 2 . . . . . Subdweller 2 | . . 2 . . . . . . Best Kill Streak 5 | . 4 1 4 2 . . . 5 Combat Bots Only 5 | . 4 1 3 2 . . . 5 Max Kills in Single Turn 3 | . 2 1 2 1 . . . 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . 2 . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Hostile Shots Fired 491 | . 56 24 180 7 94 2 17 111 Missed 148 | . 11 11 36 . 39 2 10 39 Damage Taken 5991 | . 471 316 2596 208 717 . 153 1530 Core 2074 | . 63 30 545 . 278 . 67 1091 Absorbed by Shields 18 | . . . . . 18 . . . Core Remaining (%) 71 | 100 . 62 . 100 67 100 . . Volleys Fired 198 | . 55 15 114 9 2 . . 3 Largest 2 | . 2 2 2 2 2 . . 1 Hottest 115 | . 100 40 115 80 80 . . 30 Shots Fired 370 | . 111 30 204 18 4 . . 3 Gun 352 | . 111 30 189 18 4 . . . Cannon 10 | . . . 10 . . . . . Launcher 8 | . . . 5 . . . . 3 Special . | . . . . . . . . . Kinetic 258 | . 31 30 186 9 2 . . . Thermal 88 | . 64 . 13 9 2 . . . Explosive 8 | . . . 5 . . . . 3 Electromagnetic 16 | . 16 . . . . . . . Robot Hit Streak 21 | . 9 9 21 4 6 . . 7 Robot Miss Streak 4 | . 4 2 3 2 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 262 | . 65 19 162 10 4 . . 2 Core Hits 112 | . 27 7 65 5 . . . 8 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 6 | . . . 6 . . . . . Critical Strikes 14 | . 4 . 9 1 . . . . Burn 6 | . 4 . 1 1 . . . . Destroy 8 | . . . 8 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3648 | . 782 150 2018 245 79 . . 374 Guns 2563 | . 766 150 1369 199 79 . . . Cannons 236 | . . . 236 . . . . . Explosions 744 | . . . 370 . . . . 374 Melee . | . . . . . . . . . Ramming 105 | . 16 . 43 46 . . . . Kinetic 1732 | . 140 150 1346 59 37 . . . Thermal 887 | . 446 . 259 140 42 . . . Explosive 744 | . . . 370 . . . . 374 Electromagnetic 180 | . 180 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . 27 11 . . . . . . Message Errors 8 | . 3 5 . . . . . . Matter Fused 13 | . 8 5 . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . Energy Discharges 7 | . 6 1 . . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 3 | . 3 . . . . . . . Data Loss (major) 2 | . 2 . . . . . . . Misfires 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . 43 . . . . 11 Projectiles . | . . . . . . . . . Explosions 54 | . . . 43 . . . . 11 Melee . | . . . . . . . . . Knockbacks 2 | . . . 1 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 411 | . . . 253 23 . . . 135 Shots 8 | . . . 5 . . . . 3 Rammed 11 | . 4 . 5 2 . . . . Targets Rammed 13 | . 4 . 7 2 . . . . Kicked . | . . . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 352 | . 258 . 352 129 347 . . 5 Average Temperature 131 | . 104 . 103 62 201 . . 5 Received Heat Transfer 1464 | . 135 96 864 63 66 . 21 219 Effects 9 | . . . 2 . 7 . . . Shutdowns 1 | . . . . . 1 . . . Interference 6 | . . . 1 . 5 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 7 | . 5 1 . 1 . . . . Heat Transferred 2516 | . 1628 . 444 370 74 . . . Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Peak Influence 265 | . 256 . 208 129 251 265 220 215 Initial 129 | . . . . 94 24 117 129 107 Average 56 | . 41 . 61 90 90 202 165 69 Maximum Alert Level 1 | . 1 . 1 . 1 1 1 1 Low Security (%) 95 | 100 96 . 97 100 85 44 74 92 Level 1 4 | . 3 . 2 . 14 55 25 7 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . 2 1 2 1 . 3 Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 10 | . 2 . 2 1 1 1 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Distress Signals 11 | . 1 . 5 . 1 . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 31 2 30 5 14 7 15 32 Peak Tracking Total 30 | . 4 1 4 2 7 4 15 30 Tactical Retreats 8 | . 1 . 2 . 3 1 . 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Traps Triggered 6 | . 1 . . 4 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . 2 . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Machines Disabled 4 | . . . 4 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Machines Accessed 14 | . 2 . . 1 3 3 2 3 Terminals 13 | . 2 . . 1 2 3 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 3 . . 2 6 5 5 12 Successful 19 | . 1 . . . 3 4 3 8 Failed 14 | . 2 . . 2 3 1 2 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . . . . . 2 1 Terminals 30 | . 3 . . 2 3 5 5 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 1 . . . 2 4 2 7 Record 2 | . . . . . . . . 2 Robot Analysis 2 | . 1 . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 1 . Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Investigation Status 1 | . . . . . . . . 1 Extermination Status 1 | . . . . . . 1 . . Reinforcement Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . 1 Zone Layout 4 | . . . . . 1 1 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 Terminals 2 | . . . . . . . 1 1 Botnet 2 | . . . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . 1 2 2 2 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Total Allies 10 | . . . . . . . . 10 Largest Group 10 | . . . . . . . . 10 Highest-Rated Group 481 | . . . . . . . . 481 Highest-Rated Ally 58 | . . . . . . . . 58 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . . . . . 50 Total Damage 1697 | . . . . . . . . 1697 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Turns Passed 7264 | 69 3325 1389 1568 473 151 112 83 94 Spaces Moved 4194 | 43 1303 562 591 352 488 338 274 243 Core 56 | 13 . . 25 . . . . 18 Treads 2308 | 30 1303 562 413 . . . . . Legs . | . . . . . . . . . Wheels 504 | . . . 153 351 . . . . Hover . | . . . . . . . . . Flight 1326 | . . . . 1 488 338 274 225 Fastest Speed 26 | 50 160 240 110 29 26 30 28 28 Average Speed 153 | 126 237 240 197 109 26 31 28 31 Slowest Speed 750 | 160 240 240 750 110 32 32 30 70 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . . . 6 2 2 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 98 26 54 14 18 12 13 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 107 | . . . 78 . . . . 29 Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 106 | . . . 77 . . . . 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Total 4669 | 58 1426 580 805 433 497 340 275 255 Wait 87 | . 32 . 40 12 . . . 3 Move 4160 | 42 1302 561 590 351 475 333 269 237 Hop 13 | . . . . . 6 2 2 3 Pick Up 76 | 12 21 2 20 8 5 2 2 4 Fast Attach . | . . . . . . . . . Attach 54 | 4 6 1 24 6 4 2 2 5 Detach 1 | . . . . . . 1 . . Swap 16 | . 3 . 10 3 . . . . Drop 22 | . 3 1 . 18 . . . . Fire 198 | . 55 15 114 9 2 . . 3 Melee . | . . . . . . . . . Ram 3 | . . . 1 2 . . . . Kick . | . . . . . . . . . Crush 10 | . 4 . 6 . . . . . Escape Stasis 29 | . . . . 24 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 506 | -10/Materials | Discovered new exit (range 10) 1300 | -10/Materials | Discovered new exit (range 15) 1709 | -10/Materials | Discovered new exit (range 14) 2433 | -10/Materials | Discovered new exit (range 6) 3383 | -10/Materials | Discovered new exit (range 6) 3395 | -10/Materials | Entered Subcaves 3415 | -10/Subcaves | Learned Materials terminal intel 3429 | -10/Subcaves | Learned Materials security intel 3588 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3966 | -10/Subcaves | Discovered new exit (range 15) 4691 | -10/Subcaves | Discovered new exit (range 10) 4784 | -10/Subcaves | Entered Materials 4784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4786 | -8/Materials | Loaded intel: 12 terminal locations 5462 | -8/Materials | Lost 3 parts (2n1w) 5523 | -8/Materials | Build established: Scavenger-Mutant 5546 | -8/Materials | Core integrity fell below 50% 5588 | -8/Materials | Lost 3 parts (1n2w) 5653 | -8/Materials | Lost 4 parts (1p2n1w) 5922 | -8/Materials | Build established: Mutant 5982 | -8/Materials | Core integrity fell below 20% 6171 | -8/Materials | Discovered new exit (range 16) 6342 | -8/Materials | Lost 3 parts (1n2w) 6352 | -8/Materials | Entered Factory 6352 | -7/Factory | Evolved 2 slots: Utility x2 6740 | -7/Factory | Discovered new exit (range 15) 6825 | -7/Factory | Entered another Factory area 6825 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6959 | -6/Factory | Discovered new exit (range 15) 6975 | -6/Factory | Lost 4 parts (1p1n1u1w) 6976 | -6/Factory | Entered another Factory area 6976 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7081 | -5/Factory | Discovered new exit (range 16) 7088 | -5/Factory | Entered another Factory area 7088 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7114 | -4/Factory | Build established: Hacker-Sprinter 7124 | -4/Factory | Spotted B-86 Titan 7162 | -4/Factory | Spotted B-86 Titan 7168 | -4/Factory | Discovered new exit (range 11) 7171 | -4/Factory | Entered Armory 7204 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 7227 | -4/Armory | Spotted B-86 Titan 7256 | -4/Armory | Core integrity fell below 50% 7262 | -4/Armory | Core integrity fell below 20% 7265 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07255_ Penetrated by Slug. 07257_ Acquired Imp. Surge Thruster. The Imp. Surge Thruster is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. 07260_ Penetrated by Slug. 07260_ Slug penetrates Earth. 07260_ G-67 Veteran suffers critical hit (Destroy). 07260_ G-67 Veteran destroyed. 07260_ Imp. Surge Thruster destroyed. 07261_ Fusion Compressor destroyed. 07261_ Acquired Imp. Surge Thruster. 07261_ Penetrated by Slug. 07263_ The unstable cave ceiling collapses. 07263_ Penetrated by Slug. 07263_ Hacking Suite destroyed. 07263_ Critical hit (Burn: +37). 07265_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????# # #### ##########?????? | | ????????????????????# ########### ?????? | | ???????????????????## # ! / ! # "??????# | | ???????????????????# == = # "??????# | | ???????????????????## l h =% # "??????# | | ???????????????????# g = gg# "????? # | | ???????????????????# @ *g[ p g = "????? # | | ???????????????????#### # g" h # """"" + | | ??????????????????????##### "" # # | | ?????????????????????????## "" ###+####### | | ?????????????????????????## "" ## | | ?????????????????????????## "" + ####### | | ?????????????????????????## " ## ####### | | ?????????????????????????## ## ##????# | | ?????????????????????????########/####### ##????# | | ???????????????????????????#### ##### #????# | | ??????????????????????????????? "" ???? ??#### | | ???????????????????????????? T ?? ??#### | | ????????????????????????????### ??### #?## | | ????????????????????????????#### ##?####+###?## | | ?????????????????????????????### #??? ? #[ | | ???????????????????????????????? #??????????? # | | ???????????????????????????????? ???????????? ## | | ???????????????????????????????? ???????????? ##" | | ???????????????????????????????????????????????##" | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 34 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 76 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Oh No You Don't! Safety First Challenges ------------ None Game ------ Seed HackingHardenedBoomstick Manual? 0 Play Time 01:15:08 Cumulative 27.5 hours Start 2024.04.20 @ 08:42:35 End 2024.05.05 @ 22:27:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 73c01038-ba37-40bd-b08b-fc6a1441b5cd