Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 20:36:34 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (508) 508 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1814 Bonus ------- Follower Combat Kills 21 Friendly Fire -10 Cogmind --------- Core Integrity 377/400 Matter 252/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Decoy Drone Bay (16/16) Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Wheel Weight Redist. System Assault Rifle Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 6 4 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 3 | . 1 2 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 4 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 3 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 94 99 99 Engine 13 | . 14 14 11 Treads 28 | . 28 28 33 Device 10 | . 9 13 11 Storage 13 | . 14 13 11 Protection 1 | . . . 10 Energy Gun 4 | . 8 . . Ballistic Gun 22 | . 18 28 22 Naked Turns . | . . . . Heaviest Build 23 | 13 20 20 23 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 9 10 Most Carried 10 | 3 10 10 10 Average Carried 7 | 1 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 9 10 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 749 | 185 266 82 216 Remotely . | . . . . Salvage Created 920 | . 465 77 378 Parts 77 | . 26 12 39 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 9 4 11 Guns 24 | . 9 4 11 Classes Destroyed 7 | . 4 1 2 Tunneler 1 | . . 1 . Hauler 3 | . 2 . 1 Recycler 2 | . 2 . . Watcher 1 | . . . 1 Swarmer 16 | . 6 4 6 Grunt 6 | . 3 . 3 Sentry 2 | . . . 2 Best Kill Streak 5 | . 3 2 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 84 | . 40 17 27 Missed 23 | . 7 6 10 Damage Taken 624 | . 345 97 182 Core 111 | . 79 9 23 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 85 | . 44 7 34 Largest 2 | . 2 2 2 Hottest 100 | . 100 40 43 Shots Fired 161 | . 79 14 68 Gun 153 | . 71 14 68 Cannon . | . . . . Launcher . | . . . . Special 8 | . 8 . . Kinetic 128 | . 46 14 68 Thermal 33 | . 33 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 7 10 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 99 | . 46 7 46 Core Hits 43 | . 21 5 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1263 | 1 562 104 596 Guns 1262 | . 562 104 596 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | 1 . . . Kinetic 1030 | . 330 104 596 Thermal 232 | . 232 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | 1 1 . . Targets Rammed 2 | 1 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 80 2 3 Average Temperature 28 | . 30 2 3 Received Heat Transfer 180 | . 132 9 39 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 500 | . 500 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 345 | . 163 108 345 Initial 45 | . . 45 28 Average 77 | . 73 47 192 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 49 Level 1 6 | . . . 50 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 16 6 17 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 6 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 15 1 . Successful 10 | . 9 1 . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 14 | . 14 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Disrupt 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 23 | . . 15 8 Total Damage 217 | . . 122 95 Kills 4 | . . 2 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2111 | 87 1011 725 288 Spaces Moved 1082 | 48 520 431 83 Core 2 | 2 . . . Treads 1080 | 46 520 431 83 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 155 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 73 96 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 3 . . Terrain Destroyed 7 | . 7 . . Melee . | . . . . Projectile 7 | . 7 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1289 | 57 606 454 172 Wait 61 | . 22 2 37 Move 1079 | 47 519 430 83 Hop . | . . . . Pick Up 22 | 3 8 6 5 Fast Attach 12 | 6 2 2 2 Attach 2 | . . 1 1 Detach 1 | . 1 . . Swap 8 | . 4 1 3 Drop 17 | . 5 5 7 Fire 85 | . 44 7 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | 1 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Min x2 / Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 479 | -10/Materials | Central database locked down 752 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Entered Mines 1114 | -10/Mines | Learned 4 Materials zone layouts 1190 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1200 | -10/Mines | Learned location of Zion (-6) 1278 | -10/Mines | Discovered new exit (range 11) 1578 | -10/Mines | Found the Drone Emporium 1585 | -10/Mines | Found Prototype Device 1585 | -10/Mines | Identified Decoy Drone Bay 1725 | -10/Mines | Discovered new exit (range 5) 1824 | -10/Mines | Entered Materials 1824 | -9/Materials | Accompanied by 1 ally 1824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1825 | -9/Materials | Identified exit to Mines 1825 | -9/Materials | Identified exit to Storage 2112 | -9/Materials | Self-destructed Last Messages --------------- 02020_ K-01 Serf collects debris. 02022_ Acquired 62 matter. 02027_ Dropped Lgt. Treads. 02037_ Dropped Assault Rifle. 02037_ Acquired Prototype Ballistic Gun. 02037_ Identified Imp. Assault Rifle. 02040_ Dropped Lgt. Treads. 02042_ Acquired 30 matter. 02044_ Acquired 6 matter. 02044_ W-16 Scout sends out distress signal. 02046_ W-16 Scout destroyed. 02047_ Acquired 6 matter. 02084_ R-06 Scavenger collects Lgt. Treads. 02089_ Y-45 Defender destroyed. 02089_ R-06 Scavenger collects Prototype Energy Gun. 02092_ R-06 Scavenger collects Hvy. Assault Rifle. 02096_ R-06 Scavenger collects Lgt. Armor Plating. 02100_ R-06 Scavenger collects Heat Sink. 02106_ R-06 Scavenger collects Prototype Energy Gun. 02109_ R-06 Scavenger collects Transport Network Coupler. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????#############???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# """" """" #???????????????????? | | ??????????## """" """" #???????????????????? | | ??????????# """" """" #???????????????????? | | ??????????## #???????????????????? | | #################+######???????????????????? | | # #???#####??????????????? | | # #??##"""##?????????????? | | #?##"|||"##????????????? | | # ########### #?#"" ""#????????????? | | # # """ ## #?# #????????????? | | # # """"" ### ##?# > #????????????? | | # # """"" #?# #??# #????????????? | | ! # """"" #?# #??# #????????????? | | %! += """ #?# #??## @ ##????????????? | | =* # [ ### ##??## ##########?????? | | #* ==##[ ##### # """ #?????? | | # **##== [ u + "T" #?????? | | # !=[/% !! % # #?????? | | ########### %= ! % # ##????? | | #?????????# ##### # #????? | | #?################### # """ ##????? | | #???????????????????+ #??????????????? | | ???????????????????# #??????????????? | | ??????????????????# #??????????????? | | #?????????????????? #??????????????? | | +?????????????????? g #??????????????? | | #?????????????????? #??????????????? | | #?????????????????? #??????????????? | | ???????????????????? g #??????????????? | | ?????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????????+??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunGhostThermoblaster Manual? 0 Play Time 00:12:32 Cumulative 565.3 hours Start 2024.05.06 @ 20:19:58 End 2024.05.06 @ 20:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 604 Rogue 517 Adventurer 87 Explorer 0 Win Type - Total 32 Types 8/0/18/1/1/1/3/0/0 Lore% 91 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea2017b8-fde7-4d90-8400-af50315610ea