Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:24:31 Player: robocop Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2766) 2766 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6758 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 692/850 Matter 1/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (15) --- Light Deuterium Engine Improved Deuterium Engine Improved Signal Interpreter Improved Signal Interpreter Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Medium Reactive Plating Improved Shield Generator System Restoration Module Advanced Assault Cannon Advanced EMP Blaster Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Improved Signal Interpreter Improved Signal Interpreter Weapon Cycler Hardened Heavy Armor Plating Improved Shield Generator Hacking Suite System Restoration Module Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Rocket Array [Rating: 47] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Slots Evolved 8 | . . . . 4 2 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . . . 2 2 . 2 Weapon 1 | . . . . 1 . . . Parts Attached 96 | 7 21 5 9 23 7 23 1 Power 12 | 1 5 1 1 2 . 2 . Engine 5 | 1 1 1 . 1 . 1 . Core 7 | . 4 . 1 1 . 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 4 1 6 6 1 4 . Treads 17 | 2 4 1 . 5 1 4 . Leg 1 | . . . . 1 . . . Wheel 6 | . . . 6 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 3 1 1 9 3 8 . Device 12 | . . 1 . 5 2 4 . Storage 3 | 1 1 . . 1 . . . Processor 3 | . . . 1 1 . 1 . Hackware 2 | . . . . . 1 1 . Protection 6 | . 2 . . 2 . 2 . Artifact . | . . . . . . . . Weapon 34 | 3 9 2 1 6 3 9 1 Energy Gun 12 | 2 4 1 . 2 2 1 . Energy Cannon 3 | . 1 . . 1 . 1 . Ballistic Gun 14 | 1 4 1 . 2 . 5 1 Ballistic Cannon 4 | . . . 1 1 . 2 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 2 . . 1 2 2 . Parts Lost 29 | . 2 . . 7 1 13 6 Power 3 | . 1 . . . . 1 1 Propulsion 7 | . . . . 2 . 5 . Utility 9 | . 1 . . 2 1 2 3 Weapon 10 | . . . . 3 . 5 2 Highest Loss Streak 6 | . 1 . . 4 1 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 89 87 88 91 88 94 57 Engine 3 | . 2 2 3 . 7 6 . Core 5 | . 10 11 10 8 . . 5 Treads 18 | . 27 28 . 11 23 20 . Wheel 3 | . . . 19 12 . . . Device 9 | . . 2 . 7 20 14 12 Storage 9 | . 14 14 14 9 7 7 6 Processor 7 | . . . 10 15 7 8 6 Hackware 4 | . . . . . 5 10 12 Protection 1 | . 6 . . 1 . 2 . Energy Gun 8 | . 14 14 14 9 4 5 . Energy Cannon 1 | . . . . 4 . . . Ballistic Gun 7 | . 11 14 2 5 2 8 12 Ballistic Cannon 4 | . . . 10 4 7 5 . Naked Turns . | . . . . . . . . Heaviest Build 63 | 12 31 31 40 63 54 60 37 Greatest Support 72 | 40 40 40 40 60 68 72 3 Greatest Overweight (x) 13 | 1 . . 13 6 . 12 12 Average Overweight (x) . | . . . 2 1 . . 12 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 Average Carried 13 | 2 10 14 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 13 15 15 14 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Skirmisher 12% | Skirmisher 9% | Hacker-Skirmisher 6% | Hacker-Mutant 6% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Matter Collected 2326 | 206 384 92 90 438 309 807 . Remotely . | . . . . . . . . Salvage Created 2861 | . 590 70 . 805 185 1211 . Parts 159 | . 30 . . 60 7 62 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Combat Hostiles Destroyed 70 | . 13 5 . 20 4 28 . Guns 45 | . 13 5 . 11 3 13 . Cannons 19 | . . . . 6 1 12 . AOE 5 | . . . . 2 . 3 . Classes Destroyed 16 | . 3 1 . 8 1 3 . Worker 4 | . . . . 4 . . . Builder 3 | . . . . 1 . 2 . Hauler 1 | . . . . 1 . . . Recycler 3 | . 1 . . 1 . 1 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 5 | . . . . 4 . 1 . Swarmer 18 | . 3 . . 11 . 4 . Grunt 27 | . 10 . . 2 3 12 . Duelist 1 | . . . . . . 1 . Sentry 8 | . . . . 3 . 5 . Specialist 2 | . . . . 2 . . . Hunter 2 | . . . . 1 . 1 . Programmer 6 | . . . . . 1 5 . Heavy 1 | . . . . 1 . . . Assembled 5 | . . 5 . . . . . Best Kill Streak 11 | . 4 4 . 11 2 5 . Combat Bots Only 6 | . 4 4 . 6 2 4 . Max Kills in Single Turn 6 | . 1 1 . 6 1 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Hostile Shots Fired 686 | . 69 16 1 119 32 396 53 Missed 191 | . 18 4 . 28 7 126 8 Damage Taken 6249 | . 564 179 22 1174 402 3195 713 Core 756 | . 52 37 . 76 79 354 158 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . 28 . Core Remaining (%) 72 | 100 . . 64 86 . 38 . Volleys Fired 258 | . 50 11 . 64 20 104 9 Largest 3 | . 2 2 . 3 2 3 2 Hottest 170 | . 80 76 . 170 115 156 53 Shots Fired 601 | . 99 22 . 177 40 253 10 Gun 428 | . 99 22 . 116 20 161 10 Cannon 173 | . . . . 61 20 92 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 355 | . 43 11 . 90 20 181 10 Thermal 197 | . 50 11 . 87 . 49 . Explosive . | . . . . . . . . Electromagnetic 49 | . 6 . . . 20 23 . Robot Hit Streak 27 | . 27 6 . 6 8 23 15 Robot Miss Streak 8 | . 3 1 . 8 2 7 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 374 | . 69 16 . 94 23 167 5 Core Hits 152 | . 24 10 . 41 7 68 2 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . 1 2 . 4 1 7 . Burn 5 | . 1 1 . 3 . . . Destroy 2 | . . 1 . . . 1 . Blast 8 | . . . . 1 1 6 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8470 | . 846 235 . 2443 596 4171 179 Guns 4897 | . 846 235 . 1107 193 2341 175 Cannons 2742 | . . . . 719 403 1620 . Explosions 827 | . . . . 617 . 210 . Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 4617 | . 326 87 . 880 403 2746 175 Thermal 2725 | . 460 148 . 946 . 1171 . Explosive 617 | . . . . 617 . . . Electromagnetic 507 | . 60 . . . 193 254 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 3 6 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . 17 3 Message Errors 3 | . . . . . . 3 . Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 5 | . . . . . . 5 . Data Loss (minor) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . 1 . Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 234 | . . . . 78 71 85 . Projectiles 156 | . . . . . 71 85 . Explosions 78 | . . . . 78 . . . Melee . | . . . . . . . . Knockbacks 24 | . . . . 8 4 12 . Impact . | . . . . . . . . Kinetic 20 | . . . . 7 4 9 . Secondary 4 | . . . . 1 . 3 . Self-Inflicted Damage 196 | . . . . 98 . 97 1 Shots 3 | . . . . 1 . 2 . Rammed 8 | . . . . 1 . 1 6 Targets Rammed 8 | . . . . 1 . 1 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 559 | . 165 189 . 559 22 446 82 Average Temperature 129 | . 56 82 . 179 14 124 53 Received Heat Transfer 1548 | . 297 . 6 81 189 930 45 Effects 14 | . . . . 11 . 3 . Shutdowns 3 | . . . . 3 . . . Energy Bleed 3 | . . . . 2 . 1 . Interference 5 | . . . . 4 . 1 . Matter Decay 1 | . . . . 1 . . . Damage (minor) 2 | . . . . 1 . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . . . . 7 . 1 . Heat Transferred 5922 | . 1108 407 . 2035 . 2372 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Peak Influence 435 | . 125 47 . 435 184 430 63 Initial 184 | . . 47 . . 184 73 63 Average 127 | . 60 22 . 219 98 162 58 Maximum Alert Level 2 | . . . . 2 . 2 . Low Security (%) 77 | 100 100 100 . 43 100 67 100 Level 1 19 | . . . . 47 . 29 . Level 2 3 | . . . . 9 . 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 . . 3 3 10 2 Investigation 5 | . 1 . . . . 3 1 Extermination 8 | . . . . . 2 5 1 Reinforcement 7 | . 1 . . 3 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Distress Signals 5 | . . . . 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 18 9 6 41 8 46 4 Peak Tracking Total 6 | . 5 6 6 6 5 6 4 Tactical Retreats 11 | . . 2 . 5 2 2 . Traps | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Traps Triggered 9 | . 6 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Machines Disabled 6 | . . . . 2 . 4 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Machines Accessed 22 | . 5 . . 2 5 9 1 Terminals 17 | . 5 . . 2 3 7 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 1 2 . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 13 . . 7 15 17 3 Successful 27 | . 6 . . 2 6 11 2 Failed 28 | . 7 . . 5 9 6 1 Catastrophic 6 | . 1 . . . 3 2 . Database Lockouts . | . . . . . . . . Manual 31 | . 12 . . 7 4 8 . Terminals 39 | . 13 . . 7 7 12 . Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 2 5 . Recycling Units 3 | . . . . . . . 3 Scanalyzers 6 | . . . . . 6 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . . 1 4 . Open Door 2 | . . . . . . 2 . Branch Access Points 2 | . 1 . . . 1 . . Unreport Threat 2 | . . . . . . 2 . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 1 4 . Scan Component 3 | . . . . . 1 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . 2 Process 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 4 . . 2 . 3 . Terminals 9 | . 4 . . 2 . 3 . Botnet 9 | . 4 . . 2 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . . 2 4 6 1 Full Trace Events 5 | . 1 . . . . 3 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 57 | . . . . . . 57 . Parts Recycled . | . . . . . . . . Recycled Matter 14 | . . . . . . . 14 Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Turns Passed 8068 | 81 1147 849 573 1575 1003 2443 397 Spaces Moved 2895 | 45 436 420 358 340 490 753 53 Core 80 | 5 . . 21 . . 1 53 Treads 2469 | 40 436 420 10 321 490 752 . Legs 6 | . . . . 6 . . . Wheels 340 | . . . 327 13 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 105 125 166 150 650 Average Speed 183 | 152 160 160 148 250 166 176 650 Slowest Speed 700 | 160 160 160 700 450 166 650 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 84 64 17 35 13 90 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 81 | . . . . 28 13 39 1 Melee . | . . . . . . . . Projectile 52 | . . . . 3 13 35 1 AOE 29 | . . . . 25 . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Total 5130 | 54 785 576 402 942 633 1669 69 Wait 1756 | . 253 135 24 484 101 759 . Move 2888 | 44 435 419 357 339 489 752 53 Hop . | . . . . . . . . Pick Up 54 | 3 15 2 2 11 7 14 . Fast Attach 47 | 6 11 2 6 10 2 10 . Attach 36 | . 6 1 3 11 4 10 1 Detach 21 | . 6 . 1 8 3 3 . Swap 13 | 1 4 2 . 2 1 3 . Drop 47 | . 5 4 9 12 6 11 . Fire 258 | . 50 11 . 64 20 104 9 Melee . | . . . . . . . . Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush 2 | . . . . 1 . 1 . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 916 | -10/Materials | Discovered new exit (range 7) 1157 | -10/Materials | Identified exit to Mines 1229 | -10/Materials | Entered Mines 1275 | -10/Mines | Discovered new exit (range 14) 1295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1314 | -10/Mines | Met a Derelict bent on vengeance 1552 | -10/Mines | Assembled infested the area 2058 | -10/Mines | Discovered new exit (range 13) 2078 | -10/Mines | Entered Subcaves 2160 | -10/Subcaves | Ambushed by swarm of Subdwellers 2494 | -10/Subcaves | Learned 8 Materials zone layouts 2633 | -10/Subcaves | Discovered new exit (range 15) 2651 | -10/Subcaves | Entered Materials 2651 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2652 | -8/Materials | Identified exit to Factory 3164 | -8/Materials | Build established: Scavenger-Skirmisher 3469 | -8/Materials | Lost 4 parts (1n1u2w) 4082 | -8/Materials | Discovered exit to Factory (range 12) 4226 | -8/Materials | Entered Factory 4226 | -7/Factory | Evolved 2 slots: Utility x2 4227 | -7/Factory | Identified exit to Storage 4404 | -7/Factory | Found Prototype Launcher 4514 | -7/Factory | Identified Rocket Array 4991 | -7/Factory | Identified exit to Lower Caves 5229 | -7/Factory | Entered Storage 5364 | -7/Storage | Build established: Scavenger-Gunner 6046 | -7/Storage | Build established: Skirmisher 6624 | -7/Storage | Repaired Hacking Suite 6741 | -7/Storage | Lost 4 parts (1p1n1u1w) 6892 | -7/Storage | Repaired Imp. Sensor Array 7224 | -7/Storage | Build established: Hacker-Skirmisher 7307 | -7/Storage | Core integrity fell below 50% 7654 | -7/Storage | Discovered new exit (range 6) 7669 | -7/Storage | Identified exit to Factory 7672 | -7/Storage | Entered Factory 7672 | -6/Factory | Evolved 2 slots: Utility x2 7701 | -6/Factory | Lost 3 parts (2n1w) 7957 | -6/Factory | Build established: Hacker-Mutant 8069 | -6/Factory | Self-destructed Last Messages --------------- 08030_ Imp. Heat Sink destroyed. 08033_ Slammed into P-60 Hacker. 08033_ Hacking Suite destroyed. 08036_ Prc. Assault Rifle destroyed. 08037_ K-01 Serf cleans the Assembly Bed. 08038_ Slammed into P-60 Hacker. 08039_ Imp. Sensor Array destroyed. 08041_ K-01 Serf cleans the Assembly Bed. 08043_ Slammed into P-60 Hacker. 08043_ Enh. Nuclear Core broken. 08043_ Destabilizing: Short circuit. 08044_ K-01 Serf cleans the Assembly Bed. 08055_ Slug penetrates Wall. 08057_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 08057_ Slug penetrates Wall. 08058_ Broken Enh. Nuclear Core destroyed. 08059_ Slammed into P-60 Hacker. 08061_ System corrupted: Component data lost. 08063_ Slug penetrates P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? #???????????? | | ??????????????????############## #???????????? | | ????????????# ### g """ # #???????????? | | ????????????# + p@ "Y" # #???????????? | | ????????????# ###g""""g " " + #???????????? | | ??????????????????# """" # #???????????? | | ??????????????????# """" # #???????????? | | ??????????????????# """" # #???????????? | | ??????????????????# """" # #???????????? | | ??????????????????# """" # #???????????? | | ??????????????????# # #???????????? | | ??????????????????# = # #???????????? | | ??????????????????# + +???????????? | | ??????????????????# # #???????????? | | ??????????????????############## #???????????? | | ?????????????????????????????### #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????####+####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Rocket Array | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyTransmissionStick Manual? 0 Play Time 01:09:14 Cumulative 19.4 hours Start 2024.04.11 @ 11:00:28 End 2024.04.20 @ 20:24:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d122a858-73e5-4829-9f66-7cf16da859e6